getting

Here's how hackers are getting EA FC 25's best players so you never will



Hackers are exploiting EA FC 25 to nab millions of coins and snipe the world's best football players and EA seems unable to stop it - and this is how it happens




getting

Watch - 'Come on England!': How the country is getting excited for Euro 2020 semi-final




getting

How bad is vaping for your health? We’re finally getting answers

As more of us take up vaping and concerns rise about the long-term effects, we now have enough data to get a grip on the health impact – and how it compares to smoking





getting

Spotify’s Car Thing, due for bricking, is getting an open source second life

It's more of a desktop thing now, but it has picked up some new features.




getting

The Virus That Causes Mpox Keeps Getting Better at Spreading in People

Analysis of a strain of the virus circulating in Central Africa shows genetic mutations indicative of sustained human-to-human spread




getting

Transparency Shocker: Biosimilars Are Getting Cheaper—But Hospitals and Insurers Can Make Them Expensive

Here on Drug Channels, we have long highlighted the boom in provider-administered biosimilars. In contrast to the pharmacy market, adoption of these biosimilars is growing, prices are dropping, and formulary barriers continue to fall.

Novel transparency information reveals that this good news doesn’t always translate into savings. Below, we rely on a unique data set from Turquoise Health to examine how much four national commercial health plans—Aetna, Anthem, Cigna, and UnitedHealthcare—paid hospitals for Avastin and its two most significant biosimilar competitors.

As we demonstrate, health plans pay hospitals far above acquisition costs for biosimilars. What’s more, plans can pay hospitals more for a biosimilar than for the higher-cost reference product. The U.S. drug channel system is warping hospitals’ incentives to adopt biosimilars, while simultaneously raising costs for commercial plans.

The namesake of my alma mater once said: “Sunlight is said to be the best of disinfectants.” What would happen if we disinfected the entire channel?
Read more »
       




getting

EU Must Focus on Getting Better Results From its Spending, say EU Auditors - European Court of Auditors

European Court of Auditors




getting

Mercury Insurance Launches 'Drive Safe Challenge' to Teach Teens the DOs and DON'Ts of Getting Behind the Wheel - Mercury Teen Driving B-Roll :45s

Forty-five seconds worth of clips from the inaugural Mercury Insurance Drive Safe Challenge at Honda Center, including driving shots and classroom activities




getting

25 Weird Cat Memes For Fuzzy Feline Fanatic Fans Getting Coo-Coo This Monday Meowrning

You a feline fanatic fan. How do we guess with such certainty? Because you're here, of course. You are in a meme list made for some serious feline fanatics of the coo-coo kind. Crazy cat ladies, some might say. But don't worry, you are in good company - we're all crazy cat ladies here. Each of us has at least one cat, or five, and we're fanatic fans of all the cats that aren't ours.

But "ours" doesn't sound like the best word to describe this sort of meowlationship - it's more like the cats own us. We're here to provide our cat owners with yummy treats and lots of pets - on their terms. While they need their cat space and we cannot pet them, we fill the cat hole in our hearts with cat memes. These specific memes are intended for the feline fanatic fans and crazy cat ladies waiting for their cat overlord to make some time for them.




getting

Person Adopts the ‘Mean, Hissing, Swatting’ Cat That No One Wanted at the Shelter, and after Getting Some Love, the Fluffy Feline Shows Her True, Cuddly Colors

Getting a cat to love you can take some time. We think that most cat owners know that. It's a rare thing for a cat to fall in love with its new owner on day one. Especially when you're adopting an older cat. You don't know what they have been through. You don't know where they came from most times. What you do know - or should know - is that for most cats, it's a matter of time. You need to give cats space and respect, affection when they ask for it, and snacks… like- all the time. 

And eventually, when you do all of that enough… your cat will show you love. Now, that might take a few days, a few weeks, or a few years. As long as your cat is not actively harming anyone around it, there is no reason to give up on them. You just need to keep giving them those things, and when the time is right, they will make as big of a turnaround as this kitty.




getting

Mothers have a sneaky way of getting to you

The last time I was in Washington, we had cleaned out a lot of my parent’s old stuff, and I was leaving after having booked a real estate agent to sell off the property. There were boxes and bags of miscellaneous papers that were going to be thrown out or destroyed, and I scooped up […]



  • Miscellaneous and Meta

getting

Girl dies on M5 after getting out of police vehicle

The 17-year-old was being transported to custody when she left the vehicle and was hit by a car.




getting

Why Are Women Getting More Benzodiazepines?

Almost 5% of stroke survivors aged 65 and older received benzodiazepines for the first time within 90 days after an ischemic stroke as per a study, published




getting

Are Teens Getting Bored of Instagram?

Boredom becomes a reason to enter Instagram and also a justification to leave, finds a new study. New research from the University of Washington finds,




getting

Android Auto is getting new AI-powered features, including suggested replies and actions

As Samsung unveiled its new Galaxy S24 line today, Google announced a series of new AI features that are launching for Android Auto, which is the secondary interface that brings the look and functions of a smartphone, like navigation and messaging, to your vehicle’s infotainment screen. Google says that with the help of AI, Android […]

© 2024 TechCrunch. All rights reserved. For personal use only.




getting

The fediverse is getting its own TikTok competitor called Loops

Similar to how Mastodon offers an open source, distributed version of X, the fediverse is getting its own TikTok competitor. This week, an app called Loops began accepting signups on its new platform for sharing short, looping videos. Still in the early stages, Loops is not yet open sourced, nor has it completed its integration […]

© 2024 TechCrunch. All rights reserved. For personal use only.




getting

Casper king Philip Krim is getting into the insurance business

Since departing his role as Casper CEO in 2021, Philip Krim has spent the majority of his time investing and incubating companies via Montauk Ventures. The latest is an insurance company called Ranger, which aims to elevate the agents in the insurance industry, rather than replace them. Most of the new-wave insurance platforms out there […]

© 2024 TechCrunch. All rights reserved. For personal use only.




getting

Australian CEOs getting on with business, despite threats to growth - 20 Jan

CEOs are more optimistic about growth than international counterparts, despite concerns about over-regulation and the Government's response to Australia's fiscal deficit, according to a PwC report launched today.




getting

Australia behind in getting ahead of digital disruption - 20 Oct

Australia lags behind the world's best corporate performers in all ten indicators of digital intelligence needed to drive financial performance.




getting

Why Risky Borrowers Still Aren’t Getting Mortgages

Fannie Mae, Freddie Mac, the Federal Housing Finance Agency and the Obama administration over the past year have tried mightily to expand mortgage access for riskier borrowers, but there's little evidence so far of borrowers with weaker credit making a strong return.




getting

Your Coffee Is Getting More Expensive Due to Bad Weather in Brazil

When it comes to coffee beans, what happens in Brazil doesn’t stay in Brazil. In July and August, a bad frost hit the country's coffee-producing region and analysts say Brazil’s bean shortage is already rattling the global coffee market. So how will the frost affect the price of your morning cup? WSJ’s Shelby Holliday spoke to coffee experts around the world to find out. Illustration: Rafael Garcia




getting

Youtube Shorts Are Getting Longer—From 60 Seconds to 3 Minutes

YouTube has announced an update to YouTube Shorts, making it easier and more fun for creators. YouTube has confirmed it is extending the ability to create longer vertical videos. This has come after many creators asked YouTube to allow them to




getting

Co-op Series Part II: Getting Started

We kicked off this series by announcing our decision to pursue a worker-owned cooperative model. In this and subsequent posts, we will be providing updates and learnings as we progress. Last fall, after nearly two years of research and discussion, we made our first major step toward cooperatizing: Bocoup is now a member of The […]




getting

'Bigg Boss is getting filthier'

'Priyanka will win the show.'







getting

NVivo Workshop: Part 1: Getting Started | Nov. 14

Link to Notice




getting

Getting Started with CSS Shapes: Wrapping content around custom paths

Using CSS Shapes we can create experiences that we have never been able to create on the web before.




getting

‘The challenge was in getting the aircraft’s custom clearance’

Private jet operator JetSetGo’s CEO Kanika Tekriwal describes the intricacies of directly importing and leasing an aircraft




getting

WIRED25 2020 Q&A: Wildfires Are Getting Bigger, Faster, Deadlier—So What Can We Do?

Daniel Duane, WIRED contributor in conversation with Maria Streshinsky, Executive Editor, WIRED.




getting

Hack Job - Bar Owner Builds an Alarm That Stops You From Forgetting Your Credit Card

Do you know what the most frustrating part about owning a bar is? When customers leave, but forget their credit card at the bar! What if we could stop that from ever happening? Mark Kleeb, bar owner and creative technologist based in Brooklyn, has been challenged to solve this dilemma in one week.




getting

Getting the Most Through your Marketing Information

Marketing information are facts uncovered through the analysis of promoting data. This knowledge is used to produce campaigns, articles and client experiences more info here that better meet the needs of the industry, delivering worth and travelling growth. Information come from a number of sources, both equally formal and informal. Anything that helps your business […]




getting

Prakash Raj on creating ‘Nirdiganta’, an incubation centre for theatre, and getting back on stage 

Actor Prakash Raj says fans will soon get to see him perform live on stage




getting

Is Shraddha Getting Married? She Answers

The media asks Shraddha an important question.




getting

Getting the plot right

Large land parcels in suburban and peripheral markets are being sold as plotted parcels to meet the demand for independent homes




getting

Asynchronous Design Critique: Getting Feedback

“Any comment?” is probably one of the worst ways to ask for feedback. It’s vague and open ended, and it doesn’t provide any indication of what we’re looking for. Getting good feedback starts earlier than we might expect: it starts with the request. 

It might seem counterintuitive to start the process of receiving feedback with a question, but that makes sense if we realize that getting feedback can be thought of as a form of design research. In the same way that we wouldn’t do any research without the right questions to get the insights that we need, the best way to ask for feedback is also to craft sharp questions.

Design critique is not a one-shot process. Sure, any good feedback workflow continues until the project is finished, but this is particularly true for design because design work continues iteration after iteration, from a high level to the finest details. Each level needs its own set of questions.

And finally, as with any good research, we need to review what we got back, get to the core of its insights, and take action. Question, iteration, and review. Let’s look at each of those.

The question

Being open to feedback is essential, but we need to be precise about what we’re looking for. Just saying “Any comment?”, “What do you think?”, or “I’d love to get your opinion” at the end of a presentation—whether it’s in person, over video, or through a written post—is likely to get a number of varied opinions or, even worse, get everyone to follow the direction of the first person who speaks up. And then... we get frustrated because vague questions like those can turn a high-level flows review into people instead commenting on the borders of buttons. Which might be a hearty topic, so it might be hard at that point to redirect the team to the subject that you had wanted to focus on.

But how do we get into this situation? It’s a mix of factors. One is that we don’t usually consider asking as a part of the feedback process. Another is how natural it is to just leave the question implied, expecting the others to be on the same page. Another is that in nonprofessional discussions, there’s often no need to be that precise. In short, we tend to underestimate the importance of the questions, so we don’t work on improving them.

The act of asking good questions guides and focuses the critique. It’s also a form of consent: it makes it clear that you’re open to comments and what kind of comments you’d like to get. It puts people in the right mental state, especially in situations when they weren’t expecting to give feedback.

There isn’t a single best way to ask for feedback. It just needs to be specific, and specificity can take many shapes. A model for design critique that I’ve found particularly useful in my coaching is the one of stage versus depth.

Stage” refers to each of the steps of the process—in our case, the design process. In progressing from user research to the final design, the kind of feedback evolves. But within a single step, one might still review whether some assumptions are correct and whether there’s been a proper translation of the amassed feedback into updated designs as the project has evolved. A starting point for potential questions could derive from the layers of user experience. What do you want to know: Project objectives? User needs? Functionality? Content? Interaction design? Information architecture? UI design? Navigation design? Visual design? Branding?

Here’re a few example questions that are precise and to the point that refer to different layers:

  • Functionality: Is automating account creation desirable?
  • Interaction design: Take a look through the updated flow and let me know whether you see any steps or error states that I might’ve missed.
  • Information architecture: We have two competing bits of information on this page. Is the structure effective in communicating them both?
  • UI design: What are your thoughts on the error counter at the top of the page that makes sure that you see the next error, even if the error is out of the viewport? 
  • Navigation design: From research, we identified these second-level navigation items, but once you’re on the page, the list feels too long and hard to navigate. Are there any suggestions to address this?
  • Visual design: Are the sticky notifications in the bottom-right corner visible enough?

The other axis of specificity is about how deep you’d like to go on what’s being presented. For example, we might have introduced a new end-to-end flow, but there was a specific view that you found particularly challenging and you’d like a detailed review of that. This can be especially useful from one iteration to the next where it’s important to highlight the parts that have changed.

There are other things that we can consider when we want to achieve more specific—and more effective—questions.

A simple trick is to remove generic qualifiers from your questions like “good,” “well,” “nice,” “bad,” “okay,” and “cool.” For example, asking, “When the block opens and the buttons appear, is this interaction good?” might look specific, but you can spot the “good” qualifier, and convert it to an even better question: “When the block opens and the buttons appear, is it clear what the next action is?”

Sometimes we actually do want broad feedback. That’s rare, but it can happen. In that sense, you might still make it explicit that you’re looking for a wide range of opinions, whether at a high level or with details. Or maybe just say, “At first glance, what do you think?” so that it’s clear that what you’re asking is open ended but focused on someone’s impression after their first five seconds of looking at it.

Sometimes the project is particularly expansive, and some areas may have already been explored in detail. In these situations, it might be useful to explicitly say that some parts are already locked in and aren’t open to feedback. It’s not something that I’d recommend in general, but I’ve found it useful to avoid falling again into rabbit holes of the sort that might lead to further refinement but aren’t what’s most important right now.

Asking specific questions can completely change the quality of the feedback that you receive. People with less refined critique skills will now be able to offer more actionable feedback, and even expert designers will welcome the clarity and efficiency that comes from focusing only on what’s needed. It can save a lot of time and frustration.

The iteration

Design iterations are probably the most visible part of the design work, and they provide a natural checkpoint for feedback. Yet a lot of design tools with inline commenting tend to show changes as a single fluid stream in the same file, and those types of design tools make conversations disappear once they’re resolved, update shared UI components automatically, and compel designs to always show the latest version—unless these would-be helpful features were to be manually turned off. The implied goal that these design tools seem to have is to arrive at just one final copy with all discussions closed, probably because they inherited patterns from how written documents are collaboratively edited. That’s probably not the best way to approach design critiques, but even if I don’t want to be too prescriptive here: that could work for some teams.

The asynchronous design-critique approach that I find most effective is to create explicit checkpoints for discussion. I’m going to use the term iteration post for this. It refers to a write-up or presentation of the design iteration followed by a discussion thread of some kind. Any platform that can accommodate this structure can use this. By the way, when I refer to a “write-up or presentation,” I’m including video recordings or other media too: as long as it’s asynchronous, it works.

Using iteration posts has many advantages:

  • It creates a rhythm in the design work so that the designer can review feedback from each iteration and prepare for the next.
  • It makes decisions visible for future review, and conversations are likewise always available.
  • It creates a record of how the design changed over time.
  • Depending on the tool, it might also make it easier to collect feedback and act on it.

These posts of course don’t mean that no other feedback approach should be used, just that iteration posts could be the primary rhythm for a remote design team to use. And other feedback approaches (such as live critique, pair designing, or inline comments) can build from there.

I don’t think there’s a standard format for iteration posts. But there are a few high-level elements that make sense to include as a baseline:

  1. The goal
  2. The design
  3. The list of changes
  4. The questions

Each project is likely to have a goal, and hopefully it’s something that’s already been summarized in a single sentence somewhere else, such as the client brief, the product manager’s outline, or the project owner’s request. So this is something that I’d repeat in every iteration post—literally copy and pasting it. The idea is to provide context and to repeat what’s essential to make each iteration post complete so that there’s no need to find information spread across multiple posts. If I want to know about the latest design, the latest iteration post will have all that I need.

This copy-and-paste part introduces another relevant concept: alignment comes from repetition. So having posts that repeat information is actually very effective toward making sure that everyone is on the same page.

The design is then the actual series of information-architecture outlines, diagrams, flows, maps, wireframes, screens, visuals, and any other kind of design work that’s been done. In short, it’s any design artifact. For the final stages of work, I prefer the term blueprint to emphasize that I’ll be showing full flows instead of individual screens to make it easier to understand the bigger picture. 

It can also be useful to label the artifacts with clear titles because that can make it easier to refer to them. Write the post in a way that helps people understand the work. It’s not too different from organizing a good live presentation. 

For an efficient discussion, you should also include a bullet list of the changes from the previous iteration to let people focus on what’s new, which can be especially useful for larger pieces of work where keeping track, iteration after iteration, could become a challenge.

And finally, as noted earlier, it’s essential that you include a list of the questions to drive the design critique in the direction you want. Doing this as a numbered list can also help make it easier to refer to each question by its number.

Not all iterations are the same. Earlier iterations don’t need to be as tightly focused—they can be more exploratory and experimental, maybe even breaking some of the design-language guidelines to see what’s possible. Then later, the iterations start settling on a solution and refining it until the design process reaches its end and the feature ships.

I want to highlight that even if these iteration posts are written and conceived as checkpoints, by no means do they need to be exhaustive. A post might be a draft—just a concept to get a conversation going—or it could be a cumulative list of each feature that was added over the course of each iteration until the full picture is done.

Over time, I also started using specific labels for incremental iterations: i1, i2, i3, and so on. This might look like a minor labelling tip, but it can help in multiple ways:

  • Unique—It’s a clear unique marker. Within each project, one can easily say, “This was discussed in i4,” and everyone knows where they can go to review things.
  • Unassuming—It works like versions (such as v1, v2, and v3) but in contrast, versions create the impression of something that’s big, exhaustive, and complete. Iterations must be able to be exploratory, incomplete, partial.
  • Future proof—It resolves the “final” naming problem that you can run into with versions. No more files named “final final complete no-really-its-done.” Within each project, the largest number always represents the latest iteration.

To mark when a design is complete enough to be worked on, even if there might be some bits still in need of attention and in turn more iterations needed, the wording release candidate (RC) could be used to describe it: “with i8, we reached RC” or “i12 is an RC.”

The review

What usually happens during a design critique is an open discussion, with a back and forth between people that can be very productive. This approach is particularly effective during live, synchronous feedback. But when we work asynchronously, it’s more effective to use a different approach: we can shift to a user-research mindset. Written feedback from teammates, stakeholders, or others can be treated as if it were the result of user interviews and surveys, and we can analyze it accordingly.

This shift has some major benefits that make asynchronous feedback particularly effective, especially around these friction points:

  1. It removes the pressure to reply to everyone.
  2. It reduces the frustration from swoop-by comments.
  3. It lessens our personal stake.

The first friction point is feeling a pressure to reply to every single comment. Sometimes we write the iteration post, and we get replies from our team. It’s just a few of them, it’s easy, and it doesn’t feel like a problem. But other times, some solutions might require more in-depth discussions, and the amount of replies can quickly increase, which can create a tension between trying to be a good team player by replying to everyone and doing the next design iteration. This might be especially true if the person who’s replying is a stakeholder or someone directly involved in the project who we feel that we need to listen to. We need to accept that this pressure is absolutely normal, and it’s human nature to try to accommodate people who we care about. Sometimes replying to all comments can be effective, but if we treat a design critique more like user research, we realize that we don’t have to reply to every comment, and in asynchronous spaces, there are alternatives:

  • One is to let the next iteration speak for itself. When the design evolves and we post a follow-up iteration, that’s the reply. You might tag all the people who were involved in the previous discussion, but even that’s a choice, not a requirement. 
  • Another is to briefly reply to acknowledge each comment, such as “Understood. Thank you,” “Good points—I’ll review,” or “Thanks. I’ll include these in the next iteration.” In some cases, this could also be just a single top-level comment along the lines of “Thanks for all the feedback everyone—the next iteration is coming soon!”
  • Another is to provide a quick summary of the comments before moving on. Depending on your workflow, this can be particularly useful as it can provide a simplified checklist that you can then use for the next iteration.

The second friction point is the swoop-by comment, which is the kind of feedback that comes from someone outside the project or team who might not be aware of the context, restrictions, decisions, or requirements—or of the previous iterations’ discussions. On their side, there’s something that one can hope that they might learn: they could start to acknowledge that they’re doing this and they could be more conscious in outlining where they’re coming from. Swoop-by comments often trigger the simple thought “We’ve already discussed this…”, and it can be frustrating to have to repeat the same reply over and over.

Let’s begin by acknowledging again that there’s no need to reply to every comment. If, however, replying to a previously litigated point might be useful, a short reply with a link to the previous discussion for extra details is usually enough. Remember, alignment comes from repetition, so it’s okay to repeat things sometimes!

Swoop-by commenting can still be useful for two reasons: they might point out something that still isn’t clear, and they also have the potential to stand in for the point of view of a user who’s seeing the design for the first time. Sure, you’ll still be frustrated, but that might at least help in dealing with it.

The third friction point is the personal stake we could have with the design, which could make us feel defensive if the review were to feel more like a discussion. Treating feedback as user research helps us create a healthy distance between the people giving us feedback and our ego (because yes, even if we don’t want to admit it, it’s there). And ultimately, treating everything in aggregated form allows us to better prioritize our work.

Always remember that while you need to listen to stakeholders, project owners, and specific advice, you don’t have to accept every piece of feedback. You have to analyze it and make a decision that you can justify, but sometimes “no” is the right answer. 

As the designer leading the project, you’re in charge of that decision. Ultimately, everyone has their specialty, and as the designer, you’re the one who has the most knowledge and the most context to make the right decision. And by listening to the feedback that you’ve received, you’re making sure that it’s also the best and most balanced decision.

Thanks to Brie Anne Demkiw and Mike Shelton for reviewing the first draft of this article.




getting

Will all of Belur’s famed Hoysala structures disappear before getting World Heritage site tag?

Encroachments and neglect have led to degeneration of this historic place, which has been recommended for World Heritage site tag




getting

National Geographic's ‘Afghan girl’ denies getting fake Pakistan citizenship card

Sharbat Gula gained worldwide fame in 1984 after her photo, with piercing green eyes, was published on the cover of “National Geographic” magazine




getting

'Getting to Denmark': the Role of Elites for Development [electronic journal].




getting

Delay in getting degree certificates leaves students of Lakshadweep worried




getting

559: Fidget Apps, Coding with AI, Dialog Element Navs, Getting Rid of CSS

Is there still any value in specializing in front-of-the-frontend dev? Would you ever use the dialog element for a mobile navigation? Why did CodePen decide to use Go for its GraphQL server?




getting

563: Getting Pulled by the Algorithm, AI Training Data, and SVG Drawing

There's a special guest on the show who takes aim at the billionaires in web dev, do we know better than the algorithm for news, why is AI training data such a secret, Chris and Dave discover JetBrains, monorepo struggles, and SVG drawing tools.




getting

571: Searching vs AI, Getting Designers to Play Nice, and Web Components

Do you listen at 2x? Do Chris and Dave sound weird at normal speed IRL? How searching compares to using AI, chatbots kind of suck at context, getting a designer to work with developers at an agency, what happened to content visibility, and how to best build a design system using web components.




getting

626: We Were Wrong and Keep Getting in Trouble

Chris has some follow up on blog posts and past podcast episodes to respond to including browsers and browser engines, advertising on the web, magazines, Cara, peak AI slop, and view transitions.




getting

627: Getting Comfortable with the Struggle and Vibe Driven Development

Chris brings some blog posts to talk about including being comfortable with the struggle of developer life, Cloudflare Workers + monorepos, vibe driven development, and questions about database migrations, and whether we think AI free blogs are going to be a rarity in the future?




getting

Getting the gig economy to care for its backbone

Why startups in India cannot afford to take a hands-off approach towards the armies of gig workers they have created




getting

IIT Madras offers short-term courses on semiconductors, will help in getting jobs




getting

Getting crafty