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Game|Life - Greg Kasavin Talks on Supergiant's New Game, Transistor

Supergiant Games creative director Greg Kasavin talks about his company's upcoming game Transistor, and how he went from writing about games to making them.




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Design FX - Game of Thrones: Dragon Effects Exclusive

Daenerys Targaryen's dragons on HBO's Games of Thrones are fan favorites, and WIRED has an incredible, exclusive look at how they were brought to life with feature film quality by the visual effects artists at Pixmondo. Virtual wind tunnels, water simulations and real world references all played a part in constructing their realistic behaviors.




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WIRED Live - Key & Peele Talk Game of Thrones and New Season

Genius sketch comedians Keegan-Michael Key and Jordan Peele talk to Peter Rubin about their favorite sketches, the new season of their Comedy Central show Key & Peele, and Game of Thrones. Because Game of Thrones.




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Game|Life - Inside the National Museum of Play's Rare Game Collection

The National Museum of Play in Rochester, N.Y. recently acquired one of the largest collections of Japanese and European video games. From Mother to Zool to Doshin the Giant, Game|Life editor Chris Kohler gets the first look at the incredible rarities.




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Game|Life - Rare Arcade Games at the National Museum of Play

Chris Kohler gets hands on at the National Museum of Play in Rochester, N.Y., by testing out working models of rare arcade games, including a Hercules pinball machine, ActRaiser, and Nintendo Super System.




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Game|Life - Inside the Library at the National Museum of Play

The library at the National Museum of Play in Rochester, N.Y., boasts a rare collection of strategy guides, designs, and background materials from old-school video games. Chris Kohler takes a look at the original documents from classic games, including Wizard and the Princess, Mystery House, and King’s Quest II.




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Game|Life - Atari by Design and More Highlights from the Lab at the National Museum of Play

At the National Museum of Play, Chris Kohler visits an exhibit all about classic video game maker Atari, and he gets hands-on inside the museum’s lab of rare games.




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Design FX - Ender's Game: Creating a Zero-G Battle Room Effects Exclusive

A signature sequence in Gavin Hood’s newest film Ender’s Game is the zero-G battle room, a place where the titular character played by Asa Butterfield trains in space. Hoping to create a sense of weightlessness, the filmmakers shot actors in a mix of harnesses and on wires against a greenscreen set.




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Gadget Lab - PlayStation 4: Unboxing the New Game Console

We got the PlayStation 4! Sony’s new console comes out on November 15 in the US, but we went to Sony’s Tokyo HQ and asked engineering director Yasuhiro Ootori to give WIRED an exclusive look inside the new system—literally. Like, he takes it apart piece by piece and explains what all the parts do, and how they fit together.




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Angry Nerd - The Watered-Down Hunger Games Trilogy

People say The Hunger Games is a watered-down Young Adult version of the brilliant Japanese movie Battle Royale, but Angry Nerd completely disagrees. He likens the sci-fi tale to a watered-down version of Running Man, but with a premise that doesn’t actually work.




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Angry Nerd - The Problem with Game of Thrones

There’s a massive publishing gap in the books that Game of Thrones is based off of, and Angry Nerd is concerned that the show could catch up to the plot before the next book is out. But, one simple solution could solve everything.




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Game|Life - Teaser: Excavating the Atari E.T. Video Game Burial Site

In 1983 after the critical and commercial failure of Atari’s E.T. the Extra-Terrestrial video game, the company allegedly dumped millions of cartridges into a landfill in Alamogordo, N.M. Now, more than 30 years later, the site is being excavated and filmed for an upcoming docu-series by The Incredible Hulk screenwriter Zak Penn. The day before the big dig we headed south to talk with Penn about the urban legend. Plus, check out our exclusive first look at the excavation site.




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Game|Life - Excavating the Atari E.T. Video Game Burial Site

It’s been dubbed The Great Video Game Burial of 1983, but did Atari really toss millions of cartridges of its biggest flop: E.T. the Extra-Terrestrial? Chris Kohler is onsite to witness an excavation of the landfill to see if the joke’s really on us, and to talk with those involved with the project, including original game designer Howard Scott Warshaw.




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Angry Nerd - Why Edge of Tomorrow is of the Greatest Movie About Video Games, Ever

The new sci-fi flick Edge of Tomorrow is basically a sci-fi rip-off of Groundhog Day, but with more Tom Cruise and less Bill Murray. And somehow, it manages to establish itself as one of the best movies about a video game, ever.




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RetroGrade - Why the Atari 2600 Is One of the Best Video Game Consoles, Ever

Long before the PlayStation 4 and Xbox One, the Atari 2600 was heralded as the next generation of gaming. Look no further than the sweet joystick and the detailed graphics to see why it’s considered one of the holy grails of video game consoles.




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RetroGrade - Madden Doesn't Have Anything on this Old-School Football Video Game

In 1978 Mattel elevated handheld gaming to the next level with the Football 2. Realistic game sounds, plus the ability to pass the ball? Touchdown!




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Design FX - Game of Thrones: Combining CGI and Live Action to Create the Dragons & Fights Scenes in Season 4

In season four of Game of Thrones a combination of CGI and live character action were used to create impressive fight scenes and stunning visual effects. Mike Seymour breaks down the tech behind the hit HBO show.




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Battle Damage - Nintendo Game Boy vs. Sledgehammer

It came out in 1989 and was notoriously tough, but can an original Game Boy hold its own against a sledgehammer-wielding body builder?




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WIRED Live - Creating Video Games That Are Easy to Learn, but Difficult to Master

Atari founder Nolan Bushnell and game developer Dong Nguyen join author David Kushner to talk about the ingredients for a successful video game and how the industry has transitioned from being a hobby to a full-blown business.




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Game|Life - The Making of the “Atari: Game Over” Documentary with Zak Penn

It’s been called the worst video game in history, but could E.T. the Extra-Terrestrial really be the cause of Atari’s downfall? In the new documentary “Atari: Game Over” director Zak Penn follows the rise and fall of the trailblazing video game company, including the game that caused Atari’s demise. Watch as Penn takes us behind the scenes of the documentary and shows us exclusive footage ahead of the November 20 release.




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Angry Nerd - "Hunger Games" and the Terrible Trend of Turning a Book into Two Movies

Why turn one book into one movie, when you can turn it into two? Despite “Mockingjay” being the weakest book in “The Hunger Games” series, movie execs have decided to translate it into a two-part film. Angry Nerd explains why the stretch from one to two is a terrible trend that needs to end.




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Game|Life - 2014's Biggest Gaming News by SMOSH Games

It was a big year for gamers. Facebook acquired Oculus VR, the Dota 2 Championship went mainstream with a promo on ESPN, and a handful of other game-changing moments rocked the industry. SMOSH Games and WIRED editor Chris Kohler count down the top 5 gaming wins of 2014.




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Game|Life - 14 Best Games of 2014 by SMOSH Games

WIRED editor Chris Kohler teamed up with SMOSH Games to count down the top 14 video games of 2014. Find out if Titanfall came out ahead of Mario Kart 8, and see which games landed an honorable mention.




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WIRED by Design - A Game Designer Explains the Counterintuitive Secret to Fun

Ian Bogost at WIRED by Design, 2014. In partnership with Skywalker Sound, Marin County, CA. To learn more visit: live.wired.com




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Game|Life - The Best Video Games of ALL Time

WIRED editor Chris Kohler goes head-to-head with SMOSH Games to settle the age-old debate: what are the best video games of all time? From first-person shooters to 2D platforms, see which games are named the best of the best.




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Battle Damage - Video Game Console Wars

From Sega Genesis to Playstation 3, Justin and Erik rounded up the most beloved video game consoles of our youth. Everyone has a favorite, but which one is the toughest when it comes to Sega, Nintendo, PlayStation, and Xbox?




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Unnecessarily Rushed Explanations - The Funniest Video Game of All Time

WIRED editor Chris Kohler breaks down why Sam & Max Hit the Road is the funniest video game of all time. What’s not to love about a duo of anthropomorphic “freelance police”?




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Angry Nerd - HBO: Ignore the Game of Thrones Books

Some people are worried that the new season of Game of Thrones will deviate too much from the books. Angry Nerd is worried that it won’t stray far enough. He explains why the brutal plot trims are needed when it comes to the show.




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Unnecessarily Rushed Explanations - The Most Important Video Game of All Time: Super Mario Bros.

WIRED editor Chris Kohler explains why Super Mario Bros. is the most important video game in history. From rich graphics to expertly composed music to innovative game design, Super Mario Bros. set the standard for what makes a great video game.




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Unnecessarily Rushed Explanations - Best Music Game of All Time: Elite Beat Agents

Elite Beat Agents is based off a Japanese video game for Nintendo DS. But instead of male cheerleaders and Japanese pop songs, the U.S. version relies on “Men In Black”-like agents and good ol’ fashioned American hits from the Jackson 5 and Madonna. Chris Kohler explains why the stateside edition is the best music game of all time.




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Unnecessarily Rushed Explanations - The Most Disgusting Video Game of All Time: Hotline Miami

It’s reminiscent of old Grand Theft Auto games, but Hotline Miami is in a league of its own. It tricks you into thinking it’s cute, but don’t be fooled, it's one of the most gruesome and bloody video games of all time.




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Unnecessarily Rushed Explanations - The Most Difficult Video Game of All Time: Super Hexagon

Super Hexagon is not a video game for the easily discouraged. You die early and often until eventually (hopefully) you get into the swing of things. WIRED editor Chris Kohler explains why it’s the most difficult video game of all time.




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Pixels is a Love Letter to Gamers

Pixels director Chris Columbus talks to WIRED about the fun of 8-bit arcade games and building a real life Donkey Kong set for the new action comedy.




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Design FX - Game of Thrones: Season 5 Special FX

Find out how the visual effects came together for the end of season five on Game of Thrones, including Daenerys' elaborate and cinematic escape with her drogon.




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SB 100 - The Future of the NFL Game Ball

A physics professor re-imagines the size and shape of an NFL football in an effort to optimize it for flight. It turns out a couple of small changes can add a whole lot of distance, but how would that change the way the game is played?




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An AR Rock Climbing Game

Jon Cheng and the Brooklyn Boulder Gym are working together on a real life video game for rock climbers.




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This Room-Size VR Game Makes You Into an Actual Action Hero

Thanks to "room-scale" VR, full-body gaming is coming. WIRED's Peter Rubin tries out "Raw Data," a first-person shooter that turns players into jumping, shooting, crouching, katana-slicing action heroes. Your living room will never be the same again.




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Game of Clouds: Dropbox Declares Independence From Amazon

Half-a-billion people store their files on Dropbox. But until recently, those were sitting in Amazon's cloud. Now Dropbox has cut out the middleman and built its own super servers, challenging the internet’s biggest cloud computing companies.




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Duncan Jones Made Warcraft For Both Gamers and Movie Buffs

For gamers, World of Warcraft represents a massive universe in which they’ve spent many hours. But for many moviegoers, WoW’s Azeroth is a completely foreign place they know nothing about. So for his new movie, Warcraft, director Duncan Jones—a gamer himself—had to create a world that would bring in new fans and make long-time WoW players feel like they were coming home. In this interview with WIRED, he explains how he worked with Industrial Light & Magic to make that happen.




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Building Games For Virtual Reality Storytelling | Breaking Through

Virtual Reality is the next frontier in entertainment, but it’s so new that the rules are still being written. No one knows the best way to develop, advertise, or create yet – and that’s what makes it so exciting.




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Google Just Got Real By Changing Its Gadget Game

The tech giant released a slew of new hardware, including two new smartphones, a VR-headset and a home assistant. Here's everything from the Google event.




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The Wind-Slicing GT Puts Ford Back in the Supercar Game

The new Ford GT is the spiritual successor to the GT40 which dominated the 24 hours of Le Mans races in the 1960s.




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AlphaGo Wins First Go Game in China with New AI Architecture

DeepMind's AlphaGo artificial intelligence system beat the world's top Go player in Wuhzen, China with a new architecture that the company says is more efficient in both energy use and computing power.




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The Psychology Behind Video Game Sounds (1972-1998)

Four video game sound designers explain the thinking behind some of the world's most recognizable video game sounds. Featuring sounds from Pac-Man, Sonic the Hedgehog, Donkey Kong, Mario Kart, Contra, Street Fighter II, Doom and more!




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The Psychology Behind Video Game Sounds (1998-2017)

Four video game sound designers explain the thinking behind some of the world's most recognizable video game sounds. Featuring sounds from the Legend of Zelda, Half-Life, The Sims, Minecraft, Dota 2 and more!




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Video Game Sounds Explained By Experts

Four video game sound designers explain the thinking behind some of the world's most recognizable video game sounds.




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Each and Every - Every Video Game in 'Ready Player One' Explained By Author Ernest Cline

Ernest Cline, author of the best-selling novel 'Ready Player One,' and one of the screenwriters behind the upcoming film, deep dives into his book and explains the stories behind every video game referenced in 'Ready Player One.' From Yars' Revenge to Asteroids to Quake, Ernest goes into the history of each game and reveals why he included it in the book. 'Ready Player One' is in theaters now




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Tech Support - Riot Games' Greg Street Answers Even More League of Legends Questions from Twitter

Riot Games Lead Designer Greg Street once again uses the power of Twitter to answer some common questions about League of Legends. Which three heroes would Greg crack a cold one with? Is Jhin based on any real life serial killers? Does League of Legends ever ban people?




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Tech Support - Riot Games' Greg Street Answers League of Legends Questions from Twitter

Riot Games Lead Designer Greg Street uses the power of Twitter to answer some common questions about League of Legends. When will teemo get deleted? Why is it taking so long to release another permanent game mode? Why are death timers so long in one for all? Why does the entire team get punished when one player rage quits? How long until a Battle Royale game mode is announced? When is LoL 2 coming?




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Tech Effects: How Video Games Impact You

Can video games help improve hand-eye coordination? Can they help train your brain and improve your cognitive abilities? WIRED Senior Editor Peter Rubin tests his skills against a pro sports gamer to find out if gaming can improve your brain and body.