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How a bad hosting company can impact your business website

With the throng of websites on the internet vying for people’s attention, it will be hard to stand out if you don’t have an appealing or dependable business website. Investing in building your own website and acquiring a reliable domain and web hosting provider are some of the things you must do right to make […] More




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5 Reasons Why Should Hire a Web Design Company (Now!)

Wondering why you should hire a web design company? If so, click here for five reasons why you should hire a web design company now! More




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Website Localization: Going Global Amidst The Next Recession

What does a localization specialist do? What is the concept of localization? If these questions are on your mind, then this article is for you. More




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When’s the Right Time for a Website Redesign?

Sprucing up your website to enhance the look and feel is a great idea, but is it necessary? Explore these signs that it's time for website redesign. More




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5 Essential Tools For Website Design Optimization

There are several essential tools development teams can utilize to optimize their website design. Web design can be a complex, challenging process. However, it is vital to obtaining adequate performance results. Luckily, there are dozens of digital resources available that help navigate you through your website design process. The best web design tools improve your […] More




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Why it’s a Bad Idea to Over-Customize Client Website Templates

Web clients love custom designs. Enough unique changes can turn a pre-made template into a beautiful, original site design. While there’s nothing wrong with tweaking a website for your clients, customization can be taken too far.   Granting excessive requests can put your projects into overtime and drive you mad. If you want to avoid […] More





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‘Death stalked swiftly’ in 1918. What will we remember now?

In August 1919, the Cedar Rapids Evening Gazette opined in favor of the passage of a $5 million congressional appropriation to “investigate influenza, its cause, prevention and cure.”

“We all remember without effort the darkness and terror which engulfed the land last fall and winter as death stalked swiftly from seaboard to seaboard, into crowded city and unto lonely plain, sparing not the cottage of the poor nor the mansion of the rich,” the editorial said. “In four short months, influenza claimed a half million lives and pressed millions of others onto beds of sickness, suffering and helplessness. The nation’s mortality rate leapt high and with astounding speed. The nation was unprepared to cope with a disease calamity such as it has never known.”

The Gazette lamented that billions of dollars in loss were wrought by the pandemic of so-called Spanish influenza, compared with only $5 million being spent to investigate the virus.

“More has been spent in studying diseases of hogs,” the editorial argued.

Just less than a year earlier, The Evening Gazette did not see “darkness and terror” coming. A front page, above-the-fold story Sept. 25, 1918, asked: “Spanish Influenza just the old-fashioned grippe?” “Grippe” is an old-time term for the flu, by the way.

“As a matter of fact, in the opinion of City Physician Beardsley, and a good many other Cedar Rapids men in the same profession, Spanish influenza is just another name for the regular old fashioned influenza and is no different from the influenza we have always had. A bad cold is a bad cold, and a worse cold is grippe, which covers a multitude of things ...,” The Gazette reported, optimistically.

An earlier strain of influenza in the spring of 1918 had been less virulent and deadly. But the second wave was no ordinary grippe.

By mid-October, according to reports in The Evening Gazette, influenza caseloads exploded. On Oct. 12, 1918, the local health board shut down pool rooms, billiard halls and bowling alleys. It pleaded with store owners to avoid allowing crowds to linger. On Oct. 16, stores were ordered to discontinue any special sales that might draw more shoppers.

Restrictions tightened as the pandemic worsened.

Death notices were stacking up on Gazette pages, in rows reminiscent of small tombstones. Many victims were cut down in the prime of life by a virus that struck young, healthy people hardest. Mothers and fathers died, leaving young children. Soldiers serving in World War I died far away from home. Visitors to town never returned home.

Young brothers died and were mourned at a double funeral. A sister who came to care for a sick brother died, and so did her brother.

Ray Franklin Minburn, 24, died of influenza, leaving behind six sisters and two brothers. “Mr. Minburn was a faithful son, a devoted companion, a good neighbor,” concluded his death announcement on Oct. 21, 1918.

On the same page that day came news, tucked among the tombstones, reporting that Iowa Gov. William Harding had recovered from influenza, in the midst of his reelection campaign, and was back in the office. You might remember Harding as the governor who banned German and other languages during World War I and who was nearly impeached for bribery in 1919.

Not far from Harding’s update came news from the prison in Anamosa that “whisky and quinine” were being deployed to attack the grippe.

The pages of The Evening Gazette also were dotted with advertisements for supposed cures and treatments.

“Danger of infection from influenza or any contagious disease can be eliminated by using preventive measures,” prescribed by Ruby S. Thompson, chiropractor and naturopathic physician. Those included “Sulphur-vapor baths, Carlsbad mineral bath.”

You could build up your blood using “Gude’s Pepto-Mangan,” the “Red Blood Builder.” Keep your strength up with Horlick’s Malted Milk.

One ad looked exactly like a news story, carrying the bold headline “Druggists still asked to conserve stocks of VapoRub needed in ‘flu’ districts.” In a tiny notation at the end of the “story” were the words “The Vicks Chemical Co.”

That August 1919 Gazette editorial I mentioned makes me wonder what we’ll be writing in a year or so after our current pandemic.

Death stalking us swiftly from seaboard to seaboard in an unprepared nation, preceded by the casual insistence it’s no worse than the seasonal flu, sounds eerily familiar in 2020. More attention is being paid to hogs than the health of humans working in meatpacking plants.

Will we be writing in 2021 how reopening states and counties too soon led to our own second wave? Here in Iowa, reopening began before we had a fully working predictive model to chart the pandemic’s course and before new testing efforts had a chance to ramp up. Will decisions made without crucial information look smart in 2021? Or will we wish we’d waited just a couple more weeks?

What of the protesters demanding liberation? What about the president, running for reelection in a nation harmed by his crisis mismanagement? What will a new normal look like?

Will there be newspapers around to editorialize in the aftermath? After all, most of the pitches for fake cures are online now, some even extolled at White House briefings.

And will we be better prepared next time? I bet editorial writers in 1919 figured we’d have this pandemic response thing down to a science by now.

Little did they know that in 2020 we’d have so little respect for science. And after a century-plus, the darkness and terror apparently slipped our minds.

(319) 398-8262; todd.dorman@thegazette.com





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And while we’re in the process of missing European...



And while we’re in the process of missing European architecture… ????

4 more days left to catch my Lightroom presets for 50% off! ⌛️ (at Copenhagen, Denmark)




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This might as well be a Herschel ad. ???? (at London, United...



This might as well be a Herschel ad. ???? (at London, United Kingdom)





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Web Fonts, Dingbats, Icons, and Unicode

Yesterday, Cameron Koczon shared a link to the dingbat font, Pictos, by the talented, Drew Wilson. Cameron predicted that dingbats will soon be everywhere. Symbol fonts, yes, I thought. Dingbats? No, thanks. Jason Santa Maria replied:

@FictiveCameron I hope not, dingbat fonts sort of spit in the face of accessibility and semantics at the moment. We need better options.

Jason rightly pointed out the accessibility and semantic problems with dingbats. By mapping icons to letters or numbers in the character map, they are represented on the page by that icon. That’s what Pictos does. For example, by typing an ‘a’ on your keyboard, and setting Pictos as the font-face for that letter, the Pictos anchor icon is displayed.

Other folks suggested SVG and JS might be better, and other more novel workarounds to hide content from assistive technology like screen readers. All interesting, but either not workable in my view, or just a bit awkward.

Ralf Herrmann has an elegant CSS example that works well in Safari.

Falling down with CSS text-replacement

A CSS solution in an article from Pictos creator, Drew Wilson, relies on the fact that most of his icons are mapped to a character that forms part of the common name for that symbol. The article uses the delete icon as an example which is mapped to ‘d’. Using :before and :after pseudo-elements, Drew suggests you can kind-of wrangle the markup into something sort-of semantic. However, it starts to fall down fast. For example, a check mark (tick) is mapped to ‘3’. There’s nothing semantic about that. Clever replacement techniques just hide the evidence. It’s a hack. There’s nothing wrong with a hack here and there (as box model veterans well know) but the ends have to justify the means. The end of this story is not good as a VoiceOver test by Scott at Filament Group shows. In fairness to Drew Wilson, though, he goes on to say if in doubt, do it the old way, using his font to create a background image and deploy with a negative text-indent.

I agreed with Jason, and mentioned a half-formed idea:

@jasonsantamaria that’s exactly what I was thinking. Proper unicode mapping if possible, perhaps?

The conversation continued, and thanks to Jason, helped me refine the idea into this post.

Jon Hicks flagged a common problem for some Windows users where certain Unicode characters are displayed as ‘missing character’ glyphs depending on what character it is. I think most of the problems with dingbats or missing Unicode characters can be solved with web fonts and Unicode.

Rising with Unicode and web fonts

I’d love to be able to use custom icons via optimised web fonts. I want to do so accessibly and semantically, and have optimised font files. This is how it could be done:

  1. Map the icons in the font to the existing Unicode code points for those symbols wherever possible.

    Unicode code points already exist for many common symbols. Fonts could be tiny, fast, stand-alone symbol fonts. Existing typefaces could also be extended to contain symbols that match the style of individual widths, variants, slopes, and weights. Imagine a set of Clarendon or Gotham symbols for a moment. Wouldn’t that be a joy to behold?

    There may be a possibility that private code points could be used if a code-point does not exist for a symbol we need. Type designers, iconographers, and foundries might agree a common set of extended symbols. Alternatively, they could be proposed for inclusion in Unicode.

  2. Include the font with font-face.

    This assumes ubiquitous support (as any use of dingbats does) — we’re very nearly there. WOFF is coming to Safari and with a bit more campaigning we may even see WOFF on iPad soon.

  3. In HTML, reference the Unicode code points in UTF-8 using numeric character references.

    Unicode characters have corresponding numerical references. Named entities may not be rendered by XML parsers. Sean Coates reminded me that in many Cocoa apps in OS X the character map is accessible via a simple CMD+ALT+t shortcut. Ralf Herrmann mentioned that unicode characters ‘…have “speaking” descriptions (like Leftwards Arrow) and fall back nicely to system fonts.’

Limitations

  1. Accessibility: Limited Unicode / entity support in assistive devices.

    My friend and colleague, Jon Gibbins’s old tests in JAWS 7 show some of the inconsistencies. It seems some characters are read out, some ignored completely, and some read as a question mark. Not great, but perhaps Jon will post more about this in the future.

    Elizabeth Pyatt at Penn State university did some dingbat tests in screen readers. For real Unicode symbols, there are pronunciation files that increase the character repertoire of screen readers, like this file for phonetic characters. Symbols would benefit from one.

  2. Web fonts: font-face not supported.

    If font-face is not supported on certain devices like mobile phones, falling back to system fonts is problematic. Unicode symbols may not be present in any system fonts. If they are, for many designers, they will almost certainly be stylistically suboptimal. It is possible to detect font-face using the Paul Irish technique. Perhaps there could be a way to swap Unicode for images if font-face is not present.

Now, next, and a caveat

I can’t recommend using dingbats like Pictos, but the icons sure are useful as images. Beautifully crafted icon sets as carefully crafted fonts could be very useful for rapidly creating image icons for different resolution devices like the iPhone 4, and iPad.

Perhaps we could try and formulate a standard set of commonly used icons using the Unicode symbols range as a starting point. I’ve struggled to find a better visual list of the existing symbols than this Unicode symbol chart from Johannes Knabe.

Icons in fonts as Unicode symbols needs further testing in assistive devices and using font-face.

Last, but not least, I feel a bit cheeky making these suggestions. A little knowledge is a dangerous thing. Combine it with a bit of imagination, and it can be lethal. I have a limited knowledge about how fonts are created, and about Unicode. The real work would be done by others with deeper knowledge than I. I’d be fascinated to hear from Unicode, accessibility, or font experts to see if this is possible. I hope so. It feels to me like a much more elegant and sustainable solution for scalable icons than dingbat fonts.

For more on Unicode, read this long, but excellent, article recommended by my colleague, Andrei, the architect of Unicode and internationalization support in PHP 6: The Absolute Minimum Every Software Developer Absolutely, Positively Must Know About Unicode and Character Sets.




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Web Design as Narrative Architecture

Stories are everywhere. When they don’t exist we make up the narrative — we join the dots. We make cognitive leaps and fill in the bits of a story that are implied or missing. The same goes for websites. We make quick judgements based on a glimpse. Then we delve deeper. The narrative unfolds, or we create one as we browse.

Mark Bernstein penned Beyond Usability and Design: The Narrative Web for A List Apart in 2001. He wrote, ‘the reader’s journey through our site is a narrative experience’. I agreed wholeheartedly: Websites are narrative spaces where stories can be enacted, or emerge.

Henry Jenkins, Director of Comparative Media Studies, and Professor of Literature at MIT, wrote Game Design as Narrative Architecture. He suggested we think of game designers, ‘less as storytellers than as narrative architects’. I agree, and I think web designers are narrative architects, too. (Along with all the multitude of other roles we assume.) Much of what Henry Jenkins wrote applies to modern web design. In particular, he describes two kinds of narratives in game design that are relevant to us:

Enacted narratives are those where:

[…] the story itself may be structured around the character’s movement through space and the features of the environment may retard or accelerate that plot trajectory.

Sites like Amazon, New Adventures, or your portfolio are enacted narrative spaces: Shops or service brochures that want the audience to move through the site towards a specific set of actions like buying something or initiating contact.

Emergent narratives are those where:

[…] spaces are designed to be rich with narrative potential, enabling the story-constructing activity of players.

Sites like Flickr, Twitter, or Dribbble are emergent narrative spaces: Web applications that encourage their audience use the tools at their disposal to tell their own story. The audience defines how they want to use the narrative space, often with surprising results.

We often build both kinds of narrative spaces. Right now, my friends and I at Analog are working on Mapalong, a new maps-based app that’s just launched into private beta. At its heart Mapalong is about telling our stories. It’s one big map with a set of tools to view the world, add places, share them, and see the places others share. The aim is to help people tell their stories. We want to use three ideas to help you do that: Space (recording places, and annotating them), data (importing stuff we create elsewhere), and time (plotting our journeys, and recording all the places, people, and memories along the way). We know that people will find novel uses for the tools in Mapalong. In fact, we want them to because it will help us refine and build better tools. We work in an agile way because that’s the only way to design an emerging narrative space. Without realising it we’ve become architects of a narrative space, and you probably are, too.

Many projects like shops or brochure sites have fixed costs and objectives. They want to guide the audience to a specific set of actions. The site needs to be an enacted narrative space. Ideally, designers would observe behaviour and iterate. Failing that, a healthy dose of empathy can serve. Every site seeks to teach, educate, or inform. So, a bit of knowledge about people’s learning styles can be useful. I once did a course in one to one and small group training with the Chartered Institute of Personnel and Development. It introduced me to Peter Honey and Alan Mumford’s model which describes four different learning styles that are useful for us to know. I paraphrase:

  1. Activists like learning as they go; getting stuck in and working it out. They enjoy the here and now, and are happy to be dominated by immediate experiences. They are open-minded, not sceptical, and this tends to make them enthusiastic about anything new.
  2. Reflectors like being guided with time to take it all in and perhaps return later. They like to stand back to ponder experiences and observe them from many different perspectives. They collect data, both first hand and from others, and prefer to think about it thoroughly before coming to a conclusion.
  3. Theorists to understand and make logical sense of things before they leap in. They think problems through in a vertical, step-by-step logical way. They assimilate disparate facts into coherent theories.
  4. Pragmatists like practical applications of ideas, experiments, and results. They like trying out ideas, theories and techniques to see if they work in practice. They positively search out new ideas and take the first opportunity to experiment with applications.

Usually people share two or more of these qualities. The weight of each can vary depending on the context. So how might learning styles manifest themselves in web browsing behaviour?

  • Activists like to explore, learn as they go, and wander the site working it out. They need good in-context navigation to keep exploring. For example, signposts to related information are optimal for activists. They can just keep going, and going, and exploring until sated.
  • Reflectors are patient and thoughtful. They like to ponder, read, reflect, then decide. Guided tours to orientate them in emergent sites can be a great help. Saving shopping baskets for later, and remembering sessions in enacted sites can also help them.
  • Theorists want logic. Documentation. An understanding of what the site is, and what they might get from it. Clear, detailed information helps a theorist, whatever the space they’re in.
  • Pragmatists get stuck in like activists, but evaluate quickly, and test their assumptions. They are quick, and can be helped by uncluttered concise information, and contextual, logical tools.

An understanding of interactive narrative types and a bit of knowledge about learning styles can be useful concepts for us to bear in mind. I also think they warrant inclusion as part of an articulate designer’s language of web design. If Henry Jenkins is right about games designers, I think he could also be right about web designers: we are narrative architects, designing spaces where stories are told.

The original version of this article first appeared as ‘Jack A Nory’ alongside other, infinitely more excellent articles, in the New Adventures paper of January 2011. It is reproduced with the kind permission of the irrepressible Simon Collison. For a short time, the paper is still available as a PDF!

—∞—




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We, Who Are Web Designers

In 2003, my wife Lowri and I went to a christening party. We were friends of the hosts but we knew almost no-one else there. Sitting next to me was a thirty-something woman and her husband, both dressed in the corporate ‘smart casual’ uniform: Jersey, knitwear, and ready-faded jeans for her, formal shoes and tucked-in formal shirt for him (plus the jeans of course; that’s the casual bit). Both appeared polite, neutral, and neat in every respect.

I smiled and said hello, and asked how they knew our hosts. The conversation stalled pretty quickly the way all conversations will when only one participant is engaged. I persevered, asked about their children who they mentioned, trying to be a good friend to our hosts by being friendly to other guests. It must have prompted her to reciprocate. With reluctant interest she asked the default question: ‘What do you do?’ I paused, uncertain for a second. ‘I’m a web designer’ I managed after a bit of nervous confusion at what exactly it was that I did. Her face managed to drop even as she smiled condescendingly. ‘Oh. White backgrounds!’ she replied with a mixture of scorn and delight. I paused. ‘Much of the time’, I nodded with an attempt at a self-deprecating smile, trying to maintain the camaraderie of the occasion. ‘What do you do?’ I asked, curious to see where her dismissal was coming from. ‘I’m the creative director for … agency’ she said smugly, overbearingly confident in the knowledge that she had a trump card, and had played it. The conversation was over.

I’d like to say her reaction didn’t matter to me, but it did. It stung to be regarded so disdainfully by someone who I would naturally have considered a colleague. I thought to try and explain. To mention how I started in print, too. To find out why she had such little respect for web design, but that was me wanting to be understood. I already knew why. Anything I said would sound defensive. She may have been rude, but at least she was honest.

I am a web designer. I neither concentrate on the party venue, food, music, guest list, or entertainment, but on it all. On the feeling people enter with and walk away remembering. That’s my job. It’s probably yours too.

I’m self-actualised, without the stamp of approval from any guild, curriculum authority, or academic institution. I’m web taught. Colleague taught. Empirically taught. Tempered by over fifteen years of failed experiments on late nights with misbehaving browsers. I learnt how to create venues because none existed. I learnt what music to play for the people I wanted at the event, and how to keep them entertained when they arrived. I empathised, failed, re-empathised, and did it again. I make sites that work. That’s my certificate. That’s my validation.

I try, just like you, to imbue my practice with an abiding sense of responsibility for the universality of the Web as Tim Berners-Lee described it. After all, it’s that very universality that’s allowed our profession and the Web to thrive. From the founding of the W3C in 1994, to Mosaic shipping with <img> tag support in 1993, to the Web Standards Project in 1998, and the CSS Zen Garden in 2003, those who care have been instrumental in shaping the Web. Web designers included. In more recent times I look to the web type revolution, driven and curated by both web designers, developers, and the typography community. Again, we’re teaching ourselves. The venues are open to all, and getting more amazing by the day.

Apart from the sites we’ve built, all the best peripheral resources that support our work are made by us. We’ve contributed vast amounts of code to our collective toolkit. We’ve created inspirational conferences like Brooklyn Beta, New Adventures, Web Directions, Build, An Event Apart, dConstruct, and Webstock. As a group, we’ve produced, written-for, and supported forward-thinking magazines like A List Apart, 8 Faces, Smashing Mag, and The Manual. We’ve written the books that distill our knowledge either independently or with publishers from our own community like Five Simple Steps and A Book Apart. We’ve created services and tools like jQuery, Fontdeck, Typekit, Hashgrid, Teuxdeux, and Firebug. That’s just a sample. There’s so many I haven’t mentioned. We did these things. What an extraordinary industry.

I know I flushed with anger and embarrassment that day at the christening party. Afterwards, I started to look a little deeper into what I do. I started to ask what exactly it means to be a web designer. I started to realise how extraordinary our community is. How extraordinary this profession is that we’ve created. How good the work is that we do. How delightful it is when it does work; for audiences, clients, and us. How fantastic it is that I help build the Web. Long may that feeling last. May it never go away. There’s so much still to learn, create, and make. This is my our party. Hi, I’m Jon; my friends and I are making Mapalong, and I’m a web designer.




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Together We Flourish, Remotely

Like many other companies, Viget is working through the new challenge of suddenly being a fully-distributed company. We don’t know how long it will last or every challenge that will arise because of these unfortunate circumstances, but we know the health and well-being of our people is paramount. As Employee Engagement Manager, I feel inspired by these new challenges, eager to step up, and committed to seeing what good can come of this.

Now more than ever, we want to maintain the culture that has sustained us over the last 20 years – a culture that I think is best captured by our mantra, “do great work and be a great teammate.” As everyone is adjusting to new work environments, schedules, and distractions, I am adjusting my approach to employee engagement, and the People Team is looking for new ways to nurture and protect the culture we treasure.

The backbone of being a great teammate is knowing each other and caring about each other. For years the People Team has focused on making sure people who work at Viget are known, accepted, and cared about. From onboarding to events to weekly and monthly touchpoints, we invest in coworkers knowing each other. On top of that, we have well-appointed offices where people like to be, and friendships unfold over time. Abruptly becoming fully distributed makes it impossible for some of these connections to happen organically, like they would have around the coffee machine and the lunch tables. These microinteractions between colleagues in the same office, the hellos when you get off the elevator or the “what’d you get up to this weekend” chit chat near the seltzer refrigerator, all add up. We realize more than ever how valuable those moments are, and I know I will feel extra grateful for them when we are all back together.

Until that time, we are working to make sure everyone at Viget feels connected, safe, healthy, and most importantly, together, even when we are physically apart. We are keeping up our weekly staff meetings and monthly team lunches, and we just onboarded a new hire last week as thoroughly as ever. There are some other, new ways we’re sparking connections, too.

New ways we're sparking connections:

Connecting IntentionallyWe are making the most of the tools that we’ve been using for years. New Slack channels have spun up, including #exercise, where folks are sharing how they are making do without a gym, and #igotyou, a place where folks can post where they’ve found supplies in stock as grocery stores are being emptied at an alarming pace.
Remote Lunch TablesWe have teammates in three different time zones, on different project teams, and at different stages of life. We’ve created two virtual lunch tables, one at 12PM EST and one at 12PM MST, where folks can join with or without their lunches and with or without their kids, partners, or pets. There are no rules or structure, just an opportunity to chat and see a friendly face as a touchpoint to your day.
Last Weekend This MorningCatching up Monday morning is a great way to kick off your week. Historically, I’ve done this from my desk over coffee as I greet folks coming off the elevator (I usually have the privilege of sitting at our front desk). I now do this from my desk, at home, over coffee as folks pop in or out of our Zoom call. One upshot of the new normal is I can “greet” anyone who shows up, not just people who work from my same office. Again, no structure, just a way to start our week, together.
Munch MadnessYes, you read that right. Most of the sports world is enjoying an intermission. Since our CEO can’t cheer on his beloved Cavaliers and our VP of Design can’t cheer on his Gators, we’ve created something potentially much better. A definitive snack bracket. There is a minimal time commitment and folks with no sports knowledge can participate. The rules are simple: create and submit your bracket, ranking who you believe will win each snack faceoff. Then as we move through the rounds, vote on your favorite snacks. The competition has already sparked tons of conversation and plenty of snack hot takes. Want to start a munch-off of your own? Check out our bracket as a starting point.
Virtual Happy HoursSigning off for the day and shutting down your machine is incredibly important for maintaining a work-life balance. Casually checking in, unwinding, and being able to chat about your day is also important. We have big, beautiful kitchens in each of our offices, along with casual spaces where at the end of any given day you can find a few Vigets catching up before heading home. This is something we don’t want to miss! So we’re setting up weekly happy hours where folks can hop in and say hi to each other face-to-face. We’ve found Zoom to be a great platform so we can see the maximum number of our teammates possible. Like all of our other events, it’s optional. There is also an understanding that your roommate, kid, significant other, or pet might show up on screen (and are welcome!). No one is shamed for multitasking and we encourage our teammates to join as they can. So far we’ve toasted new teammates, played a song or two, and up next we’ll play trivia.

At the end of the day, we are all here for one reason: to do great work. Our award-winning work is made possible by the trust we’ve built within our teams. Staying focused and accountable to ourselves and our clients is what drives our motivation to continue to show up and do our best. In our new working environment, it is crucial that we can both stay connected and productive; a lot of teammates are stepping up to support one another. Here are a few ways we are continuing to foster our “do great work” mantra.

New ways we're fostering great work:

Staying in TouchThe People Team is actively touching base with every employee. Our focus is on their health, productivity, and connection. These 1:1s have given us a baseline for how we can provide the best support for our team, from making sure they're aware of flexible work options to setting them up with the tools they need to be successful. We’ve delivered chairs, monitors, and helped troubleshoot in-home wifi issues. We are committed to making sure every Viget is set up for success.
Sharing is CaringWe’re no stranger to remote teams. We have four offices across the U.S. and a handful of full-time remote folks, and we’ve leaned on our inside experts to share their expertise on remote work. Most recently, ourData & Analytics Director, who has been working remotely full time for five years, gave a presentation on best practices for working from home. His top tips for working from home include:
  • Minimize other windows in remote meetings.
  • Set a schedule and avoid midday chores.
  • Take breaks away from the screen.
  • Plan your workday on your shared calendar.
  • Be mindful of Slack and social media as a distraction.
  • Use timers.
  • Keep your work area separate from where you relax.
  • Pretend that you’re still working from work.
  • Experiment and figure out what works for you.

Our UX Research Director also stepped up to share her expertise to aid in adjusting to our new working conditions. She led a microclass on remote facilitation where she shared best practices and went over tools that support remote collaboration. Some of the tools she highlighted included Miro, Mural, Whimsical, and Jamboard. During the microclass she demonstrated use of Whimsical’s voting feature, which makes it easy for distributed groups to establish discussion topic priorities.

Always PreparedHaving all of our project materials stored in the Cloud in a consistent, predictable way is a cornerstone of our business continuity plan. It is more important than ever for our team to follow the established best practices and ensure that project files are accessible to the full Viget team in the event of unplanned time off. Our VP of Client Services is leading efforts to ensure everyone is aware of and following our established guidelines with tools like Drive, Slack, Github, and Figma. Our priorities are that clients’ needs are met, quality is high, and timelines are honored.

As the pandemic unfolds, our approach to employee engagement will evolve. We have more things in the works to build and maintain connections while distributed, including trivia and game nights, book clubs, virtual movie nights, and community service opportunities, just to name a few. No matter what we’re doing or what tool we’re using to connect, we’ll be in it together: doing great work, being great teammates, and looking forward.



  • News & Culture

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A Viget Glossary: What We Mean and Why it Matters - Part 1

Viget has helped organizations design and develop award-winning websites and digital products for 20 years. In that time, we’ve been lucky to create long-term relationships with clients like Puma, the World Wildlife Fund, and Privia Health, and, throughout our time working together, we’ve come to understand each others’ unique terminology. But that isn’t always the case when we begin work with new clients, and in a constantly-evolving industry, we know that new terminology appears almost daily and organizations have unique definitions for deliverables and processes.

Kicking off a project always initiates a flurry of activity. There are contracts to sign, team members to introduce, and new platforms to learn. It’s an exciting time, and we know clients are anxious to get underway. Amidst all the activity, though, there is a need to define and create a shared lexicon to ensure both teams understand the project deliverables and process that will take us from kickoff to launch.

Below, we’ve rounded up a few terms for each of our disciplines that often require additional explanation. Note: our definitions of these terms may differ slightly from the industry standard, but highlight our interpretation and use of them on a daily basis.

User Experience

Research

In UX, there is a proliferation of terms that are often used interchangeably and mean almost-but-subtly-not the same thing. Viget uses the term research to specifically mean user research — learning more about the users of our products, particularly how they think and behave — in order to make stronger recommendations and better designs. This can be accomplished through different methodologies, depending on the needs of the project, and can include moderated usability testing, stakeholder interviews, audience research, surveys, and more. Learn more about the subtleties of UX research vocabulary in our post on “Speaking the Same Language About Research”.

Wireframes

We use wireframes to show the priority and organization of content on the screen, to give a sense of what elements will get a stronger visual treatment, and to detail how users will get to other parts of the site. Wireframes are a key component of website design — think of them as the skeleton or blueprint of a page — but we know that clients often feel uninspired after reviewing pages built with gray boxes. In fact, we’ve even written about how to improve wireframe presentations. We remind clients that visual designers will step in later to add polish through color, graphics, and typography, but agreeing on the foundation of the page is an important and necessary first step.

Prototypes

During the design process, it’s helpful for us to show clients how certain pieces of functionality or animations will work once the site is developed. We can mimic interactivity or test a technical proof of concept by using a clickable prototype, relying on tools like Figma, Invision, or Principle. Our prototypes can be used to illustrate a concept to internal stakeholders, but shouldn’t be seen as a final approach. Often, these concepts will require additional work to prepare them for developer handoff, which means that prototypes quickly become outdated. Read more about how and when we use prototypes.

Navigation Testing (Treejack Testing)

Following an information architecture presentation, we will sometimes recommend that clients conduct navigation testing. When testing, we present a participant with the proposed navigation and ask them to perform specific tasks in order to see if they will be able to locate the information specified within the site’s new organization. These tests generally focus on two aspects of the navigation: the structure of the navigation system itself, and the language used within the system. Treejack is an online navigation testing tool that we like to employ when conducting navigation tests, so we’ll often interchange the terms “navigation testing” with “treejack testing”.

Learn more about Viget’s approach to user experience and research




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A Viget Glossary: What We Mean and Why It Matters - Part 2

In my last post, I defined terms used by our UX team that are often confused or have multiple meanings across the industry. Today, I’ll share our definitions for processes and deliverables used by our design and strategy teams.

Creative

Brand Strategy

In our experience, we’ve found that the term brand strategy is used to cover a myriad of processes, documents, and deliverables. To us, a brand strategy defines how an organization communicates who they are, what they do and why in a clear and compelling way. Over the years, we’ve developed an approach to brand strategy work that emphasizes rigorous research, hands-on collaboration, and the definition of problems and goals. We work with clients to align on a brand strategy concept and, depending on the client and their goals, our final deliverables can range to include strategy definition, audience-specific messaging, identity details, brand elements, applications, and more. Take a look at the brand strategy work we’ve done for Fiscalnote, Swiftdine, and Armstrong Tire.

Content Strategy

A content strategy goes far beyond the words on a website or in an app. A strong content strategy dictates the substance, structure, and governance of the information an organization uses to communicate to its audience. It guides creating, organizing, and maintaining content so that companies can communicate who they are, what they do, and why efficiently and effectively. We’ve worked with organizations like the Washington Speakers Bureau, The Nature Conservancy, the NFL Players Association, and the Wildlife Conservation Society to refine and enhance their content strategies.

Still confused about the difference between brand and content strategy? Check out our flowchart.

Style Guide vs. Brand Guidelines

We often find the depth or fidelity of brand guidelines and style guides can vary greatly, and the terms can often be confused. When we create brand guidelines, they tend to be large documents that include in-depth recommendations about how a company should communicate their brand. Sections like “promise”, “vision”, “mission”, “values”, “tone”, etc. accompany details about how the brand’s logo, colors and fonts should be used in a variety of scenarios. Style guides, on the other hand, are typically pared down documents that contain specific guidance for organizations’ logos, colors and fonts, and don’t always include usage examples.

Design System

One question we get from clients often during a redesign or rebrand is, “How can I make sure people across my organization are adhering to our new designs?” This is where a design system comes into play. Design systems can range from the basic — e.g., a systematic approach to creating shared components for a single website — all the way to the complex —e.g., architecting a cross-product design system that can scale to accommodate hundreds of different products within a company. By assembling elements like color, typography, imagery, messaging, voice and tone, and interaction patterns in a central repository, organizations are able to scale products and marketing confidently and efficiently. When a design system is translated into code, we refer to that as a parts kit, which helps enforce consistency and improve workflow.

Comps or Mocks

When reviewing RFPs or going through the nitty-gritty of contracts with clients, we often see the terms mocks or comps used interchangeably to refer to the static design of pages or screens. Internally, we think of a mock-up as a static image file that illustrates proof-of-concept, just a step beyond a wireframe. A comp represents a design that is “high fidelity” and closer to what the final website will look like, though importantly, is not an exact replica. This is likely what clients will share with internal stakeholders to get approval on the website direction and what our front-end developers will use to begin building-out the site (in other words, converting the static design files into dynamic HTML, CSS, and JavaScript code).

If you're interested in joining our team of creative thinkers and visual storytellers who bring these concepts to life for our clients, we’re hiring in Washington, D.C. Durham, Boulder and Chattanooga. Tune in next week as we decipher the terms we use most often when talking about development.




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Unsolved Zoom Mysteries: Why We Have to Say “You’re Muted” So Much

Video conference tools are an indispensable part of the Plague Times. Google Meet, Microsoft Teams, Zoom, and their compatriots are keeping us close and connected in a physically distanced world.

As tech-savvy folks with years of cross-office collaboration, we’ve laughed at the sketches and memes about vidconf mishaps. We practice good Zoomiquette, including muting ourselves when we’re not talking.

Yet even we can’t escape one vidconf pitfall. (There but for the grace of Zoom go I.) On nearly every vidconf, someone starts to talk, and then someone else says: “Oop, you’re muted.” And, inevitably: “Oop, you’re still muted.”

That’s right: we’re trying to follow Zoomiquette by muting, but then we forget or struggle to unmute when we do want to talk.

In this post, I’ll share my theories for why the You’re Muted Problems are so pervasive, using Google Meet, Microsoft Teams, and Zoom as examples. Spoiler alert: While I hope this will help you be more mindful of the problem, I can’t offer a good solution. It still happens to me. All. The. Time.

Skip the why and go straight to the vidconf app keyboard shortcuts you should memorize right now.

Why we don't realize we’re muted before talking

Why does this keep happening?!?

Simply put: UX and design decisions make it harder to remember that you’re muted before you start to talk.

Here’s a common scenario: You haven’t talked for a bit, so you haven’t interacted with the Zoom screen for a few seconds. Then you start to talk — and that’s when someone tells you, “You’re muted.”

We forget so easily in these scenarios because when our mouse has been idle for a few seconds, the apps hide or downplay the UI elements that tell us we’re muted.

Zoom and Teams are the worst offenders:

  • Zoom hides both the toolbar with the main in-app controls (the big mute button) and the mute status indicator on your video pane thumbnail.
  • Teams hides the toolbar, and doesn't show a mute status indicator on your video thumbnail in the first place.

Meet is only slightly better:

  • Meet hides the toolbar, and shows only a small mute status icon in your video thumbnail.

Even when our mouse is active, the apps’ subtle approach to muted state UI can make it easy to forget that we’re muted:

Teams is the worst offender:

  • The mute button is an icon rather than words.
  • The muted-state icon's styling could be confused with unmuted state: Teams does not follow the common pattern of using red to denote muted state.
  • The mute button is not differentiated in visual hierarchy from all the other controls.
  • As mentioned above, Teams never shows a secondary mute status indicator.

Zoom is a bit better, but still makes it pretty easy to forget that you’re muted:

  • Pros:
    • Zoom is the only app to use words on the mute button, in this case to denote the button action (rather than the muted state).
    • The muted-state icon’s styling (red line) is less likely to be confused with the unmuted-state icon.
  • Cons:
    • The mute button’s placement (bottom left corner of the page) is easy to overlook.
    • The mute button is not differentiated in visual hierarchy from the other toolbar buttons — and Zoom has a lot of toolbar buttons, especially when logged in as host.
    • The secondary mute status indicator is a small icon.
    • The mute button’s muted-state icon is styled slightly differently from the secondary mute status indicator.
  • Potential Cons:
    • While words denote the button action, only an icon denotes the muted state.

Meet is probably the clearest of the three apps, but still has pitfalls:

  • Pros:
    • The mute button is visually prominent in the UI: It’s clearly differentiated in the visual hierarchy relative to other controls (styled as a primary button); is a large button; and is placed closer to the center of the controls bar.
    • The muted-state icon’s styling (red fill) is less likely to be confused with the unmuted-state icon.
  • Cons:
    • Uses only an icon rather than words to denote the muted state.
  • Unrelated Con:
    • While the mute button is visually prominent, it’s also placed next to the hang-up button. So in Meet’s active state you might be less likely to forget you’re muted … but more likely to accidentally hang up when trying to unmute. 😬

I know modern app design leans toward minimalism. There’s often good rationale to use icons rather than words, or to de-emphasize controls and indicators when not in use.

But again: This happens on basically every call! Often multiple times per call!! And we’re supposed to be tech-savvy!!! Imagine what it’s like for the tens of millions of vidconf newbs.

I would argue that “knowing your muted state” has turned out to be a major vidconf user need. At this point, it’s certainly worth rethinking UX patterns for.

Why we keep unsuccessfully unmuting once we realize we’re muted

So we can blame the You’re Muted Problem on UX and design. But what causes the You’re Still Muted Problem? Once we know we’re muted, why do we sometimes fail to unmute before talking again?

This one is more complicated — and definitely more speculative. To start making sense of this scenario, here’s the sequence I’m guessing most commonly plays out (I did this a couple times before I became aware of it):

The crucial part is when the person tries to unmute by pressing the keyboard Volume On/Off key.

If that’s in fact what’s happening (again, this is just a hypothesis), I’m guessing they did that because when someone says “You’re muted” or “I can’t hear you,” our subconscious thought process is: “Oh, Audio is Off. Press the keyboard key that I usually press when I want to change Audio Off to Audio On.”

There are two traps in this reflexive thought process:

First, the keyboard volume keys control the speaker volume, not the microphone volume. (More specifically, they control the system sound output settings, rather than the system sound input settings or the vidconf app’s sound input settings.)

In fact, there isn’t a keyboard key to control the microphone volume. You can’t unmute your mic via a dedicated keyboard key, the way that you can turn the speaker volume on/off via a keyboard key while watching a movie or listening to music.

Second, I think we reflexively press the keyboard key anyway because our mental model of the keyboard audio keys is just: Audio. Not microphone vs. speaker.

This fuzzy mental model makes sense: There’s only one set of keyboard keys related to audio, so why would I think to distinguish between microphone and speaker? 

So my best guess is hardware design causes the You’re Still Muted Problem. After all, keyboard designs are from a pre-Zoom era, when the average person rarely used the computer’s microphone.

If that is the cause, one potential solution is for hardware manufacturers to start including dedicated keys to control microphone volume:

Video conference keyboard shortcuts you should memorize right now

Let me know if you have other theories for the You’re Still Muted Problem!

In the meantime, the best alternative is to learn all of the vidconf app keyboard shortcuts for muting/unmuting:

  • Meet
    • Mac: Command(⌘) + D
    • Windows: Control + D
  • Teams
    • Mac: Command(⌘) + Shift + M
    • Windows: Ctrl + Shift + M
  • Zoom
    • Mac: Command(⌘) + Shift + A
    • Windows: Alt + A
    • Hold Spacebar: Temporarily unmute

Other vidconf apps not included in my analysis:

  • Cisco Webex Meetings
    • Mac: Ctrl + Alt + M
    • Windows: Ctrl + Shift + M
  • GoToMeeting

Bonus protip from Jackson Fox: If you use multiple vidconf apps, pick a keyboard shortcut that you like and manually change each app’s mute/unmute shortcut to that. Then you only have to remember one shortcut!




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9 Things You Can Do To Your WordPress Website During Quarantine

If you’d have told us at WPZOOM about the current situation we find ourselves in six months ago, we wouldn’t have believed you. It’s all we can see if we turn on the TV and it’s clear right now, humanity has taken a break. Worrying about loved ones, ensuring we stay safe, and for heaven’s sake, stay inside. Staying inside […]




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Together We Flourish, Remotely

Like many other companies, Viget is working through the new challenge of suddenly being a fully-distributed company. We don’t know how long it will last or every challenge that will arise because of these unfortunate circumstances, but we know the health and well-being of our people is paramount. As Employee Engagement Manager, I feel inspired by these new challenges, eager to step up, and committed to seeing what good can come of this.

Now more than ever, we want to maintain the culture that has sustained us over the last 20 years – a culture that I think is best captured by our mantra, “do great work and be a great teammate.” As everyone is adjusting to new work environments, schedules, and distractions, I am adjusting my approach to employee engagement, and the People Team is looking for new ways to nurture and protect the culture we treasure.

The backbone of being a great teammate is knowing each other and caring about each other. For years the People Team has focused on making sure people who work at Viget are known, accepted, and cared about. From onboarding to events to weekly and monthly touchpoints, we invest in coworkers knowing each other. On top of that, we have well-appointed offices where people like to be, and friendships unfold over time. Abruptly becoming fully distributed makes it impossible for some of these connections to happen organically, like they would have around the coffee machine and the lunch tables. These microinteractions between colleagues in the same office, the hellos when you get off the elevator or the “what’d you get up to this weekend” chit chat near the seltzer refrigerator, all add up. We realize more than ever how valuable those moments are, and I know I will feel extra grateful for them when we are all back together.

Until that time, we are working to make sure everyone at Viget feels connected, safe, healthy, and most importantly, together, even when we are physically apart. We are keeping up our weekly staff meetings and monthly team lunches, and we just onboarded a new hire last week as thoroughly as ever. There are some other, new ways we’re sparking connections, too.

New ways we're sparking connections:

Connecting IntentionallyWe are making the most of the tools that we’ve been using for years. New Slack channels have spun up, including #exercise, where folks are sharing how they are making do without a gym, and #igotyou, a place where folks can post where they’ve found supplies in stock as grocery stores are being emptied at an alarming pace.
Remote Lunch TablesWe have teammates in three different time zones, on different project teams, and at different stages of life. We’ve created two virtual lunch tables, one at 12PM EST and one at 12PM MST, where folks can join with or without their lunches and with or without their kids, partners, or pets. There are no rules or structure, just an opportunity to chat and see a friendly face as a touchpoint to your day.
Last Weekend This MorningCatching up Monday morning is a great way to kick off your week. Historically, I’ve done this from my desk over coffee as I greet folks coming off the elevator (I usually have the privilege of sitting at our front desk). I now do this from my desk, at home, over coffee as folks pop in or out of our Zoom call. One upshot of the new normal is I can “greet” anyone who shows up, not just people who work from my same office. Again, no structure, just a way to start our week, together.
Munch MadnessYes, you read that right. Most of the sports world is enjoying an intermission. Since our CEO can’t cheer on his beloved Cavaliers and our VP of Design can’t cheer on his Gators, we’ve created something potentially much better. A definitive snack bracket. There is a minimal time commitment and folks with no sports knowledge can participate. The rules are simple: create and submit your bracket, ranking who you believe will win each snack faceoff. Then as we move through the rounds, vote on your favorite snacks. The competition has already sparked tons of conversation and plenty of snack hot takes. Want to start a munch-off of your own? Check out our bracket as a starting point.
Virtual Happy HoursSigning off for the day and shutting down your machine is incredibly important for maintaining a work-life balance. Casually checking in, unwinding, and being able to chat about your day is also important. We have big, beautiful kitchens in each of our offices, along with casual spaces where at the end of any given day you can find a few Vigets catching up before heading home. This is something we don’t want to miss! So we’re setting up weekly happy hours where folks can hop in and say hi to each other face-to-face. We’ve found Zoom to be a great platform so we can see the maximum number of our teammates possible. Like all of our other events, it’s optional. There is also an understanding that your roommate, kid, significant other, or pet might show up on screen (and are welcome!). No one is shamed for multitasking and we encourage our teammates to join as they can. So far we’ve toasted new teammates, played a song or two, and up next we’ll play trivia.

At the end of the day, we are all here for one reason: to do great work. Our award-winning work is made possible by the trust we’ve built within our teams. Staying focused and accountable to ourselves and our clients is what drives our motivation to continue to show up and do our best. In our new working environment, it is crucial that we can both stay connected and productive; a lot of teammates are stepping up to support one another. Here are a few ways we are continuing to foster our “do great work” mantra.

New ways we're fostering great work:

Staying in TouchThe People Team is actively touching base with every employee. Our focus is on their health, productivity, and connection. These 1:1s have given us a baseline for how we can provide the best support for our team, from making sure they're aware of flexible work options to setting them up with the tools they need to be successful. We’ve delivered chairs, monitors, and helped troubleshoot in-home wifi issues. We are committed to making sure every Viget is set up for success.
Sharing is CaringWe’re no stranger to remote teams. We have four offices across the U.S. and a handful of full-time remote folks, and we’ve leaned on our inside experts to share their expertise on remote work. Most recently, ourData & Analytics Director, who has been working remotely full time for five years, gave a presentation on best practices for working from home. His top tips for working from home include:
  • Minimize other windows in remote meetings.
  • Set a schedule and avoid midday chores.
  • Take breaks away from the screen.
  • Plan your workday on your shared calendar.
  • Be mindful of Slack and social media as a distraction.
  • Use timers.
  • Keep your work area separate from where you relax.
  • Pretend that you’re still working from work.
  • Experiment and figure out what works for you.

Our UX Research Director also stepped up to share her expertise to aid in adjusting to our new working conditions. She led a microclass on remote facilitation where she shared best practices and went over tools that support remote collaboration. Some of the tools she highlighted included Miro, Mural, Whimsical, and Jamboard. During the microclass she demonstrated use of Whimsical’s voting feature, which makes it easy for distributed groups to establish discussion topic priorities.

Always PreparedHaving all of our project materials stored in the Cloud in a consistent, predictable way is a cornerstone of our business continuity plan. It is more important than ever for our team to follow the established best practices and ensure that project files are accessible to the full Viget team in the event of unplanned time off. Our VP of Client Services is leading efforts to ensure everyone is aware of and following our established guidelines with tools like Drive, Slack, Github, and Figma. Our priorities are that clients’ needs are met, quality is high, and timelines are honored.

As the pandemic unfolds, our approach to employee engagement will evolve. We have more things in the works to build and maintain connections while distributed, including trivia and game nights, book clubs, virtual movie nights, and community service opportunities, just to name a few. No matter what we’re doing or what tool we’re using to connect, we’ll be in it together: doing great work, being great teammates, and looking forward.



  • News & Culture

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A Viget Glossary: What We Mean and Why it Matters - Part 1

Viget has helped organizations design and develop award-winning websites and digital products for 20 years. In that time, we’ve been lucky to create long-term relationships with clients like Puma, the World Wildlife Fund, and Privia Health, and, throughout our time working together, we’ve come to understand each others’ unique terminology. But that isn’t always the case when we begin work with new clients, and in a constantly-evolving industry, we know that new terminology appears almost daily and organizations have unique definitions for deliverables and processes.

Kicking off a project always initiates a flurry of activity. There are contracts to sign, team members to introduce, and new platforms to learn. It’s an exciting time, and we know clients are anxious to get underway. Amidst all the activity, though, there is a need to define and create a shared lexicon to ensure both teams understand the project deliverables and process that will take us from kickoff to launch.

Below, we’ve rounded up a few terms for each of our disciplines that often require additional explanation. Note: our definitions of these terms may differ slightly from the industry standard, but highlight our interpretation and use of them on a daily basis.

User Experience

Research

In UX, there is a proliferation of terms that are often used interchangeably and mean almost-but-subtly-not the same thing. Viget uses the term research to specifically mean user research — learning more about the users of our products, particularly how they think and behave — in order to make stronger recommendations and better designs. This can be accomplished through different methodologies, depending on the needs of the project, and can include moderated usability testing, stakeholder interviews, audience research, surveys, and more. Learn more about the subtleties of UX research vocabulary in our post on “Speaking the Same Language About Research”.

Wireframes

We use wireframes to show the priority and organization of content on the screen, to give a sense of what elements will get a stronger visual treatment, and to detail how users will get to other parts of the site. Wireframes are a key component of website design — think of them as the skeleton or blueprint of a page — but we know that clients often feel uninspired after reviewing pages built with gray boxes. In fact, we’ve even written about how to improve wireframe presentations. We remind clients that visual designers will step in later to add polish through color, graphics, and typography, but agreeing on the foundation of the page is an important and necessary first step.

Prototypes

During the design process, it’s helpful for us to show clients how certain pieces of functionality or animations will work once the site is developed. We can mimic interactivity or test a technical proof of concept by using a clickable prototype, relying on tools like Figma, Invision, or Principle. Our prototypes can be used to illustrate a concept to internal stakeholders, but shouldn’t be seen as a final approach. Often, these concepts will require additional work to prepare them for developer handoff, which means that prototypes quickly become outdated. Read more about how and when we use prototypes.

Navigation Testing (Treejack Testing)

Following an information architecture presentation, we will sometimes recommend that clients conduct navigation testing. When testing, we present a participant with the proposed navigation and ask them to perform specific tasks in order to see if they will be able to locate the information specified within the site’s new organization. These tests generally focus on two aspects of the navigation: the structure of the navigation system itself, and the language used within the system. Treejack is an online navigation testing tool that we like to employ when conducting navigation tests, so we’ll often interchange the terms “navigation testing” with “treejack testing”.

Learn more about Viget’s approach to user experience and research




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A Viget Glossary: What We Mean and Why It Matters - Part 2

In my last post, I defined terms used by our UX team that are often confused or have multiple meanings across the industry. Today, I’ll share our definitions for processes and deliverables used by our design and strategy teams.

Creative

Brand Strategy

In our experience, we’ve found that the term brand strategy is used to cover a myriad of processes, documents, and deliverables. To us, a brand strategy defines how an organization communicates who they are, what they do and why in a clear and compelling way. Over the years, we’ve developed an approach to brand strategy work that emphasizes rigorous research, hands-on collaboration, and the definition of problems and goals. We work with clients to align on a brand strategy concept and, depending on the client and their goals, our final deliverables can range to include strategy definition, audience-specific messaging, identity details, brand elements, applications, and more. Take a look at the brand strategy work we’ve done for Fiscalnote, Swiftdine, and Armstrong Tire.

Content Strategy

A content strategy goes far beyond the words on a website or in an app. A strong content strategy dictates the substance, structure, and governance of the information an organization uses to communicate to its audience. It guides creating, organizing, and maintaining content so that companies can communicate who they are, what they do, and why efficiently and effectively. We’ve worked with organizations like the Washington Speakers Bureau, The Nature Conservancy, the NFL Players Association, and the Wildlife Conservation Society to refine and enhance their content strategies.

Still confused about the difference between brand and content strategy? Check out our flowchart.

Style Guide vs. Brand Guidelines

We often find the depth or fidelity of brand guidelines and style guides can vary greatly, and the terms can often be confused. When we create brand guidelines, they tend to be large documents that include in-depth recommendations about how a company should communicate their brand. Sections like “promise”, “vision”, “mission”, “values”, “tone”, etc. accompany details about how the brand’s logo, colors and fonts should be used in a variety of scenarios. Style guides, on the other hand, are typically pared down documents that contain specific guidance for organizations’ logos, colors and fonts, and don’t always include usage examples.

Design System

One question we get from clients often during a redesign or rebrand is, “How can I make sure people across my organization are adhering to our new designs?” This is where a design system comes into play. Design systems can range from the basic — e.g., a systematic approach to creating shared components for a single website — all the way to the complex —e.g., architecting a cross-product design system that can scale to accommodate hundreds of different products within a company. By assembling elements like color, typography, imagery, messaging, voice and tone, and interaction patterns in a central repository, organizations are able to scale products and marketing confidently and efficiently. When a design system is translated into code, we refer to that as a parts kit, which helps enforce consistency and improve workflow.

Comps or Mocks

When reviewing RFPs or going through the nitty-gritty of contracts with clients, we often see the terms mocks or comps used interchangeably to refer to the static design of pages or screens. Internally, we think of a mock-up as a static image file that illustrates proof-of-concept, just a step beyond a wireframe. A comp represents a design that is “high fidelity” and closer to what the final website will look like, though importantly, is not an exact replica. This is likely what clients will share with internal stakeholders to get approval on the website direction and what our front-end developers will use to begin building-out the site (in other words, converting the static design files into dynamic HTML, CSS, and JavaScript code).

If you're interested in joining our team of creative thinkers and visual storytellers who bring these concepts to life for our clients, we’re hiring in Washington, D.C. Durham, Boulder and Chattanooga. Tune in next week as we decipher the terms we use most often when talking about development.




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Unsolved Zoom Mysteries: Why We Have to Say “You’re Muted” So Much

Video conference tools are an indispensable part of the Plague Times. Google Meet, Microsoft Teams, Zoom, and their compatriots are keeping us close and connected in a physically distanced world.

As tech-savvy folks with years of cross-office collaboration, we’ve laughed at the sketches and memes about vidconf mishaps. We practice good Zoomiquette, including muting ourselves when we’re not talking.

Yet even we can’t escape one vidconf pitfall. (There but for the grace of Zoom go I.) On nearly every vidconf, someone starts to talk, and then someone else says: “Oop, you’re muted.” And, inevitably: “Oop, you’re still muted.”

That’s right: we’re trying to follow Zoomiquette by muting, but then we forget or struggle to unmute when we do want to talk.

In this post, I’ll share my theories for why the You’re Muted Problems are so pervasive, using Google Meet, Microsoft Teams, and Zoom as examples. Spoiler alert: While I hope this will help you be more mindful of the problem, I can’t offer a good solution. It still happens to me. All. The. Time.

Skip the why and go straight to the vidconf app keyboard shortcuts you should memorize right now.

Why we don't realize we’re muted before talking

Why does this keep happening?!?

Simply put: UX and design decisions make it harder to remember that you’re muted before you start to talk.

Here’s a common scenario: You haven’t talked for a bit, so you haven’t interacted with the Zoom screen for a few seconds. Then you start to talk — and that’s when someone tells you, “You’re muted.”

We forget so easily in these scenarios because when our mouse has been idle for a few seconds, the apps hide or downplay the UI elements that tell us we’re muted.

Zoom and Teams are the worst offenders:

  • Zoom hides both the toolbar with the main in-app controls (the big mute button) and the mute status indicator on your video pane thumbnail.
  • Teams hides the toolbar, and doesn't show a mute status indicator on your video thumbnail in the first place.

Meet is only slightly better:

  • Meet hides the toolbar, and shows only a small mute status icon in your video thumbnail.

Even when our mouse is active, the apps’ subtle approach to muted state UI can make it easy to forget that we’re muted:

Teams is the worst offender:

  • The mute button is an icon rather than words.
  • The muted-state icon's styling could be confused with unmuted state: Teams does not follow the common pattern of using red to denote muted state.
  • The mute button is not differentiated in visual hierarchy from all the other controls.
  • As mentioned above, Teams never shows a secondary mute status indicator.

Zoom is a bit better, but still makes it pretty easy to forget that you’re muted:

  • Pros:
    • Zoom is the only app to use words on the mute button, in this case to denote the button action (rather than the muted state).
    • The muted-state icon’s styling (red line) is less likely to be confused with the unmuted-state icon.
  • Cons:
    • The mute button’s placement (bottom left corner of the page) is easy to overlook.
    • The mute button is not differentiated in visual hierarchy from the other toolbar buttons — and Zoom has a lot of toolbar buttons, especially when logged in as host.
    • The secondary mute status indicator is a small icon.
    • The mute button’s muted-state icon is styled slightly differently from the secondary mute status indicator.
  • Potential Cons:
    • While words denote the button action, only an icon denotes the muted state.

Meet is probably the clearest of the three apps, but still has pitfalls:

  • Pros:
    • The mute button is visually prominent in the UI: It’s clearly differentiated in the visual hierarchy relative to other controls (styled as a primary button); is a large button; and is placed closer to the center of the controls bar.
    • The muted-state icon’s styling (red fill) is less likely to be confused with the unmuted-state icon.
  • Cons:
    • Uses only an icon rather than words to denote the muted state.
  • Unrelated Con:
    • While the mute button is visually prominent, it’s also placed next to the hang-up button. So in Meet’s active state you might be less likely to forget you’re muted … but more likely to accidentally hang up when trying to unmute. 😬

I know modern app design leans toward minimalism. There’s often good rationale to use icons rather than words, or to de-emphasize controls and indicators when not in use.

But again: This happens on basically every call! Often multiple times per call!! And we’re supposed to be tech-savvy!!! Imagine what it’s like for the tens of millions of vidconf newbs.

I would argue that “knowing your muted state” has turned out to be a major vidconf user need. At this point, it’s certainly worth rethinking UX patterns for.

Why we keep unsuccessfully unmuting once we realize we’re muted

So we can blame the You’re Muted Problem on UX and design. But what causes the You’re Still Muted Problem? Once we know we’re muted, why do we sometimes fail to unmute before talking again?

This one is more complicated — and definitely more speculative. To start making sense of this scenario, here’s the sequence I’m guessing most commonly plays out (I did this a couple times before I became aware of it):

The crucial part is when the person tries to unmute by pressing the keyboard Volume On/Off key.

If that’s in fact what’s happening (again, this is just a hypothesis), I’m guessing they did that because when someone says “You’re muted” or “I can’t hear you,” our subconscious thought process is: “Oh, Audio is Off. Press the keyboard key that I usually press when I want to change Audio Off to Audio On.”

There are two traps in this reflexive thought process:

First, the keyboard volume keys control the speaker volume, not the microphone volume. (More specifically, they control the system sound output settings, rather than the system sound input settings or the vidconf app’s sound input settings.)

In fact, there isn’t a keyboard key to control the microphone volume. You can’t unmute your mic via a dedicated keyboard key, the way that you can turn the speaker volume on/off via a keyboard key while watching a movie or listening to music.

Second, I think we reflexively press the keyboard key anyway because our mental model of the keyboard audio keys is just: Audio. Not microphone vs. speaker.

This fuzzy mental model makes sense: There’s only one set of keyboard keys related to audio, so why would I think to distinguish between microphone and speaker? 

So my best guess is hardware design causes the You’re Still Muted Problem. After all, keyboard designs are from a pre-Zoom era, when the average person rarely used the computer’s microphone.

If that is the cause, one potential solution is for hardware manufacturers to start including dedicated keys to control microphone volume:

Video conference keyboard shortcuts you should memorize right now

Let me know if you have other theories for the You’re Still Muted Problem!

In the meantime, the best alternative is to learn all of the vidconf app keyboard shortcuts for muting/unmuting:

  • Meet
    • Mac: Command(⌘) + D
    • Windows: Control + D
  • Teams
    • Mac: Command(⌘) + Shift + M
    • Windows: Ctrl + Shift + M
  • Zoom
    • Mac: Command(⌘) + Shift + A
    • Windows: Alt + A
    • Hold Spacebar: Temporarily unmute

Other vidconf apps not included in my analysis:

  • Cisco Webex Meetings
    • Mac: Ctrl + Alt + M
    • Windows: Ctrl + Shift + M
  • GoToMeeting

Bonus protip from Jackson Fox: If you use multiple vidconf apps, pick a keyboard shortcut that you like and manually change each app’s mute/unmute shortcut to that. Then you only have to remember one shortcut!




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