ive

ICICI Prudential All Seasons Bond Fund Retail - Cumulative

Category Debt Scheme - Dynamic Bond
NAV 49.3216
Repurchase Price
Sale Price
Date 24-Apr-2020




ive

ICICI Prudential Pharma Healthcare and Diagnostics (P.H.D) Fund - Direct Plan - Cumulative Option

Category Equity Scheme - Sectoral/ Thematic
NAV 12.44
Repurchase Price
Sale Price
Date 08-May-2020




ive

ICICI Prudential Pharma Healthcare and Diagnostics (P.H.D) Fund - Cumulative Option

Category Equity Scheme - Sectoral/ Thematic
NAV 12.10
Repurchase Price
Sale Price
Date 08-May-2020




ive

ICICI Prudential Manufacture in India Fund - Direct Plan - Cumulative Option

Category Equity Scheme - Sectoral/ Thematic
NAV 8.20
Repurchase Price
Sale Price
Date 08-May-2020




ive

ICICI Prudential Manufacture in India Fund - Cumulative Option

Category Equity Scheme - Sectoral/ Thematic
NAV 8.00
Repurchase Price
Sale Price
Date 08-May-2020




ive

ICICI Prudential India Opportunities Fund - Direct Plan - Cumulative Option

Category Equity Scheme - Sectoral/ Thematic
NAV 7.99
Repurchase Price
Sale Price
Date 08-May-2020




ive

ICICI Prudential India Opportunities Fund - Cumulative Option

Category Equity Scheme - Sectoral/ Thematic
NAV 7.82
Repurchase Price
Sale Price
Date 08-May-2020




ive

ICICI Prudential Interval Fund - Series VII - Annual Interval Plan - C - Direct Plan - Cumulative

Category Income
NAV 13.7979
Repurchase Price N.A.
Sale Price N.A.
Date 13-Mar-2018




ive

ICICI Prudential Interval Fund - Series VII - Annual Interval Plan - C - Cumulative

Category Income
NAV 13.7740
Repurchase Price N.A.
Sale Price N.A.
Date 13-Mar-2018




ive

ICICI Prudential Interval Fund - Series VI - Annual Interval Plan - D - Direct Plan - Cumulative

Category Income
NAV 14.9454
Repurchase Price N.A.
Sale Price N.A.
Date 10-Apr-2018




ive

ICICI Prudential Interval Fund - Series VI - Annual Interval Plan - D - Cumulative

Category Income
NAV 14.9023
Repurchase Price N.A.
Sale Price N.A.
Date 10-Apr-2018




ive

ICICI Prudential Interval Fund - Series VI - Annual Interval Plan - C - Direct Plan - Cumulative

Category Income
NAV 14.9835
Repurchase Price N.A.
Sale Price N.A.
Date 09-Apr-2018




ive

ICICI Prudential Interval Fund - Series VI - Annual Interval Plan - C - Cumulative

Category Income
NAV 14.9423
Repurchase Price N.A.
Sale Price N.A.
Date 09-Apr-2018




ive

ICICI Prudential Interval Fund - Series VI - Annual Interval Plan - A - Direct Plan - Cumulative

Category Income
NAV 13.9796
Repurchase Price N.A.
Sale Price N.A.
Date 15-Mar-2017




ive

ICICI Prudential Interval Fund - Series VI - Annual Interval Plan - A - Cumulative

Category Income
NAV 13.9619
Repurchase Price N.A.
Sale Price N.A.
Date 15-Mar-2017




ive

ICICI Prudential Child Care Plan Study - Direct Plan- Cumulative

Category Income
NAV 72.4243
Repurchase Price 70.2516
Sale Price 72.4243
Date 25-May-2018




ive

ICICI Prudential Child Care Plan Study - Cumulative

Category Income
NAV 69.6122
Repurchase Price 67.5238
Sale Price 69.6122
Date 25-May-2018




ive

L&T Conservative Hybrid Fund -Regular Plan -Quarterly Dividend

Category Hybrid Scheme - Conservative Hybrid Fund
NAV 10.6376
Repurchase Price
Sale Price
Date 08-May-2020




ive

L&T Conservative Hybrid Fund -Direct Plan-Quarterly Dividend

Category Hybrid Scheme - Conservative Hybrid Fund
NAV 11.1452
Repurchase Price
Sale Price
Date 08-May-2020




ive

L&T Conservative Hybrid Fund -Regular Plan - Monthly Dividend

Category Hybrid Scheme - Conservative Hybrid Fund
NAV 10.4169
Repurchase Price
Sale Price
Date 08-May-2020




ive

L&T Conservative Hybrid Fund -Direct Plan-Monthly Dividend

Category Hybrid Scheme - Conservative Hybrid Fund
NAV 11.1824
Repurchase Price
Sale Price
Date 08-May-2020




ive

L&T Conservative Hybrid Fund- Regular Plan - Growth

Category Hybrid Scheme - Conservative Hybrid Fund
NAV 35.9052
Repurchase Price
Sale Price
Date 08-May-2020




ive

L&T Conservative Hybrid Fund -Direct Plan- Growth

Category Hybrid Scheme - Conservative Hybrid Fund
NAV 37.7502
Repurchase Price
Sale Price
Date 08-May-2020




ive

L&T Ultra Short Term Fund -Regular - Cumulative

Category Debt Scheme - Ultra Short Duration Fund
NAV 31.6969
Repurchase Price
Sale Price
Date 08-May-2020




ive

Characteristics of Effective Communication (CA Foundation)

Characteristics of Effective Communication (CA Foundation) by Prof Anuradha Singh




ive

Shubham Malhotara, AIR-1 IPC Nov18 Exams in an Exclusive TalShubham Malhotara, AIR-1 IPC Nov18 Exams in an Exclusive Talk with CAclubindia

Shubham Malhotara, AIR-1 IPC Nov18 Exams in an Exclusive Talk with CAclubindia




ive

Deerhoof mention The Smiths as a formative influence




ive

Starcom: Nexus, and What It’s Like to Live with an Indie Game Developer

Today Kevin’s game, Starcom: Nexus, releases in Early Access on Steam. It’s a thing of beauty, and also a lot of fun. If you like games that take you into outer space where you get to explore mysterious worlds, build a powerful ship, and explode bad guys, you should buy it, and play it, and let your gamer friends know about it. Yes, I’m biased, but reviewers and streamers  - who are not his spouse  - also love it :o). (FYI those last two links go to youtube streaming vids.)



***

Conversation at the dinner table:

Kevin: How was your day?

Me: Okay, I guess. I still can’t figure out how to get this girl to accidentally set her house on fire, then cause an explosion and get stuck in a window grille.

Kevin: I believe in you.

Me: Thank you. How was your day?

Kevin: Okay. When my enemy ships get within a certain distance of each other, they spontaneously explode.

Me: Oh!

Kevin: It’s not supposed to happen. It’s a bug.

Me: Oh.

Kevin: I can’t figure it out.

Me: I believe in you!

***


There are a lot of similarities between the work Kevin and I do. We both create complicated worlds with characters and plots. We’re both entertainers.

Meet your commander.

We have some processes in common: for example, we both study the books/games we love, then try to learn from them. We both think about the things we don’t like in other books/games, then try to come up with alternatives we prefer. We both know how to wear the creator hat; then switch to the reader/gamer hat, reading/playing our own project with a critical eye; then go back to the creator hat to fix what isn’t working. We’re both extremely familiar with the phenomenon wherein you change one little thing, then a ripple effect passes through the entire work, complicating/breaking things in ways you didn’t anticipate.

Meet the Ulooquo, an underwater alien race.

We can also get similarly overwhelmed by our own projects. I’ve talked a lot on the blog about how a book has many parts, and writing a book involves many jobs. Well, a game has SO many parts. It has music and art, visual effects, numerous interfaces, plot and character, mysteries and rewards. It must be able to support and absorb the choices of individual gamers, over which the creator has no control. It has SO many (literally) moving parts!



We also both work by ourselves for years on self-directed projects… then put our creations out into the world, hoping they’ll find the people who will love them.

These similarities are deep. They help us to understand each other’s frustrations and joys, and support each other meaningfully. This is awesome. However, I want to talk a little bit about the differences, which are many.

For example, in my writing career, I have an agent. She connects me to an editor who helps me craft the right words. Then, my editor works with my publisher to create a beautiful physical book, publicize and market that book, and sell that book for me.

An indie game developer, on the other hand, does everything himself, in an extremely saturated market with a lot of roadblocks. He can hire other people to help. Kevin hired a composer and an artist, to help him with his music and his characters (like the Commander and the Ulooquo above). He hired a marketing consultant to do a few things too. But he worked closely with those people, because he knew exactly what he wanted. And everything else has been the work of his own hands. He’s done SO much marketing and publicity work on his own that’s made me appreciate my own marketing and publicity departments even more than I did before. Self-promotion in a saturated market is really, really hard. It’s also stressful for a guy who happens to be humble and was raised with the good-old New England ethos of not bragging about himself :o).

Here’s another big difference: Kevin can release his game while it’s still in production, then use the feedback from early players to shape it and make it better. He can write code into the game that allows him to see how long players play; where they decide to drop out of the game; which options are being chosen more often than others. (He receives this information anonymously, in case you’re starting to worry that he can actually tell what you’re doing inside his game!) As a writer, I definitely don’t know where someone decides to abandon my book. Nor do I want to know, because once people are reading my book, it’s final! If everyone is bailing at a certain point, there’s nothing I can do about it. The words in my book are not going to change. Kevin’s game is more of a living, growing creature, even after it releases, and based on player reactions.

Another big difference is that while I am a wordsmith, Kevin is a programmer. A lot of the time, when I step into his office, he’s working with programming language on his many screens, and I don’t understand the smallest bit of it. My readers read my actual words. His gamers play a game built on a framework of programming that looks and feels very different from the actual game. He also works with a lot of complicated software (like, for 3D modeling) and does a lot of math. He uses trigonometry to [I just asked him to explain it and he said something about spaceships shooting at each other, vectors, and cosines. ???]. I can come home and tell him practically everything I struggled with at work that day. A lot of what he does is too technical for me to understand—though he is really good at creating analogies and explaining things to me when I ask (and when I'm not rushing to finish a blog post!).

Another difference is that he is a visual artist. For example, he created Entarq's Citadel below, which is one of the worlds his gamers get to explore.


Here's another.


Another difference:  I can do my work anywhere. All I need is my notebook and a pen. Kevin needs his fancy computer and his big monitors. So he works from home. Home office and self-employed means he’s working most of the time. Most mornings, he’s working by the time I get out of bed. By the time I leave for my office, he’s put hours in. I come home and he’s making me dinner; after dinner, he works for a few more hours. I go away on trips without him; he works while I’m gone! I always thought I worked really hard. I have a new standard now.

And now his work has created this beautiful, fun game that’s getting really positive attention from gamers and streamers :o). Today, you can buy it in Early Access, and become one of the players who contributes to what it will ultimately become.

And that's my little explanation of what it's like to live with an indie game developer. Check out the links if you’re interested! The trailer is below.






ive

The titles for the explosive two-part finale are HERE!

Ian McElhinney and Steve Toussaint are set to appear in the explosive two part finale of Doctor Who.




ive

Festive special will see the return of the Daleks!

With the fate of the Doctor seemingly hanging in the balance following the climactic ending to Series 12, Doctor Who will next return to screens for a special in the upcoming festive season in an episode entitled: “Revolution of the Daleks”.




ive

New Google Lens features to help you be more productive at home

Lately our family dining table has also become a work desk, a video conference room and … a kid’s playground. As I learn how to become a full time kids-entertainer, I welcome anything that can help me stay productive. And while I usually turn to Search when learning about new things, sometimes what I’m looking for is hard to describe in words.

This is where Google Lens can help. When my family’s daily activity involves a walk in the neighborhood, Lens lets me search what I see, like a flower in our neighbor’s front yard.

But it can also be a helpful tool for getting things done while working and learning from home. Today, we’re adding a few new features to make you more productive.

Copy text from paper to your laptop

You can already use Lens to quickly copy and paste text from paper notes and documents to your phone to save time. Now, when you select text with Lens, you can tap "copy to computer" to quickly paste it on another signed-in device with Chrome. This is great for quickly copying handwritten notes (if you write neatly!) and pasting it on your laptop without having to retype them all.

Copying text to your computer requires the latest version of Chrome, and for both devices to be signed into the same Google account.

Learn new words and how to pronounce them

Searches for learn a new language have doubled over the last few months. If you're using the extra time at home to pick up a new language, you can already use Lens to translate words in Spanish, Chinese and more than 100 other languages, by pointing your camera at the text.

Now, you can also use Lens to practice words or phrases that are difficult to say.  Select the text with Lens and tap the new Listen button to hear it read out loud—and finally figure out how to say “hipopótamo!”

Quickly look up new concepts

If you come across a word or phrase you don’t understand in a book or newspaper, like “gravitational waves,” Google Lens can help. Now, with in-line Google Search results, you can select complex phrases or words to quickly learn more.

These features are rolling out today, except for Listen which is available on Android and coming soon to iOS. Lens is available in the Google app on iOS and the Google Lens app on Android.

We look forward to hearing about the ways you use Lens to learn new things and get stuff done while at home.




ive

News Brief: April updates from the Google News Initiative

Like many others, news organizations are navigating new ways of working remotely. This month, we’re looking at how technology can support and elevate the efforts of journalists who are delivering essential information to their readers.

Supporting fact checking efforts around the world 

Our fact check information panel on YouTube is now available in the United States. The information panel, which launched last year in India and Brazil, highlights fact check results from third-parties in search results for relevant queries, so viewers can make their own informed decision about claims made in the news. In addition, YouTube committed $1 million through the Google News Initiative to the International Fact-Checking Network (IFCN) to bolster fact-checking and verification efforts across the world. 


The fact check information panel on YouTube highlights fact checks in search results

Additionally, we worked with the designers at Polygraph to help create a visual database of COVID-19 fact-checking efforts led by the IFCN. This global collaborative project brought fact-checkers together to jointly combat misinformation about the pandemic, collecting a dataset of more than 4000 fact checks (and counting).

Supporting a more diverse global media industry

The Racial Equity in Journalism fund, created in partnership with Borealis Philanthropy, has awarded $2.3 million in grants to 16 news organizations serving communities of color across the U.S. The Fund’s inaugural grantee cohort all serve audiences who have been historically underserved by mainstream media. 

In partnership with the GNI, Chicas Poderosas launched the Ambassador Leadership Training, a global program to strengthen and promote a more diverse media industry. The training will focus on tools and leadership skills to build, support, and sustainably run organizations and foster women's leadership in the media. The program will involve women from 17 countries throughout Latin America, Spain, Portugal, and the U.S.

Using StoryShare to collaborate on local COVID-19 reporting

AP StoryShare, a project supported by the Google News Initiative, allows newsrooms to share content and coverage plans. Editorsin Colorado and Oregon are using StoryShare to collaborate on coronavirus reporting, assuring greater breadth of coverage and less duplication of effort at a time of dwindling resources. About 75 news organizations are participating in initial pilots throughout Colorado, Oregon, and New York.

Online trainings to help journalists find, verify and tell news stories


The global team of GNI Teaching Fellows led online training courses using tools like Google Earth

As journalists around the world adjust to new ways of working, we’re making more training resources available online. We held 27 livestream training sessions in nine languages to help journalists find, verify and tell news stories during the pandemic, with additional tools added to the Google News Initiative Training Center.

In partnership with journalism network Outriders, we’re also offering free tools, training, and support for journalists across Central and Eastern Europe. Live online workshops are offered on a range of topics, from Verification to Geo Tools and Environmental Reporting. An overview of upcoming sessions can be found here, and new sessions will be added on a regular basis.

Insights from Asia Pacific case studies

News organizations in Asia Pacific are using GNI data tools like Realtime Content Insights and News Consumer Insights to grow their audience and build loyalty. In the Philippines, Rappler empowered its news organization with better user data to help achieve digital sustainability. In India, Dainik Jagran improved engagement during India’s General Election by taking advantage of a cultural moment.

The power of words

In Japan, we launched “The Power of Words,” a collaborative reporting project with 24 national and local news organizations. Through the words of athletes, the website delivers uplifting messages, creating an immersive storytelling experience. The website is also accessible, optimized for visual readability, and text voiceover thanks to a screen reader. 

That’s all for April. Stay in touch with @GoogleNewsInit on social, and sign up for the GNI newsletter for more updates.




  • News
  • Google News Initiative

ive

Go hands-on with interactive AI visualizations

Artificial Intelligence systems can recognize our voices, forecast the weather and help decide who gets a loan. Given the increasing ubiquity of AI, it’s important that everyone is able to understand more about it.

Like any system or technology, AI doesn’t always get it right. And understanding why AI systems break is often not easy for people who aren't experts in the field; research results are shared in dense papers filled with formulas.

Of course, people who haven't studied AI still need to be able to ask critical questions about these systems. To help support these kinds of discussions, we've created AI Explorables, a series of interactive explanations of key AI concepts. They’re specifically geared toward non-experts (even though we think and hope that experts will also find them interesting and thought-provoking). 

The first two Explorables walk you through an assessment determining whether an AI system is fair and unbiased. Measuring Fairness weighs the trade-offs involved in building a machine that diagnoses a disease—and lets you try tuning it to be fairer.

In another Explorable, called Hidden Bias, we examine a system that predicts student's grades. Biased by the data it has learned from, the system predicts lower grades for women. Trying to fix this by hiding gender from the system doesn't always work (and, in some cases, can actually increase the bias in the system). 

In the coming months we plan on sharing more Explorables on other fairness issues (how do feedback loops affect the biases of an AI system?), interpretability (why did the AI system decide to do that?) and privacy (what does it mean in the context of an AI system?).

People and AI Research (PAIR) is committed to making machine learning more participatory, and we believe that Explorables will help expand the conversation around machine learning and make it more inclusive. You can find more updates about Explorables and our other work at the (new) PAIR Medium channel.




ive

Recursive Functions

[New Entry by Walter Dean on April 23, 2020.] [Editor's Note: The following new entry by Walter Dean replaces the former entry on this topic by the previous authors.] The recursive functions are a class of functions on the natural numbers studied in computability theory, a branch of contemporary mathematical logic which was originally known...




ive

International Distributive Justice

[Revised entry by Michael Blake and Patrick Taylor Smith on May 4, 2020. Changes to: Main text, Bibliography] International distributive justice has, in the past several decades, become a prominent topic within political philosophy. Philosophers have, of course, long been concerned with wealth and poverty, and with how economic inequalities between persons might be justified. They have, however, tended to focus only upon inequalities between inhabitants of the same state. In recent years, though, a sustained philosophical dialogue has emerged on how these ideas might be applied to the relationships and institutions holding at the global level....




ive

Intensional Transitive Verbs

[Revised entry by Graeme Forbes on May 7, 2020. Changes to: Main text, Bibliography] A verb is transitive iff it usually occurs with a direct object, and in such occurrences it is said to occur transitively. Thus 'ate' occurs transitively in 'I ate the meat and left the vegetables', but not in 'I ate then left' (perhaps it is not the same verb 'left' in these two examples, but it seems to be the same 'ate'). A verb is intensional if the verb phrase (VP) it forms with its complement is anomalous in at least one of...




ive

Calls Grow for Mass Release from Ohio's Marion Prison as 80% of Prisoners Test Positive for COVID-19

We get an update on one of the worst coronavirus outbreaks in the United States, at the Marion Correctional Institution in Ohio, where 11 prisoners and one staff member have died, and at least 80% of prisoners and half of the prison staff tested positive. Despite growing calls to release thousands of Ohio's nearly 50,000 incarcerated people as the coronavirus spreads, Governor Mike DeWine has only approved the release of more than 100 people in the state's prisons. "We're seeing a few people being released … but not anywhere near the 20,000 [we are] demanding," says Azzurra Crispino, whose husband, James, is incarcerated at Marion. She is co-founder of Prison Abolition Prisoner Support.




ive

Trump Death Clock: Times Square Billboard Tallies Lives Lost to COVID-19 Inaction

A 56-foot billboard called the Trump Death Clock was unveiled in Times Square in New York City. The tally of lives lost to government inaction was created by filmmaker Eugene Jarecki, who says, "On behalf of all of those who needlessly lost their lives to this failed leadership in a pandemic, we need a symbol, a symbol that cries out not only for accountability, but also for more responsible and responsive stewardship, going forward." As of the Friday morning broadcast, the death toll count was nearly 47,000 and growing.




ive

Antimatter Discovery Reveals Clues about the Universe's Beginning

New evidence from neutrinos points to one of several theories about why the cosmos is made of matter and not antimatter

-- Read more on ScientificAmerican.com




ive

Exclusive Interview: industry expert shares forecast on global 3PL sector

Cathy Morrow Roberson, Founder & Head Analyst for Logistics Trends & Insights LLC – a boutique market research firm that specializes in global supply chains – recently shared her observations on the current state of the global and domestic Third-Party Logistics (3PL) industry in this exclusive interview.





ive

Hobo Jake and a Counterfactual Universe.

Philip Jenkins’ Jesus Wars: How Four Patriarchs, Three Queens, and Two Emperors Decided What Christians Would Believe for the Next 1,500 Years looks like a really good book judging from the sample I had Amazon send me; I’ll probably wind up getting the whole thing. Here are a couple of piquant excerpts from the part […]




ive

ICAI waives off 75% registration fees for students from special states and UTs

ICAI waives off 75% registration fees for students from special states and UTs...




ive

CBDT gives clarification on residential status of individuals stuck in India due to COVID-19 outbreak

Clarification in respect of residency under section 6 of the Income-tax Act, 1961Section 6 of the Income-tax Act, 1961 (the Act) contains provisions relating to residency of a person. The status of an individual as to whether he is resident in India ...




ive

Lockdown living with top French DJ Bob Sinclar’s nostalgic live sets

Millions of us are in confinement around the world – all searching for activities to occupy us and cheer us up. Every day since mid-March, French DJ and producer Bob Sinclar has been gathering hundreds of thousands of people for one hour of uplifting funk via Facebook and Instagram. He spoke to Eve Jackson about keeping the groove going in confinement.




ive

Europe marks 75th anniversary of VE day under lockdown

A continent devastated by the coronavirus will on Friday mark the 75th anniversary of the end of World War II in Europe, known as Victory in Europe (VE) day, as the economic destruction of the current global crisis was laid bare.




ive

The Five Flavors of Grief - They’re not Just Delicious with Death, Anymore!

My recent trip to the hospital led me to become convinced that reversing the five stages of death has magically beneficial properties.