ot

Scottish investment group sells off software subsidiary

Scottish investment giant abrdn has sold its Focus Solutions software business and is said to be eyeing other potential disposals




ot

Major luxury lodge plans for shores of famous Scottish loch revealed

The site, on the shores of a famous Scottish loch, has been acquired for a luxury lodge development




ot

'Digital-first' Gaelic language production launched by BBC Alba and BBC Scotland

A new digital-first Gaelic language production will be launched in Scotland after a joint agreement between BBC Alba and BBC Scotland.




ot

RPG Cast – Episode 544: “You Will NOT Bucket Shame Me”

Things are looking grim: we get thrown out cars, assassinated for our kingdoms, drowned underwater, and struck out. If you’re scratching your head, don’t worry! Everything will make sense once you listen to this week’s podcast.

The post RPG Cast – Episode 544: “You Will NOT Bucket Shame Me” appeared first on RPGamer.



  • News
  • RPG Cast
  • Bug Fables: The Everlasting Sapling
  • Grim Dawn
  • Phantasy Star Online 2
  • Titan Quest: Anniversary Edition
  • Trials of Mana
  • Utawarerumono: Prelude to the Fallen
  • XCOM: Chimera Squad
  • Xenoblade Chronicles

ot

RPG Cast – Episode 548: “Do Not Karen on Me”

New Game Plus Expo comprises the bulk of this week’s news, while the crew ponders their love and hate for Phantasy Star Online 2. Just what has Anna Marie been playing the last two weeks? You’ll have to listen to the episode to find out!

The post RPG Cast – Episode 548: “Do Not Karen on Me” appeared first on RPGamer.




ot

RPG Cast – Episode 567: “Supermarket Cloth Map”

This week we discuss the bacon that broke Anna's back, Kelley shows us the power of the nip-nado, Pascal meets the Bok Choys, Josh is sponsored by revengecrabs.com, and Robert speedruns the produce department.

The post RPG Cast – Episode 567: “Supermarket Cloth Map” appeared first on RPGamer.



  • News
  • Podcasts
  • RPG Cast
  • Criminal Girls 2: Party Favors
  • Parasite Eve
  • Sakuna: Of Rice and Ruin
  • Seven Knights: Time Wanderer
  • World of Warcraft: Shadowlands
  • Yakuza: Like a Dragon

ot

RPG Cast – Episode 596: “I’m Not Into Tails Unless I’m Shooting Them Out of a Cannon”

Josh wishes on a monkey paw and gets a new Shining Force game. Chris's body isn't ready for Death's Door. And no expects the shadow drop of Boyfriend Dungeon.

The post RPG Cast – Episode 596: “I’m Not Into Tails Unless I’m Shooting Them Out of a Cannon” appeared first on RPGamer.




ot

RPG Cast – Episode 608: “Sentient Potatoes”

Chris just wants to ride a chocobo and get a headshot, but he's old and fingers hurt. Speaking of, Kelley's Digimon died of old age. Meanwhile, Josh five hours The Good Life and goes to fight a bear (as in rawr). And the whole cast travels to the world of Pinocchisouls.

The post RPG Cast – Episode 608: “Sentient Potatoes” appeared first on RPGamer.




ot

RPG Cast – Episode 610: “No One Should Learn Japanese from Super Robot Wars”

Chris embraces our cyberpunk subscription overlords. Josh kills the innkeeper (accidentally). Meanwhile Robert plunges down the .Hack hole.

The post RPG Cast – Episode 610: “No One Should Learn Japanese from Super Robot Wars” appeared first on RPGamer.



  • News
  • Podcasts
  • RPG Cast
  • Final Fantasy V
  • Final Fantasy XIV: Endwalker
  • Get in the Car Loser!
  • Persona 5 Strikers
  • Pokémon Sword / Shield
  • Shin Megami Tensei III: Nocturne

ot

RPG Cast – Episode 615: “The New Dialga Looks Like My Brother’s Broken Vacuum Cleaner”

Kelley ruins Warcraft by including Conker. Chris mortgages his Xbox. Josh's cat won't let him control his Xbox. And Microsoft has announced their new Candy Crush themed Windows 12.

The post RPG Cast – Episode 615: “The New Dialga Looks Like My Brother’s Broken Vacuum Cleaner” appeared first on RPGamer.




ot

RPG Cast – Episode 619: “That One Time I Got Reincarnated as a Canadian Yankee in King Arthur’s Court”

Kelley graduates from Canada. Josh discovers Tactics Advance is an isekai. Meanwhile Chris calculates the skill check for suplexing a train.

The post RPG Cast – Episode 619: “That One Time I Got Reincarnated as a Canadian Yankee in King Arthur’s Court” appeared first on RPGamer.



  • News
  • Podcasts
  • RPG Cast
  • Final Fantasy XIV: Endwalker
  • Horizon Forbidden West
  • Pokémon Legends Arceus

ot

RPG Cast – Episode 620: “I Just Got Barbecued in a Grave Pit”

On this week's show, Chris gets run over by a wheat thresher, Robert throws his phone at a car, Kelley's cat gets offended at being a prop for gaming, and Josh goes kart racing in Horizon Forbidden West.

The post RPG Cast – Episode 620: “I Just Got Barbecued in a Grave Pit” appeared first on RPGamer.






ot

RPG Cast – Episode 668: “Nacho Chakotay”

Chris performs a ritual that needs more hands. Kelley has to clean just one more car. Ryan likes to think he can't be replaced by Bing yet. And Jason just keeps yelling, "Barrel!"

The post RPG Cast – Episode 668: “Nacho Chakotay” appeared first on RPGamer.




ot

RPG Cast – Episode 693: “The Brew Never Bothered Me Anyways”

Chris launches his new brand, Elsa coffee. Kelley's Pokémon demand she finds a caramel apple and a teacup. Ryan apparently got left in Seattle and is still at PAX West.

The post RPG Cast – Episode 693: “The Brew Never Bothered Me Anyways” appeared first on RPGamer.



  • News
  • Podcasts
  • RPG Cast
  • Final Fantasy V
  • Path of Exile
  • Pokémon Scarlet / Violet
  • The Legend of Nayuta: Boundless Trails

ot

RPG Cast – Episode 704: “She’s Lying, I Did Not Hit the Ornaments”

Kelley got WHAM'd and ran out of a hair salon. Chris can afford boat loads of ramen for his Path of Exile sessions now. Tam gives birth to a baby space ship. Oh, hi Mark.

The post RPG Cast – Episode 704: “She’s Lying, I Did Not Hit the Ornaments” appeared first on RPGamer.




ot

RPG Cast – Episode 725: “Not Every Idea in the Factory Is a Good One”

Ryan slip 'n slides his health away. Robert lives on the side of danger and poor choices in video games. Meanwhile, Chris makes his own bathtub Geralt.

The post RPG Cast – Episode 725: “Not Every Idea in the Factory Is a Good One” appeared first on RPGamer.





ot

Young diners not lovin’ it

MCDONALD’S revenues have slumped and there’s one key reason: Millennials aren’t Maccas fans, choosing fresher, healthier food instead.




ot

Astro Bot Sales Top 1.5 Million Units

Publisher Sony Interactive Entertainment and developer Team Asobi in Sony's latest earnings report have announced Astro Bot has sold over 1.5 million units as of November 3, 2024.

Astro Bot released for the PlayStation 5 on September 6.

Our own Lee Mehr gave the game an 8.5 out of 10 in his review and said "As an ode to PlayStation, Astro Bot succeeds at meaningfully infusing its history; as an all-ages theme park, it succeeds by infusing each location with an overwhelming sense of joyous wonder most often felt in Nintendo platformers, but with a level of technical sophistication not yet seen from its hardware."

Read details on the game below:

Join ASTRO on a supersized space adventure.

When the PlayStation 5 mothership is attacked by ASTRO’s long-standing galactic nemesis, scrambling its wires and scattering the crew throughout space, only ASTRO can make things right! Setting off on his biggest mission yet, he needs your help to rescue the stranded crew and rebuild the mothership.

Make the most of ASTRO’s new power-ups, handcrafted to level up your immersion: from springy punches and rockets all the way to a giant sponge!

Buckle up for some epic PlayStation camaraderie, join forces with your favorite PlayStation icons and show the universe that small is mighty in this fresh new ASTRO adventure, exclusive to PlayStation 5 consoles!

Features:

  • Embark on a galactic quest and explore more than 50 planets in search of ASTRO’s lost crew.
  • Dash, swing, and rocket-punch your way through this journey, with all-new power-ups.
  • Feel the world come to life via your DualSense wireless controller.
  • Team up with iconic PlayStation heroes to save the galaxy!

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

Full Article - https://www.vgchartz.com/article/463015/astro-bot-sales-top-15-million-units/




ot

Take-Two CEO is Not Worried About Grand Theft Auto VI Performance on Xbox Series S

Take-Two CEO Strauss Zelnick in the company's latest earnings report said he isn't worried about Rockstar getting Grand Theft Auto VI to run on the Xbox Series S.

"Look, we support the platforms where the consumers are for as long as they’re there, and we find a way to support platforms despite different levels of tech," said Zelnick (via VideoGamesChronicle) when asked about the Xbox Series S.

Zelnick added, "Our labels are really good at that. I’m not really worried. I’ve never worried about where hardware was going. And I’ve said this many times over the years because, first of all, I don’t worry about things over which I have zero control.

"Secondly, I believe in the audience. The audience is going to show up if you have great properties, and so we just have to make sure to be on an array of platforms."

Zelnick added PC is an important platform to release games on, despite the fact Grand Theft Auto VI has not been announced for PC.

"If one platform diminishes in value, there’s always another one," he said. "So we’re seeing great growth in PC right now, for example. And I have been able to view that open formats would continue to grow. PC is an open format.

"I do think PC will continue to be a more and more important part of the console business going forward, and that isn’t complicated for us to support at all. So the bottom line is we are selective about which platforms we support. We make the tech work when we can make it work as long as the audience is big enough to make that worthwhile."

Grand Theft Auto VI will launch for the PlayStation 5 and Xbox Series X|S in Fall 2025.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

Full Article - https://www.vgchartz.com/article/463023/take-two-ceo-is-not-worried-about-grand-theft-auto-vi-performance-on-xbox-series-s/




ot

Botany Manor Headed to PS5 and PS4 on December 17

Publisher Whitethorn Games and developer Balloon Studios announced Botany Manor will launch for the PlayStation 5 and PlayStation 4 on December 17.

The game first released for the Xbox Series X|S, Xbox One, Nintendo Switch, PC via Steam, and Xbox Game Pass in April of this year.

Our own Lee Mehr gave the game an eight out of 10 in his review and stated, "The lynchpin to Botany Manor's success is it being like an orderly garden: a well-attended array of various flowers with nary a dastardly weed in sight.  It may not capture the next mind-blowing concept within the genre, nor overwhelm you with a wild barrage of challenges, but there's an understated value in being among the most succinct within its field."

View the PS5 and PS4 release date trailer below:

Read details on the game below:

Botany Manor is a botanical puzzle game set in a historical English homestead brimming with a lifetime of memorabilia and research to explore, where players will uncover long-forgotten seeds and piece together clues as they solve puzzles to help each rare plant grow.

The enduring estate of Botany Manor is home to retired botanist Arabella Greene. After a long career, she has amassed a collection of rare, long-forgotten plants that require some research to help them live again. Play as Arabella and explore the stunning historic manor and its grounds to look for clues in her notes, books, posters, and items scattered around the residence to determine the correct set of circumstances to help the flora flourish. Unlock new seeds and plant them. Interactable items around the property that can be turned and flipped will provide information to help you solve each gardening puzzle, grow the plants, and discover their mysterious qualities.

Features:

  • Explore the peaceful grounds and many calming rooms of the beautifully rendered, historically accurate 19th century manor.
  • Pick up, flip, turn, and rotate the many items found around the estate to piece together the clues to solve each plant-based puzzle.
  • Learn about Arabella’s life, career, and the challenges she faced as a woman scientist during the 19th century as you explore.
  • Fall in love with the calming soundtrack that perfectly compliments the environment and flowers you bring to full bloom.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

Full Article - https://www.vgchartz.com/article/463043/botany-manor-headed-to-ps5-and-ps4-on-december-17/




ot

Defiant JD Vance Says ‘No,’ Trump Did Not Lose 2020 Election

C-SPAN

Republican vice presidential candidate JD Vance boldly said “no,” Donald Trump did not lose the 2020 election, when pressed on the issue at a campaign event Wednesday in Williamsport, Pennsylvania.

The Ohio senator has avoided directly denying the results over the past few weeks.

When quizzed by The New York Times about the results over the weekend, for example, he refused multiple times to answer the question, on one occasion claiming he was “focused on the future”—echoing an answer he gave to Democratic opponent Tim Walz at the vice presidential debate.

Read more at The Daily Beast.




ot

DayZ creator reveals a "Kerbal Space Program killer" with kittens and challenges license owners to sue him

Stationeers and Icarus developers RocketWerkz are making a spiritual successor to beloved space sim Kerbal Space Program, which is currently titled "Kitten Space Agency" in a flagrant display of adherence to wholesome internet trends. It's based on an actual Kerbal Space Program 2 pitch the studio threw at Take-Two subsidiary Private Division back in the day. RocketWerkz CEO and original DayZ creator Dean Hall has hired several former KSP and KSP2 developers to work on the game, and is describing it on social media as a "KSP killer".

Read more




ot

Nightingale can't outfly "the stark realities of the industry" as creators Inflexion close UK office and lay people off

Inflexion Games are closing their UK office, laying off staff and restructuring their main Canadian studio after failing to find commercial success with their Victorian fantasy survival game Nightingale. Reportedly, at least 22 people have been let go.

Read more




ot

The trick to Dragon Age's lore is that the lore is lying, says original "uber-plot" writer David Gaider

Part of the fun of Dragon Age's fantasy is that it's inconsistent - or at least, inconsistent by the standards of fantasy RPGs, which often break down into a million neatly organised and interlocking codex entries. It all rides on who you speak to. The humans believe one thing about the origins and workings of Thedas, the elves another, the qunari something else entirely. These differences are the basis for many factional disagreements and thus, many core series plot developments. According to former lead writer David Gaider, however, there's an "uber-plot" behind it all that may one day be resolved and bring the series to a close, assuming BioWare continue to refer to his original (and closely guarded) narrative documents.

Read more




ot

Buckshot Roulette now has a 4-person multiplayer mode, which I'm sure you will survive

Real gamblers play russian roulette with shotguns. That is the core concept of Buckshot Roulette, the Inscryption-looking game of blinksweat and bulletworry. It's been out for a while now but the developers have just added a fun extra - a 4-person multiplayer mode.

Read more




ot

Pathologic 3 devs keen to avoid "premature promises" about bringing back the Changeling in Pathologic 4

Like a plague doctor delicately administering another handful of leeches, Ice Pick Lodge have shared a bit more about the recently announced Pathologic 3, explaining how their plans for the cult epidemic-battling series have progressed since the release of Pathologic 2.

Read more




ot

Assassin's Creed Shadows will reboot Assassin's Creed's patchy modern-day story

Put your hand up if you'd forgotten that every Assassin's Creed game is, strictly speaking, set in the present day. I know I had. That's not the actual distant past you're parkouring through. That isn't actual Renaissance architecture you're clambering on. It's a holographic Animus simulation, conjured from ancestral memories flash-frozen within your DNA - convenient, inasmuch as it means that any inconsistencies are your DNA's fault, not Ubisoft's. If the ledge-mantling animations are glitchy, that's simply because you have bad genes.

We can both be forgiven for losing sight of Assassin's Creed's modern day narrative frame. Ubisoft themselves have downplayed it since the era of Desmond Miles, the watery Peter Parker figure who served as puppetmaster protagonist for AC games up to Assassin's Creed 3. In Assassin's Creed Shadows, however, they're planning to bring back the modern day setting in a big way, though details are scanty.

Read more




ot

No, you're not imagining Monster Hunter Wilds' beta combat feeling off - there's a good reason for it

I didn’t get much further in the extremely popular beta for the haute-couture-asaurus action of Monster Hunter Wilds than perfecting the exact orange-to-white ratio of my cat. Not because I wasn’t having fun, but because I immediately started looking up GPU prices after playing for ten minutes. As such, I didn’t spend enough time with the combat to get a proper feel for it. Cultural osmosis has once again allowed me to form an uneducated take, however, and I’m getting the sense there’s been some mixed reactions re: bonk quality. According to a clip shared on X by user Blue Stigma, there's a good reason for those misgivings. It's all about frames, you see.

Read more




ot

Twitch introduce mandatory "Politics and Sensitive Social Issues" label, just in time for the US election

Twitch have introduced a new "Politics and Sensitive Social Issues" label for streams that "focus" on topics like "elections, civic integrity, and war or military conflict". As with the streaming giant's existing labels for M-rated material, sexual themes or depictions of gambling, the idea is that viewers can filter out such streams in advance by altering their settings.

Advertisers, similarly, can "make better choices about the content they want to advertise next to" - in other words, pull their ads from a whole swathe of material if they don't want to be associated with anything controversial. Twitch's hope is that "the labels will allow advertisers to have more context to inform which types of streams they show their ads alongside, which we expect to increase brands’ confidence in running ads on Twitch, and could bring new advertisers to our service."

Read more




ot

Diablo 4 director's plan for Gears Of War 6 was to blast the beefcakes to another planet

While we're getting a Gears Of War prequel in Gears Of War: E-Day, this does mean that Gears Of War 6 is yet to be a thing. In a recent episode of IGN's Podcast Unlocked, former Gears Of War director and current Diablo 4 lead Rod Fergusson revealed what his plans were for Gears 6 when he left. In short, he was going to take the game to space. Righto.

Read more




ot

Black Ops 6 devs still looking into unfair spawning - "yes, we saw ourselves in a Killcam before selecting a Loadout too"

Early reactions to Call Of Duty: Black Ops 6 multiplayer range from frothing dislike through omnimovement hype to our own Ed Thorn's dead-eyed appraisal that it's "a good one, I think. Not a bad one. If you like Call Of Duty, you will like this. If you don't like Call Of Duty, you will not like this." I feel like we need to emergency-deploy a supply crate of smelling salts, because the sheer OK-ness of Black Ops 6 appears to have tumbled Ed into a stupor.

Perhaps it would be a different story if he'd encountered some of the spawning issues and glitches people are talking about, with players joining games and materialising right into a hail of fire. The players in question include Black Ops 6's developers, who comically note in the latest Black Ops 6 patch notes that "Yes, we saw ourselves in a Killcam before selecting a Loadout too." The latest patch seeks to address this, naturally. As regards the campaign side of things, it also resets your safehouse currency to 5000, if you've had your single player funds stolen (or multiplied) by technical gremlins.

Read more




ot

Call Of Duty: Black Ops 6 campaign review: a military shooter that comes disguised as other, better games

As a yearly blockbuster, Call of Duty, through sheer expense and effort, would like you to think it is the Die Hard of video games. Or, depending on the setting, the Saving Private Ryan of video games. But it is barely Black Hawk Down. This latest campaign in Call Of Duty: Black Ops 6 reminds me more of the forgettable Netflix shootfests that thumbnail their way across your TV screen as you try to find some gritty nothing to aid you in zoning out of life. Still, there is an anecdotal contingent of casual sofa sitters for whom Call Of Duty is the game. A balls-to-the-wall shooter to return to every winter and rinse through in a weekend. Ed has already gestured at its multiplayer, announcing: "yup, it's COD", like a deeply tired Captain Birdseye inspecting the day's catch, wondering when his life will change. But never mind that. How does the single player story mode hold up? Some are calling it the best campaign in years. And I guess that's true, in the sense that it is the least worst.

Read more




ot

Enshrouded's "largest update so far" is out with a new mountain region, pets and single-player pausing

Enshrouded has received what developers Keen Games are calling the survival game's "most sizable" update yet, sizable being an appropriate word for mountains. Expect a new playable area, the Alabaneve Summits, with its own enemies, resources, non-threatening wildlife and quests. The maximum character level has risen to 35! There are new townsfolk to find and place in your poorly built houses! You can tame animals, and make them live in poorly built houses too! You can get hypothermia!

Read more




ot

Total War: Warhammer 3’s next DLC is brought to life with porridge, yoghurt and real bones

Ogres, Orcs, and Khorne are all on the way in the upcoming expansion for strategy game Total War: Warhammer 3, and Creative Assembly have just released their latest dev vlog with a few more details on what to expect. There’s still no word on the exact title, although given the established naming convention (Shadows Of Change, Thrones Of Decay), I’m tentatively calling it “Sniffers Of Glue” in honour of the No Think, Only Krump faction selection.

You’ll find the vlog in its full glory below. What’s interesting about this one is that vlog mainstay director Rich Alridge has brought along some new faces: battle designer Josh King and audio director Chris Goldsmith. And, yes, so no-one can accuse me of burying the lede: that audio design involved the enthusiastic, deeply disgusting slurping of porridge and yoghurt, and the jangling of real bones. The source of the bones is not revealed.

Read more




ot

Helldivers 2 boss would "love to do a take" on Star Wars, Predator and Warhammer 40,000

The dominion of hated Super Earth threatens to expand afresh as Arrowhead CEO Johan Pilestedt toys openly with the prospect of Helldivers 2 cross-over games, beginning with tabletop wargame Trench Crusade and extending to, well, take your pick. Arrowhead's appetite for other licenses appears insatiable. It's the kind of sheer expansionism you'd expect from Earth's loathsome regime, whose "managed democracy" propaganda continues to enthrall thousands of hapless disposable imperialists. Pilestedt even wants to make a Fifth Element game! Milla Jovovich is spinning in her grave. Milla Jovovich isn't dead, you say? Well, that's good news at least.

Read more




ot

Take-Two are selling Private Division and closing Roll7 and Intercept, because they're in "the business of making great big hits"

Take-Two Interactive have sold their publishing label Private Division to an unnamed party, along with five of Private Division's "live and unreleased titles". The GTA 6 publisher have also finally confirmed that they have shut down OlliOlli World and Rollerdrome devs Roll7 together with Kerbal Space Program 2 creators Intercept Games, months after performing mass layoffs at both studios.

Read more




ot

GTA 6 release date won't slip to 2026, Take Two assure - they're "highly confident" about fall 2025

A few months ago, the rumour took root that GTA 6's release date would slip back from 2025 to 2026. An anonymous insider averred that studio heads were "worried" about the new open world game's progress - hence, perhaps, Rockstar's decision to mandate a full return to in-office work. Pshaw, say publishers Take-Two CEO. They announced a fall 2025 launch in March and have just doubled down on it in their latest financial briefing, with CEO Strauss Zelnick subsequently going on the tellybox to say that Take-Two are "highly confident in the timing", though he still has nothing to share about GTA 6 on PC.

Read more




ot

Some guy complained this fishing game only caters to queer players, so the dev added a "straight" title - it costs $9999

When multiplayer fishing game Webfishing came out last month, it offered a relaxing hangout zone for cats and dogs. Everything revolves around catching, selling, and collecting the fish that gather in the rivers of a small island. It also lets you customise your character with clothing. Mostly simple hats and shorts, but some options let players celebrate their sexuality, such as a rainbow-adorned t-shirts, or titles that hang above your character which simply say "Trans" or "Bi". All this led one player to complain there was no "Straight" title. So, the developer added one. It costs 10 grand.

Read more




ot

Sega sell off studio behind Endless Legend and Humankind as part of "restructuring" - but it goes to the original owners

Amplitude Studios, developers of many a game with "Endless" in the name, have split with publisher Sega to become independent again, with ownership of the studio reverting to its original founders and "other members of the team". The developers say everyone is parting "on good terms" and that the last eight years of getting published under Sega has been "amazing". But there are other businessy reasons, of course. Namely, Sega have been trying to trim down their European studios for the past year, and Amplitude is just the latest bunch of devs affected by that.

Read more




ot

Rogue Point is a door-kicking co-op shooter from Black Mesa studio

The developers who remade Half-Life as Black Mesa are working on a new roguelite co-op shooter. It will feature no physicists celebrating Bring Your Shotgun To Work Day, but instead let up to four players tactically breach oil rigs and airports occupied by corporate-sponsored mercenaries. In Rogue Point the richest CEO on earth has croaked it, causing various megacorps to compete in a violent bum rush for control of that wealth. Which is where your team of renegade shooterists come in. They don't want to win this contest, they just want everyone else to lose.

Read more




ot

Overwatch 2 is getting a "Classic" mode that restores the shooter to how it was in 2016

The developers of hero shooter Overwatch 2 must have dropped a box full of old photographs while clearing the attic, spilling old snapshots of Route 66 onto the floor and getting snared in a nostalgic daze. The game is launching a "Classic" mode today that will let you play the first-person payload pusher as it (mostly) was back in 2016 when the first Overwatch launched. That means 6v6 fights, the original abilities of its heroes, and no limits to stop the entire team picking the same character.

Read more




ot

A giant wave in the Milky Way may have been created by another galaxy

Astronomers have identified patterns within the motion of stars stretching across the Milky Way, hinting at the presence of a vast wave




ot

Stranded ISS astronauts reveal the US space programme is not in crisis

The failure of Boeing's Starliner capsule has left two astronauts stuck in space for months – but also proved how private spaceflight can go right




ot

Can we spot every incoming asteroid before they hit Earth?

News of the asteroid 2024 RW1 impacting near the Philippines may have come as a shock this week, but space agencies and astronomers around the world are keeping an eye out to protect us




ot

Get ready to spot comet Tsuchinshan-ATLAS next month

Comet C/2023 A3, also known as Tsuchinshan–ATLAS, is expected to grace our skies from mid-October. Abigail Beall is hoping for a dazzling display




ot

Bubbles of gas 75 times larger than our sun spotted on another star

Gas bubbles on the surface of a star have been observed for the first time in detail outside our solar system, and they are 75 times the size of our sun




ot

Visible aurora spotted for the first time on Mars by NASA rover

If you were standing on Mars as it was hit by charged particles from the sun, you might be able to see an aurora just like on Earth