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Vladimír Mertlík: Je 35 let dost, nebo málo? Z žaláře národů, kolem ruského dubu až k padlým iluzím

Zase budeme slavit i nadávat – jak kdo – na pětatřicet let od listopadu 1989. Uteklo to jako voda. Hodnotíme ten čas v průzkumech, jako bychom nevěděli, že vypovídají nejvíc o nás samých. Je to dost, nebo málo, těch pětatřicet let? Co jsme dokázali a co jsme pokazili? Ohlédněme se ve Zpětném zrcátku za tím, co zůstane potomkům, až budou hodnotit našich pětatřicet let. Začátky jsou vždycky plné slunce, slibů a těšení. Nevěsta je panensky bílá, ženich čestný a silný. Ona symbol věčné lásky, on pevnost pravdy. Proto si bez váhání slíbí věrnost až do smrti, neboť jen tak pravda a láska zvítězí nad lží a nenávistí… Hudba hraje, všichni se drží kolem ramen a vše vypadá tak snadné a nadějné… Jako budoucnost, než se stane přítomností. Takoví jsme byli, vzpomínáme pak po letech. Ale jací jsme vlastně byli?




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Co dostane Musk od Trumpa za volební výpomoc? Zakázky a volnou ruku celkem v řádu bilionů dolarů

Z návratu Donalda Trumpa do Bílého domu bude profitovat jeden z jeho nejviditelnějších příznivců: Elon Musk. Přiznaně transakční vztah obou idiosynkratických sólistů je v moderní historii bezprecedentní.




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Jana Bendová: Donald Trump jr. se vysmál Ukrajině a Václav Klaus vidí ženám do duše, za vším jsou zbraně

O kapesné přijdete za 38 dní. Těmito slovy se vysmál na sociálních sítích ukrajinskému prezidentu Zelenskému Donald Trump junior. Běží dohady, zda tím naznačil příští kroky zvoleného prezidenta, taťky Donalda Trumpa, protože i těch osmatřicet dní je divný termín. Možná, kdyby žila Donaldova matka, zlínská rodačka Ivana, připomněla by mu, co to obnáší žít pod ruskou nadvládou a agresí. Sužovaná Ukrajina má přesto naději, že ji prezident Trump nehodí přes palubu. Jako každý sebestředný vládce touží po čestné a hrdinné pozici v historii. Aby příští generace věděly, že se prezidentu nejmocnější země světa Donaldu Trumpovi nerozklepala kolena před jedním vraždícím diktátorem.




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Novosibirsk v 70. letech: Jak vypadal každodenní život v Sovětském svazu?

Na důležitém místě, kde se řeka Ob potkávala s naplánovanou trasou Transsibiřské magistrály, bylo roku 1893 založeno město Novonikolajevsk. Původní vesnice s 685 obyvateli rychle splynula s dynamicky vznikajícím centrem dělníků a přistěhovalců. Tak tomu bylo ale na mnoha místech, kde se Transsibiřská magistrála stavěla. Teprve když bylo v roce 1912 rozhodnuto o tom, že z Novonikolajevska povede odbočka transsibiřské magistrály do Kazachstánu, byla budoucnost města definitivně zajištěna. A zatímco jiná sídla zanikla, Novonikolajevsk přejmenovali na Novosibirsk a dnes je z něj třetí největší město v Rusku. V asijské části Putinovy země jde o město vůbec největší.




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Snickerdoodle Cookies for the Holidays … or anytime

  With just a few simple ingredients and a little bit of time, you can make these delicious Snickerdoodle Cookies to share with your family and friends for Christmas, other seasonal holidays, or anytime for that matter. Snickerdoodle Cookies have the delicious flavor of cinnamon, sweet sugar taste, and the velvety butter mouth feel.  If …




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Recuerdos de Lisboa – Part 2

Part 2 of a few photographic memories of Lisbon. Part 1 is here and these are our incidental Lisbon birding photos. Part 3 of my photo collection here.




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Recuerdos de Lisboa – Part 3

Part 3 of a few memories of Lisbon. Part 1 is here and this is Part 2, these are our incidental Lisbon birding photos.




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Hand-me-down Parade – A song

It can be quite cathartic writing a song when a parent dies. This is my tribute to Dad who died in October. Maybe there’s a little Gerry Rafferty in here, a dash of ELO, there’s probably no Roy Orbison nor Buddy Holly in it, except in spirit, perhaps.* Hand-me-down Parade by Dave Bradley Inevitably, it’s … Continue reading "Hand-me-down Parade – A song"







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How Do You Write A Novel?

Writing a novel may appear to be difficult, but if you follow the basic steps, you can write a novel on your own. Begin by brainstorming and selecting a topic for your novel, then try to construct a story for your novel. Decide on your characters and a point of view, as well as the ... Read more

The post How Do You Write A Novel? first appeared on Storytellers Unplugged.




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Doomscroll




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Hedonistic Hotspots




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do not resuscitate




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Get Down




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Crescendo




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Sourdough




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10 полезных штук на AliExpress с распродажи 11.11. Например, аналог Mac mini на Windows

На AliExpress есть почти всё, что только можно пожелать — и особенно приятно, что к распродаже 11.11 многие товары доступны с внушительными скидками.




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Apple Seeds Second Public Betas of iOS 18.2, iPadOS 18.2 and macOS Sequoia 15.2 With New Apple Intelligence Features

Apple today seeded the second public betas of upcoming iOS 18.2, iPadOS 18.2, and macOS Sequoia 15.2 updates, allowing the public to continue testing new features ahead of when the software launches. The public betas come a day after Apple provided developers with new betas.


Public beta testers can download the updates from the Settings app on each device after opting into the beta through Apple's public beta testing website. Note that Apple has also released public betas for watchOS 11.2, tvOS 18.2, and the latest HomePod software.

iOS 18.2, iPadOS 18.2, and ‌macOS Sequoia‌ introduce the next Apple Intelligence features, including the first image generation capabilities.

The update adds Image Playground, a new app for creating images based on text descriptions. You can enter anything you want, though Apple will suggest costumes, locations, items, and more to add to an image. There are options to create characters that resemble your friends and family, and you can choose a photo for ‌Image Playground‌ to use as inspiration to create a related image. Elements added to ‌Image Playground‌ creations are previewed, and there is a preview history so you can undo a change and go back to a prior version.

While ‌Image Playground‌ is a standalone app, it is also integrated into Messages, Notes, Freeform, and more. ‌Image Playground‌ does not make photorealistic images and is instead limited to animation or illustration styles.

The update also adds Genmoji, which are customizable emoji characters that you can create based on descriptions and phrases. Like ‌Image Playground‌ creations, you can base them on your friends and family, with the data pulled from the People album in Photos. You can also make characters using basic elements, and you'll get multiple ‌Genmoji‌ suggestions to choose from. You can create ‌Genmoji‌ using the emoji keyboard.

‌Genmoji‌ are limited to iOS 18.2 and iPadOS 18.2 right now, and will be coming to ‌macOS Sequoia‌ later.

Siri in iOS 18.2, iPadOS 18.2, and ‌macOS Sequoia‌ 15.2 has ChatGPT integration. If ‌Siri‌ is unable to provide an answer to a question, ‌Siri‌ will hand the request over to ChatGPT, though ‌Siri‌ will need user permission first. ChatGPT will answer the question and relay the information back through ‌Siri‌.

ChatGPT can be used to create content from scratch, including text and images. No account is required to use ChatGPT integration, and Apple and OpenAI do not store requests.

If you have an iPhone 16, there's a Visual Intelligence feature in iOS 18.2 that provides information about what's around you. Open up the camera and point it at a restaurant to get reviews, or point it at an item to search Google for it.

Some other Visual Intelligence capabilities include reading text out loud, detecting phone numbers and addresses to add them to Contacts, copying text, and summarizing text.

Apple added Writing Tools in iOS 18.1, but in iOS 18.2, you can more freely describe the tone or content change that you want to make, such as adding more action words, or turning an email into a poem.

‌Apple Intelligence‌ now supports localized English in Australia, Canada, New Zealand, South Africa, Ireland, and the UK in addition to U.S. English.

Wait List


If you've already been testing ‌Apple Intelligence‌ and are opted in, you will have access to Writing Tools, ChatGPT integration, and Visual Intelligence automatically.

There is a secondary waiting list for early access to use ‌Genmoji‌, ‌Image Playground‌, and Image Wand. You can sign up to get access in ‌Image Playground‌ or in the areas where you access ‌Genmoji‌ or Image Wand.

When you request access, you are added to a wait list for all three capabilities and you'll get a notification when the features are available for you to use. Apple will roll out access over time.

Availability and Compatibility


The public betas are available on all devices, but the ‌Apple Intelligence‌ features require a device capable of ‌Apple Intelligence‌.

Apple is still working on refining the new ‌Apple Intelligence‌ tools, and the company warns that ‌Genmoji‌, Image Wand, and ‌Image Playground‌ can sometimes give you results you weren't expecting. Apple is collecting feedback on these experiences and will refine them over time.

Release Date


Apple is expected to release the iOS 18.2, iPadOS 18.2, ‌macOS Sequoia‌ 15.2, watchOS 11.2, tvOS 18.2, and visionOS 2.2 updates in early December.
Related Roundups: iOS 18, iPadOS 18, macOS Sequoia
Related Forums: iOS 18, iPadOS 18, macOS Sequoia

This article, "Apple Seeds Second Public Betas of iOS 18.2, iPadOS 18.2 and macOS Sequoia 15.2 With New Apple Intelligence Features" first appeared on MacRumors.com

Discuss this article in our forums




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iFixit Shares M4 Mac Mini Teardown

Popular repair site iFixit today disassembled one of Apple's new M4 Mac mini machines for a teardown video that gives us a more complete look at the inside of the device.


Compared to the prior version of the Mac mini, the M4 model is densely packed with little space between components, which is how Apple slimmed down the size so much. The ‌M4 Mac mini‌ measures in at 5x5 inches, down from 7.5x7.5 inches, a size reduction that makes a major difference.

The power supply module is a board that extends across the top of the case, a design that Apple has previously used for the HomePod. The power supply normally takes up a lot of space, so that's how Apple shrunk it down without compromising performance.

In the middle of the ‌Mac mini‌, there's a fan that works with the redesigned thermal management system of the machine to pull in air from the environment, circulate it through each level of the ‌Mac mini‌, and then vent it out through the bottom. Because the M4 Pro versions of the ‌Mac mini‌ need more cooling power, Apple equipped them with a larger copper heatsink than the heatsink in the standard ‌M4 Mac mini‌ models.

iFixit is a little late to the ‌Mac mini‌ teardown, which means we have seen prior videos that provided some insight into the machine's internal components. We've already learned that the ‌Mac mini‌ has modular storage that can technically be upgraded after purchase, and iFixit confirmed that. iFixit swapped a 512GB SSD from one ‌M4 Mac mini‌ to another ‌M4 Mac mini‌ that had a 256GB SSD, and the swap was successful.

The M4 and M4 Pro ‌Mac mini‌ models use different NAND modules that aren't physically interchangeable, and iFixit was not able to use an M4 SSD in an M4 Pro ‌Mac mini‌, so users who plan to swap out their own storage will need to make sure to get the correct SSD for their device.

RAM for the ‌Mac mini‌ is tightly integrated into the M4 chip inside and is not upgradeable after purchase, and the ports are also soldered, which can make replacement difficult.

iFixit found other components in the ‌Mac mini‌ are simple to swap out, and the site gave the ‌Mac mini‌ a repairability score of 7 out of 10 thanks to the easy to remove components, swappable SSD, and the detailed repair manuals that Apple made available. iFixit says users could get at least a decade of use out of the ‌M4 Mac mini‌.
Related Roundup: Mac mini
Tag: iFixit
Buyer's Guide: Mac Mini (Buy Now)
Related Forum: Mac mini

This article, "iFixit Shares M4 Mac Mini Teardown" first appeared on MacRumors.com

Discuss this article in our forums




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Republican leaders abandoned conservatives and police officers and law and order during riots

Our Republican leaders don’t believe they have the authority, they don’t believe they’re legitimate, they don’t see the threat. They don’t want to see the threat because they know they can’t face the mob. They know they’re too weak. And so they offer trinkets and hope the mob will go away, but it won’t. Mobs can’t be sated. We thought Republicans understood that. That’s why we supported them. But this crisis has revealed the truth. Now we know who they are. It could not be clearer and now it’s time to find new leaders. Continue reading




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Donald Trump will lose in November because he failed to walk his big talk

When widespread looting and disorder arrived, the president did not act as decisively as many had hoped. He said little, he did less. Some voters felt undefended, some turned against him. Continue reading




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The Deep State intervened in US politics to undermine the elected President Donald Trump

Carlson: So now we’re arming the Taliban and marooning our own citizens in Afghanistan. Who could possibly have seen that coming. Glenn Greenwald is one of the few journalists who did see it coming. He writes for Substack where all … Continue reading




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What risk do unvaccinated people pose to vaccinated people if vaccines work?

Joe Biden said, if you're fully vaccinated, the chances that you can get severely ill, not even die just get severely ill, are very low. And the statistic that he gave is, out of every 160,000 people who have been vaccinated, only one ends up going to the hospital with a serious illness. So the risk if you're vaccinated is almost zero, which means what danger do unvaccinated people pose to people like me who listened to that and went and got the vaccine? Continue reading




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Соберутся ли DOKKEN в оригинальном составе?

Басист DOKKEN Jeff Pilson в недавнем интервью так ответил на вопрос, есть ли шансы на то, что группа соберется в оригинальном составе и запишет новую пластинку:

«На нас всегда давят, чтобы мы реформировались, воссоединились и записали альбом, и я бы с удовольствием его записал — я бы хотел создать последний альбом DOKKEN, который был бы действительно хорош. И судя по тому, что мы сделали в 2016 году, мы ещё понимаем друг друга. Это никуда не делось. Так что если бы мы записали альбом, было бы здорово, но я не жду этого, отчасти из-за моего графика, а отчасти из-за того, что у Don'a сейчас своя версия группы, и он вполне доволен этим. Не думаю, что он хочет иметь дело с ситуацией, когда другие участники будут равны с ним. И я говорю это не в обиду, я просто считаю, что так оно и есть. Думаю, он просто не хочет иметь с этим дело. Я его не виню. И не забывайте, что сейчас всё в его власти. Если George и я будем вовлечены, это будет не только его дело. Так что вряд ли он хочет подрбного воссоединения. Я знаю, что какая-то часть его души хотела бы записать последний совместный альбом DOKKEN, который будет хорош. Думаю, какая-то его часть осознаёт, что лучшей записью DOKKEN будет, если её сочиним он, George и я — если мы сделаем последнюю запись DOKKEN вместе, это будет лучшим результатом. Может быть, когда-нибудь. Я не знаю.

В последнее время Don наговорил в прессе несколько очень неприятных вещей про [меня и George'a], так что у меня сложилось впечатление, что он сейчас не в настроении воссоединяться. Так что пусть себе варится в собственном соку. К тому же, у него вышла своя пластинка DOKKEN "Heaven Comes Down"».

Jeff уточнил, что он не возражает против идеи воссоединения классического DOKKEN:

«Вы всегда можете позвонить мне и поговорить об этом. Но вот с графиком будут проблемы. И опять же, я не знаю, будет ли душа Don'a лежать к этому, и George'y тоже должно быть это интересно. Мы с ним говорили об этом. Он сказал: "Боже, ещё одна пластинка. Только ещё одна запись. Если бы мы только могли сделать ещё одну запись". И я с ним согласен. Посмотрим. Но особо не надейтесь. [Смеётся]».

По словам Pilson'a, интерес публики к воссоединению DOKKEN существует гораздо дольше, чем он себе представлял:

«Когда мы говорили о воссоединении 30 лет назад, мы задавались вопросом: "Ну что, на этом интерес людей к нам закончится?" И вот спустя 30 лет интерес всё ещё есть. Так что как знать?»
#Dokken #HardRock #Hard_Rock #AcousticRock #Acoustic_Rock #Hard 'n' Heavy #_Hard 'n' Heavy #MelodicHard 'n' Heavy #Melodic_Hard 'n' Heavy


Видео: https://www.youtube.com/watch?v=AZ7nSLq-gow




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If you want to reduce ChatGPT mediocrity, do it promptly

My son Cole, pictured here as a goofy kid many years ago, is now six feet six inches tall and in college. Cole needed a letter of recommendation recently so he turned to an old family friend who, in turn, used ChatGPT to generate the letter, which he thought was remarkably good. As a guy who pretends to write for a living, I read it differently. ChatGPT’s letter was facile but empty, the type of letter you would write for someone you’d never met. It said almost nothing about Cole other than that he’s a good kid. Artificial Intelligence is good for certain things, but blind letters of reference aren’t among them. The key problem here has to do with Machine Learning. ChatGPT’s language model […]

The post If you want to reduce ChatGPT mediocrity, do it promptly first appeared on I, Cringely.






Digital Branding
Web Design
Marketing




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Exclusive: Papercutz reimagines FLASH GORDON as THE GIRL FROM INFINITY

Papercutz has announced Flash Gordon: The Girl from Infinity, which reimagines the iconic character, for release in 2025.




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Manga Review: THE SMALL-ANIMALLIKE LADY IS ADORED BY THE ICE PRINCE is on its way to melt hearts

The Small-Animallike Lady is Adored by the Ice Prince is a brand new romance manga from Yen Press. This first volume takes us to a familiar setting where there's a royal arranged marriage involved, and some frozen hearts are melted along the way!





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The Paradoxical World of Spiritual Enlightenment: We are nothing but we are everything

When we wake up to who we are, something happens. We stop identifying with our egoic selves because we realize they are impermanent and only that which is permanent can be who we are.

We aren’t our bodies, we aren’t our memories, we aren’t our thoughts, we aren’t our feelings… We aren’t any of these things, so we stop identifying with them. What happens is that detachment develops. An aloofness or distancing from everything that occurs. We wake up to the fact that life is an extended dream and a relaxation is able to set in. It’s a sense of calm or a feeling that ‘all is well.’

We lose our identity with our lives, thoughts and feelings, so we witness them but we don’t engage with them. We notice them, but we don’t create stories with them. Since we don’t create ... Read More »

The post The Paradoxical World of Spiritual Enlightenment: We are nothing but we are everything appeared first on Enlightenment Podcast.




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Daily Squiggly Sudoku: Thu 21-Apr-2022




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Daily Monster Sudoku: Thu 21-Apr-2022




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Daily Sudoku: Thu 21-Apr-2022




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Does the Withdrawal of Capacity Help?

As industry prices fall, and companies’ fortunes decline with the resultant squeeze on their margins, some companies, especially the leaders, seek to withdraw capacity from the market.  The leading companies expect the capacity withdrawal to do two things: redress the imbalance between capacity and demand; and raise prices to more attractive levels because of this better balance.  In practice, the withdrawal of capacity often fails to achieve either of these objectives.

Whenever a leader in an industry reduces its capacity to force price increases, it must consider how competitors will respond.  In many, if not most, cases low-cost competitors expand their capacity to make up for the withdrawal of capacity by the industry leaders.  The end result often is even more capacity available in a marketplace and the same or lower prices available for the industry leaders.

After several quarters of improving profits, the airline industry is again slipping into hostile market conditions as rising fuel prices reduce margins and force higher prices.  Higher prices limit demand growth.  In response to the margin squeeze these tougher times bring to the industry, the industry leaders are restricting the growth in their capacity and, in some cases, reducing the capacity they offer in the domestic U.S. market.  The problem is that several of the industry followers are not going along.

United Continental Holdings and AMR Corporation’s American Airlines have both posted losses for the most recent quarter.  Both of these industry leaders plan to reduce their domestic capacity as a result.  They will be reducing seats available flying into and out of selected domestic markets. 

The pattern of leaders reducing capacity and followers adding it seems to be holding in the current airline industry.  Southwest Airlines, JetBlue Airways and Alaska Air Group derive most of their revenues in the domestic U.S. market.  Each of these companies reported profits in the most recent quarter.  This profitability of the three follower airline competitors indicates that their costs are lower than are the costs of the two legacy airlines that have reported losses, United Continental and American Airlines.  Southwest plans to increase its capacity by 5% to 6% in 2011.  JetBlue plans to add 6% to 8% this year, while Alaska Air plans to grow its capacity by 9%. 

The industry followers are able to add capacity in the face of capacity withdrawal by their larger industry-leading competitors because they have these lower costs.  The lower costs enable the follower companies to make a profit while their larger competitors suffer losses.  In the long run, the only way that the industry-leading competitors will be able to stop the expansion of these follower competitors will be to match or beat their lower cost structures




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Vince Delmonte "Minimum Effective Dose




Hey Guys,
 
Hope all is well and you are keeping up with your goals and taking ACTION.
Speaking of action I had this thought the other day of why so many people have wishful thinking and never taking action.  I wrote this short story myself and it will only take a few moments of your time.
 
Now I want to talk about DEATH! DEATH? How often do you think about death, your own death? Most of the population does not think about death. We think we have all the time in the world. Well I can tell you that time is not on your side.

What if one day you're not feeling like yourself and you started to feel a little discomfort? You felt like the best thing to do was to go see your doctor. You walk in and wait nervously in the waiting room and the person at the front desk says your name. Your next. You open the door and walk in behind the wall and down the hall to a room. You sit down and the receptionist tells you that the doctor will be with you shortly. He finally comes in and runs some test. He returns with the results and tells you that you have a diseases that's incurable and that you only have 6 months to live. How will you spend the next 6 months of your life? Now you really don't have time on your side.

I think that most people would come up with their own bucket list and do all the things that they always wanted to do. Well what's stopping you from doing all those things now? You can do anything that you put your mind to. You want to loose weight, do it. You want a different life for yourself? Do it. You want to live healthy and change your physique for good? Then DO IT!

I'm not going to say that it's easy to get the physique you want but, with persistence and focus YOU CAN DO IT!  The choice is yours. I don't know about you, but I don't want to live my life with regrets. It may be hard, but if you stick with it the results are worth it.

I've learned most of my muscle building techniques from Vince Delmonte.  Here is a short video I posted on my site.  Its a really good video.
 
I have been following him for a few years and have met him in person. Here in this video he talks about The Ultimate Muscle Building Tip: "Minimum Effective Dose."

 
Take ACTION,
 
Tim.




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What supplement companies don't want you to KNOW

The Facts You Need To Know About Supplements that have proprietary blends.

Nearly 75% of the world population takes some type of supplement each day. There are literally thousands of brands and millions of products to choose from. Is there really a difference between them?

The FDA allows questionable fillers and binders such as; cork by products, chemical FD&C dyes, sodium benzoate, dextrose, ethycellulose, and propylene glycol to name only a few. Although these ingredients may be legal, what are the nutritional benefits? Reports have indicate that some of these ingredients can be toxic at certain levels with prolong use.
The FDA does not monitor the contents or purity of a supplement nor the source of a nutritional ingredient.

Purity: What does it really mean? ---Defined: The quality or state of being pure or unmixed with any other element.

In most cases, Impure ingredients are used by many companies. The FDA does not require manufacturers to list these ingredients (on the nutritional labels) if they are not added when making the final dosage form. Many times the raw materials may contain only 90% or less of the listed ingredients along with 10% or more corn starch and lactose. Lactose and corn are known allergens for some people. These items have been known to cause digestive disturbances and weaken the immune system. A conscientious company will not compromise the integrity of a product with such raw materials.  There are 3 types of grades but, we are going to talk about 1 here for the purpose of this article.

1.  Pharmaceutical Grade supplements meet exacting pharmaceutical production standards.
Pharmaceutical Grade supplements are manufactured to a very high standards of potency, purity, dissolution, and a higher degree of bioavailability – the degree at which the vitamin is absorbed into a living system.The term pharmaceutical grade was originally taken from the standard of certification of the facilities in which pharmaceutical grade supplements were made.  Pharmaceutical grade also refers to the ingredients in the supplement. Pharmaceutical grade vitamins meet the highest standards for purity and concentration.

Finally, pharmaceutical grade supplements have a high bioavailability. This means that when you take a pharmaceutical grade products, your body absorbs an optimal amount of nutrients. Better nutrient absorption means greater health benefits.

If you want to know what supplements to buy, look for the "GMP" or "CPMG" stamps on the container.  These two stamps indicate that they were manufactured in a pharmaceutical company.  Be careful with products that have proprietary blends.  Proprietary blends have ingredients that are not listed on the container so you really don't know what you are consuming.

choose-health.org 
pharmanutrients.com 2009
healingedge.net 2012




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How Hard Do You Train In The Gym?



 How Hard Do You Train In The Gym?
By:  Tim Ernst


Are you serious when you train in the gym? 
Are you getting the results that you really want? 
Are you easily distracted by outside influences?

I can't tell you how many times I see people in the gym socializing with other people or their friends.  I'm not saying that you have to be a complete jerk and ignore people, but if you are serious about your training your mission or job is to get in and get out of the gym.   You have a life outside of the gym right?

The most successful people in life have a goal that they want to accomplish and they do not allow any outside influences to dictate or distract them from that goal.  We all get distractions and interruptions in life and when they come, successful people put into place boundaries.  When you are in the gym you have to set up boundaries for yourself.   I mean whose life is it anyway, yours or theirs?  There are clearly things that are out of your control and things that are in your control.  Take control and get your life back!

One thing that I do to keep people from distracting me in the gym is such a quick fix.  I simply put on my headphones and put on my favorite work out music and it's ON!  Most people won't bother you if you have your headphones on and if they do just simply answer their question quickly and move on.  There will be times when people will ask you if you are on or using some type of machine, that's o.k.  If they want to talk to you any further than that, simply tell them that when you are finished with your training, you will be happy to get back with them with any questions that they may have.  

 Here is a list of things you can do to decrease the amount of distractions when in the gym:

1.  Headphones/MP3 Player/I-Pod

2.  Hat (Optional)  This will help you not to make clear eye contact or others seeing you making eye contact.  Some women will do this to avoid any men coming up to them.

3.  Set clear goals for yourself of what you want to accomplish in the gym.

4.  Answer any small questions and move on.

5.  Set yourself a time limit.  Setting a deadline is very effective.  It pushes you to finish on time.

Implementing some of these strategies will help you decrease your distractions while in the gym, only if your serious about your training.  Focus on your goals, set deadlines/boundaries, and watch success begin to unfold.  Whatever you decide to do, do with all your strength.

Train Hard!

 




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Dog-sized Christmas Tree



Today my family is getting out this stuff they call Christmas decorations and I'm helping. There's even a little tree just my size in the room where I sleep!



It's kind of exciting, but this decorating thing can make a girl tired!
-Grace




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Just Call Me Super Dog

 This weekend I dressed up and went on a walk with all my friends incognito.

I thought that my outfit would let me enjoy the day quietly and the people would pay attention to my sister, Lulu, and my foster sister, Tallulah.
Thats Lulu on my left and Tallulah on my right.
My plan backfired a little. As we walked the people along the way kept calling me. "Super Dog! Super Dog!" they kept shouting. 


I have to admit it was cool to be Super Dog for a day!

hugs,
Uba




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Why do I call myself a Pagan?

Don't forget your Supplies!


In this post, I aim to explore why I think I am a Pagan.  This post will not define Paganism or Neo-Paganism more generally.  These terms are very broad, and it is beyond my ability to express what is or is not a Pagan or Neo-Pagan experience.


1.  I am Pagan because I believe that the natural world is ensouled.  I can't define the soul or its capacity or limitations, but I experience it all around me.


2.  I believe that the Abrahamic religions do not have a corner on truth and that their most valuable messages evolved from far more ancient insights which continue to be available to all human beings whose minds and hearts are open.


3.   I believe that all thea/ological discourse about the sacred is just folks talking about something they'll never understand.  I can tell you what I think God/ess is all day and night.  I can be as clever and convincing as hell, but it still doesn't amount to a hill of beans.  The Ineffable will be what it will be regardless of my cheek.  We aren't going to expand or limit Divinity whatever we say, think, or believe.  However, when we limit our conceptualization of the Sacred to that which most closely resembles the powerful, the conventional, and the abusive in our society, then we limit who we are and what we might become, and that's a shame.


4.  So-- I believe that we should be mindful and creative with our theo/alogical language and musings to encourage ourselves to grow toward our potential.  I believe that when we speak of "God/dess" we are reflecting our best hopes for ourselves into the Cosmos.  When we dream of divinity, we can either sanctify all the meanness and injustice humanity has already mastered or we can sing out our human potential for brilliance, warmth, diversity, and love.


5.  Language may only be a construct, but what a construct!  What we build with our language is our choice.  I am Pagan because I am playful with spiritual language.  We need to remember that God is not male.  Nor is God white or European or human for that matter.  God is not even "God".  That word too is merely a construct, a symbol, a signifier. Learning to imagine the Divine in many forms, genders, cultures, species, relationships, and concepts reminds me that the Sacred is not one objective thing or person but is manifest in all life and in all times.  It helps me remember that I can find divinity in unexpected people and unexpected places.  It helps me look for the Sacred everywhere and in everybody.


That's about it, I guess.  My Paganism doesn't define whether I believe in God or Goddess or a singular or plural deity.  It doesn't tell me how I should worship or with whom.  Paganism is not what I believe.  It is what I do.  It is a strategy and a discipline.  It is not an answer to my questions about life and death or the nature of the Divine.  It is a pattern of thought and intent that encourages me to continue asking unanswerable questions.  It encourages me to play and think and wonder and to try as hard as ever I can to understand not the Cosmic Mystery, but maybe just the little bit that resides in me and which is mine to share.




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Do I want to live forever?


Do I want to live forever?


When I was a child I desperately wanted to live forever. I think most kids did. It was one of those fantasy things.


Today my thoughts have changed quite a bit. I now believe that once I pass beyond the veil in death that I will eventually come back to live again through reincarnation. This, in a way, is living forever. One of the biggest draw back from actually living forever is that everyone you care about will pass beyond and leave you. Yea you will make new friends and lovers but they too will pass beyond and leave you to move in an endless cycle. Oh sure it would be interesting to experience the advances, turmoil, wars, times of peace, and other things, I don't believe that would make the endless cycle of loss easier.


Today we are infatuated with the concept of eternal life in the form of vampires in such movies as the Twilight Saga and TV shows like True Blood and Vampire Diaries. Yes they live 'forever' but they must also suffer with living forever.


For me I look forward to seeing The Summerland, to enjoy a rest before returning and living again.  That being said I expect to live well into my 90's.  Gods willing.


Blessed Be.





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What To Do in Case of Psychic Attack or of Being the Victim of Malevolent Spell

Being a relatively visible public Witch, I get plenty of requests for spells, which I politely decline to do. I tell people two things: One is that it's best to create one's own spells rather than have someone else cast them. The other is a caution against performing any magic that would interfere with the free will of another. The exception to that would be a binding of someone else, making them unable to do further harm.

If you believe someone has put a negative spell on you (usually called a hex), here are a few things you can do to protect yourself, and possibly reverse the spell.


First, purify your person. Take a shower, or better yet, soak for a while in hot water containing sea salt, bath salts, or Epsom salts. Allow the salt and water to neutralize any negativity within yourself; think of this as you soak. Let any contamination be washed away with the water spiraling down the drain, out of your house and out of your life. Drink lots of water to wash out your insides. Wash your hair, brush your teeth, put on clean clothes. You may also wish to drink mint tea or another tea that you find refreshing.


Second, purify your dwelling. Dust, sweep, vacuum, tidy up, polish. Air out the rooms. Wash the windows with a mild solution of vinegar and water. This allows purifying sunlight and moonlight to illuminate the room as well as making the glass more reflective to deflect unwanted energies.[1]


Circulate through the rooms where you live with sage or other purifying incense, making sure to fumigate everywhere -- stairways, closets, underneath stairways, basement, attic, garage if attached. If your dwelling is one that you can circumnavigate, you may wish to walk all around the outside of the building wafting this smoke.


Then mix salt and water and sprinkle it around the house. As with the incense, do this around the outside of the home, too, if you can. Be sure to cense and sprinkle all openings to the outside -- doors and windows, of course, but also skylights, electrical outlets, heating vents, chimneys, ventilator hoods, toilets, and sink, tub and shower drains. Also do this to mirrors.


While you're doing these things, speak the words, "With Earth and Water I purify this space," and "with Fire and Air I consecrate this space," because that's exactly what you're doing.[2]


Third, ward your space. If you're the witchy sort, trace a protective pentacle with the salt water on all doors, windows and mirrors. Rosemary grows in abundance where I live, so I like to use a sprig of it to sprinkle the salt water. Then I like to leave rosemary sprigs on all the window sills.


When you've done all these things, take a step back, be very quiet, look around, listen and note how different your space feels to you now.


You may also wish to perform these acts at other places where you spend a lot of time, such as work, if you can.


One last thing you may want to do, although it's not as easy and practical as the rest. You may wish to hang little mirrors in the windows or on the outside of the building to reflect away negativity. The mirrors aren't really necessary; they're just extra insurance, if you will. You should be fine just doing the other things I've recommended.


Now envision yourself within a bubble. Project this bubble around you and around your home. Nothing can pass through the membrane that has not been invited by you. Anything unwelcome bounces off the bubble. Build a strong image of this bubble in your mind. If you have a small object, maybe a clear quartz crystal or a piece of rosemary, that reminds you of this visualization, carry it in your pocket or keep it someplace handy. You can't be expected to hold this image in your consciousness all the time. But if you have this object, then at times when the image has faded and you feel you need to reinforce your working, take it out and look at it and touch it to reawaken your sense of your protective bubble.


As with all magic spells, you needn't stick with the formula offered here. If other ingredients call to you or other actions spring from you, trust your intuition and go with them.


These are my recommendations. For another approach, here's a Lemon UncrossingSpell (to break a curse). I have never tried this so I can offer no assurance of its efficacy.


[1] For a super-duper heavy cleansing of a home, say if you're just moving in after someone else has been living there, and if you have the time, get some dragon's blood incense and burn it on a piece of charcoal in a container left in the bathtub or shower. As soon as you light it, leave and let it fumigate the entire house. You don't want to breathe much of this stuff. Then return a few hours later and open all the windows to let out the dragon's blood fumes.


[2] Some additional things you can do to cleanse a new or dirty home: Walk throughout the rooms with noisemakers, rattles, a drum to frighten off unwanted spirits. Do this before censing and sprinkling. After censing and sprinkling, ring a little bell at the windows and mirrors.




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ANNKE FCD600 PoE dual lens panoramic outdoor security camera review

REVIEW – When you live in a somewhat secluded wooded area like I do, you want to be able to monitor your property when you’re home and away from home. I’ve had multiple security cameras around my house for years, but only in the past year have I “graduated” to PoE cameras, and I love […]




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ThermoMate Electric Outdoor/Indoor Patio Heater review

REVIEW – Staying comfortable outdoors has certainly evolved in the last dozen years. Gone are the days of having to start a fire to stay warm. (Fires are still wonderfully inviting and fun, just not efficient.) Ceramic heaters and radiant heaters have been used for a long time, but they are usually large and do […]




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Forget about flying, the PowerDolphin Wizard is a 4K underwater drone

NEWS – Everyone and their brother has probably purchased or at least tried flying a drone at some point. Instead of flying a drone, how about diving with one. The PowerDolphin Wizard is an underwater drone that features a dolphin-inspired sleek, streamlined shape that allows it to zip through water at an impressive 4.5m/s. But […]




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A Tale of Two Towers–Part One (A Review of Kingdom Rush: Rift in Time)

Six months ago I didn’t even know what a tower defense game was and now I’ve played two of them several times and have some strong opinions on each one. In this post, I want to talk to you about one of them - Kingdom Rush: Rift in Time. The good folks over at Lucky Duck Games sent me a review copy of the game, designed by Helana Hope, Sen-Foong Lim, and Jessey Wright.

Now I mentioned that this is a tower defense game, but what exactly does that mean? In games using this type of mechanic, one of the primary objectives is to continually defend your assigned sector of the board (i.e. your home base) against incoming threats. This is managed through the use of armed towers, which reign down violence and death on any malicious parties approaching. This mechanism got its start in 1980's video games (source: Wikipedia) and is one of the most popular mechanisms in modern game apps on cell phones and tablets. More recently, it's crossed over into the tabletop board game industry, with the earliest tower defense games appearing in 2013.

Kingdom Rush: Rift in Time was funded on Kickstarter in 2019 to the tune of over a million dollars. It's derived from an app (Kingdom Rush) originally published for the browser and iOS by Ironhide Game Studio back in 2011. There are 58+ million users who have downloaded and reviewed the app on Metacritic so the built-in audience for the board game from the existing app users alone could potentially keep the publisher churning out boxes indefinitely (how long does it take to produce millions of copies of a board game?!). With a retail price approaching $60, even with licensing fee expenses, I imagine it's a lucrative project for Lucky Duck. But is it a good purchase decision for board game enthusiasts who've decided they want to add a tower defense game to their collection?

Well, it depends on what kind of board gamer you are.

Let's dig in a little deeper.

Regular readers know theme is very important to me. Is there a good narrative explaining our roles in the game and a plausible backstory to illuminate how we got into the position we are in and why we are doing what we're being asked to do in the game? For Kingdom Rush: Rift in Time, the answer is yes to both. There's a time mage who has opened up a rift in the fabric of time, hell bent on taking down our kingdom and our job is to stop the mage before they can do so. It's simple yet compelling call to heroism.

The artwork, by Mateusz Komada and Katarzyna Kosobucka, is cartoonish and playful. It definitely has that cell phone app flavour to it.

The components are average for the price point or for a mass market game. And here's where we begin to tie things to what kind of board gamer you are. If you've been playing higher end games lately (those typically with a retail price over $100), the components might feel a bit flimsy and look a bit cheap. They're comprised of colorful cardboard tokens and boards, plastic figures, plastic trays, a handful of wooden meeples, and many (thin) cardstock cards.

If your tastes or budget gravitate toward games at a similar price as Kingdom Rush: Rift in Time, I don't think you'll find anything problematic about the components here and on that criteria, this is a good tower defense game for you. Happy bonus: among the components is a campaign progress map and stickers that allow players to mark their accomplishments as they play through the campaign. As a person who likes to check off boxes, I adore this feature. Kudos to the designers for the thoughtful addition.

I also really appreciated the player aides provided - the summary of steps in a round printed on the hero boards, and the helper cards that detail the various enemies.

  The gameplay is simple enough that it doesn't take long to set up or learn the rules. In each round of this cooperative game, players spawn new hordes of enemies marching on the kingdom, play tower and hero cards to attack the hordes, check to see whether any hordes have been destroyed (and remove them if so, reaping the crystal rewards), move the surviving hordes closer to the kingdom, pick up the surviving tower and hero cards played, and spend crystals to buy more tower cards. Rinse, repeat for every round. The individual monsters within a horde have different rules for engagement (for example, some cannot be attacked by heroes and others are self healing) so players will need to vary their tactics when playing tower and hero cards. Also, instead of playing all your tower cards during a round, you can upgrade one or more of them and pass them to a fellow player to use next round. And instead of activating your hero's attack against a horde during a round, you can restore your hero's health if needed. Mixed in among the hordes are portals that the time mage wants to use to reach and breach the kingdom. If one of these portals crosses into the kingdom, the game is lost immediately. Conversely, for most scenarios included with the game (there are 10 in the base game and several expansions already available and each can be played on varying levels of difficulty, providing plenty of replay) all of the portals must be destroyed in order to win the game. You can also lose the game if enough of the regular hordes breech your kingdom, causing you to run out of kingdom hearts (health).

The rulebook, which is well written and illustrated, suggests playing the game on difficulty level 3, while Tom Vasel (respected reviewer) has recommended playing on difficulty level 1. So we took the middle road during all of our games and played on level 2. Even though we lost our first game because we didn't do enough upgrading of towers (the second portal that came out could only be attacked with towers we didn't own), we didn't feel there were any overly complicated nuances to the game that would take several plays just to learn. You can play this game with your teens and tweens and they'll do just fine. The puzzle aspect of figuring out the best place to establish each tower on the board to maximize the damage to the hordes is an excellent logic puzzle for young and old alike. So we return to our discussion of what kind of board gamer you are. Do you want a family friendly game you can play with your kids? If so, then this is a good tower defense game for you. Do you enjoy board games that don't require a steep learning curve when it comes to strategy? If so, then this is a good tower defense game for you.

To recap, Kingdom Rush: Rift in Time  is an accessible, affordable, family friendly tower defense game and board gamers who value those qualities would do well to pick up a copy for themselves. And of course, with the holiday season upon us, it's a smart choice for gifting as well. I'm glad we own a copy, and I plan to pick up the expansions to play with my kids.

For my friends who exclusively prefer complex gameplay that will take you many games to even begin to master and expensive components with a luxury look and feel, stay tuned for my review of Cloudspire, because that's the tower defense game for your cohort.

    ---------------------------------------------------------------------------------------------

Publisher: Lucky Duck Games Players: 1-4

Actual Playing Time (vs the guideline on the box): approx an hour per game

Game type: cooperative, tower defense, tile placement

Rating:

Rating scale:

OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.

OUI OUI: I would play this game again; this game is good. I would buy this game.

OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.

NON: I would not play this game again. I would return this game or give it away if it was given to me.             




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Royal Architects, Unnamed Noblemen, and Viscounts–A 130 Year Tale of West Francia in Three Parts. Part Two: The Unnamed Noblemen (A Review of Paladins of The West Kingdom)

During the early reign of King Charles III (Charles the Simple) in West Francia, the area was besieged by Viking invasions, while the memory of the previous and frequent Saracen incursions was still fresh in the minds of the general populace. The Saracens were Muslim - mostly Berbers from Africa – and had only let up on the Franks because they’d been pushed back by the Vikings. The local nobles were left largely to fend the Vikings off on their own.

In Paladins of the West Kingdom, players assume the role of these unnamed nobles (most likely Dukes), working to keep the region safe and spread their faith (historically: Christianity).  I really enjoy this theme, and in fact, playing the game nurtured my interest in the historical kingdom of West Francia.  That’s why I can tell you that while the rulebook notes that the King lends his Paladins to the nobles to aid them in their quest, I’m giving all the credit for the loan to the designers, Shem Phillips and S J MacDonald.  Paladins are a fictional group of knights in French lore (think of them as similar to the Knights of the Round Table in British lore),  or alternatively, a translation of the Frankish royal title of Palatine Count, which was a noble that focused mostly on judicial and governing matters and was not known as a knight.

I’ve won a few and lost a few games of Paladins. It’s a worker placement game that incorporates card drafting.  At the beginning of every round, players draw the next three Paladin cards in their deck and choose one to play for the round, one to put back on top of their Paladin deck to draw during the next round, and one to put at the bottom of their Paladin deck. Each Paladin boosts faith, influence, or strength (usually more than one of these), and also provides a special benefit. If you’ve got players prone to analysis paralysis, this is where they may get stalled, especially in the first few rounds. After Paladins are selected and put into play, workers for the round are selected by each player and put into their personal resource supply. You have many stations on your player board to place your workers during the round,  and when you do so, your moves are independent and walled off from your opponents (they cannot tamper with your player board or placement of your workers on it). However, there is one area on the general board (the King’s Favour card area) where you can also place your workers and those spots are competitive. Also contributing to player interaction – some of the stations on your player board where you place workers allow you to move resources (monks and outposts) from your player board to the main board, consuming a competitive spot that provides a placement reward. And all the resource cards on display around the main board – the townsfolk you can hire, the walls you can build, the outsiders you can attack or convert, the tavern cards you draw workers from, and the suspicion cards you gain $$$ from, are all lucrative items for which players must compete. So we’ve got a good mix of independent action and player interaction in Paladins.  There are not a lot of opportunities for  “take that” behavior in this game, other than perhaps timing your draw of suspicion cards to trigger an inquisition when you know your opponents will suffer a penalty and be forced to take on more debt.

Strategy Tips:

[1] Don’t be afraid to take on debt. It’s not too hard to flip debt cards for additional victory points and the income generated from the suspicion cards + the usefulness of the criminal workers are worth the increase in debt.

[2] As with all worker placement games, look for opportunities to get more workers. For example, try to recruit any townsfolk that provide workers as a reward for other actions.

[3] Attacking outsiders is a reliable way to get provisions and build influence, which are prerequisites for building the wall, which in turn give more strength and allow you to attack more outsiders. When paired with the townsfolk card that provide a bonus worker for every attack action, it’s a powerful combination.  

Giving the game more intellectual weight, worker placement on your board and the actions workers trigger often have additional requirements beyond number and types (i.e., colors) of workers. The actions triggered by worker placement may be constrained by your strength, faith, or influence level. And some spots or actions triggered by placing workers in those spots require money or provisions. All of these prerequisites can be gained as rewards from prior actions triggered by various worker placement, so much of the game is finding the most efficient ways to obtain prerequisites associated with the series of actions you’d like to take as the game progresses. I worried this decision making would be a weak point for analysis paralysis (I’m a pretty good candidate for testing potential AP, as I’m prone to it) and while there can be a bit of that during the game, nothing excessive was logged during our plays.  

The artists (Shem Phillips on graphic design and Mihajlo Dimitrievski on illustrations) have printed helpful indicators next to each placement location on boards and cards to identify any prerequisites as well as rewards. It’s an example of how the designers have worked with the artists to layer meaningful game information into the layers of artwork. In fact, all of the symbols implemented across the game components are really quite helpful. Bonus: once you familiarize yourself with them in one of the West Kingdom games, you’ll have learned them for the entire series as the artists reuse the same symbols in all three titles.

Beyond the iconography, the illustrations and other artwork are lovely. As with the iconography, the same style of artwork is implemented across the entire series and it carries the theme well. There was a good mix of cisgender representation, but not a lot of racial diversity, especially as would be suggested by the historical setting of the game (for example, Berbers in the area had skin tones ranging from light to to dark brown).

The components for Paladins of the West Kingdom are well made.

There are wooden meeples, an assortment of foldable boards constructed from cardboard, and various plastic coated card decks. We found the rulebook to be clear and direct, and there weren’t any items we had to look up online. It would have been nice if the designers included a player aid in the components, but I was able to compensate for the oversight by downloading a detailed player aid another user uploaded to the forums on BoardGameGeek.com.

Paladins of the West Kingdom is my favorite game of the West Kingdom series. All of the worker types and available actions make sense within the context of the theme, the mechanisms (worker placement, card drafting) integrate tightly with the scoring system to provide opportunities for building a victory point engine, and the game is complex and interesting yet still accessible for new players. The game is also a great value at its price point (approx $50) given you’ll get dozens of multiplayer games in before even a hint of same-o same-o creeps in. Many games with comparable replayability and complexity are double the price of Paladins. There’s also a solo play mode, which provides an additional way to explore the game.

-------------------------------------------------

Publisher: Renegade Game Studios
Players: 1-4 (We played with 2)
Actual Playing Time (vs the guideline on the box): About 2 hours per game
Game type: card drafting, worker placement
Retail Price: $50

Rating:

Jenni’s rating scale:
OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.
OUI OUI: I would play this game again; this game is good. I would buy this game.
OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.
NON: I would not play this game again. I would return this game or give it away if it was given to me.



  • board game reviews
  • card drafting games
  • Renegade Game Studios
  • worker placement games

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The Downloaded #1 bestseller

Delighted that my THE DOWNLOADED is the #1 Science Fiction bestseller on the Audible.com monthly bestsellers list as reported in the March 2024 issue of Locus, the trade journal for the science fiction and fantasy fields, which came out today. Get THE DOWNLOADED here: Canada: https://adbl.co/45WsEqI US: https://adbl.co/49kuCEc UK: https://adbl.co/3tUfJbJ




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WordStar for DOS 7.0 Archive

As you all know, I continue to use WordStar for DOS 7.0 as my word-processing program. It was last updated in December 1992, and the company that made it has been defunct for decades; the program is abandonware. There was no proper archive of WordStar for DOS 7.0 available online, so I decided to create […]