switch

to wire a two gang light switch diagram

to wire a two gang light switch diagram




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6600 48g 4xg switches owners manual

6600 48g 4xg switches owners manual




switch

Your gut bacteria are at war - and force their enemies to switch sides

Rival tribes of bacteria armed with poison darts are fighting it out in your gut, with armies of traitors often winning the day




switch

Take control of your brain's master switch to optimise how you think

The discovery that a small blue blob of neurons, the locus coeruleus, controls your mode of thinking suggests ways to increase learning, creativity, focus and alertness




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Characterization and implementation of the MarathonRT template-switching reaction to expand the capabilities of RNA-seq [ARTICLE]

End-to-end RNA-sequencing methods that capture 5'-sequence content without cumbersome library manipulations are of great interest, particularly for analysis of long RNAs. While template-switching methods have been developed for RNA sequencing by distributive short-read RTs, such as the MMLV RTs used in SMART-Seq methods, they have not been adapted to leverage the power of ultraprocessive RTs, such as those derived from group II introns. To facilitate this transition, we dissected the individual processes that guide the enzymatic specificity and efficiency of the multistep template-switching reaction carried out by RTs, in this case, by MarathonRT. Remarkably, this is the first study of its kind, for any RT. First, we characterized the nucleotide specificity of nontemplated addition (NTA) reaction that occurs when the RT extends past the RNA 5'-terminus. We then evaluated the binding specificity of specialized template-switching oligonucleotides, optimizing their sequences and chemical properties to guide efficient template-switching reaction. Having dissected and optimized these individual steps, we then unified them into a procedure for performing RNA sequencing with MarathonRT enzymes, using a well-characterized RNA reference set. The resulting reads span a six-log range in transcript concentration and accurately represent the input RNA identities in both length and composition. We also performed RNA-seq from total human RNA and poly(A)-enriched RNA, with short- and long-read sequencing demonstrating that MarathonRT enhances the discovery of unseen RNA molecules by conventional RT. Altogether, we have generated a new pipeline for rapid, accurate sequencing of complex RNA libraries containing mixtures of long RNA transcripts.




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Switch Comfortably Best-Seller - Japan Hardware Estimates for October 2024

The Nintendo Switch was the best-selling console in Japan with 241,803 units sold for October 2024, according to VGChartz estimates. The Nintendo Switch has now sold an estimated 34.30 million units lifetime in Japan.

The PlayStation 5 sold an estimated 49,056 units to bring its lifetime sales to 6.12 million units. The Xbox Series X|S sold 5,862 units to bring their lifetime sales to 0.64 million units. The PlayStation 4 sold an estimated 162 units to bring its lifetime sales to 9.68 million units.

PS5 sales compared to the same month for the PS4 in 2017 are down by nearly 53,000 units, while the Xbox Series X|S compared to the same month for the Xbox One are up by over 5,000 units. PS4 sold 101,851 units for the month of October 2017 and Xbox One sales were at 563 units.

Nintendo Switch sales compared to the same month a year ago are down by 41,368 units (-14.6%). PlayStation 5 sales are down by 17,208 (-26.0%) and Xbox Series X|S sales are down by 2,294 units (-28.1%). The PlayStation 4 is down by 5,362 units (-97.1%) year-over-year.

Looking at sales month-on-month, Nintendo Switch sales are down up nearly 67,000 units, the PlayStation 5 sales are down by over 4,000 units, and Xbox Series X|S sales are up by over 2,000 units.

2024 year-to-date, the Nintendo Switch has sold an estimated 2.47 million units, the PlayStation 5 has sold 1.16 million units, and the Xbox Series X|S has sold 0.09 million units.

Monthly Sales:

Japan hardware estimates for October 2024 (Followed by lifetime sales):

  1. Switch - 241,803 (34,300,699)
  2. PlayStation 5 - 49,056 (6,121,649)
  3. Xbox Series X|S - 5,862 (636,764)
  4. PlayStation 4 - 162 (9,679,626)

Weekly Sales:

Japan October 12, 2024 hardware estimates:

  1. Switch - 55,097
  2. PlayStation 5 - 11,810
  3. Xbox Series X|S - 429
  4. PlayStation 4 - 31

Japan October 19, 2024 hardware estimates:

  1. Switch - 58,866
  2. PlayStation 5 - 11,324
  3. Xbox Series X|S - 1,612
  4. PlayStation 4 - 36

Japan October 26, 2024 hardware estimates:

  1. Switch - 67,736
  2. PlayStation 5 - 11,951
  3. Xbox Series X|S - 1,207
  4. PlayStation 4 - 40

Japan November 2, 2024 hardware estimates:

  1. Switch - 60,104
  2. PlayStation 5 - 13,971
  3. Xbox Series X|S - 2,614
  4. PlayStation 4 - 55

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

Full Article - https://www.vgchartz.com/article/463008/switch-comfortably-best-seller-japan-hardware-estimates-for-october-2024/




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PS5 vs Xbox Series X|S vs Switch 2024 Japan Sales Comparison Charts Through October

Here we see data representing the sales through to consumers and change in sales performance of the three current platforms (PlayStation 5, Xbox Series X|S, and Nintendo Switch) and two legacy platforms (PlayStation 4 and Xbox One) over comparable periods for 2021, 2022, 2023, and 2024. Also shown is the market share for each of the consoles over the same periods.

Year to Date Sales Comparison (Same Periods Covered)

Market Share (Same Periods Covered)

2021 – (January 2021 to October 2021)

2022 – (January 2022 to October 2022)

2023 – (January 2023 to October 2023)

2024 – (January 2024 to October 2024)

"Year to date" sales for 2021, 2022, 2023, and 2024 sales are shown in series at the top of the table and then just below a comparison of 2024 versus 2023 and 2024 versus 2022 is displayed.  This provides an easy-to-view summary of all the data.

Total Sales and Market Share for Each Year

Microsoft

  • Xbox Series X|S
    • 0.09 million units sold year-to-date
    • Down year-on-year 0.03 million units (-23.2%)

Nintendo

  • Nintendo Switch
    • 2.47 million units sold year-to-date
    • Down year-on-year 0.75 million units (-23.4%)

Sony

  • PlayStation 5
    • 1.16 million units sold year-to-date
    • Down year-on-year 0.94 million units (-44.9%)
  • PlayStation 4
    • 0.01 million units sold year-to-date
    • Down year-on-year 0.05 million (-77.2%)

Note: VGChartz 2024 estimates through October includes 44 weeks, while 2023, 2022, and 2021 estimates includes 43 weeks.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

Full Article - https://www.vgchartz.com/article/463009/ps5-vs-xbox-series-xs-vs-switch-2024-japan-sales-comparison-charts-through-october/




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Uncle Chop's Rocket Shop Releases December 5 for PS5, Xbox Series X|S, Switch, and PC

Publisher Kasedo Games and developer Beard Envy have announced he roguelite spaceship repair simulation game, Uncle Chop's Rocket Shop, has been delayed to December 5. It will launch for the PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC via Steam and Epic Games Store.

View the release date trailer below:

Read details on the game below:

Come on down to Uncle Chop’s Rocket Shop, for all your roguelite spaceship repair simulation needs! Wake up, clock in, fix ships, make friends and enemies, pay R.E.N.T., upgrade your workshop, ponder the futility of your existence, go to bed and then do it all over again the next day.

On an asteroid-bound service station in an unfrequented space lane, Wilbur carves out a paltry living as a mechanic, repairing as many ships as he can to afford the ever-rising R.E.N.T payments to his corporate overlord, Uncle Chop. Where most of his customers find meaning in pastimes like worshipping deranged space gods, feeding random crap to a sentient black hole, endlessly digging for The Treasure™ or mentally enslaving donut shop workers, Wilbur lives a more humble life, fixing the galaxy’s ills one broken ship module at a time.

Fix Stuff

Using a range of tools, diagnostic devices, parts and workshop appliances, you’ll be correcting faults in the modules of procedurally generated spaceships. From simple refuel jobs to total overhauls, get ready to frantically fumble, slice, loosen, tighten, grab and drop as you try to complete as many jobs as you can within each daily time limit. With a huge variety of ships and modules, your hands are gonna get real dirty real fast, in some real unusual places.

Read Stuff

Flaunt your basic literacy by consulting manual pages for guidance on diagnosing and correcting faults in spaceship modules, as well as operating workshop appliances. And if basic literacy isn’t your bag, then at least you’ve got pretty diagrams to gawp at! All your IKEA furniture-assembly training has led to this moment.

Upgrade Stuff

Using whatever hard-earned pennies Uncle Chop doesn’t take from you, expand your workshop and kit it out with a range of workstations. From industrial devices to esoteric altars, these workstations will allow you to fix bigger and more lucrative ships.

Talk About Stuff

Interact with a diverse range of oddballs as you engage with both anthology-style storytelling and a multiple-ending, overarching narrative. The lore is (*consults notes*) “deep and rich and good,” with different factions you can choose to ingratiate yourself with – each with their own inane agendas.

Discover Stuff

Narrative and random events, hidden puzzles and upgrades, secret lore—we got all that goodness that ensures each day and gameplay run will feel substantially different from the last.

Do All That Stuff Again, But Better

Meeting those escalating R.E.N.T payments ain’t gonna be easy, but chin up, champ – certain station upgrades will persist across gameplay runs, making life a little more tolerable every time around. You’ll also get faster and smarter the more you do the thing, so keep doing the thing!

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

Full Article - https://www.vgchartz.com/article/463037/uncle-chops-rocket-shop-releases-december-5-for-ps5-xbox-series-xs-switch-and-pc/




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G.I. Joe: Wrath of Cobra Releases November 21 for PS5, Xbox Series X|S, and Switch

Publisher indie.io and developer Maple Powered Games announced G.I. Joe: Wrath of Cobra will launch for PlayStation 5, Xbox Series X|S, and Nintendo Switch on November 21.

The game is currently available for PC SteamEpic Games Store, and GOG.

View the console reveal date trailer below:

Read details on the game below:

Cobra rears its ugly head yet again and it’s up to G.I. Joe to save the world! Embracing the 1980s era of the iconic universe, Wrath of Cobra is a retro side-scrolling beat ’em up. Play as one of the legendary G.I. Joe characters, including Duke, Scarlett, Roadblock, Snake Eyes, and more. Defeat hordes of Cobra troopers, Vipers, Crimson Guards and more of Cobra’s malevolent machinations.

Bring Cobra down, striking back at the likes of Destro, Serpentor, Baroness, and Cobra Commander himself! Fight your own way: Rely on your fists and get up close and personal using each character’s unique combos and special moves or keep your foes at a distance with a variety of weapons!

Retro Gameplay in a Modern Era

Wrath of Cobra takes the classic arcade beat ’em up and brings it into the modern age: Easy to play, hard to master, and smoother than a ride in a H.I.S.S. Want to play with your friends? The game supports local multiplayer (eg. from your couch) and online co-op!

Play as Classic Heroes

Fight Cobra as your favorite G.I. Joe heroes, painstakingly recreated in beautiful pixel art. The differences between characters aren’t just cosmetic: Each hero has different movesets and unique abilities. From the fast and nimble Snake Eyes to the rough and tumble Roadblock, each character is true to form!

Battle Iconic Villains

Cobra isn’t just the Cobra Commander, it’s also its legions! Face hordes of troopers, armored Alley Vipers, artificial B.A.T.s, armed with some of the most iconic weapon systems in the franchise, including the H.I.S.S., C.L.A.W., and the notorious Trubble Bubble.

Retro-Infused Soundtrack

Foil the Commander’s plot to the beat of classic G.I. Joe themes, reimagined by industry veterans at Kid Katana Records, bringing a modern twist to classic arcade music!

Post-Launch Support

Like Destro’s plots, Wrath of Cobra will continue with extensive post-launch support, bringing more G.I. Joe heroes into the fray, adding new game modes, levels, and more to keep the G.I. Joe legacy alive!

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

Full Article - https://www.vgchartz.com/article/463047/gi-joe-wrath-of-cobra-releases-november-21-for-ps5-xbox-series-xs-and-switch/




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SwitchBot S10 Review​: “This Is the Future of Home Robots”



I’ve been reviewing robot vacuums for more than a decade, and robot mops for just as long. It’s been astonishing how the technology has evolved, from the original iRobot Roomba bouncing off of walls and furniture to robots that use lidar and vision to map your entire house and intelligently keep it clean.

As part of this evolution, cleaning robots have become more and more hands-off, and most of them are now able to empty themselves into occasionally enormous docks with integrated vacuums and debris bags. This means that your robot can vacuum your house, empty itself, recharge, and repeat this process until the dock’s dirt bag fills up.

But this all breaks down when it comes to robots that both vacuum and mop. Mopping, which is a capability that you definitely want if you have hard floors, requires a significant amount of clean water and generates an equally significant amount of dirty water. One approach is to make docks that are even more enormous—large enough to host tanks for clean and dirty water that you have to change out on a weekly basis.

SwitchBot, a company that got its start with a stick-on robotic switch that can make dumb things with switches into smart things, has been doing some clever things in the robotic vacuum space as well, and we’ve been taking a look at the SwitchBot S10, which hooks up to your home plumbing to autonomously manage all of its water needs. And I have to say, it works so well that it feels inevitable: this is the future of home robots.


A Massive Mopping Vacuum

The giant dock can collect debris from the robot for months, and also includes a hot air dryer for the roller mop.Evan Ackerman/IEEE Spectrum

The SwitchBot S10 is a hybrid robotic vacuum and mop that uses a Neato-style lidar system for localization and mapping. It’s also got a camera on the front to help it with obstacle avoidance. The mopping function uses a cloth-covered spinning roller that adds clean water and sucks out dirty water on every rotation. The roller lifts automatically when the robot senses that it’s about to move onto carpet. The S10 comes with a charging dock with an integrated vacuum and dust collection system, and there’s also a heated mop cleaner underneath, which is a nice touch.

I’m not going to spend a lot of time analyzing the S10’s cleaning performance. From what I can tell, it does a totally decent job vacuuming, and the mopping is particularly good thanks to the roller mop that exerts downward pressure on the floor while spinning. Just about any floor cleaning robot is going to do a respectable job with the actual floor cleaning—it’s all the other stuff, like software and interface and ease of use, that have become more important differentiators.

Home Plumbing Integration

The water dock, seen here hooked up to my toilet and sink, exchanges dirty water out of the robot and includes an option to add cleaning fluid.Evan Ackerman/IEEE Spectrum

The S10’s primary differentiator is that it integrates with your home plumbing. It does this through a secondary dock—there’s the big charging dock, which you can put anywhere, and then the much smaller water dock, which is small enough to slide underneath an average toe-kick in a kitchen.

The dock includes a pumping system that accesses clean water through a pressurized water line, and then squirts dirty water out into a drain. The best place to find this combination of fixtures is near a sink with a p-trap, and if this is already beyond the limits of your plumbing knowledge, well, that’s the real challenge with the S10. The S10 is very much not plug-and-play; to install the water dock, you should be comfortable with basic tool use and, more importantly, have some faith in the integrity of your existing plumbing.

My house was built in the early 1960s, which means that a lot of my plumbing consists of old copper with varying degrees of corrosion and mineral infestation, along with slightly younger but somewhat brittle PVC. Installing the clean water line for the dock involves temporarily shutting off the cold water line feeding a sink or a toilet—that is, turning off a valve that may not have been turned for a decade or more. This is risky, and the potential consequences of any uncontrolled water leak are severe, so know where your main water shutoff is before futzing with the dock installation.


To SwitchBot’s credit, the actual water dock installation process was very easy, thanks to a suite of connectors and adapters that come included. I installed my dock in between a toilet and a pedestal sink, with access to the toilet’s water valve for clean water and the sink’s p-trap for dirty water. The water dock is battery powered, and cleverly charges from the robot itself, so it doesn’t need a power outlet. Even so, this one spot was pretty much the only place in my entire house where the water dock could easily go: my other bathrooms have cabinet sinks, which would have meant drilling holes for the water lines, and neither of them had floor space where the dock could live without being kicked all the time. It’s not like the water dock is all that big, but it really needs to be out of the way, and it can be hard to find a compatible space.

Mediocre Mapping

With the dock set up, the next step is mapping. The mapping process with the S10 was a bit finicky. I spent a bunch of time prepping my house—that is, moving as much furniture as possible off of the floor to give the robot the best chance at making a solid map. I know this isn’t something that most people probably do for their robots, but knowing robots like I do, I figure that getting a really good map is worth the hassle in the long run.

The first mapping run completed in about 20 minutes, but the robot got “stuck” on the way back to its dock thanks to a combination of a bit of black carpet and black coffee table legs. I rescued it, but it promptly forgot its map, and I had to start again. The second time, the robot failed to map my kitchen, dining room, laundry room, and one bathroom by not going through a wide open doorway off of the living room. This was confusing, because I could see the unexplored area on the map, and I’m not sure why the robot decided to call it a day rather than investigating that pretty obvious frontier region.

SwitchBot is not terrible at mapping, but it’s definitely sub-par relative to the experiences that I’ve had with older generations of other robots. The S10 also intermittently freaked out on the black patterned carpet that I have: moving very cautiously, spinning in circles, and occasionally stopping completely while complaining about malfunctioning cliff sensors, presumably because my carpet was absorbing all of the infrared from its cliff sensors while it was trying to map.

Black carpet, terror of robots everywhere.Evan Ackerman/IEEE Spectrum

Part of my frustration here is that I feel like I should be able to tell the robot “it’s a black carpet in that spot, you’re fine,” rather than taking such drastic measures as taping over all of the cliff sensors with tin foil, which I’ve had to do on occasion. And let me tell you how overjoyed I was to discover that the S10’s map editor has that exact option. You can also segment rooms by hand, and even position furniture to give the robot a clue on what kind of obstacles to expect. What’s missing is some way of asking the robot to explore a particular area over again, which would have made the initial process a lot easier.

Would a smarter robot be able to figure out all of this stuff on its own? Sure. But robots are dumb, and being able to manually add carpets and furniture and whatnot is an incredibly useful feature, I just wish I could do that during the mapping run somehow instead of having to spend a couple of hours getting that first map to work. Oh well.

How the SwitchBot S10 Cleans

When you ask the S10 to vacuum and mop, it leaves its charging dock and goes to the water dock. Once it docks there, it will extract any dirty water, clean its roller mop, extract the dirty water, wash its filter, and then finally refill itself with clean water before heading off to start mopping. It may do this several times over the course of a cleaning run, depending on how much water you ask it to use, but it’s quite good at managing all of this by itself. If you would like your floor to be extra clean, you can have the robot make two passes over the same area, which it does in a crosshatch pattern. And the app helpfully clues you in to everything that the robot is doing, including real-time position.

The app does and excellent job of showing where the robot has cleaned. You can also add furniture and floor types to help the robot clean better.Evan Ackerman/IEEE Spectrum

I’m pleasantly surprised by my experience with the S10 and the water dock. It was relatively easy to install and works exactly as it should. This is getting very close to the dream for robot vacuums, right? I will never have to worry about clean water tanks or dirty water tanks. The robot can mop every day if I want it to, and I don’t ever have to think about it, short of emptying the charging dock’s dustbin every few months and occasionally doing some basic robot maintenance.

SwitchBot’s Future

Being able to access water on-demand for mopping is pretty great, but the S10’s water dock is about more than that. SwitchBot already has plans for a humidifier and dehumidifier, which can be filled and emptied with the S10 acting as a water shuttle. And the dehumidifier can even pull water out of the air and then the S10 can use that water to mop, which is pretty cool. I can think of two other applications for a water shuttle that are immediately obvious: pets, and plants.

SwitchBot is already planning for more ways of using the S10’s water transporting capability.SwitchBot

What about a water bowl for your pets that you can put anywhere in your house, and it’s always full of fresh water, thanks to a robot that not only tops the water off, but changes it completely? Or a little plant-sized dock that lives on the floor with a tube up to the pot of your leafy friend for some botanical thirst quenching? Heck, I have an entire fleet of robotic gardens that would love to be tended by a mobile water delivery system.

SwitchBot is not the only company to offer plumbing integration for home robots. Narwal and Roborock also have options for plumbing add-on kits to their existing docks, although they seem to be designed more for European or Asian homes where home plumbing tends to be designed a bit differently. And besides the added complication of systems like these, you’ll pay a premium for them: the SwitchBot S10 can cost as much as $1200, although it’s frequently on sale for less. As with all new features for floor care robots, though, you can expect the price to drop precipitously over the next several years as new features become standard, and I hope plumbing integration gets there soon, because I’m sold.




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Nintendo confirms Switch 2 will play original Switch games

"More software has been played on Nintendo Switch than on any other Nintendo hardware."





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SwitchArcade Round-Up: Reviews Featuring ‘Sam & Max: The Devil’s Playhouse’, Plus the Latest Releases and Sales

Hello gentle readers, and welcome to the SwitchArcade Round-Up for August 20th, 2024. In today’s article, I’ve got a couple …





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‘Company of Heroes’ Mobile Multiplayer Beta Announced for Next Week on Android, Full Update Coming to iOS and Switch As Well

Back in October last year, Feral Interactive announced that cross platform multiplayer was in the works for Company of Heroes …









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SwitchArcade Round-Up: Today’s Nintendo Direct, Full Review of ‘EGGCONSOLE Star Trader’, Plus New Releases and Sales

Hello gentle readers, and welcome to the SwitchArcade Round-Up for August 27th, 2024. In today’s article, we kick things off …




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‘Dungeons of Dreadrock 2’ Announced, Launching on Nintendo Switch in November with Mobile and PC Versions to Follow

About two and a half years ago we were treated to a lovely gaming experience titled Dungeons of Dreadrock from …




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‘Dragon Quest Monsters: The Dark Prince’ Is Coming to iOS, Android, and Steam on September 11th With All DLC Included From the Switch Release

When Square Enix released the monster collecting RPG Dragon Quest Monsters: The Dark Prince on Switch last year, I loved …





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The Huge ‘Peglin’ 1.0 Update Is Now Live on iOS, Android, and Steam Following Switch Launch Yesterday

Yesterday during the Nintendo Indie World Partner Direct whatever it is called for the double feature, Red Nexus Games’ pachinko …




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SwitchArcade Round-Up: ‘Pizza Tower’, ‘Castlevania Dominus Collection’, Plus Today’s Other Releases and Sales

Hello gentle readers, and welcome to the SwitchArcade Round-Up for August 28th, 2024. Gosh, that presentation yesterday sure had a …






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SwitchArcade Round-Up: ‘Umamusume: Pretty Derby’, ‘Super Dark Deception’, Plus Today’s Other Releases and Sales

Hello gentle readers, and welcome to the SwitchArcade Round-Up for August 30th, 2024. In today’s article, we have a handful …




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Roguelite ‘Coromon: Rogue Planet’ in Development for Release on iOS, Android, Switch, and Steam in 2025

Following developer TRAGsoft bringing monster collecting game Coromon to mobile after it debuted on PC and Switch, we are getting …





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SwitchArcade Round-Up: Reviews Featuring ‘Bakeru’ & ‘Peglin’, Plus Highlights From Nintendo’s Blockbuster Sale

Hello gentle readers, and welcome to the SwitchArcade Round-Up for September 2nd, 2024. I think it’s a holiday today in …






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The Best Switch Visual Novels and Adventure Games in 2024 – From Fata Morgana and VA-11 Hall-A to Famicom Detective Club and Gnosia

After tackling the best party games on Switch in 2024, the recent release of Emio – The Smiling Man: Famicom …







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SwitchArcade Round-Up: Reviews Featuring ‘Fitness Boxing feat. Hatsune Miku’, Plus New Releases, Sales, and Good-Byes

Hello gentle readers, and welcome to the SwitchArcade Round-Up for September 6th, 2024. Well, this is the last one. You’ll …





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SwitchArcade Review Round-Up: ‘Marvel vs. Capcom Fighting Collection’, ‘Yars Rising’, & ‘Rugrats: Adventures in Gameland’

Marvel vs. Capcom Fighting Collection: Arcade Classics ($49.99) As a fan of Marvel, Capcom, and fighting games back in the …




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‘Dragon Quest Monsters: The Dark Prince’ iOS Review – Much Better Than Switch, but Lacking in Two Ways

Back in December, I reviewed Square Enix’s monster collecting RPG Dragon Quest Monsters: The Dark Prince on Switch. I loved …




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Intel contractor switch results in 205 layoffs

Outgoing firm Principal Service Solutions says incoming staffing agency Manpower may bring the workers back.




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Nintendo Switch 2: Everything we know about the coming release

As the world turns, so do the console generations. The Nintendo Switch is over seven years old, so it’s due for a refresh. Nintendo Switch 2 rumors have been swirling for years, but now they are really heating up. A sequel to Nintendo's most successful home console ever is coming and it’s likely coming sooner rather than later.

Will it be a straight up sequel to the Switch with updated specs while retaining the same hybrid functionality or will Nintendo get weird with it? Will it even be called the Switch 2, or will the company go with something like the Super Switch or even the New Nintendo Switch? You can never tell with Nintendo. Heck, maybe it’ll call the thing the Switch U.

In any event, recent weeks have brought feverish speculation regarding all aspects of the forthcoming gaming console. It’s important to note, however, that very little information has been confirmed by Nintendo. The company operates on its own timetable. With that said, here are all of the rumors that are most likely to come true, given industry analysis.

As previously mentioned, Nintendo marches to the beat of its own drum. We don’t exactly know when it’ll hold an event to reveal the console. It likely won't be in 2024, as the tech year is winding down and it's rare to get announcements of new harder in late November and December. 

Even Nintendo has trouble keeping the lid on a major console release, so we could learn something before the official reveal. There are parts that have to be sourced and shipments that have to be made. A senior analyst at MST Financial noted a spike in production equipment spending by Nintendo assembler Hosiden.

Once again, this is more or less a mystery. We aren’t totally in the dark, but it’s mostly rumor and speculation. One thing we know for sure is that Nintendo will announce the Nintendo Switch 2 (or whatever it chooses to call it) by March 2025, as the company confirmed back in May. Some are saying there will be a March release date, which makes sense given the OG Switch came out on March 17, 2017. However, other reports put the console’s release window later in 2025.

We can infer a lot from the announcement date. If the console is announced this year, March would be a safe bet, given that the original Switch was officially confirmed in October of 2016. However, the console likely won't be announced until next year, at this point, so expect a late 2025 release. 

Nintendo has a weird track record here. The baffling Wii U followed the massive success of the Wii. The Wii itself followed the more traditional GameCube. In other words, it’s possible it’ll be something out of left field and not exactly a true sequel to the Switch. However, this is unlikely this time around. As much as I would love to see wacky VR glasses or a completely bonkers console concept, all points indicate a more traditional approach.

Developers have already seen the hardware, though in a much earlier form, and it seems to be a regular old console. While Nintendo hasn't confirmed hybrid functionality, it’d be a weird omission given the absolute financial firestorm of the Switch. We’ve also heard rumors of a Mini-LED display, which would track for a hybrid console. It’s highly likely this will be a straight-up Switch 2, or something like it, calling to mind the Super Nintendo.

To that end, recent rumors suggest a design that recalls the original Switch. According to reporting by VGC, photos of the console have appeared online and they show an 8-inch screen and magnetic Joy-Con controllers. There looks to be SL/SR buttons and front-facing player LEDs on these controllers. 

If it’s a sequel to the Switch, the next question has to be about backwards compatibility. The Switch’s library is absolutely massive, and continues to grow, so gamers would be rightfully peeved if they couldn’t play Tears of the Kingdom on their new next-gen console. There’s good news on this front.

The company has officially announced in a recent earnings report that the console will be fully backwards compatible. It will also feature access to Nintendo Online, so users will be able to play all of those old retro titles. 

The rumors regarding specs are all over the place, so it’s tough to pin down. We know one thing for sure: It’ll be more powerful than the ancient Switch hardware, which was already antiquated back in 2017. One analyst allegedly got a hold of a spec sheet from the Korean United Daily News that said the Switch 2 would boast an eight-core Cortex-A78AE processor, 8GB of RAM, and 64GB of internal eMMC storage. This tracks for me, as these specs are about as underpowered in 2024 as the original Switch was in 2017. However, some reports do indicate that the console would include 12GB of RAM. 

Another source suggests that the eight-core CPU will be packaged inside an NVIDIA-produced Tegra239 SoC (system on a chip). Given the current Switch runs on an NVIDIA chip, that makes a lot of sense. The CPU will be more powerful, but it's the Switch 2's new GPU that will be a major differentiator. It's all-but-confirmed that the Switch 2 will support DLSS, NVIDIA's "deep learning supersampling" upscaling tech, which would allow the console to render games at a low resolution internally while outputting a high-resolution image. (Fun fact: We actually wrote about how perfect DLSS was for the Nintendo Switch 2 when the technology was announced alongside the RTX 20 series back in 2018.)

There are still questions about the Switch 2 and DLSS: Will the system support newer DLSS features like frame generation? Will existing games be automatically tidied up by NVIDIA's algorithm? Regardless of the exact implementation, DLSS upscaling will be a huge leap over the rudimentary techniques available to Nintendo Switch developers.

As for the display, there are many conflicting rumors. Early reports from solid sources suggested the Switch 2 would have an 8-inch display LCD display, but there have also been rumors about an 7-inch display with a 120Hz refresh rate. Some analysts have suggested this would be an OLED screen, while others have said it would be a Mini-LED display. A Mini-LED display is basically an LCD display that has a backlight made of (surprise!) mini-LEDs rather than edge lighting. This allows for local dimming, making the blacks more black. I’m hedging my bets here. I think it’ll be a standard LCD, to cut costs, with an OLED or Mini-LED model coming later down the line. However, Mini-LED screens are slightly cheaper than OLED displays, so that’s certainly a possibility at launch.

As for resolution, recent reporting suggests that the console will output 1080p in handheld and 4K when docked. That's much better than the OG Switch. 

We don't have too much information regarding price but we do have plenty of history to work with. The original Nintendo Switch launched at $300, which is pretty much the "magic number" when it comes to Nintendo console releases in recent years. The Wii U also came in at $300. 

However, there are plenty of rumors circulating that Nintendo could be upping the asking price for the Switch 2. Numerous outlets have reported it'll be $400, or potentially even more expensive. However, the same analysts who say the console will be $400 were also fairly certain it would be out by the end of 2024 and, well, it looks like that ain't happening. 

Dipping back into history, there is some precedence for a price uptick. The GameCube was $200 and the Wii was $250. The Wii U and Switch increased to $300 and, well, numbers like to go up. A $400 price tag would make it nearly as expensive as a PS5 and Xbox Series X. That would also put it at the same price as the 256GB LCD Steam Deck. 

Nope! But it’s certainly been a long time since we’ve gotten a proper 3D Mario adventure, right? That would be one heck of a system seller. Other than that, your guess is as good as mine. Past as prologue, we can expect something from Ubisoft and an off-the-wall title like 1-2-Switch

If there’s a gimmick or hook involved with the console, we’ll also get a game that takes advantage of that. A dual release of Metroid Prime 4, just like Breath of the Wild and Twilight Princess before that, is also a possibility.


That's everything we know about the Nintendo Switch 2 today. We'll update this article with rumors we trust and with information we gather directly from sources. Any changes made to the article after its initial publishing will be listed below.

Update, November 11, 2024, 9:00 AM ET: This story has been updated with details about the Switch 2's backwards compatibility as well as more details about the current expected announcement and release timeline.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-everything-we-know-about-the-coming-release-110023903.html?src=rss




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