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Social Exercise: How the Cultish November Project Uses Hugs and Social Media to Get Fit

A workout with the social media-powered November Project San Francisco tribe who explain the bounce, dropping verbals, and the dreaded "We Missed You."




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WIRED's Top Culture Stories of 2016

2016 was the year of retro-mania fueled Pokemon Go and Stranger Things and the beginning of a more diverse television future. Here are WIRED's top stories from the world of movies, music and TV.




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Neuroscientist Explains One Concept in 5 Levels of Difficulty

The Connectome is a comprehensive diagram of all the neural connections existing in the brain. WIRED has challenged neuroscientist Bobby Kasthuri to explain this scientific concept to 5 different people; a 5 year-old, a 13 year-old, a college student, a neuroscience grad student and a connectome entrepreneur.




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Biologist Explains One Concept in 5 Levels of Difficulty - CRISPR

CRISPR is a new biomedical technique that enables powerful gene editing. WIRED challenged biologist Neville Sanjana to explain CRISPR to 5 different people; a child, a teen, a college student, a grad student, and a CRISPR expert.




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Oculus' John Carmack Explains Virtual Reality in 5 Levels of Difficulty

The technology behind modern virtual reality is rapidly evolving, but what exactly helps create a better sense of realism and immersion? WIRED has challenged Oculus CTO John Carmack to explain the concept of realism in virtual reality to 5 different people; a child, a pre-teen, a college student, a grad student and a VR expert.




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Expert Explains One Concept in 5 Levels of Difficulty - Blockchain

Blockchain, the key technology behind Bitcoin, is a new network that helps decentralize trade, and allows for more peer-to-peer transactions. WIRED challenged political scientist and blockchain researcher Bettina Warburg to explain blockchain technology to 5 different people; a child, a teen, a college student, a grad student, and an expert.




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2017: The Year in Culture

2017 was a rough year for many, but there were some bright spots—including Nintendo’s Switch, powerful commentary in “Get Out,” and the super-powered performance of “Wonder Woman.”




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Musician Explains One Concept in 5 Levels of Difficulty

23-year-old musician, composer and multi-instrumentalist Jacob Collier explains the concept of harmony to 5 different people; a child, a teen, a college student, a professional, and jazz legend Herbie Hancock.




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Quantum Computing Expert Explains One Concept in 5 Levels of Difficulty

WIRED has challenged IBM's Dr. Talia Gershon (Senior Manager, Quantum Research) to explain quantum computing to 5 different people; a child, teen, a college student, a grad student and a professional.




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Astronomer Explains One Concept in 5 Levels of Difficulty

WIRED has challenged NASA's Varoujan Gorjian (Research Astronomer, NASA Jet Propulsion Lab) to explain black holes to 5 different people; a child, teen, a college student, a grad student and an expert.




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How Slack Changed the Culture at WIRED | The Future Of Work | WIRED Brand Lab

Produced by WIRED Brand Lab for Slack | In the fifth episode of ‘The Future of Work’, WIRED Brand Lab discusses how culture is shaped at WIRED by increasing transparency between employees and leadership. WIRED’s Director of Brand Development Ryan Aspell sits down with Executive Director Matt Stevenson, Executive Assistant Shaquille Cheris, and Activations Associate Manager Lara Winkler to share how AMA’s on Slack are integral to that process.




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Physicist Explains One Concept in 5 Levels of Difficulty

Theoretical physicist Sean Carroll, PhD, is challenged to explain the concept of dimensions to 5 different people; a child, a teen, a college student, a grad student, and an expert.




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Laser Expert Explains One Concept in 5 Levels of Difficulty

Donna Strickland, PhD, professor at the University of Waterloo, is challenged to explain lasers to 5 different people; a child, a teen, a college student, a grad student, and an expert.




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Managing performance through training and development / Alan M. Saks (University of Toronto), Robert R. Haccoun (Université de Montréal), Monica Belcourt (School of Human Resource Management, Faculty of Liberal Arts and Professional Studies, Yor

Saks, Alan M. (Alan Michael), 1960- author




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Effective and Creative Leadership in Diverse Workforces [electronic resource]: Improving Organizational Performance and Culture in the Workplace




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Becoming a better boss [electronic resource] : why good management is so difficult / Julian Birkinshaw

Birkinshaw, Julian M., author




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Building a DevOps culture [electronic resource] / Mandi Walls

Walls, Mandi, author




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Creating the innovation culture [electronic resource] : leveraging visionaries, dissenters and other useful troublemakers in your organization / Frances Horibe

Horibe, Frances




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Deal with difficult people [electronic resource] : how to cope with tricky situations in the workplace




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Designing culture [electronic resource] : behavioral strategy for the workplace / Kristi Woolsey

Woolsey, Kristi, author




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The drama-free workplace [electronic resource] : how you can prevent unconscious bias, sexual harassment, ethics lapses, and inspire a healthy culture / Patti Perez

Perez, Patti, 1967- author




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How to be an inclusive leader [electronic resource] : your role in creating cultures of belonging where everyone can thrive / Jennifer Brown

Personal name Brown, Jenny, 1971- author




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Hillbilly elegy : a memoir of a family and culture in crisis / J.D. Vance

Vance, J. D., author




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Culture, self, and meaning / Victor de Munck

De Munck, Victor C




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Governing through biometrics : the biopolitics of identity / Btihaj Ajana, lecturer, culture, digital humanities and creative industries, King's College London, UK

Ajana, Btihaj, author




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Economic and ecological implications of shifting cultivation in Mizoram, India Vishwambhar Prasad Sati

Online Resource




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American dinosaur abroad: a cultural history of Carnegie's plaster Diplodocus / Ilja Nieuwland

Hayden Library - QE862.S3 N54 2019




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Romanciers minimalistes: 1979-2003: colloque de Cerisy / Marc Dambre et Bruno Blanckeman (éds) ; Centre culturel international de Cerisy

Online Resource




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Le Droit de traduire: Une politique culturelle pour la mondialisation.

Online Resource




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Shift to At-Home and Online Learning Underscores the Importance of Culturally Responsive Education Practices in Schools

For this episode of On the Evidence, a principal and an education researcher share insights from research and the field on implementing culturally responsive practices.




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The culture of digital fighting games: performance and practice / Todd Harper

Hayden Library - GV1469.34.V56 H37 2014




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The game culture reader / edited by Jason C. Thompson and Marc A. Ouellette

Hayden Library - GV1469.34.S52 G362 2013




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Children's virtual play worlds: culture, learning, and participation / edited by Anne Burke & Jackie Marsh

Hayden Library - GV1469.17.S63 C45 2013




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Gaming at the edge: sexuality and gender at the margins of gamer culture / Adrienne Shaw

Hayden Library - GV1469.17.S63 S53 2014




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Playing to win: sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates ; [introduction by Thomas P. Oates and Robert Alan Brookey]

Hayden Library - GV1469.17.S63 P53 2015




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Cultural code: video games and Latin America / Phillip Penix-Tadsen

Hayden Library - GV1469.17.S63 P46 2016




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Game after: a cultural study of video game afterlife / Raiford Guins

Hayden Library - GV1469.34.S63 G85 2014




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Mobile gaming in Asia: politics, culture and emerging technologies / Dal Yong Jin, editor

Online Resource




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The role-playing society: essays on the cultural influence of RPGs / edited by Andrew Byers and Francesco Crocco

Hayden Library - GV1469.6.R65 2016




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Playful identities: the ludification of digital media cultures / edited by Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul, Joost Raessens

Hayden Library - GV1469.17.S63.P52 2015




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The formation of gaming culture: UK gaming magazines, 1981-1995 / Graeme Kirkpatrick

Hayden Library - GV1469.15.K57 2015




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Gaming masculinity: trolls, fake geeks, and the gendered battle for online culture / Megan Condis

Hayden Library - GV1469.34.S52 C65 2018




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Future gaming: creative interventions in video game culture / Paolo Ruffino

Hayden Library - GV1469.34.S52 R84 2018




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Exploring the cognitive, social, cultural, and psychological aspects of gaming and simulations / Brock R. Dubbels, editor

Hayden Library - GV1469.34.P79 E97 2019




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Alternate reality games: promotion and participatory culture / Dr. Stephanie Janes

Dewey Library - GV1469.7.J36 2020




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The toxic meritocracy of video games: why gaming culture is the worst / Christopher A. Paul

Hayden Library - GV1469.34.S52 P38 2018




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Instagram: Visual Social Media Cultures – Book Review

In Instagram: Visual Social Media Cultures, Tama Leaver, Tim Highfield and Crystal Abidin elaborate on why Instagram is more than just a social media platform: instead, it has become an icon that has altered understandings of visual social media cultures. By doing so, they focus on different aspects of Instagram, such as its aesthetics, cultures, ecologies and economics, supported with real-life examples and cases.

Instagram has tried to keep itself distinct from Facebook and other social platforms.




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We are the nerds: the birth and tumultuous life of Reddit, the internet's culture laboratory / Christine Lagorio-Chafkin

Browsery HM743.R447 L34 2018




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Where corals lie: a natural and cultural history / J. Malcolm Shick

Browsery QL377.C5 S55 2018




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The devil's dinner: a gastronomic and cultural history of chili peppers / Stuart Walton

Browsery SB307.P4 W35 2018