architect

[ Q.3916 (12/19) ] - Signalling requirements and architecture for the Internet service quality monitoring system

Signalling requirements and architecture for the Internet service quality monitoring system




architect

[ Q.5002 (12/19) ] - Signalling requirements and architecture for media service entity attachment

Signalling requirements and architecture for media service entity attachment




architect

[ Q.3057 (04/20) ] - Signalling requirements and architecture for interconnection between trustable network entities

Signalling requirements and architecture for interconnection between trustable network entities




architect

[ G.9992 (03/19) ] - Indoor optical camera communication transceivers - System architecture, physical layer and data link layer specification

Indoor optical camera communication transceivers - System architecture, physical layer and data link layer specification




architect

[ G.9991 (03/19) ] - High-speed indoor visible light communication transceiver - System architecture, physical layer and data link layer specification

High-speed indoor visible light communication transceiver - System architecture, physical layer and data link layer specification




architect

[ G.7712/Y.1703 (08/19) ] - Architecture and specification of data communication network

Architecture and specification of data communication network




architect

Russell Vought, a Project 2025 architect, is ready to shock Washington if Trump wins second term

A chief architect of Project 2025, Russell Vought is likely to be appointed to a high-ranking post in a second Trump administration.

The post Russell Vought, a Project 2025 architect, is ready to shock Washington if Trump wins second term first appeared on Federal News Network.




architect

DISA pushes companies to adopt standards to ensure interoperability across zero trust architectures

During this exclusive CISO Handbook webinar, moderator Justin Doubleday and guests Brian Hermann from the Defense Information Systems Agency and Christopher Day from Tenable will explore zero trust progress and strategy at DISA.

The post DISA pushes companies to adopt standards to ensure interoperability across zero trust architectures first appeared on Federal News Network.




architect

Part-architecture : the Maison de Verre, Duchamp, domesticity and desire in 1930s Paris /

Library - Art Library, Location - LIB, Call number - NA7348.P2 C44 2017




architect

Mobile cloud computing : architectures, algorithms and applications

Location: Engineering Library- QA76.585.D425 2016




architect

Spokane's legacy of 'modern' architecture is everywhere you look — here are seven examples that should be protected and celebrated

Spokane's skyline boasts three iconic buildings…



  • Culture/Arts & Culture


architect

Senior Solution Architect, Web Services Lead (Cambridge MA (or anywhere))

We're looking for a team lead / solution architect to work with AWS and SFMC. Position is full remote, but must be in the USA. Details are here.




architect

Royal Architects, Unnamed Noblemen, and Viscounts–A 130 Year Tale of West Francia in Three Parts. Part Two: The Unnamed Noblemen (A Review of Paladins of The West Kingdom)

During the early reign of King Charles III (Charles the Simple) in West Francia, the area was besieged by Viking invasions, while the memory of the previous and frequent Saracen incursions was still fresh in the minds of the general populace. The Saracens were Muslim - mostly Berbers from Africa – and had only let up on the Franks because they’d been pushed back by the Vikings. The local nobles were left largely to fend the Vikings off on their own.

In Paladins of the West Kingdom, players assume the role of these unnamed nobles (most likely Dukes), working to keep the region safe and spread their faith (historically: Christianity).  I really enjoy this theme, and in fact, playing the game nurtured my interest in the historical kingdom of West Francia.  That’s why I can tell you that while the rulebook notes that the King lends his Paladins to the nobles to aid them in their quest, I’m giving all the credit for the loan to the designers, Shem Phillips and S J MacDonald.  Paladins are a fictional group of knights in French lore (think of them as similar to the Knights of the Round Table in British lore),  or alternatively, a translation of the Frankish royal title of Palatine Count, which was a noble that focused mostly on judicial and governing matters and was not known as a knight.

I’ve won a few and lost a few games of Paladins. It’s a worker placement game that incorporates card drafting.  At the beginning of every round, players draw the next three Paladin cards in their deck and choose one to play for the round, one to put back on top of their Paladin deck to draw during the next round, and one to put at the bottom of their Paladin deck. Each Paladin boosts faith, influence, or strength (usually more than one of these), and also provides a special benefit. If you’ve got players prone to analysis paralysis, this is where they may get stalled, especially in the first few rounds. After Paladins are selected and put into play, workers for the round are selected by each player and put into their personal resource supply. You have many stations on your player board to place your workers during the round,  and when you do so, your moves are independent and walled off from your opponents (they cannot tamper with your player board or placement of your workers on it). However, there is one area on the general board (the King’s Favour card area) where you can also place your workers and those spots are competitive. Also contributing to player interaction – some of the stations on your player board where you place workers allow you to move resources (monks and outposts) from your player board to the main board, consuming a competitive spot that provides a placement reward. And all the resource cards on display around the main board – the townsfolk you can hire, the walls you can build, the outsiders you can attack or convert, the tavern cards you draw workers from, and the suspicion cards you gain $$$ from, are all lucrative items for which players must compete. So we’ve got a good mix of independent action and player interaction in Paladins.  There are not a lot of opportunities for  “take that” behavior in this game, other than perhaps timing your draw of suspicion cards to trigger an inquisition when you know your opponents will suffer a penalty and be forced to take on more debt.

Strategy Tips:

[1] Don’t be afraid to take on debt. It’s not too hard to flip debt cards for additional victory points and the income generated from the suspicion cards + the usefulness of the criminal workers are worth the increase in debt.

[2] As with all worker placement games, look for opportunities to get more workers. For example, try to recruit any townsfolk that provide workers as a reward for other actions.

[3] Attacking outsiders is a reliable way to get provisions and build influence, which are prerequisites for building the wall, which in turn give more strength and allow you to attack more outsiders. When paired with the townsfolk card that provide a bonus worker for every attack action, it’s a powerful combination.  

Giving the game more intellectual weight, worker placement on your board and the actions workers trigger often have additional requirements beyond number and types (i.e., colors) of workers. The actions triggered by worker placement may be constrained by your strength, faith, or influence level. And some spots or actions triggered by placing workers in those spots require money or provisions. All of these prerequisites can be gained as rewards from prior actions triggered by various worker placement, so much of the game is finding the most efficient ways to obtain prerequisites associated with the series of actions you’d like to take as the game progresses. I worried this decision making would be a weak point for analysis paralysis (I’m a pretty good candidate for testing potential AP, as I’m prone to it) and while there can be a bit of that during the game, nothing excessive was logged during our plays.  

The artists (Shem Phillips on graphic design and Mihajlo Dimitrievski on illustrations) have printed helpful indicators next to each placement location on boards and cards to identify any prerequisites as well as rewards. It’s an example of how the designers have worked with the artists to layer meaningful game information into the layers of artwork. In fact, all of the symbols implemented across the game components are really quite helpful. Bonus: once you familiarize yourself with them in one of the West Kingdom games, you’ll have learned them for the entire series as the artists reuse the same symbols in all three titles.

Beyond the iconography, the illustrations and other artwork are lovely. As with the iconography, the same style of artwork is implemented across the entire series and it carries the theme well. There was a good mix of cisgender representation, but not a lot of racial diversity, especially as would be suggested by the historical setting of the game (for example, Berbers in the area had skin tones ranging from light to to dark brown).

The components for Paladins of the West Kingdom are well made.

There are wooden meeples, an assortment of foldable boards constructed from cardboard, and various plastic coated card decks. We found the rulebook to be clear and direct, and there weren’t any items we had to look up online. It would have been nice if the designers included a player aid in the components, but I was able to compensate for the oversight by downloading a detailed player aid another user uploaded to the forums on BoardGameGeek.com.

Paladins of the West Kingdom is my favorite game of the West Kingdom series. All of the worker types and available actions make sense within the context of the theme, the mechanisms (worker placement, card drafting) integrate tightly with the scoring system to provide opportunities for building a victory point engine, and the game is complex and interesting yet still accessible for new players. The game is also a great value at its price point (approx $50) given you’ll get dozens of multiplayer games in before even a hint of same-o same-o creeps in. Many games with comparable replayability and complexity are double the price of Paladins. There’s also a solo play mode, which provides an additional way to explore the game.

-------------------------------------------------

Publisher: Renegade Game Studios
Players: 1-4 (We played with 2)
Actual Playing Time (vs the guideline on the box): About 2 hours per game
Game type: card drafting, worker placement
Retail Price: $50

Rating:

Jenni’s rating scale:
OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.
OUI OUI: I would play this game again; this game is good. I would buy this game.
OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.
NON: I would not play this game again. I would return this game or give it away if it was given to me.



  • board game reviews
  • card drafting games
  • Renegade Game Studios
  • worker placement games

architect

Board Game Review: Tapestry Arts & Architecture Expansion

The good folks at Stonemaier Games sent us a review copy of the newest expansion for Tapestry recently. We have the base game and the previous expansion, Plans and Ploys, in our game library. Arts & Architecture is designed by Jamey Stegmaier and Mike Young, with artwork by Andrew Bosley and landmark sculptures by Rom Brown. The expansion adds more of the familiar components: five new civilizations, six new capital city mats, 5 new landmark cards with landmarks, twenty new tapestry cards, and eleven new tech cards. Arts & Architecture also adds completely new features to the game, including an arts track with accompanying landmarks, twenty masterpiece cards, twenty inspiration tiles, and an upgraded science die to include iconography referencing the arts track.

The new arts development track is quite useful and thematically blends well with the overall concept of the game.

It gives you the opportunity to place more of your income buildings, score victory points for tech cards and exploration tiles, acquire masterpiece cards which provide benefits during income turns, and place inspiration tiles on your income mat over existing income tracks to improve the rewards gained during income turns. In the first few games I played (2 player), I concentrated heavily on the arts track, progressing to the end of it easily before game end, all the while also making steady progress on two of the base development tracks.

In the most recent game (4 player), I didn’t use the arts track much at all, which was a huge mistake, landing me in third place while the frontrunners leaned on the arts track significantly. I’ve previously noted in my review of Tapestry (https://www.thatswhatjennisaid.com/2020/07/board-game-review-tapestry.html) and Tapestry Plans and Ploys (https://www.thatswhatjennisaid.com/2020/12/board-game-review-tapestry-plans-and.html) that to win the game, you must diversify and progress on at least two tracks simultaneously, but to be careful trying to do much more than that or you’ll spread yourself too thin. With this expansion, I’ll amend that to note you’re unlikely to win the game unless you focus on the arts track as well as two of the base development tracks, as the arts track is really an enhancer for all the other tracks. It will be interesting to see how development track focus will need to be adapted when Stonemaier releases additional expansions for the game (anticipating a religion track at minimum; every civilization has its religious scholars).

The additions to the tapestry deck include a new ability type - continuous. These abilities begin when played and continue for the duration of the game instead of just the current era. There are also new tapestry cards that allow you to place landmarks on them for scoring as an alternative to placing the landmarks on the capital city (or on the map as some civ powers allow you to do). I did not have a chance to play any of the continuous tapestry cards during my recent games (although they look useful), and I passed over playing any of the landmark tapestry cards I acquired as they did not seem as beneficial as the other tapestry cards I had in my hand.  I don’t think I’m a big fan of any of the cards that let you place landmarks on the for points (including the new tech cards with this feature); I prefer to prioritize my city map for landmark placement first. Maybe I’m just doing it wrong, but I haven’t made use of my landmark cards at all, even in the games where I won by a large margin. They seem to be an entirely optional aspect of the game and not necessary for a win.

 

One more change with the Arts & Architecture expansion is another refinement of the civilization adjustments first introduced in the Plans and Ploys expansion. This fine tuning of civilization powers comes as a result of extensive real-world player testing and aims to rebalance the game for greater fairness. I think it might need further refinements because my husband Chris played the Architects civilization in our last game and the adjustment afforded him 30 VPs at the start of the game as some sort of handicap to balance out perceived weakness, but his city mat was so perfectly attuned to his civilization (the mesa) that he won in a landslide (80 points above the second place player).

Overall, I think that the Arts & Architecture expansion is a great addition to the Tapestry portfolio. It adds more variety, layers in additional ways to strategize and score, and provides some new opportunities for player interaction on the map, without causing any additional complexity. While it’s not a must have for the base game, it’s certainly a nice-to-have addition that I’m happy to recommend.

Beyond the details of the new expansion, I did want to take this opportunity to mention that with repeated plays of the base game as well as across the expansions, I’ve noticed that 4 player games are much more competitive than two player games (at least in our household). There isn’t a single time Chris and I have played the game by ourselves that I haven’t walloped him by 100+ points, yet when we play at 4 players, he has won twice or been neck in neck with the winner, whereas my scores are significantly lower. That’s got to be tied to the dynamics of how this game plays at higher player counts because it doesn’t make any sense that all on my own I could go from being a genius at 2 player to just average at 4 player.

--------------------------------------------------------------------------------

Publisher: Stonemaier Games
Players: 1-5 (We played with 2 and 4)
Actual Playing Time (vs the guideline on the box): About 3 hours per game
Game type: tile placement, hand management, dice rolling, area control
Retail Price: $45 direct from the publisher https://store.stonemaiergames.com/products/tapestry-arts-architecture

Rating:

Jenni’s rating scale:
OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.
OUI OUI: I would play this game again; this game is good. I would buy this game.
OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.
NON: I would not play this game again. I would return this game or give it away if it was given to me.






architect

Software Architecture in an AI World

Like almost any question about AI, “How does AI impact software architecture?” has two sides to it: how AI changes the practice of software architecture and how AI changes the things we architect. These questions are coupled; one can’t really be discussed without the other. But to jump to the conclusion, we can say that […]




architect

Molecular architecture and domain arrangement of the placental malaria protein VAR2CSA suggests a model for carbohydrate binding [Glycobiology and Extracellular Matrices]

VAR2CSA is the placental-malaria–specific member of the antigenically variant Plasmodium falciparum erythrocyte membrane protein 1 (PfEMP1) family. It is expressed on the surface of Plasmodium falciparum-infected host red blood cells and binds to specific chondroitin-4-sulfate chains of the placental proteoglycan receptor. The functional ∼310 kDa ectodomain of VAR2CSA is a multidomain protein that requires a minimum 12-mer chondroitin-4-sulfate molecule for specific, high affinity receptor binding. However, it is not known how the individual domains are organized and interact to create the receptor-binding surface, limiting efforts to exploit its potential as an effective vaccine or drug target. Using small angle X-ray scattering and single particle reconstruction from negative-stained electron micrographs of the ectodomain and multidomain constructs, we have determined the structural architecture of VAR2CSA. The relative locations of the domains creates two distinct pores that can each accommodate the 12-mer of chondroitin-4-sulfate, suggesting a model for receptor binding. This model has important implications for understanding cytoadherence of infected red blood cells and potentially provides a starting point for developing novel strategies to prevent and/or treat placental malaria.




architect

Polydisperse molecular architecture of connexin 26/30 heteromeric hemichannels revealed by atomic force microscopy imaging [Protein Structure and Folding]

Connexin (Cx) protein forms hemichannels and gap junctional channels, which play diverse and profound roles in human physiology and diseases. Gap junctions are arrays of intercellular channels formed by the docking of two hemichannels from adjacent cells. Each hexameric hemichannel contains the same or different Cx isoform. Although homomeric Cxs forms have been largely described functionally and structurally, the stoichiometry and arrangement of heteromeric Cx channels remain unknown. The latter, however, are widely expressed in human tissues and variation might have important implications on channel function. Investigating properties of heteromeric Cx channels is challenging considering the high number of potential subunit arrangements and stoichiometries, even when only combining two Cx isoforms. To tackle this problem, we engineered an HA tag onto Cx26 or Cx30 subunits and imaged hemichannels that were liganded by Fab-epitope antibody fragments via atomic force microscopy. For Cx26-HA/Cx30 or Cx30-HA/Cx26 heteromeric channels, the Fab-HA binding distribution was binomial with a maximum of three Fab-HA bound. Furthermore, imaged Cx26/Cx30-HA triple liganded by Fab-HA showed multiple arrangements that can be derived from the law of total probabilities. Atomic force microscopy imaging of ringlike structures of Cx26/Cx30-HA hemichannels confirmed these findings and also detected a polydisperse distribution of stoichiometries. Our results indicate a dominant subunit stoichiometry of 3Cx26:3Cx30 with the most abundant subunit arrangement of Cx26-Cx26-Cx30-Cx26-Cx30-Cx30. To our knowledge, this is the first time that the molecular architecture of heteromeric Cx channels has been revealed, thus providing the basis to explore the functional effect of these channels in biology.




architect

The Architect of Notre Dame's Astounding Football Success

Under exuberant coach, Knute Rockne, Notre Dame set the standards for football excellence. But off the field, the Fighting Irish was a PR sensation, capturing the hearts of a riveted nation.




architect

Palladio: America's Architectural Grandfather

The grand buildings of Washington, D.C. would look quite different were it not for the work of Palladio. Read more at Smithsonian.com




architect

Global leader in interactive architectural facades chooses SolidWorks to expedite world-class building projects

Permasteelisa selects 1,200 licenses of SolidWorks 3D modeling software to more quickly satisfy clients' high expectations for beautiful and unparalleled function




architect

An architect explores using his passion in missions

For years, Gustavo, an architect from Central America, felt drawn to working in the Arabian Peninsula. Then, on a short-term trip, he saw what it could be like to use his profession overseas.




architect

From business users to system architects: How generative AI will change the way you work

Generative AI (GenAI) is here to stay – there’s no question about it. A recent SAS survey of 1,600 organizations found that 54% have begun implementing It, and 86% plan to invest in it within the next financial year. As organizations integrate AI into their workflows, a critical question arises: [...]

From business users to system architects: How generative AI will change the way you work was published on SAS Voices by Stu Sztukowski




architect

The Mezzanine Gallery to exhibit Don James’ “Beyond the Facade: Architectural Portraits”

Wilmington, Del.  – The Delaware Division of the Arts’ Mezzanine Gallery presents Don James’ exhibition, “Beyond the Facade: Architectural Portraits,” on view from June 7-28, 2024. Guests are invited to attend a Meet-the-Artist Reception on Friday, June 7 from 5:00-7:00 p.m. Don James, from Milton, Delaware, is a photographer who finds inspiration in natural, industrial, […]




architect

Start Your Engines: AMS Flex – Our Next Generation Architecture Matures

An AMS Designer Flex simulation gives you the most immediate access to the latest simulation technology on either side, gets out of the way of the core engines and allows the engine performance to shine while providing access to new features. Check out this blog to know more.

(read more)




architect

These Bird Nests Show Signs of an Architectural ‘Culture’

Culture may play a role in how birds build collectively in the Kalahari Desert




architect

How Technoscientific Knowledge Advances: A Bell-Labs-Inspired Architecture

Authors Narayanamurti and Tsao propose a new architecture for how technoscientific knowledge advances, which maps to the actual operational practice of research and development nurtured at the iconic Bell Labs.




architect

Delve into 90 years of British architectural history with Google Arts & Culture

Explore RIBA's online collection with Google Arts & Culture, featuring new virtual tours and stories.



  • Arts & Culture
  • UK


architect

Links: Architecture, Genre Chaos, & More

Welcome back to Wednesday Links! Tomorrow is Halloween and wow the end of October really snuck up on us. Does anyone have any fun Halloween plans or just wants to share their fun costume ideas? Last year, I was a hot dog and plan to recycle the costume. But as an added bonus, I bought our little kitty Fig a matching hot dog suit. Feel free to take bets on whether I’ll be able to … Continue reading Links: Architecture, Genre Chaos, & More




architect

Rama Krishna Inampudi: Architect of Innovation in the Cards & Payments Domain

Rama Krishna's expertise was crucial in a large-scale switch implementation project, where he led the transition of payment processing to a leading payment network.




architect

Intel and AMD Join Forces to Bolster the x86 Architecture to Combat the Rapid Rise of ARM Chips

In a significant development for the tech industry, Intel and AMD have taken a collaborative step forward by forming an x86 ecosystem advisory group. This initiative, announced at the Tech World 2024 conference in Washington, brings together major players in the




architect

Dairy queens : the politics of pastoral architecture from Catherine de' Medici to Marie-Antoinette [Electronic book] / Meredith Martin.

Cambridge, Mass. : Harvard University Press, 2011.




architect

Architectures of Weaving [Electronic book] / ed. by Christiane Sauer, Mareike Stoll.

Berlin : JOVIS Verlag GmbH, [2022]




architect

Advances in Architectural Geometry 2023 [Electronic book] / ed. by Kathrin Dörfler, Jan Knippers, Achim Menges, Stefana Parascho, Helmut Pottmann, Thomas Wortmann.

Berlin ; Boston : De Gruyter, [2023]




architect

Sandwich structured Fe3O4@C@MoSe2 architecture for efficient lithium-ion storage

Chem. Commun., 2024, Accepted Manuscript
DOI: 10.1039/D4CC04631E, Communication
Linan Yang, Chengjie Zhang, Liuyang Cao, Rong Xu, Hongbo Li, Zhanjun Yang, Juan Li
A unique sandwich structure Fe3O4@C@MoSe2 architecture is proposed for high-performance lithium storage. Carbon shell as the connection of in/external structures can not only improve the overall conductivity, but also alleviate...
The content of this RSS Feed (c) The Royal Society of Chemistry




architect

Crafting porous nanoscaled architecture as a potential frontier for drug delivery

Mol. Syst. Des. Eng., 2024, 9,1085-1106
DOI: 10.1039/D4ME00098F, Review Article
Koyeli Girigoswami, Pragya Pallavi, Agnishwar Girigoswami
Porous nanostructures exhibit remarkable nanoplatforms for payload delivery to diseased cells with high loading capacity, favorable release profiles, improved hemocompatibility, biocompatibility, and safe clearance after biodegradation.
The content of this RSS Feed (c) The Royal Society of Chemistry




architect

An architect and a student are beautifying public spaces in Bengaluru

After painting the walls of a 100-year-old school building, and a hospital, Namitha B Ramaiah and Siddharth Kaul are looking to up the interest quotient of public spaces in Bengaluru




architect

3D architectured zinc–chromium layered double hydroxide with nickel cobalt sulfide composite for the electrochemical detection of ronidazole

Environ. Sci.: Nano, 2024, Advance Article
DOI: 10.1039/D3EN00804E, Paper
Thangavelu Sakthi Priya, Tse-Wei Chen, Shen-Ming Chen, Thangavelu Kokulnathan, Bih-Show Lou, Riaz Ullah, Wedad A. Al-onazi, Mohamed S. Elshikh
Antibiotic overuse prompts mutation, and ecotoxicity, requiring precise ronidazole (RZ) detection; we developed zinc chromium layered double hydroxide with nickel cobalt sulfide (ZC/NCS) based electrochemical sensor to monitor RZ in diverse matrices.
To cite this article before page numbers are assigned, use the DOI form of citation above.
The content of this RSS Feed (c) The Royal Society of Chemistry




architect

Incisive analysis of hydrogen-bonded supramolecular architectures in designer polycyclitols: observation of some interesting self-assembly patterns

CrystEngComm, 2024, 26,1952-1961
DOI: 10.1039/D4CE00010B, Paper
Showkat Rashid, Ahmad Husain, Bilal A. Bhat, Goverdhan Mehta
This article examines C–H⋯O and O–H⋯O hydrogen-bonded patterns in polyoxygenated decalins, showcasing varied supramolecular architectures influenced by oxyfunctionalisation and surrogate carbonate groups.
The content of this RSS Feed (c) The Royal Society of Chemistry




architect

Inside the incredible LEGO House with architect Bjarke Ingels | WIRED Originals

WIRED takes a tour of the new LEGO House in Billund, Denmark. The "home of the brick" was designed by Bjarke Ingels Group and completely inspired by LEGO. The building uses the same dimensions as LEGO bricks, so you could technically build it out of LEGO. Once inside, visitors are treated to the ultimate LEGO experience, with lots of opportunities to get building and to admire master LEGO builders' breathtaking creations.




architect

How Architecture Can Make Our Experiences of Tech More Enjoyable

Computation is the biggest technological change we have ever witnessed, says John Underkoffler, the CEO of Oblong Industries, because it is the absolute opposite of the world we know. This is because it has no in-built representation; it is a purely abstract realm. He gained his mass of experience in computer graphics, holography and largescale visualization to sci-fi spectaculars Minority Report and Iron Man, where he advised on the science of the near future – he thinks that our best way of getting our heads around the amazing, abstract issue of computation is through the analogy of architecture. #architecture #wiredlive ABOUT WIRED SMARTER Experts and business leaders from the worlds of Energy, Money and Retail gathered at Kings Place, London, for WIRED Smarter on October 9, 2018. Discover some of the fascinating insights from speakers here: http://wired.uk/V29vMg ABOUT WIRED EVENTS WIRED events shine a spotlight on the innovators, inventors and entrepreneurs who are changing our world for the better. Explore this channel for videos showing on-stage talks, behind-the-scenes action, exclusive interviews and performances from our roster of events. Join us as we uncover the most relevant, up-and-coming trends and meet the people building the future. ABOUT WIRED WIRED brings you the future as it happens - the people, the trends, the big ideas that will change our lives. An award-winning printed monthly and online publication. WIRED is an agenda-setting magazine offering brain food on a wide range of topics, from science, technology and business to pop-culture and politics. CONNECT WITH WIRED Web: http://po.st/WiredVideo Twitter: http://po.st/TwitterWired Facebook: http://po.st/FacebookWired Google+: http://po.st/GoogleWired Instagram: http://po.st/InstagramWired Magazine: http://po.st/MagazineWired Newsletter: http://po.st/NewslettersWired




architect

Architect Explains How Homes Could be 3D Printed on Mars and Earth

To live on Mars humans may have to rely on robotically 3D printed homes like the structures designed by AI SpaceFactory. WIRED's Arielle Pardes talks with AI SpaceFactory CEO and architect David Mallot about how this new technology works and could be used here on Earth as well.




architect

Restaurant Architect Creates the Ideal Outdoor Dining Layout for New York City

Retail architect Sterling Plenert designs restaurants, and his job got quite a bit more challenging when tasked with designing eateries with COVID restrictions. Sterling explains what the restrictions are and how he designs restaurants within those guidelines. He also looks towards the future of NYC dining and envisions a version of New York with permanent outdoor eating. We'd also like to acknowledge the other members of the CallisonRTKL team who envisioned how outdoor dining will change New York: Tyler Blazer, Jim Browning, Laura Camejo, Sahil Dagli, Lee Hagen, Erin Langan, Nikita Malviya, Renée Schoonbeek, and Gloria Serra Coch




architect

Sustainability in architecture and design with Bjarke Ingels | WIRED Live

Bjarke Ingels, Founder and Creative Director, BIG - Bjarke Ingels Group, defines architecture as the art and science of making cities and buildings fit with the way we want to live our lives. At WIRED Live 2020, he explains the importance of sustainability in architecture and design. "Sustainable buildings are not only better for the environment, but for the lives of the people living in them."




architect

How an Architect Redesigns NYC Streets

Claire Weisz, founder of W X Y + architecture + urban design, walks us through three different street redesigns that her team has done in New York City. Claire explains why they made the changes they made, and what ultimately makes for a "better" street.




architect

Dually encapsulated LiMn0.6Fe0.4PO4 architecture with MXenes and amorphous carbon to achieve high-performance and ultra-stable lithium batteries

J. Mater. Chem. A, 2024, Advance Article
DOI: 10.1039/D4TA06323F, Paper
Yang Song, Haidong Zhong, Tingting Hu, Qizhi Chen, Lei Shi, Jun Du, Changyuan Tao, Qian Zhang
An LMFP@MXene@C cathode material was fabricated by electrostatic adsorption and in situ graphitization, providing optimized Li+ transmission and a stable structure featuring ultrahigh average capacity and cycle stability.
To cite this article before page numbers are assigned, use the DOI form of citation above.
The content of this RSS Feed (c) The Royal Society of Chemistry




architect

Ahmedabad’s tryst with history, architecture and past

My first solo trip led me to Ahmedabad, a city that perfectly blends modern flair with rich traditions. I loved every second of diving into its vibrant history, enjoying fragrant chai, and savouring delicious khakhra. It was a journey full of striking contrasts and unforgettable moments. Here are my top five favourite places that I will revisit in a heartbeat! Join us in exploring this vibrant city, where history is etched in every wall and time takes a break, allowing us to peer into the past.