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Real Leaders: Abraham Lincoln and the Power of Emotional Discipline

In 1863, U.S. President Abraham Lincoln wrote a scathing letter to his top Union general, who had squandered a chance to end the Civil War. Then Lincoln folded it up and tucked it away in his desk. He never sent it. Lincoln understood that the first action that comes to mind is often counter-productive. In the third episode of a four-part special series on leadership, HBR Editor in Chief Adi Ignatius and Harvard Business School professor and historian Nancy Koehn explore Lincoln’s career both before and during America’s greatest crisis. They discover lessons on how to learn continuously, communicate values, and exercise emotional self-control.




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Still Looking for That Perfect Gift? There's Still Time with Tips from Stacks and Stacks Homewares

Even with online shopping, holiday shipping schedules place the last day to order and still receive items (before the 24th) early next week.




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7 Tips to Avoid Losing Your Luggage During Holiday Travel

Courtesy of the creators of BAGPATCH, the colorful peel-and-stick woven labels with sassy messages to help travelers ID their luggage.




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FarFaria, the Leading Children's iPad Storybook App, Partners with Twin Sisters Productions to Launch Six Captivating Stories

Committed to bring continuous excitement to reading, FarFaria adds musical component to already stellar library.




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Prompt Proofing Blog Post: Marketing Tips - Christmas/New Year Marketing

The sending of good wishes and greetings during this season is an accepted tradition in most western countries and corporate giving can be a huge factor in marketing at this time of year.




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Matterport for iPhone App Lets You 3D Capture Your Space

Matterport has updated their Capture app so that you can now "3D scan" spaces using the built-in camera on your iPhone or iPad. Meaning you take a bunch of photos, and the software stitches it together.

Now that everyone's cooped up at home, I can see tons of people wanting to capture their houses for fun…


…and the app lets you measure, tag items and label spaces too.


The only thing I don't like: You have to upload everything to the cloud, which is where the stitching-together part happens. It darn sure better be hack-proof--it's bad enough we've spent the past few years bugging our own homes with smart speakers, now it's like we're creating maps for tech-savvy burglars.




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How to Make the Cardboard BU Mask, Modify an Elipse Mask for Easy On/Off, and Sew a Fabric Mask with Insertable Filter


The video below features three mask tutorials. In the first, industrial designer Eric Strebel's wife shows you how to sew a pleated mask that contains a slot you can slide a filter into; then Strebel shows you how he modified his shop mask for easy on/off; finally, he runs you through making a BU Mask, which is a cardboard mask (designed by Evgeny Maslov, freely downloadble plans at the link) that can also take a replaceable filter.




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Apparel sales dip 3.9% in Feb at Japanese chain stores




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Apparel sales dip 40% at Japan department stores in March




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Tips for Acing Your Next Virtual Job Interview

As recruitment processes for many companies continue to change due to COVID-19, virtual interviews are becoming a normal part of the process. There are many similarities between interviewing in-person and virtually, and ultimately, the end goal is the same. Whether… Read More

The post Tips for Acing Your Next Virtual Job Interview appeared first on Anders CPAs.





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David Hartley Speaking on Cybersecurity Panel at CIO Executive Leadership Summit

David E. Hartley, CPA, CISA, partner and Director + Advisory Services, is speaking on a cybersecurity panel at the 2019 St. Louis CIO Executive Leadership Summit on Thursday, October 3. The summit, Future State 2025 – Driving the Digital Roadmap… Read More

The post David Hartley Speaking on Cybersecurity Panel at CIO Executive Leadership Summit appeared first on Anders CPAs.




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Is Your Company Equipped to Implement a Work from Home Policy? Take the Remote Work Technology Assessment

Is your company prepared to support the imminent demand for remote work options caused by the coronavirus? Take this quick Remote Work Assessment to identify potential issues in your technology environment and avoid problems later when deploying a Work from… Read More

The post Is Your Company Equipped to Implement a Work from Home Policy? Take the Remote Work Technology Assessment appeared first on Anders CPAs.




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Proactive Plays Make for a Winning Relationship with the St. Louis Surge

The Situation The St. Louis Surge is St. Louis, Missouri’s professional women’s basketball team. In 2019, the team begins its eighth season with five Regional Championships and two National Championships under its belt. Suffice it to say that the Owner and General Manager, Khalia Collier, who purchased the elite team in 2011, commits herself 110% to success.  A...

The post Proactive Plays Make for a Winning Relationship with the St. Louis Surge appeared first on Anders CPA.




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I've been using Apple's new iPhone SE for 2 weeks — here are the best and worst things about it so far (AAPL)

Lisa Eadicicco/Business Insider

  • The $400 iPhone SE stands out for its fast performance, compact design, and effective camera.
  • Still, the iPhone SE is lacking some of the camera features found on similarly priced Android rivals.
  • Overall, the phone is best suited for Apple loyalists upgrading from an older device like the iPhone 6S that want something affordable and familiar.
  • Visit Business Insider's homepage for more stories.

Apple's iPhone SE is unlike any iPhone Apple has released in the past two years. In fact, it looks a lot more like the the iPhone you probably remember from 2017 and earlier, back when iPhones still had home buttons and smaller-sized screens.

I switched from the $1,000 iPhone 11 Pro to Apple's new iPhone SE recently, and overall I've found it to be a solid option for Apple fans looking for a cheap, portable device. The smaller and lighter size is easy to manage and operate with one hand, and Touch ID brings some convenience that Face ID can lack. 

But of course, since it's significantly cheaper than the iPhone 11 and 11 Pro, it's lacking in some areas. It doesn't have an ultra-wide-angle camera or low-light photography capabilities, for example, even though similarly priced Android devices offer some of those features.

After spending a couple of weeks with Apple's cheapest iPhone, here are my favorite (and least favorite) things about it.  

The iPhone SE runs on Apple's latest iPhone processor, which makes it feel snappy and fast.

The iPhone SE runs on Apple's A3 Bionic processor, the same chip that powers the iPhone 11 and iPhone 11 Pro. As a result, the iPhone SE feels snappy and fast in daily use.

I found this to be especially true when switching from my old iPhone 8 to the SE. In most cases, it was able to launch apps, render 4K video clips, and find surfaces more quickly in augmented reality than Apple's more-than-two-year-old iPhone 8.

That being said, the iPhone SE is pretty similar to the iPhone 8 in just about every other way, save for a few exceptions. It's best suited for those upgrading from an iPhone 7 or older. 

The A13 Bionic is the major advantage the iPhone SE has over similarly-priced Android phones, many of which may offer more sophisticated cameras but run on less powerful processors. 



It's small and compact, which means it's easier to use with one hand and fit into pockets.

The iPhone SE is the most compact iPhone Apple has released in years. It has a 4.7-inch screen just like the iPhone 8, and weighs noticeably less than the iPhone 11 and 11 Pro.

The iPhone SE weighs 5.22 ounces, while the iPhone 11 weighs 6.84 ounces and the iPhone 11 Pro weighs 6.63 ounces. 



It's also the only iPhone Apple sells that comes with a Touch ID home button.

Although I've grown accustomed to swiping up from the home screen to return home and unlocking my phone just by looking at it, I've really appreciated having Touch ID again.

Apple's fingerprint sensor sometimes works a bit faster than Face ID in my experience when unlocking my phone. And since Face ID works best when held directly in front of your face, I often have to physically pick up my phone to unlock it when using the iPhone 11 Pro. 

With the iPhone SE, by comparison, I can unlock my phone just by resting a finger on the home button without having to move the device. It's a small convenience, but one that I've come to appreciate.




See the rest of the story at Business Insider

See Also:

SEE ALSO: Apple is expected to release a new Apple Watch this fall — here are the features we want to see




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Indian FY21 footwear revenues to dip by 10-15%: ICRA




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397- Wipe Out

If you have tried to buy toilet paper in the last few weeks, you might have found yourself staring at an empty aisle in the grocery store, wondering where all the toilet paper has gone. Although it may seem like a product that we've always been reliant upon, toilet paper has not actually been around very long, and may not be as essential as we think it is. Instead, it's the product of very good marketing.

Plus, we talk about the bane of wastewater utilities everywhere: flushable wipes.

Wipe Out




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10 Tips for Managing Cash Flow in a Crisis

During the boom times of recent years, businesses concentrated on growing the top line and managing costs, and not as much time focused on working capital components, such as accounts receivable, accounts payable and inventory. Now with financial strain on businesses as a result of COVID-19, business owners and leadership teams need to not only...

The post 10 Tips for Managing Cash Flow in a Crisis appeared first on Anders CPA.




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NECA Legislative Top Three 3/6/20: Congress Looks to Modernize National Apprenticeship Act

1. Hearing Held to Reauthorize the National Apprenticeship Act

On Wednesday, March 4, 2020, the Higher Education and Workforce investment Subcommittee held a hearing to discuss reauthorizing the National Apprenticeship Act. The National Apprenticeship Act, originally passed in 1937, will be amended to expand the apprenticeship system to include broader forms of apprenticeship programs. This discussion is centered around how to modernize the Act and bring apprenticeships into the 21st century.  

NECA’s Look Ahead: Preserving these valued apprenticeship programs is a priority. NECA continues to work closely with legislators while this bill is being shaped.

2. NLRB Chairman and General Counsel to Testify Regarding Funding     

Next week, the Chairman and General Counsel of the National Labor Relations Board are scheduled to testify before the House Appropriations committee. This hearing is anticipated to be contentious with lawmakers inquiring as to the reasons behind the Trump Administration’s request to lower the board’s funding by 10%. At the same time, the NLRB’s regional offices are plagued with under-employment and the board itself is dogged with hearings and legal challenges over ethical conflicts of interest.

NECA’s Look Ahead: While historically the National Labor Relations Board has been a contentious and often politicized place, this hearing is expected to highlight the new level of dysfunction that now riddles the Board. NECA believes that lawmakers should continue to fully fund the NLRB and encourage their leadership to expedite the hiring of their regional offices.

3. Congress Passes Coronavirus Funding Bill

On Wednesday, March 4, 2020, Congress passed a NECA-supported bill, H.R. 6074, the Coronavirus Preparedness and Response Supplemental Appropriations Act.

NECA’s Look Ahead: This bill addresses the critical funding issues surrounding the U.S. response to the Coronavirus outbreak. The bill includes the following:

  • $4 billion to make diagnostic tests more broadly available

  • $2.2 billion for the Centers for Disease Control and Prevention (CDC) for a robust response, including:

    • $1 billion exclusively for state and local response efforts
    • $300 million for CDC’s Infectious Diseases Rapid Response Reserve Fund
    • $20 million to administer disaster assistance loans for small businesses impacted by the virus.
    • $1.25 billion for the State Department and (USAID)
    • $264 million to evacuate Americans and maintain consular operations overseas




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NECA Legislative Top Three 3/13/20: USDOL Preserves Gold Standard Construction Apprenticeships

1. NECA Helps Secure Construction Industry Exemption in Final IRAP Rule

On March 10, 2020, the Department of Labor released the final rule of the Industry-Recognized Apprenticeship Programs (IRAP) regulation. The final rule contains a permanent construction industry exemption, thereby protecting our industry from participation in IRAPs. NECA released a statement thanking the Administration for recognizing that the construction industry has longstanding expertise in the creation and execution of apprenticeships.

NECA’s Look Ahead: NECA strongly advocated for the construction industry’s exemption, with thousands of NECA contractors sending comments to the Department of Labor. By securing this exemption, the long-established, gold standard apprenticeship model that NECA Contractors utilize will remain intact and not be subjected to these parallel programs which will operate with less scrutiny and limited educational requirements.

2. The House Introduces Legislation to Address COVID-19 Outbreak

Washington D.C., like the rest of the nation and world, is responding to the outbreak of the COVID-19 (Coronavirus). On the evening of March 11, President Trump addressed the nation live from the  Oval Office. On Capitol Hill, negotiators continue to work to find a compromise between competing coronavirus response bills.

NECA’s Look Ahead: In response to the crisis, the Senate plans to cancel a previously scheduled recess week. The House will gavel out today and will return to Washington D.C. on March 23, 2020 to finish the negotiations on a final response package. NECA CEO, David Long, released the following statement in response to the legislative and regulatory negotiations: “ NECA government affairs remains fully engaged with Members of Congress, the Department of Labor, and OSHA on how to best handle the COVID-19 outbreak with safety being a top concern for our contractors and their employees. We continue to monitor legislation coming out of Congress to address the economic impact of this outbreak and will inform our contractors on how to best work with the new regulations when they are finalized.”

3. NLRB Chairman Testifies Regarding Funding      

On March 11, 2020, the House Committee on Appropriations held a hearing on the National Labor Relations Board Budget Request for FY 2021. Testifying on behalf of the NLRB was the Honorable John Ring, Chairman of the National Labor Relations Board. The NLRB budget request and justification documents can be found here.

NECA’s Look Ahead: The NLRB’s FY 2021 budget request funds their mission to protect the rights of employees, unions, and employers under the National Labor Relations Act (NLRA). NECA believes that lawmakers should continue to fully fund the NLRB and encourage their leadership to expedite the hiring of their regional offices.




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Google Unveils Gboard iPhone App

Google has unveiled its new iPhone app called Gboard. The app makes it easy to use mobile search from within any app.

Read more on howtoweb.com




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Dropbox Files for IPO on Nasdaq

Dropbox has filed for an IPO. They will trade under the Nasdaq ticker symbol DBX.

Read more on howtoweb.com




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4 tips from Game Maker's Toolkit to help you evaluate community feedback

YouTube creator Mark Brown shares tips and research on how developers can better manage player feedback to improve their games. ...




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Get a job: Tripwire Interactive is looking for a lead gameplay engineer

Tripwire Interactive is looking for a lead gameplay engineer to help shape its engineering team. ...




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Mid to Senior Worldbuilder - Unreal Engine: Airship Syndicate

We're currently working on an unannounced PC/console title (with an exciting pedigree), and need help bringing the game world to life. If you love building levels and bringing worlds to life for players, read on!Responsibilities Creating interesting, lived-in worlds with clever world building in Unreal Engine. Placing environment assets, VFX, lighting, and so on Establishing and maintaining technical requirements for environment assets and levels Working closely with designers to iterate on and finalize level layouts Utilization of 3DS Max or Maya, Photoshop, and other related tools to author environment assets Working with art leadership to review, critique and iterate on work Required Familiarity with the usual tools of the trade: modeling tools, game engines, source control, and so on. A keen willingness to adapt work as design iterates or evolves A do-whatever-it-takes mindset: flexibility to learn and grow to fill the needs of a small team Good understanding of how to create believable and visually memorable levels Good understanding optimization needs and other technical requirements regarding performance 5+ years of experience, demonstrating the above responsibilities in action Must be immediately eligible to work in the United States Pluses Titles shipped using Unreal Titles shipped across major platforms Affinity to learning new tools and techs Proficiency creating hand-painted textures Please note, due to a high volume of applicants we cannot reply to each individually. Only those in consideration for a position will receive a reply. Thank you!




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Lead Gameplay Engineer: Tripwire Interactive

Tripwire Interactive is looking for talented, dedicated, and passionate individuals to join the Tripwire Interactive family! Tripwire Interactive is an independent video game development and publishing company, famous for shooter titles like Red Orchestra and the wildly popular Killing Floor series. With its next project poised to blow previous projects out of the water, Tripwire has solidified its spot as one of the brightest rising stars in the games industry.  At Tripwire Interactive, we pride ourselves in our ability to move to the beat of our own drum. Our existence as an independent studio and publisher means we are able to develop games on a schedule that reassesses what has become the status quo in the industry as a whole. We’re located in Roswell, GA just north of Atlanta; where cost of living is relatively low and opportunities are high. So if you’re looking to work in an environment that changes the game in more ways than one, look no further than Tripwire Interactive. *Note: During this unprecedented time, we are looking for individuals who are able and willing to work from home until all restrictions have been lifted in relation to COVID-19. At such time, the position will be located on site. Responsibilities: Utilizing your technical skills, you will collaborate with designers, artists, audio designers, and various other specialists to design and develop best-in-class game experiences Exemplify and promote standards for code, design, development, debugging, optimization, reviewing goals, testing and documentation Interface between multiple departments with varies approaches to game development. You are responsible for translating creative intent into code tasks Help to lead development teams to meet high-level project goals. Understand the intent of the creative direction and translate it into actionable descriptions of work Participate in hiring process to grow our engineering team with an ever-rising quality bar Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks Design and Implement engineering solutions in many areas of game development such as procedural generation, game mechanics, AI, animation, physics, rendering, localization and UI Keep up to date on state-of-the-art software engineering methods, practices, and technologies Write well-architected code with an eye towards performance and re-usability for multiple experiences. Evaluate other engineers code to make sure it meets the department’s expectations Empower and guide the career(s) of your direct reports to promote their growth as engineers. You are responsible for providing feedback for your team to assist in their growth Establish workflow pipelines and cost/time analysis required for taking a game from early prototype stages all the way through to pre-production, production and release  Qualifications:  BS (or higher) in Computer Science or similar discipline Minimum 6 years game industry experience with 3+ shipped titles Excellent C++ programming and systems design skills Experience with implementing network gameplay, AI, or physics Ability to judge feature quality in relation to other current competing games Adept at working with designers and artists to implement gameplay features Experience in reviewing code and work to provide critical feedback used in career management Benefits:  Profit Share Medical, Dental, & Vision 100% of premiums for the family covered by Tripwire Up to 30 days of PTO 16 paid Holidays Short Term Disability & Long Term Disability 401k Match Flexible Spending Account Flexible Hours Employee & Family Team Building Events Volunteer Days   Preference to applicants with:  Significant Unreal Engine experience Passion for first person shooters Proven ability of tackling challenging projects Experience in full software development lifecycle of shipping a game Excellent written and verbal communication skills Ability to work well under pressure, flexible, positive and focused    




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Mid to Senior Programmer: Airship Syndicate

We're currently working on an unannounced PC/console title featuring a new and original IP, and need a veteran gameplay programmer to help bring it to life. If you've got the experience and enjoy working with a focused group of talented and passionate game devs, then we're the place for you. RESPONSIBILITIES: Gather requirements based on stakeholder input Provide reasonable time estimates, and communicate when adjustments are needed Collaborate iteratively with designers, artists and other team members to deliver polished gameplay Create internal tools as needed to improve and support workflow Deliver clean, efficient and well-documented code Fearlessly and relentlessly debug difficult problems   REQUIREMENTS: Experience on at least one commercial game title At least 3-5 years commercial game development experience Solid knowledge and experience using C++ Motivated self-starter; complete tasks without intense supervision Good oral and written communication skills Proof of eligibility to work in the United States   PLUSES: Experience working with Unreal 4 Experience working on a live-service game Multiplayer programming experience in Unreal 4 Latest generation console development experience Recent time travel SOME OF THE BENEFITS WE OFFER: Full health benefits including medical, dental and vision Profit sharing Generous PTO PLUS... Office movie lunches Snacks on snacks on snacks Ping Pong with a leaderboard One sick mame cabinet Please note, due to a high volume of applicants we cannot reply to each individually. Only those in consideration for a position will receive a reply. Thank you!




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Senior VFX Artist: Airship Syndicate

Airship is currently seeking a Senior VFX artist to help drive the creation and quality of VFX across the studio on multiple projects. If you have the experience and enjoy working with a focused group of talented and passionate game devs, then we're the place for you!Responsibilities Creation of stylized, hand-crafted 3D VFX for characters, action combat, and supernatural environments Implementation of, and technical setup of all work using Unreal and related tools Troubleshooting work and optimization of effects for performance on multiple platforms (PC and consoles) Collaboration with art leads to collect feedback and iterate on work Collaboration with other disciplines to ensure timelines and coverage across the game Self-regulation of time and resources to keep pace with project needs Oversight on outsource VFX resources, including direction, feedback, and integration Required Experience building 3D VFX in Unreal 5+ years of commercial game development experience At least one notable shipped title, demonstrating the ability to take a project to completion Proficiency with all tools necessary to create (from scratch) stylized, hand-painted 3D VFX assets Knowledge of modern 3D game engines and the tools required to implement VFX in-game, including the creation and use of shaders and/or scripting A demo reel that shows significant relevant work Pluses Shipped titles on PC and consoles Airship is located in sunny, thriving Austin, Texas. If you have experience making games and want to work on compelling, creative multi-platform titles, this might be the place for you.Some of the benefits we offer: Full health benefits including medical, dental and vision Profit sharing Generous PTO 401k plan Relocation packages Plus... Office movie lunches Snacks on snacks on snacks Work on a small team of experienced devs with a lively atmosphere Please note, due to a high volume of applicants we cannot reply to each individually. Only those in consideration for a position will receive a reply. Thank you!




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Lead Publishing Producer: Tripwire Interactive

Tripwire Interactive is looking for talented, dedicated, and passionate individuals to join the Tripwire Interactive family! Tripwire Interactive is an independent video game development and publishing company, famous for shooter titles like Red Orchestra and the wildly popular Killing Floor series. With its next project poised to blow previous projects out of the water, Tripwire has solidified its spot as one of the brightest rising stars in the games industry.  At Tripwire Interactive, we pride ourselves in our ability to move to the beat of our own drum. Our existence as an independent studio and publisher means we are able to develop games on a schedule that reassesses what has become the status quo in the industry as a whole. We’re located in Roswell, GA just north of Atlanta; where cost of living is relatively low and opportunities are high. So if you’re looking to work in an environment that changes the game in more ways than one, look no further than Tripwire Interactive. *Note: During this unprecedented time, we are looking for individuals who are able and willing to work from home until all restrictions have been lifted in relation to COVID-19. At such time, the position will be located on site. Responsibilities: Manage publishing production staff supporting external developers as well as serving as primary point of contact between internal stakeholders and external teams. Developing schedules with internal and external teams, evaluating schedules with executive management and then managing projects to schedule, highlighting task priorities, departmental inter dependencies, resource issues and risks. Assist publishing leadership in creating and maintaining product roadmap and in performing product evaluations. Assist in producing and maintaining related budget and cost forecast for publishing projects. Responsible for production-led planning for all project deliverables including milestone review, external build creation and marketing/PR needs. Identify and offer solutions to production issues to solve the resulting schedule, cost, and scope conflicts. Maintain communications with all team members, team leads, and executive management; both internally and externally. Understand and contribute to company goals and core values while bringing a positive and collaborative approach to all project related activities. Suggest and lead process improvement initiatives. All other duties as assigned.  Qualifications: Project management experience, including Scrum, Kanban, and traditional waterfall methodologies and tools, as well as the ability to prioritize and solve problems. Strong communication and inter-personal skills, leading to a demonstrated ability to work within a team structure. Attention to detail and the ability (and desire) to handle potentially stressful development environments. Minimum 5 years production experience including 2+ years as Senior or Lead Producer. Expert level knowledge and ability to mentor staff on project management principles, practices, tools and techniques. Understanding of game development process including demonstrated experience with first party submission requirements and ability to clinically evaluate milestone submissions. Strong resource planning experience; skill in organizing resources and establishing priorities. Minimum 2 shipped product with production credit. Demonstrated ability to maintain focus across multiple concurrent projects.  Benefits Profit Share Medical, Dental, & Vision 100% of premiums for the family covered by Tripwire Up to 30 days of PTO 16 paid Holidays Short Term Disability & Long Term Disability 401k Match Flexible Spending Account Flexible Hours Employee & Family Team Building Events Volunteer Days  Preference to applicants with: Significant Unreal Engine experience Passion for first person shooters Proven ability of tackling challenging projects Experience in full software development lifecycle of shipping a game Excellent written and verbal communication skills Ability to work well under pressure, flexible, positive and focused    




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10 Expert Tips for Transforming Your Business This Year

Members of our small business community have tips for transforming your business in 2020.



  • Small Business Operations

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Accenture helps shipbuilder improve BPM

?Shipyard 4.0' platform will leverage Industry 4.0 technologies, including digital twins, modeling and simulation, and AI




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Understand. Anticipate. Improve. How Cognitive Computing Is Revolutionizing Knowledge Management

For decades, organizations have tried to unlock the collective knowledge contained within their people and systems. And the challenge is getting harder, since every year, massive amounts of additional information are created for people to share. We've reached a point at which individuals are unable consume, understand, or even find half the information that is available to them.




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4 tips from Game Maker's Toolkit to help you evaluate community feedback

YouTube creator Mark Brown shares tips and research on how developers can better manage player feedback to improve their games. ...




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Get a job: Tripwire Interactive is looking for a lead gameplay engineer

Tripwire Interactive is looking for a lead gameplay engineer to help shape its engineering team. ...




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Making Technology Work for You: 5 Tips for Proactive Digital Estate Planning

While the current estate tax exemption is higher than most people will qualify for at $11.4 million, estate planning is an important process for everyone. Critical decisions such as who will be the legal guardian of your children, how your… Read More

The post Making Technology Work for You: 5 Tips for Proactive Digital Estate Planning appeared first on Anders CPAs.




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Killing the kirana store? Should the competition regulator approve Walmart’s acquisition of Flipkart

The CAIT claims that the acquisition will give Walmart incentives to block a section of the market to certain seller’s thereby reducing competition in the market.




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How MSMEs can create a win-win relationship with their customers

The secret sauce behind happy customers is to have happy team members. You cannot create happiness on the outside if your organization is not happy on the inside.




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Auto Expo 2020: Chinese delegation to skip event due to coronavirus scare

Auto Expo 2020: Chinese delegation to skip event due to coronavirus scare





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Car sales dipped 8% last month compared to Jan 2019: SIAM

Car sales dipped 8% last month compared to Jan 2019: SIAM





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COVID-19 impact: Global smartphone shipments fall 13 per cent in January-March

Canalys Senior Analyst Ben Stanton said that in February, when the coronavirus was centered on China, vendors were mainly concerned about how to build enough smartphones to meet global demand.




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Wipro, Azim Premji Foundation commit Rs 1,125 cr to tackle coronavirus crisis

Wipro, Azim Premji Foundation commit Rs 1,125 cr to tackle coronavirus crisis





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Paytm founder Vijay Shekhar Sharma shares tips on braving the Coronavirus impact on business

Paytm founder Vijay Shekhar Sharma shares tips on braving the Coronavirus impact on business





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Indian startup, Nocca Robotics, plans to ship COVID-19 ventilator from May-end

The price of imported ventilators starts from Rs 8 lakh and goes up to as high as Rs 25 lakh a unit.




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Godfrey Phillips India, other KK Modi businesses up for sale

Godfrey Phillips India, other KK Modi businesses up for sale





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Top tips to safeguard your network when employees are working from home

The real challenge in the world of employees working from their own homes is not the slack in productivity or the threat of transmission of the virus, but cybersecurity.




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NRIs/PIOs can now send funds online for Modi govt's flagship schemes like Swachch Bharat, Clean Ganga

Swaraj said this while chairing a meeting of India Development Foundation of Overseas Indians, a trust established to supplement development efforts.




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Leadership amidst crisis: Can traditional traits work in current times

There are no set scripts for leaders to follow in order to sail through this situation. This extraordinary situation has certainly placed some uncommon question like never before to the leaders around the world.




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SCCM Pod-119 PCCM: Does Fellowship Program Size and Rotations Affect Clinical and Research Time?

Wynne Morrison, MD, discusses an article published in the May issue of Pediatric Critical Care Medicine, which highlighted the results of a national survey of pediatric critical care medicine fellowship clinical and research time allocation.




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Covid-19 will have unprecedented effect on migrant economy: Dilip Ratha, World Bank

Millions of migrant workers toiling in the Gulf countries are facing a crisis due to Covid-19 and the fall in oil prices.




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4 handy tips to get the most from your gadgets

If you are using a Windows computer with a standard hard drive, sooner or later the computer will become sluggish. One way out is to tweak Windows to perform better with your existing hardware.