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Obsessed - How This Pinball Collector is Saving the Game

In this episode of Obsessed we meet Michael Schiess, a pinball enthusiast who collects and repairs old machines in an effort to preserve them for future generations.




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Avengers: Endgame Cast Answer 50 of the Most Googled Marvel Questions

Avengers: Endgame stars Scarlett Johansson, Jeremy Renner, Danai Gurira, Don Cheadle and Chris Hemsworth answer 50 of the most Googled questions about Marvel. What language do they speak in Black Panther? Who can pick up Thor's hammer? Who is stronger than Thanos? Avengers: Endgame is in theaters everywhere April 26!




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Tech Support - The Russo Brothers Answer Avengers: Endgame Questions From Twitter

Avengers: Endgame directors Anthony and Joseph Russo use the power of Twitter to answer common questions about Avengers: Endgame and the Marvel Cinematic Universe. THIS VIDEO CONTAINS AVENGERS SPOILERS! Why does Falcon get the shield? Why aren't there any Nova Corps members in the fight against Thanos? Why are some of the Avengers: Endgame deleted scenes so great? The Russo brothers answer all these questions, and more! Avengers: Endgame is available on Digital and Blu-Ray now!




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See the Visual Effects That Brought Avengers: Endgame to Life

Jen Underdahl, Visual Effects Producer for Marvel Entertainment, provides WIRED with an in-depth look at the most impressive visual effects featured in Avengers: Endgame and Infinity War. Jen explains how they crafted "Smart Hulk," made Chris Evans look considerably older, and how they were able to digitally create the entirety of the Avengers' time suits. Avengers: Endgame is available on Digital and Blu-ray now




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Agency and media reception: experiencing video games, film, and television / Susanne Eichner

Online Resource




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Beyond choices: the design of ethical gameplay / by Miguel Sicart

Barker Library - GV1469.34.C67 S52 2013




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Handbook of digital games / edited by Marios C. Angelides, Harry Agius

Online Resource




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The culture of digital fighting games: performance and practice / Todd Harper

Hayden Library - GV1469.34.V56 H37 2014




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Gameworld interfaces / Kristine Jørgensen

Barker Library - GV1469.34.P79 J67 2013




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Game invaders: the theory and understanding of computer games / Clive Fencott ... [et al.]

Hayden Library - GV1469.3.G365 2012




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The game culture reader / edited by Jason C. Thompson and Marc A. Ouellette

Hayden Library - GV1469.34.S52 G362 2013




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Early modernity and video games / edited by Tobias Winnerling and Florian Kerschbaumer

Hayden Library - GV1469.3.E27 2014




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A game design vocabulary: exploring the foundational principles behind good game design / Anna Anthropy, Naomi Clark

Hayden Library - GV1469.34.A97 A58 2014




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The art of failure: an essay on the pain of playing video games / Jesper Juul

Barker Library - GV1469.3.J87 2013




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Introduction to game analysis / Clara Fernández-Vara

Hayden Library - GV1469.15.F46 2015




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Virtual ascendance: video games and the remaking of reality / Devin C. Griffiths

Hayden Library - GV1469.3.G74 2013




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What is your quest?: from adventure games to interactive books / Anastasia Salter

Hayden Library - GV1469.34.S52 S336 2014




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Gaming at the edge: sexuality and gender at the margins of gamer culture / Adrienne Shaw

Hayden Library - GV1469.17.S63 S53 2014




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Playing to win: sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates ; [introduction by Thomas P. Oates and Robert Alan Brookey]

Hayden Library - GV1469.17.S63 P53 2015




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Game love: essays on play and affection / edited by Jessica Enevold and Esther MacCallum-Stewart

Hayden Library - GV1469.34.P79 G36 2015




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Empathy and violent video games: aggression and prosocial behavior / Christian Happ and André Melzer

Hayden Library - GV1469.34.V56 H367 2014




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Online game pioneers at work: interviews with some of the top online game pioneers of our times / Morgan Ramsay ; foreword by Richard Bartle

Online Resource




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Gameworlds: virtual media and children's everyday play / Seth Giddings

Hayden Library - GV1469.34.S52 G53 2014




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Game play: paratextuality in contemporary board games / Paul Booth

Hayden Library - GV1469.6.B66 2015




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Online games, social narratives / Esther MacCallum-Stewart

Hayden Library - GV1469.15.M344 2014




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Translation and localisation in video games: making entertainment software global / Miguel Á. Bernal-Merino

Hayden Library - GV1469.3.B47 2015




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Video games and social competence / Rachel Kowert

Hayden Library - GV1469.17.S63 K68 2015




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Video game narrative and criticism: playing the story / Tamer Thabet

Hayden Library - GV1469.34.P79 T48 2015




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Building HTML5 games with ImpactJS / Jesse Freeman

Online Resource




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Video games and storytelling: reading games and playing books / Souvik Mukherjee

Online Resource




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Advances in computer games: 14th International Conference, ACG 2015, Leiden, the Netherlands, July 1-3, 2015, Revised selected papers / Aske Plaat, H. Jaap van den Herik, Walter Kosters (eds.)

Online Resource




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Virtual character design: for games and interactive media / Robin J.S. Sloan

Hayden Library - GV1469.34.C48 S56 2015




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War/play: video games and the militarization of society / John Martino

Hayden Library - GV1469.34.S52 M375 2015




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MMOs from the inside out: the history, design, fun, and art of massively-multiplayer online role-playing games / Richard A. Bartle

Online Resource




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MMOs from the outside in: the massively-multiplayer online role-playing games of psychology, law, government, and real life / Richard A. Bartle

Online Resource




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Program arcade games: with Python and Pygame / Paul Vincent Craven

Online Resource




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Exploring videogames with Deleuze and Guattari: towards an affective theory of form / by Colin Cremin

Hayden Library - GV1469.34.S52 C74 2015




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Video games and creativity / volume editor, Garo Green, James C. Kaufman

Online Resource




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Video games and creativity / edited by Garo P. Green and James C. Kaufman

Hayden Library - GV1469.34.P79 V53 2015




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The video game debate: unravelling the physical, social, and psychological effects of digital games / edited by Rachel Kowert and Thorsten Quandt

Hayden Library - GV1469.3.V5225 2016




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Works of game: on the aesthetics of games and art / John Sharp

Rotch Library - GV1469.3.S527 2015




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Getting gamers: the psychology of video games and their impact on the people who play them / Jamie Madigan

Hayden Library - GV1469.34.P79 M33 2016




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Coin-operated Americans: rebooting boyhood at the video game arcade / Carly A. Kocurek

Hayden Library - GV1469.3.K6 2015




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Video games around the world / edited by Mark J. P. Wolf ; foreword by Toru Iwatani

Hayden Library - GV1469.3.V565 2015




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How to talk about videogames / Ian Bogost

Hayden Library - GV1469.3.B62 2015




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Cultural code: video games and Latin America / Phillip Penix-Tadsen

Hayden Library - GV1469.17.S63 P46 2016




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Game after: a cultural study of video game afterlife / Raiford Guins

Hayden Library - GV1469.34.S63 G85 2014




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Making democracy fun: how game design can empower citizens and transform politics / Josh Lerner

Dewey Library - GV1469.3.L47 2014




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Values at play in digital games / Mary Flanagan and Helen Nissenbaum

Hayden Library - GV1469.17.S63 F63 2014




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Game art: art from 40 video games and interviews with their creators / Matt Sainsbury

Online Resource