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So You've Written a Bad Design Take

So you’ve just written a blog post or tweet about why wireframes are becoming obsolete, the dangers of “too accessible” design, or how a certain style of icon creates “cognitive fatigue.”

Your post went viral, but now you’re getting ratioed by rude people on the Internet. That sucks! You were just trying to start a conversation and you probably didn’t deserve all that negativity (except for you, “too accessible” guy).

Most likely, you made one of these common mistakes:

1. You made generalizations about “design”

You, a good user-centered designer, know that you are not your user. Nor are you every designer.

First of all, let's acknowledge that there is no universal definition of design. Even if we narrow it down to software design, it’s still hard to make generalizations. Agency, in-house, product, startup, enterprise, non-profit, website, app, connected hardware, etc. – there are a lot of different work contexts and cultures for people with “designer” in their titles.

"The Design Industry" is not a thing, but even if it were, you don't speak for it. Don’t assume that the kind of design work you do is the universal default.

2. You didn’t share enough context

There are many great design books and few great design blog posts. (There are, to my knowledge, no great design tweets, but I am open to your suggestions.) Writing about design is not well suited to short formats, because context plays such an important role and there’s always a lot of it to cover.

Writing about your work should include as much context as you would include if you were presenting your portfolio for a job interview. What kind of organization did you work for? Who was your client and/or your stakeholders? What was the goal of the project? Your timeline? What was the makeup of your team? What were the notable business rules and constraints? How are you defining effectiveness and success?

Without these kinds of details, it’s not possible for other designers to know if what you’ve written is credible or applicable to them.

3. You were too certain

A blog post doesn’t need to be a dissertation. It’s okay to share hunches and anecdotes, but give the necessary caveats. And if you're making claims about science, bruh, you gotta cite your sources.

Be humble in your takes. Your account of what worked for you and why is more valuable to your peers than making sweeping claims and reheating the same old arguments. Be prepared to be told you’re wrong, and have the humility to realize that your perspective is just your perspective. Real conversations, like good design, are built on feedback and diverse viewpoints.

Together, we can improve the discourse in our information ecosystems. Don't generalize. Give context. Be humble.




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Should you use Userbase for your next static site?

During the winter 2020 Pointless Weekend, we built TrailBuddy (working app coming soon). Our team consisted of four developers, two project managers, two front-end developers, a digital-analyst, a UXer, and a designer. In about 48 hours, we took an idea from Jeremy Field’s head to a (mostly) working app. We broke up the project in two parts:. First, a back-end that crunches trail, weather, and soil data. That data is exposed via a GraphQL API for a web app to consume.

While developers built the API, I built a static front end using Next.js. Famously, static front-ends don’t have a database, or a concept of “users.” A bit of functionality I wanted to add was saving favorite trails. I didn’t want to be hacky about it, I needed some way to add users and a database. I knew it’d be hard for the developers to set this up as part of the API, they had their hands full with all the #soil-soil-soil-soil-soil (a slack channel dedicated solely to figuring out our soil data problem—those were plentiful.) I had been looking for an excuse to use Userbase, and this seemed like as good a time as any.

A textbook Userbase use case

“When would I use it?” The Usebase site lists these reasons:

  • If you want to build a web app without writing any backend code.
  • If you never want to see your users' data.
  • If you're tired of dealing with databases.
  • If you want to radically simplify your GDPR compliance.
  • And if you want to keep things really simple.

This was a perfect fit for my problem. I didn’t want to write any more backend code for this. I didn’t want to see our user’s data, I don’t care to know anyone’s favorite trails.* A nice bonus to not having users in our backend was not having to worry about keeping their data safe. We don’t have their data at all, it’s end-to-end encrypted by Userbase. We can offer a reasonable amount of privacy for free (well for the price of using Userbase: $49 a year.) I am not tired of dealing with databases, but I’d rather not. I don’t think anyone doesn’t want to simplify their GDPR compliance. Finally, given our tight timeline I wanted nothing more than to keep things really simple.

A sign up form that I didn't have to write a back-end for

Using Userbase

Userbase can be tried for free, so I set aside thirty minutes or so to do a quick proof of concept to make sure this would work out for us. I made an account and followed their Quickstart. Userbase is a fundamentally easy tool to use, but their quickstart is everything I’d want out of a quickstart:

  • Written in the most vanilla way possible (just HTML and vanilla JS). This means I can adapt it to my needs, in this case React using Next.js
  • Easy to follow, it does the most barebones tour of the functionality you can expect to get out of the SDK (software development kit.) In other words it is quick and it is a start
  • It has a live demo and code samples you can download and run yourself

It didn’t take long after that to integrate Userbase into our app with more help from their great docs. I debated whether to add code samples of what we did here, and I didn’t because any reader would be better off using the great quickstart and docs Userbase provides—they are that clear, and that good. Depending on your use case you’ll need to adapt the examples to your needs, for us the trickiest things were creating a top level authentication context to manage users in the app, and a custom hook to encapsulate all the logic for setting, updating, and deleting favourite trails in the app. Userbase’s SDK worked seamlessly for us.

A log in form that I didn't have to write a back-end for

Is Userbase for you?

Maybe. I am definitely a fan, so much so that this blog post probably reads like an advert. Userbase saved me a ton of time in this project. It reminded me of “The All Powerful Front End Developer” talk by Chris Coyer. I don’t fully subscribe to all the ideas in that talk, but it is nice to have “serverless” tools like Userbase, and all the new JAMstacky things. There are limits to the Userbase serverless experience in terms of scale, and control. Obviously relying on a third party for something always carries some (probably small) risk—it’s worth noting Usebase includes a note on their pricing page that says “You can host it yourself always under your control, or we can run it for you for a full serverless experience”—Still, I wouldn’t hesitate this to use in future projects.

One of the great things about Viget and Pointless Weekend is the opportunity to try new things. For me that was Next.js and Userbase for Trailbuddy. It doesn’t always work out (in fact this is my first pointless weekend where a risk hasn’t blown up in my face) but it is always fun. Getting to try out Userbase and beginning to think about how we may use it in the future made the weekend worthwhile for me, and it made my job on this project much more enjoyable.

*I will write a future post about privacy conscious analytics in TrailBuddy when I’ve figured that out. I am looking into Fathom Analytics for that.



  • Code
  • Front-end Engineering

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Global Gitignore Files Are Cool and So Are You

Setting it up

First, here's the config setup you need to even allow for such a radical concept.

  1. Define the global gitignore file as a global Git configuration:

    git config --global core.excludesfile ~/.gitignore
    

    If you're on OSX, this command will add the following config lines in your ~/.gitconfig file.

    [core]
      excludesfile = /Users/triplegirldad/.gitignore
    
  2. Load that ~/.gitignore file up with whatever you want. It probably doesn't exist as a file yet so you might have to create it first.

Harnessing its incredible power

There are only two lines in my global gitignore file and they are both fairly useful pretty much all the time.

$ cat ~/.gitignore
TODO.md
playground

This 2 line file means that no matter where I am, what project I'm working on, where in the project I'm doing so, I have an easy space to stash notes, thoughts, in progress ideas, spikes, etc.

TODO.md

More often than not, I'm fiddling around with a TODO.md file. Something about writing markdown in your familiar text editor speaks to my soul. It's quick, it's easy, you have all the text editing tricks available to you, and it never does anything you wouldn't expect (looking at you auto-markdown-formatting editors). I use one or two # for headings, I use nested lists, and I ask for nothing more. Nothing more than more TODO.md files that is!

In practice I tend to just have one TODO.md file per project, right at the top, ready to pull up in a few keystrokes. Which I do often. I pull this doc up if:

  • I'm in a meeting and I just said "oh yeah that's a small thing, I'll knock it out this afternoon".
  • I'm halfway through some feature development and realize I want to make a sweeping refactor elsewhere. Toss some thoughts in the doc, and then get back to the task at hand.
  • It's the end of the day and I have to switch my brain into "feed small children" mode, thus obliterating everything work-related from my short term memory. When I open things up the next day and know exactly what the next thing to dive into was.
  • I'm preparing for a big enough refactor and I can't hold it all in my brain at once. What I'd give to have an interactive 3D playground for brain thoughts, but in the meantime a 2D text file isn't a terrible way to plan out dev work.

playground

Sometimes you need more than some human words in a markdown file to move an idea along. This is where my playground directory comes in. I can load this directory up with code that's related to a given project and keep it out of the git history. Because who doesn't like a place to play around.

I find that this directory is more useful for long running maintenance projects over fast moving greenfield ones. On the maintenance projects, I tend to find myself assembling a pile of scripts and experiments for various situations:

  • The client requests a one-time obscure data export. Whip up some CSV generation code and save that code in the playground directory.
  • The client requests a different obscure data export. Pull up the last time you did something vaguely similar and save yourself the startup time.
  • A batch of data needs to be imported just once. Might as well stash that in the chance that "just once" is actually "just a few times".
  • Kicking the tires on an integration with a third party service.

Some of these playground files end up being useful more times than I can count (eg: the ever-changing user_export.rb script). Some items get promoted into application code, which is always fun. But most files here serve their purpose and then wither away. And that's fine. It's a playground, anything goes.

Wrapping up

Having a personal space for project-specific notes and code has been helpful to me over the years as a developer on multiple projects. If you have your own organizational trick, or just want to brag about how you memorize everything without any markdown files, let me know in the comments below!




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The Existential Terror of Battle Royale

It's been a while since I wrote a blog post, I guess in general, but also a blog post about video games. Video games are probably the single thing most attributable to my career as a programmer, and everything else I've done professionally after that. I still feel video games




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Creating a Block-based Theme Using Block Templates

This post outlines the steps I took to create a block-based theme version of Twenty Twenty. Thanks to Kjell Reigstad for helping develop the theme and write this post. There’s been a lot of conversation around how theme development changes as Full Site Editing using Gutenberg becomes a reality. Block templates are an experimental feature … Continue reading "Creating a Block-based Theme Using Block Templates"




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Exploring Global Styles

Global Styles is an aspect of full site editing that will have a major impact on theme development. To further my understanding of this feature, I explored adding support for it to the block-based version of Twenty Twenty that Jeff Ong recently shared. Some background: Global Styles aims to bring site-wide controls for things like … Continue reading "Exploring Global Styles"




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Good Cop & Bad Cop: Laying Down the Law and Keeping People Happy As an Independent Business Owner

Earlier this week I met up for coffee with a client of mine. The two of us originally met when his employeer was my client and after leaving that job he hired me to customize his personal blog and we formed our own client/designer relationship. I was excited when he emailed me last week with the […]




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WebAssembly Online Checker

https://wasm.joway.io/




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How To Build A Vue Survey App Using Firebase Authentication And Database

https://www.smashingmagazine.com/2020/05/vue-survey-app-firebase-authentication-database/




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Why Stealing Best Landing Pages Is a Bad Idea

https://hren.io/blog/stealing-best-landing-pages/




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OpenCV Directly in the Browser (WebAssembly and webworker)

https://aralroca.com/blog/opencv-in-the-web




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Invisible Disabilities: Break Down The Barriers

Many people think the word “disability” means people who require a wheelchair or walker. In reality, however, there is much more to disability than meets the eye. 




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Troops to receive Purple Hearts for injuries during Iranian missile barrage on al-Asad airbase in Iraq

There will be Purple Hearts awarded to troops injured during the Jan. 8 Iranian missile barrage on the al-Asad airbase in Iraq, a defense official told Military Times.




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When Your Veteran Spouse Battles More Than PTSD

For many veterans’ spouses, we’ve watched our partners struggle not only with post-traumatic stress disorder (PTSD) but with other mental health conditions, as well. Around 80 percent of people with PTSD wrestle with at least one other co-occurring mental health condition in their lifetime.What many people don’t see is the impact PTSD and comorbidity have on vets’ spouses.




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Troops to receive Purple Hearts for injuries during Iranian missile barrage on al-Asad airbase in Iraq

There will be Purple Hearts awarded to troops injured during the Jan. 8 Iranian missile barrage on the al-Asad airbase in Iraq, a defense official told Military Times.




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When Your Veteran Spouse Battles More Than PTSD

For many veterans’ spouses, we’ve watched our partners struggle not only with post-traumatic stress disorder (PTSD) but with other mental health conditions, as well. Around 80 percent of people with PTSD wrestle with at least one other co-occurring mental health condition in their lifetime.What many people don’t see is the impact PTSD and comorbidity have on vets’ spouses.




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The 2020 WordPress Plugin Hacking Debacle

By now, anyone who has the internet has heard about how hackers targeted WordPress plugins during January and February 2020. Quite understandably, this hack job left many WordPress users wary about the damage done. For one of the most prevalent website template providers on the planet, this was an eye-opener. This hack job was also […]




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Detect git Directory with Bash

One interesting aspect of working at Mozilla is that Firefox lives in a mercurial repository while several other projects live on GitHub in a git repository. While most focus on either Firefox or another project, I switch between both, leaving me running git commands inside the mercurial repository and hg commands inside git repos. It’s […]

The post Detect git Directory with Bash appeared first on David Walsh Blog.




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How to Create a CSS-Tricks Custom Scrollbar

Chris Coyier of CSS-Tricks is an amazing engineer and blogger. He’s not only creative but has always had the drive to put his thoughts to work, no matter how large. He also has a good eye for the little things that can make CSS-Tricks or your site special. One of those little things is his […]

The post How to Create a CSS-Tricks Custom Scrollbar appeared first on David Walsh Blog.




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How to Add Native Keyword Aliases to Babel

Those of you who follow this blog know that not every blog post is an endorsement of a technique but simply a tutorial how to accomplish something. Sometimes the technique described is probably not something you should do. This is one of those blog posts. The Babel parser is an essential tool in the web […]

The post How to Add Native Keyword Aliases to Babel appeared first on David Walsh Blog.




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Status Agen Casino Sbobet Resmi Bagi Bettor

Status sebagai agen Sbobet Casino terbaik yang diperoleh sebuah bandar judi online tidak didapatkan dengan mudah. Bandar tersebut harus memenuhi beberapa kriteria tertentu untuk menyandang status ini. Semua kriteria ini wajib dimiliki. Jika ada kurang satu saja, maka bandar tersebut tidak layak menyandang status yang terbaik, bahkan untuk menyebut diri mereka sendiri. Memang apa saja …

The post Status Agen Casino Sbobet Resmi Bagi Bettor appeared first on Situs Agen Judi Live Casino Online Indonesia Terpercaya.



  • Agen Resmi Casino
  • Agen Sbobet Casino
  • Bandar Casino Sbobet
  • Situs Casino Sbobet

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How to Change the Background of a Photo

Replacing the background of a photo can be useful at times if you want to superimpose the subject into a different setting, create a transparency, and so on. In fact it can be extremely helpful if you’ve snapped a photo where the subject looks great, but the background leaves a lot to be desired. Although it might sound fairly complicated to remove and replace the background of a photo, with Movavi Photo Editor it isn’t anywhere near as difficult as you imagine. To be honest even if you have absolutely no experience editing photos, you should be able to change background in a photo in a matter of minutes. To get started, launch Movavi Photo Editor and click on the ‘Browse for Images’ button located right in the middle of the main window. If you prefer you could drag and drop the photo that you want to edit into that area ... Read more

The post How to Change the Background of a Photo appeared first on Digital Photography Tutorials.




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Corruption Is Bad, But Sabotage Is Worse

By Jill Richardson Otherwords Both are bad, but Scott Pruitt’s abuse of our environment is far more dangerous than his abuse of taxpayer money. Did you hear that the head of the Environmental Protection Agency (EPA), Scott Pruitt, is so … Continue reading




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Markdown Comes Alive! Part 1, Basic Editor

In my last post, I covered what LiveView is at a high level. In this series, we’re going to dive deeper and implement a LiveView powered Markdown editor called Frampton. This series assumes you have some familiarity with Phoenix and Elixir, including having them set up locally. Check out Elizabeth’s three-part series on getting started with Phoenix for a refresher.

This series has a companion repository published on GitHub. Get started by cloning it down and switching to the starter branch. You can see the completed application on master. Our goal today is to make a Markdown editor, which allows a user to enter Markdown text on a page and see it rendered as HTML next to it in real-time. We’ll make use of LiveView for the interaction and the Earmark package for rendering Markdown. The starter branch provides some styles and installs LiveView.

Rendering Markdown

Let’s set aside the LiveView portion and start with our data structures and the functions that operate on them. To begin, a Post will have a body, which holds the rendered HTML string, and title. A string of markdown can be turned into HTML by calling Post.render(post, markdown). I think that just about covers it!

First, let’s define our struct in lib/frampton/post.ex:

defmodule Frampton.Post do
  defstruct body: "", title: ""

  def render(%__MODULE{} = post, markdown) do
    # Fill me in!
  end
end

Now the failing test (in test/frampton/post_test.exs):

describe "render/2" do
  test "returns our post with the body set" do
    markdown = "# Hello world!"                                                                                                                 
    assert Post.render(%Post{}, markdown) == {:ok, %Post{body: "<h1>Hello World</h1>
"}}
  end
end

Our render method will just be a wrapper around Earmark.as_html!/2 that puts the result into the body of the post. Add {:earmark, "~> 1.4.3"} to your deps in mix.exs, run mix deps.get and fill out render function:

def render(%__MODULE{} = post, markdown) do
  html = Earmark.as_html!(markdown)
  {:ok, Map.put(post, :body, html)}
end

Our test should now pass, and we can render posts! [Note: we’re using the as_html! method, which prints error messages instead of passing them back to the user. A smarter version of this would handle any errors and show them to the user. I leave that as an exercise for the reader…] Time to play around with this in an IEx prompt (run iex -S mix in your terminal):

iex(1)> alias Frampton.Post
Frampton.Post
iex(2)> post = %Post{}
%Frampton.Post{body: "", title: ""}
iex(3)> {:ok, updated_post} = Post.render(post, "# Hello world!")
{:ok, %Frampton.Post{body: "<h1>Hello world!</h1>
", title: ""}}
iex(4)> updated_post
%Frampton.Post{body: "<h1>Hello world!</h1>
", title: ""}

Great! That’s exactly what we’d expect. You can find the final code for this in the render_post branch.

LiveView Editor

Now for the fun part: Editing this live!

First, we’ll need a route for the editor to live at: /editor sounds good to me. LiveViews can be rendered from a controller, or directly in the router. We don’t have any initial state, so let's go straight from a router.

First, let's put up a minimal test. In test/frampton_web/live/editor_live_test.exs:

defmodule FramptonWeb.EditorLiveTest do
  use FramptonWeb.ConnCase
  import Phoenix.LiveViewTest

  test "the editor renders" do
    conn = get(build_conn(), "/editor")
    assert html_response(conn, 200) =~ "data-test="editor""
  end
end

This test doesn’t do much yet, but notice that it isn’t live view specific. Our first render is just the same as any other controller test we’d write. The page’s content is there right from the beginning, without the need to parse JavaScript or make API calls back to the server. Nice.

To make that test pass, add a route to lib/frampton_web/router.ex. First, we import the LiveView code, then we render our Editor:

import Phoenix.LiveView.Router
# … Code skipped ...
# Inside of `scope "/"`:
live "/editor", EditorLive

Now place a minimal EditorLive module, in lib/frampton_web/live/editor_live.ex:

defmodule FramptonWeb.EditorLive do
  use Phoenix.LiveView

  def render(assigns) do
    ~L"""
      <div data-test=”editor”>
        <h1>Hello world!</h1>
      </div>
      """
  end

  def mount(_params, _session, socket) do
    {:ok, socket}
  end
end

And we have a passing test suite! The ~L sigil designates that LiveView should track changes to the content inside. We could keep all of our markup in this render/1 method, but let’s break it out into its own template for demonstration purposes.

Move the contents of render into lib/frampton_web/templates/editor/show.html.leex, and replace EditorLive.render/1 with this one liner: def render(assigns), do: FramptonWeb.EditorView.render("show.html", assigns). And finally, make an EditorView module in lib/frampton_web/views/editor_view.ex:

defmodule FramptonWeb.EditorView do
  use FramptonWeb, :view
  import Phoenix.LiveView
end

Our test should now be passing, and we’ve got a nicely separated out template, view and “live” server. We can keep markup in the template, helper functions in the view, and reactive code on the server. Now let’s move forward to actually render some posts!

Handling User Input

We’ve got four tasks to accomplish before we are done:

  1. Take markdown input from the textarea
  2. Send that input to the LiveServer
  3. Turn that raw markdown into HTML
  4. Return the rendered HTML to the page.

Event binding

To start with, we need to annotate our textarea with an event binding. This tells the liveview.js framework to forward DOM events to the server, using our liveview channel. Open up lib/frampton_web/templates/editor/show.html.leex and annotate our textarea:

<textarea phx-keyup="render_post"></textarea>

This names the event (render_post) and sends it on each keyup. Let’s crack open our web inspector and look at the web socket traffic. Using Chrome, open the developer tools, navigate to the network tab and click WS. In development you’ll see two socket connections: one is Phoenix LiveReload, which polls your filesystem and reloads pages appropriately. The second one is our LiveView connection. If you let it sit for a while, you’ll see that it's emitting a “heartbeat” call. If your server is running, you’ll see that it responds with an “ok” message. This lets LiveView clients know when they've lost connection to the server and respond appropriately.

Now, type some text and watch as it sends down each keystroke. However, you’ll also notice that the server responds with a “phx_error” message and wipes out our entered text. That's because our server doesn’t know how to handle the event yet and is throwing an error. Let's fix that next.

Event handling

We’ll catch the event in our EditorLive module. The LiveView behavior defines a handle_event/3 callback that we need to implement. Open up lib/frampton_web/live/editor_live.ex and key in a basic implementation that lets us catch events:

def handle_event("render_post", params, socket) do
  IO.inspect(params)

  {:noreply, socket}
end

The first argument is the name we gave to our event in the template, the second is the data from that event, and finally the socket we’re currently talking through. Give it a try, typing in a few characters. Look at your running server and you should see a stream of events that look something like this:

There’s our keystrokes! Next, let’s pull out that value and use it to render HTML.

Rendering Markdown

Lets adjust our handle_event to pattern match out the value of the textarea:

def handle_event("render_post", %{"value" => raw}, socket) do

Now that we’ve got the raw markdown string, turning it into HTML is easy thanks to the work we did earlier in our Post module. Fill out the body of the function like this:

{:ok, post} = Post.render(%Post{}, raw)
IO.inspect(post)

If you type into the textarea you should see output that looks something like this:

Perfect! Lastly, it’s time to send that rendered html back to the page.

Returning HTML to the page

In a LiveView template, we can identify bits of dynamic data that will change over time. When they change, LiveView will compare what has changed and send over a diff. In our case, the dynamic content is the post body.

Open up show.html.leex again and modify it like so:

<div class="rendered-output">
  <%= @post.body %>
</div>

Refresh the page and see:

Whoops!

The @post variable will only be available after we put it into the socket’s assigns. Let’s initialize it with a blank post. Open editor_live.ex and modify our mount/3 function:

def mount(_params, _session, socket) do
  post = %Post{}
  {:ok, assign(socket, post: post)}
end

In the future, we could retrieve this from some kind of storage, but for now, let's just create a new one each time the page refreshes. Finally, we need to update the Post struct with user input. Update our event handler like this:

def handle_event("render_post", %{"value" => raw}, %{assigns: %{post: post}} = socket) do
  {:ok, post} = Post.render(post, raw)
  {:noreply, assign(socket, post: post)
end

Let's load up http://localhost:4000/editor and see it in action.

Nope, that's not quite right! Phoenix won’t render this as HTML because it’s unsafe user input. We can get around this (very good and useful) security feature by wrapping our content in a raw/1 call. We don’t have a database and user processes are isolated from each other by Elixir. The worst thing a malicious user could do would be crash their own session, which doesn’t bother me one bit.

Check the edit_posts branch for the final version.

Conclusion

That’s a good place to stop for today. We’ve accomplished a lot! We’ve got a dynamically rendering editor that takes user input, processes it and updates the page. And we haven’t written any JavaScript, which means we don’t have to maintain or update any JavaScript. Our server code is built on the rock-solid foundation of the BEAM virtual machine, giving us a great deal of confidence in its reliability and resilience.

In the next post, we’ll tackle making a shared editor, allowing multiple users to edit the same post. This project will highlight Elixir’s concurrency capabilities and demonstrate how LiveView builds on them to enable some incredible user experiences.



  • Code
  • Back-end Engineering

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A Parent’s Guide to Working From Home, During a Global Pandemic, Without Going Insane

Though I usually enjoy working from Viget’s lovely Boulder office, during quarantine I am now working from home while simultaneously parenting my 3-year-old daughter Audrey. My husband works in healthcare and though he is not on the front lines battling COVID-19, he is still an essential worker and as such leaves our home to work every day.

Some working/parenting days are great! I somehow get my tasks accomplished, my kid is happy, and we spend some quality time together.

And some days are awful. I have to ignore my daughter having a meltdown and try to focus on meetings, and I wish I wasn’t in this situation at all. Most days are somewhere in the middle; I’m just doing my best to get by.

I’ve seen enough working parent memes and cries for help on social media to know that I’m not alone. There are many parents out there who now get to experience the stress and anxiety of living through a global pandemic while simultaneously navigating ways to stay productive while working from home and being an effective parent. Fun isn’t it?

I’m not an expert on the matter, but I have found a few small things that are making me feel a bit more sane. I hope sharing them will make someone else’s life easier too.

Truths to Accept

First, let’s acknowledge some truths about this new situation we find ourselves in:

Truth 1: We’ve lost something.

Parents have lost more than daycare and schools during this epidemic. We’ve lost any time that we had for ourselves, and that was really valuable. We no longer have small moments in the day to catch up on our personal lives. I no longer have a commute to separate my work duties from my mom duties, or catch up with my friends, or just be quiet.

Truth 2: We’re human.

The reason you can’t be a great employee and a great parent and a great friend and a great partner or spouse all day every day isn’t because you’re doing a bad job, it’s because being constantly wonderful in all aspects of your life is impossible. Pick one or two of those things a day to focus on.

Truth 3: We’re all doing our best.

This is the most important part of this article. Be kind to yourselves. This isn’t easy, and putting so much pressure on yourself that you break isn’t going to make it any easier.

Work from Home Goals

Now that we’ve accepted some truths about our current situation, let’s set some goals.

Goal 1: Do Good Work

At Viget, and wherever you work, with kids or without we all want to make sure that the quality of our work stays up throughout the pandemic and that we can continue to be reliable team members and employees to the best of our abilities.

Goal 2: Stay Sane

We need to figure out ways to do this without sacrificing ourselves entirely. For me, this means fitting my work into normal work hours as much as possible so that I can still have some downtime in the evenings.

Goal 3: Make This Sustainable

None of us knows how long this will last but we may as well begin mentally preparing for a long haul.

Work from Home Rules

Now, there are some great Work from Home Rules that apply to everyone with or without kids. My coworker Paul Koch shared these with the Viget team a Jeremy Bearimy ago and I agree this is also the foundation for working from home with kids.

  1. When you’re in a remote meeting, minimize other windows to stay focused
  2. Set a schedule and avoid chores*
  3. Take breaks away from the screen
  4. Plan your workday on the calendar+
  5. Be mindful of Slack and social media as a distraction
  6. Use timers+
  7. Keep your work area separate from where you relax
  8. Pretend that you’re still WFW
  9. Experiment and figure out what works for you

In the improv spirit I say “Yes, AND….” to these tips. And so, here are my adjusted rules for WFH while kiddos around: These have both been really solid tools for me, so let’s dig in.

Daily flexible schedule for kids

Day Planning: Calendars and Timers

A few small tweaks and adjustments make this even more doable for me and my 3-year-old. First- I don’t avoid chores entirely. If I’m going up and down the stairs all day anyway I might as well throw in a load of laundry while I’m at it. The more I can get done during the day means a greater chance of some down time in the evening.

Each morning I plan my day and Audrey’s day:

My Work Day:

Audrey's Day

Identify times of day you are more likely to be focus and protect them. For me, I know I have a block of time from 5-7a before Audrey wakes up and again during “nap time” from 1-3p.I built a construction paper “schedule” that we update and reorganize daily. We make the schedule together each day. She feels ownership over it and she gets to be the one who tells me what we do next.
Look at your calendar first thing and make adjustments either in your plans or move meetings if you have to.I’m strategic about screen time- I try to schedule it when I have meetings. It also helps to schedule a physical activity before screen time as she is less likely to get bored.
Make goals for your day: Tackle time sensitive tasks first. Take care of things that either your co-workers or clients are waiting on from you first, this will help your day be a lot less stressful. Non-time sensitive tasks come next- these can be done at any time of day.We always include “nap time” even though she rarely naps anymore. This is mostly a time for us both to be alone.

When we make the schedule together it also helps me understand her favorite parts of the day and reminds me to include them.

Once our days are planned, I also use timers to help keep the structure of the day. (I bought a great alarm clock for kids on Amazon that turns colors to signal bedtime and quiet time. It’s been hugely worth it for me.)

Timers for Me:

Timers for Audrey:

More than ever, I rely on a time tracking timer. At Viget we use Harvest to track time, and it has a handy built in timer, but there are many apps or online tools that could help you keep track of your time as well.Audrey knows what time she can come out of her room in the morning. If she wakes up before the light is green she plays quietly in her room.
I need a timer because the days and hours are bleeding together- without tracking as I go it would be really hard for me to remember when I worked on certain projects or know for certain if I gave Viget enough time for the day.She knows how long “nap time” is in the afternoon.
Starting and stopping the timer helps me turn on and off “work mode”, which is a helpful sanity bonus.Perhaps best of all I am not the bad guy! “Sorry honey, the light isn’t green yet and there really isn’t anything mommy can do about it” is my new favorite way to ensure we both get some quiet time.

Work from Home Rules: Updated for Parents

Finally, I have a few more Work from Home Rules for parents to add to the list:

  1. Minimize other windows in remote meetings
  2. Set a schedule and fit in some chores if time allows
  3. Take breaks away from the screen
  4. Schedule both your and your kids’ days
  5. Be mindful of Slack and social media as a distraction
  6. Use timers to track your own time and help your kids understand the day
  7. Keep your work area separate from where you relax
  8. Pretend that you’re still WFW
  9. Experiment and figure out what works for you
  10. Be prepared with a few activities
    • Each morning, have just ONE thing ready to go. This can be a worksheet you printed out, a coloring station setup, a new bag of kinetic sand you just got delivered from Amazon, a kids dance video on YouTube or an iPad game. Recently I started enlisting my mom to read stories on Facetime. The activity doesn’t have to be new each day but (especially for young kids) it has to be handy for you to start up quickly if your schedule changes
  11. Clearly communicate your availability with your team and project PMs
    • Life happens. Some days are going to be hard. Whatever you do, don’t burn yourself out or leave your team hanging. If you need to move a meeting or take a day off, communicate that as early and as clearly as you can.
  12. Take PTO if you can
    • None of us are superheroes. If you’re feeling overwhelmed- take a look at the next few days and figure out which one makes the most sense for you to take a break.
  13. Take breaks to be alone without doing a task
    • Work and family responsibilities have blended together, there’s almost no room for being alone. If you can find some precious alone time don’t use it to fold laundry or clean the bathroom. Just zone out. I think we all really need this.

Last but not least, enjoy your time at home if you can. This is an unusual circumstance and even though it’s really hard, there are parts that are really great too.

If you have some great WFH tips we’d love to hear about them in the comments!




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So You've Written a Bad Design Take

So you’ve just written a blog post or tweet about why wireframes are becoming obsolete, the dangers of “too accessible” design, or how a certain style of icon creates “cognitive fatigue.”

Your post went viral, but now you’re getting ratioed by rude people on the Internet. That sucks! You were just trying to start a conversation and you probably didn’t deserve all that negativity (except for you, “too accessible” guy).

Most likely, you made one of these common mistakes:

1. You made generalizations about “design”

You, a good user-centered designer, know that you are not your user. Nor are you every designer.

First of all, let's acknowledge that there is no universal definition of design. Even if we narrow it down to software design, it’s still hard to make generalizations. Agency, in-house, product, startup, enterprise, non-profit, website, app, connected hardware, etc. – there are a lot of different work contexts and cultures for people with “designer” in their titles.

"The Design Industry" is not a thing, but even if it were, you don't speak for it. Don’t assume that the kind of design work you do is the universal default.

2. You didn’t share enough context

There are many great design books and few great design blog posts. (There are, to my knowledge, no great design tweets, but I am open to your suggestions.) Writing about design is not well suited to short formats, because context plays such an important role and there’s always a lot of it to cover.

Writing about your work should include as much context as you would include if you were presenting your portfolio for a job interview. What kind of organization did you work for? Who was your client and/or your stakeholders? What was the goal of the project? Your timeline? What was the makeup of your team? What were the notable business rules and constraints? How are you defining effectiveness and success?

Without these kinds of details, it’s not possible for other designers to know if what you’ve written is credible or applicable to them.

3. You were too certain

A blog post doesn’t need to be a dissertation. It’s okay to share hunches and anecdotes, but give the necessary caveats. And if you're making claims about science, bruh, you gotta cite your sources.

Be humble in your takes. Your account of what worked for you and why is more valuable to your peers than making sweeping claims and reheating the same old arguments. Be prepared to be told you’re wrong, and have the humility to realize that your perspective is just your perspective. Real conversations, like good design, are built on feedback and diverse viewpoints.

Together, we can improve the discourse in our information ecosystems. Don't generalize. Give context. Be humble.




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Should you use Userbase for your next static site?

During the winter 2020 Pointless Weekend, we built TrailBuddy (working app coming soon). Our team consisted of four developers, two project managers, two front-end developers, a digital-analyst, a UXer, and a designer. In about 48 hours, we took an idea from Jeremy Field’s head to a (mostly) working app. We broke up the project in two parts:. First, a back-end that crunches trail, weather, and soil data. That data is exposed via a GraphQL API for a web app to consume.

While developers built the API, I built a static front end using Next.js. Famously, static front-ends don’t have a database, or a concept of “users.” A bit of functionality I wanted to add was saving favorite trails. I didn’t want to be hacky about it, I needed some way to add users and a database. I knew it’d be hard for the developers to set this up as part of the API, they had their hands full with all the #soil-soil-soil-soil-soil (a slack channel dedicated solely to figuring out our soil data problem—those were plentiful.) I had been looking for an excuse to use Userbase, and this seemed like as good a time as any.

A textbook Userbase use case

“When would I use it?” The Usebase site lists these reasons:

  • If you want to build a web app without writing any backend code.
  • If you never want to see your users' data.
  • If you're tired of dealing with databases.
  • If you want to radically simplify your GDPR compliance.
  • And if you want to keep things really simple.

This was a perfect fit for my problem. I didn’t want to write any more backend code for this. I didn’t want to see our user’s data, I don’t care to know anyone’s favorite trails.* A nice bonus to not having users in our backend was not having to worry about keeping their data safe. We don’t have their data at all, it’s end-to-end encrypted by Userbase. We can offer a reasonable amount of privacy for free (well for the price of using Userbase: $49 a year.) I am not tired of dealing with databases, but I’d rather not. I don’t think anyone doesn’t want to simplify their GDPR compliance. Finally, given our tight timeline I wanted nothing more than to keep things really simple.

A sign up form that I didn't have to write a back-end for

Using Userbase

Userbase can be tried for free, so I set aside thirty minutes or so to do a quick proof of concept to make sure this would work out for us. I made an account and followed their Quickstart. Userbase is a fundamentally easy tool to use, but their quickstart is everything I’d want out of a quickstart:

  • Written in the most vanilla way possible (just HTML and vanilla JS). This means I can adapt it to my needs, in this case React using Next.js
  • Easy to follow, it does the most barebones tour of the functionality you can expect to get out of the SDK (software development kit.) In other words it is quick and it is a start
  • It has a live demo and code samples you can download and run yourself

It didn’t take long after that to integrate Userbase into our app with more help from their great docs. I debated whether to add code samples of what we did here, and I didn’t because any reader would be better off using the great quickstart and docs Userbase provides—they are that clear, and that good. Depending on your use case you’ll need to adapt the examples to your needs, for us the trickiest things were creating a top level authentication context to manage users in the app, and a custom hook to encapsulate all the logic for setting, updating, and deleting favourite trails in the app. Userbase’s SDK worked seamlessly for us.

A log in form that I didn't have to write a back-end for

Is Userbase for you?

Maybe. I am definitely a fan, so much so that this blog post probably reads like an advert. Userbase saved me a ton of time in this project. It reminded me of “The All Powerful Front End Developer” talk by Chris Coyer. I don’t fully subscribe to all the ideas in that talk, but it is nice to have “serverless” tools like Userbase, and all the new JAMstacky things. There are limits to the Userbase serverless experience in terms of scale, and control. Obviously relying on a third party for something always carries some (probably small) risk—it’s worth noting Usebase includes a note on their pricing page that says “You can host it yourself always under your control, or we can run it for you for a full serverless experience”—Still, I wouldn’t hesitate this to use in future projects.

One of the great things about Viget and Pointless Weekend is the opportunity to try new things. For me that was Next.js and Userbase for Trailbuddy. It doesn’t always work out (in fact this is my first pointless weekend where a risk hasn’t blown up in my face) but it is always fun. Getting to try out Userbase and beginning to think about how we may use it in the future made the weekend worthwhile for me, and it made my job on this project much more enjoyable.

*I will write a future post about privacy conscious analytics in TrailBuddy when I’ve figured that out. I am looking into Fathom Analytics for that.



  • Code
  • Front-end Engineering

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Global Gitignore Files Are Cool and So Are You

Setting it up

First, here's the config setup you need to even allow for such a radical concept.

  1. Define the global gitignore file as a global Git configuration:

    git config --global core.excludesfile ~/.gitignore
    

    If you're on OSX, this command will add the following config lines in your ~/.gitconfig file.

    [core]
      excludesfile = /Users/triplegirldad/.gitignore
    
  2. Load that ~/.gitignore file up with whatever you want. It probably doesn't exist as a file yet so you might have to create it first.

Harnessing its incredible power

There are only two lines in my global gitignore file and they are both fairly useful pretty much all the time.

$ cat ~/.gitignore
TODO.md
playground

This 2 line file means that no matter where I am, what project I'm working on, where in the project I'm doing so, I have an easy space to stash notes, thoughts, in progress ideas, spikes, etc.

TODO.md

More often than not, I'm fiddling around with a TODO.md file. Something about writing markdown in your familiar text editor speaks to my soul. It's quick, it's easy, you have all the text editing tricks available to you, and it never does anything you wouldn't expect (looking at you auto-markdown-formatting editors). I use one or two # for headings, I use nested lists, and I ask for nothing more. Nothing more than more TODO.md files that is!

In practice I tend to just have one TODO.md file per project, right at the top, ready to pull up in a few keystrokes. Which I do often. I pull this doc up if:

  • I'm in a meeting and I just said "oh yeah that's a small thing, I'll knock it out this afternoon".
  • I'm halfway through some feature development and realize I want to make a sweeping refactor elsewhere. Toss some thoughts in the doc, and then get back to the task at hand.
  • It's the end of the day and I have to switch my brain into "feed small children" mode, thus obliterating everything work-related from my short term memory. When I open things up the next day and know exactly what the next thing to dive into was.
  • I'm preparing for a big enough refactor and I can't hold it all in my brain at once. What I'd give to have an interactive 3D playground for brain thoughts, but in the meantime a 2D text file isn't a terrible way to plan out dev work.

playground

Sometimes you need more than some human words in a markdown file to move an idea along. This is where my playground directory comes in. I can load this directory up with code that's related to a given project and keep it out of the git history. Because who doesn't like a place to play around.

I find that this directory is more useful for long running maintenance projects over fast moving greenfield ones. On the maintenance projects, I tend to find myself assembling a pile of scripts and experiments for various situations:

  • The client requests a one-time obscure data export. Whip up some CSV generation code and save that code in the playground directory.
  • The client requests a different obscure data export. Pull up the last time you did something vaguely similar and save yourself the startup time.
  • A batch of data needs to be imported just once. Might as well stash that in the chance that "just once" is actually "just a few times".
  • Kicking the tires on an integration with a third party service.

Some of these playground files end up being useful more times than I can count (eg: the ever-changing user_export.rb script). Some items get promoted into application code, which is always fun. But most files here serve their purpose and then wither away. And that's fine. It's a playground, anything goes.

Wrapping up

Having a personal space for project-specific notes and code has been helpful to me over the years as a developer on multiple projects. If you have your own organizational trick, or just want to brag about how you memorize everything without any markdown files, let me know in the comments below!




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Fat Fractal enters the BaaS fray

What has sometimes been described as mobile middleware has taken a new tack. Now, the idea of Backend as a Service (BaaS) has begun to take off in the mobile application development space. Proponents of BaaS say it helps developers easily build mobile apps, or any other applications connected to a cloud backend. Some of Read the rest...




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METAL INJECTION LIVECAST #547 - Crab Rangoomba

We kick things off talking about how we spent the holiday break and previewing the bonus Patreon episode coming next...

The post METAL INJECTION LIVECAST #547 - Crab Rangoomba appeared first on Metal Injection.



  • Metal Injection Livecast


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The Best Free Zoom Backgrounds to Make Your Video Conferencing More Fun

If you’re a remote worker, you may have plenty of experience with video conferencing as a way to communicate with clients, team members, or other colleagues. But with millions of additional...

Click through to read the rest of the story on the Vandelay Design Blog.




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What Does Big Tech Know About You? Basically Everything

Big tech companies have been spying on us for years. This knowledge isn’t new information, but what could be surprising is exactly to what extent each company does it. Security Baron categories what data six of the biggest tech companies collect from you in The Data Big Companies Have On You infographic, and these are just the ones they admit to collecting on their own privacy pages!

The seemingly endless stream of Facebook privacy scandals of late—including the latest involving users as young as 13 years old—may have you questioning how much the social network and other tech giants actually know about you.

The folks at Security Baron examined the privacy policies of Facebook, Google, Apple, Twitter, Amazon, and Microsoft and put together a handy infographic showing the types of data each company admits to collecting. For Facebook and others, data is money. But just how much these tech giants actually know about you might be surprising.

As you can see in the infographic below, Facebook is particularly data-hungry, even gathering information about your work, income level, race, religion, political views, and the ads you click in addition to more commonly collected data points such as your phone number, email address, location, and the type of devices you use.

"Facebook is unusually aggressive," Security Baron pointed out. "This data can be exploited by advertisers and (hopefully not nefarious) others."

Twitter, in comparison, is "comparatively hands-off," the site notes. The microblogging service, for instance, doesn't collect your name, gender, or birthday (Facebook, Google, and Microsoft all do), but Twitter does know your phone number, email address, time zone, what videos you watch, and more.

Google and Microsoft, meanwhile, are the other big players when it comes to collecting data.

"With Cortana listening in and Gmail seeing all of your emails, the ubiquitous nature of Google and Microsoft gives them access to an uncomfortably large amount of your information," Security Baron wrote.

Check out the full infographic below to see what Facebook, Google, Apple, Twitter, Amazon, and Microsoft may know about you. For tips on securing your digital privacy, check our story, "Online Data Protection 101: Don't Let Big Tech Get Rich Off Your Info.

This is a fairly simple infographic design using a comparison table. I think the use of the icons is particularly effective showing which of Google’s or Microsoft’s apps are collecting the data.

Although the types of data are identified down the left side, I wish there was a way to identify the more sensitive types of data.

Original article can be found at https://www.pcmag.com/




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‘Warning Bells Going Off’ as NOAA Forecasts Entire Great Barrier Reef at Risk of Coral Bleaching and Death

By Jessica Corbett Common Dreams “This is a wake-up call,” says one Australian marine biologist. “Given sea temperatures usually increase as we get towards March, this is probably conservative.” Delivering yet another “wake-up call” after recent studies have shown that … Continue reading




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‘A World Without Clouds. Think About That a Minute’: New Study Details Possibility of Devastating Climate Feedback Loop

By Jessica Corbett Common Dreams “We face a stark choice [between] radical, disruptive changes to our physical world or radical, disruptive changes to our political and economic systems to avoid those outcomes.” As people across the globe mobilize to demand … Continue reading




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Climate Change Driving Population Shifts to Urban Areas

By Kristie Auman-Bauer Penn State News Climate change is causing glaciers to shrink, temperatures to rise, and shifts in human migration in parts of the world, according to a Penn State researcher. Brian Thiede, assistant professor of rural sociology, along … Continue reading




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‘Utterly Terrifying’: Study Affirms Feedback Loop Fears as Surging Antarctica Ice Loss Tripled in Last Five Years

By Jessica Corbett Common Dreams “The most robust study of the ice mass balance of Antarctica to date,” scientists say, “now puts Antarctica in the frame as one of the largest contributors to sea-level rise.” Scientists are expressing alarm over … Continue reading



  • Climate & Climate Change
  • Climate Change ET
  • Antarctic
  • Antarctic ice sheet
  • Antartic ice loss
  • sea level rise

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‘A World Without Clouds. Think About That a Minute’: New Study Details Possibility of Devastating Climate Feedback Loop

By Jessica Corbett Common Dreams “We face a stark choice [between] radical, disruptive changes to our physical world or radical, disruptive changes to our political and economic systems to avoid those outcomes.” As people across the globe mobilize to demand … Continue reading




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‘Warning Bells Going Off’ as NOAA Forecasts Entire Great Barrier Reef at Risk of Coral Bleaching and Death

By Jessica Corbett Common Dreams “This is a wake-up call,” says one Australian marine biologist. “Given sea temperatures usually increase as we get towards March, this is probably conservative.” Delivering yet another “wake-up call” after recent studies have shown that … Continue reading




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‘A World Without Clouds. Think About That a Minute’: New Study Details Possibility of Devastating Climate Feedback Loop

By Jessica Corbett Common Dreams “We face a stark choice [between] radical, disruptive changes to our physical world or radical, disruptive changes to our political and economic systems to avoid those outcomes.” As people across the globe mobilize to demand … Continue reading




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12 symptoms of a back-to-front design process

Everyday consumer products continue to frustrate people. The failure of companies to fully embrace UX is partly to blame, but there is also another reason -- one that is seldom discussed. Consumer product companies pay too much heed to their retail customers and, in so doing, they prevent the development team from getting first-hand knowledge of end users.




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'And the award goes to...' How to avoid winning a Procrustes Award for bad UX

We're familiar with awarding prizes for excellence, from the Oscars to The International Design Awards. But what if we started giving prizes to shame bad examples of design? Enter the Procrustes Awards.




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The minimalist field researcher: What's in my bag?

When carried out in a lab, user experience research is gear heavy. You need technology to record audio, video and the screen of the device under test. In contrast, when carried out in the field, user experience research is more lightweight. Even so, there are a few non-obvious items of kit that I find essential on a field visit.




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My Nostalgia is back with Streets of Rage 4

My Nostalgia is back with Streets of Rage 4

abduzeedoMay 06, 2020

I grew up playing video games. My first console was the Atari 2600. The games were quite primitive, literally a few pixels on the screen moving. Remember, that was the 80s. In the 90s my brother and I got the Sega Mega-Drive (Genesis in US). It was a massive improvement in graphics. A 16bit console, whoah! There are incredible games, however the one that marked was Streets of Rage. I remember seeing some kids playing at this shop and I was blown away. I wanted to play it. We got the game a few weeks later and we used to play it all the time. The soundtrack was phenomenal. Fast-forward a few years and the second installment was released. Everything was better. Graphics, music. My love for the franchise was renewed till this day. I have both games on my phone and tablet.

Last week Streets of Rage 4 was released. The long awaited release for me since I learned it was in the works. I got it for the Switch and have been playing every single day and my expectations, which were very high, were met. The game is awesome. The pixelated graphics are no longer. The creators of the series decided to adopt a hand drawn clean look and it works really well. The graphics are beautiful, the scenarios have that 80s gritty look and are full of details. The music doesn’t disappoint either. I’ve been actually listening to the soundtrack on Spotify. 

As you can see, I am a fan and this game deserves a feature here on Abduzeedo.

Streets of Rage

Streets of Rage, known as Bare Knuckle (ベア・ナックル Bea Nakkuru) in Japan, is a trilogy of beat 'em up games developed and published by SEGA in the 1990s.

Famously known for its non stop action and electronic dance influenced music - scored by Yuzo Koshiro and Motohiro Kawashima - the series has gained the status of cult classic throughout the years. It is considered one of the best beat 'em up series of all time. After many years, Axel and Blaze are finally picking up the fight where they left.

Featuring hand-drawn visuals from the team behind 2017’s gorgeous Wonder Boy: The Dragon’s Trap remake, Streets of Rage 4 builds upon the classic trilogy’s gameplay with new mechanics, a fresh story and a gauntlet of dangerous stages with a serious crime problem. Streets of Rage 4 recalls classic gameplay but it stands as an entirely original arcade-style romp thanks to the expertise of Guard Crush Games and Dotemu.

Whether players gang up with a friend or clean up the city solo, Streets of Rage 4 is a skull-bashing, chicken-chomping delight all set to a thumping soundtrack sure to get your blood pumping.

Screenshots

Making of




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Rob Ball, Untitled

Rob Ball
Untitled, Margate, England, 2014
From the Dreamland series
Website - RobBall.co.uk

Rob Ball is a British photographer and academic working on self-initiated projects and commissions. His work has been shown at numerous institutions and festivals including The National Portrait Gallery, Ways of Looking Festival, Format Festival and Bonnington Gallery, Nottingham. Interested in areas including materiality, process, landscape and the archive, Rob produces a variety of outputs including the publications Unremarkable Stories and Beyond the View (2014). Rob is Deputy Director of The South East Archive of Seaside Photography (SEAS).




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Finding a Balance: College, Work, Family ... and Issues from TBI

Returning to school as a veteran — especially with a brain injury — can be difficult. Adam suggests strategies like starting slowly or taking a smaller course load that balances better with work and life.




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Using Funds from Disability Compensation and the GI Bill for Going Back to School

Receiving service-related disability compensation does not interfere with the funds veterans receive from the GI Bill, explains Adam.




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Website Inspiration: Barrel Recap 2019

Fun Annual Report One Pager (built using Webflow) by Barrel recapping their 2019 year. It’s busting with flavor from colorful changing backgrounds, cheeky thick-line illustrations and the playful bouncing social media icon footer. Also worth a shout is the responsive design, scaling up perfectly on huge screens while rearranging content well on small. Full Review




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Troops to receive Purple Hearts for injuries during Iranian missile barrage on al-Asad airbase in Iraq

There will be Purple Hearts awarded to troops injured during the Jan. 8 Iranian missile barrage on the al-Asad airbase in Iraq, a defense official told Military Times.




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When Your Veteran Spouse Battles More Than PTSD

For many veterans’ spouses, we’ve watched our partners struggle not only with post-traumatic stress disorder (PTSD) but with other mental health conditions, as well. Around 80 percent of people with PTSD wrestle with at least one other co-occurring mental health condition in their lifetime.What many people don’t see is the impact PTSD and comorbidity have on vets’ spouses.