expansion

Unilever expansion sustained by Sidel’s central robotic palletizing system

Sidel has delivered a central palletizing system composed of eight robotic cells connected to 28 packing lines at Unilever’s nutrition factory in Ploiesti, Romania, for savory brands including iconic Knorr.




expansion

Biden Administration to Dedicate $1 billion for Expansion of Independent Processing Capacity

The plan includes four core strategies intended to create better earnings for groups involved in the meat and poultry supply chain.




expansion

Iger vows $17B Disney World expansion, calls DeSantis ‘anti-business’

Disney plans to invest $17 billion in Walt Disney World over the next 10 years and create 13,000 new jobs, CEO Bob Iger says.





expansion

PAX Services Group Positions for National Expansion

A roofing company formerly known as Patuxent Roofing & Contracting joined forces with private equity to transform a one-time family-owned commercial roofing firm into PAX Services Group that has positioned itself to become a national player.




expansion

Ergodyne's Head Protection Expansion Goes Beyond Hard Hat Zones

Ergodyne's expanded head protection caters to workers facing hazards from worker-generated and object-generated impacts, as well as reflective sticker kits for enhanced visibility for those working in hard-hat zones.





expansion

MFM Building Products Announces New Expansion Project

MFM Building Products is expanding its Coshocton, Ohio warehouse to increase raw material storage and support new product lines scheduled to roll out in Q3 2025. 




expansion

Western Specialty Contractors Installs Roof Expansion for EV Manufacturer

Western Specialty Contractors of St. Louis recently announced its Peoria, Ill. branch completed a 500,000-square-foot roof expansion for EV manufacturer Rivian.




expansion

2024 Speech Industry Award Winner: SoundHound Drives Voice AI?s Expansion

The company is building toward a vision of a voice commerce ecosystem that enables consumers to access goods and services through natural conversation.




expansion

Arvato continues expansion in the Netherlands

Arvato, provider of supply chain solutions, is building a new, state-of-the-art distribution centre in the Netherlands in the municipality of Echt in the province of Limburg. The new building represents a further milestone in the company's expansion strategy. 




expansion

Veterans see historic expansion of benefits for toxic exposure as new law nears anniversary

Hundreds of thousands of veterans have received additional benefits in the past year after President Joe Biden signed legislation expanding coverage for conditions connected to burn pits that were used to destroy trash and potentially toxic materials. The first anniversary of the law is Thursday, and Biden will mark the occasion at a Veterans Affairs hospital in Salt Lake City. Administration officials are trying to encourage as many people as possible to sign up by Wednesday, which would allow their benefits to be retroactive to when the law was signed. The agency is also trying to hire more people to handle the influx of claims, which is expected to cause larger backlogs over the coming months.

The post Veterans see historic expansion of benefits for toxic exposure as new law nears anniversary first appeared on Federal News Network.




expansion

shöpping: with our expansion into Germany, we kill two birds with one stone.

shöpping, the online marketplace of Austrian Post, is taking the next step in growth and expanding into Germany.




expansion

Maryland implements Medicaid expansions for gender-affirming care

(The Center Square) — Effective Jan. 1, through its Trans Health Equity Act, Maryland Medicaid coverage has expanded gender-affirming services and procedures.




expansion

Neighbors raise concerns about a rapidly growing cabinet company in North Idaho and hope to block further expansion

Panhandle Door Inc. started 25 years ago as a small mom-and-pop cabinet business in Naples, Idaho, about 6 miles south of Bonners Ferry in Boundary County…




expansion

Travis Scott to Bring AstroWorld Festival Back to Houston With Two-Day Expansion

The November concerts set to take place at at NRG Park will be curated by the 'Sicko Mode' rapper around the creative theme 'Open Your Eyes To A Whole New Universe'.




expansion

Metro expansion plans “seriously flawed” say campaigners

Transport lobbyists call for alterations to Wolverhampton extension.




expansion

Greener buses scheme set for expansion

Bus scheme driving cleaner air and better facilities for Solihull town centre.



  • Environment
  • Solihull
  • Transport
  • Advanced Quality Bus Partnership
  • Cllr Bob Sleigh
  • Cllr Roger Lawrence
  • Transport for West Midlands
  • West Midlands Combined Authority

expansion

Mayoral candidate pledges expansion in homebuilding

Labour’s West Midlands Mayor candidate pledges to build 3,000 new affordable homes per year.




expansion

Luxury mattress maker Magniflex eyes expansion in tier 2 and 3 markets

Magniflex, an Italian luxury mattress brand, is expanding its reach in India, especially in tier 2 and 3 cities. The company, which already has a network in major cities, aims to cater to the rising demand for wellness-oriented products.




expansion

Marico-owned Just Herbs eyes rapid expansion, enhances Indian market presence

Marico Limited finalized its acquisition of Just Herbs in September 2024, securing the remaining 40% equity in Apcos Naturals Private Limited, which owns the Just Herbs brand. With this acquisition, Just Herb's expansion momentum is poised to accelerate.




expansion

Board Game Review: Tapestry Plans and Ploys Expansion

I was so excited when Jamey Stegmaier’s Plans and Ploys  expansion for Tapestry  (published by Stonemaier Games) showed up in the mail. I’d  played a lot of Tapestry games with my social isolation pod (see my review for Tapestry  here) over the summer and I was eager to explore the new Tapestry cards and civilizations promised in the expansion. Beyond these updates, the Plans and Ploys expansion also includes a new game element (Landmark cards), new space tiles, a handy bag for drawing exploration tiles, and landmark place marker tokens which offer an easy way to identify which landmarks have already been claimed just by looking at the central board.

As soon as we unboxed Plans and Ploys, we invited a few of our friends over to give it a go. Our previous social isolation pod had disbanded with the spike in new COVID cases in our state (Iowa: ground zero for the pandemic once the fall semester of school started) and none of the members of our newly formed pod had ever played the base game before. So we weren’t sure whether we should play the base game without the expansion first or if the expansion was straightforward enough to merge into the base game in a way that didn’t prove too complicated for new players to understand. We spent a bit of time going over the base game rules with our friends and then read the rules addendum for the expansion together and decided to jump straight into playing with the expansion. It was a good decision. Everyone got into the flow of the game without any difficulty.

I played the Advisors civilization. This is a new civ from the expansion and I wasn’t sure if I was in love with its special abilities as compared to the other new civs I’d peeked at before we shuffled all the civs and randomly drew for each player.  One point per Tapestry card didn’t seem to amount to much, and at first I didn’t see the power in forcing others to take my Tapestry cards instead of drawing from the deck. But as the game unfolded, I quickly realized that I could use the giveaway power to purge less helpful Tapestry cards from my hand and churn through the Tapestry deck much quicker in search of the really powerful cards. Plus, I could influence my opponents’ behavior by giving them Tapestry cards that would encourage them to favor certain actions over others and then use the knowledge of what they were likely going to do for my benefit. For example, I might give someone a Tapestry card that strongly encouraged military track advancement and then play a Tapestry card myself that allowed me to pick an opponent and a track and copy the opponents movement on that track. Knowing that a specific opponent would likely play heavy on the military track for their next several turns allowed me to be more confident in my bet on that player and that track in conjunction with the track+opponent copy power of my Tapestry card.  Overall, the Advisors are well balanced and constructed civilization, as are all the others from the expansion that I’ve studied closely.

At the beginning of the game, each player was given a Landmark card and building. These are personal goals that allow a player to place a building on their Capital city map once the goal is met. All of the goals are fairly straightforward, but as with other games that feature personal player goals, players have to be careful not to become overly focused on their goal at the expense of general game strategy.

 

All of the new components packaged with the Plans and Ploys  expansion feature the same artwork style and the same quality of construction as those of the base game. The additions integrate very well in terms of gameplay and strategy too. I wouldn’t be surprised at all if Stonemaier revealed Jamey had done a Peter Jackson: Lord of the Rings  move with this game, designing everything all at once and just releasing it in separate parts as the base game and an expansion. I especially appreciated the new landmark tokens that saved me from that grumpy feeling that wells up inside of me when I realize someone else has already taken a track landmark I was eyeing. Now as soon as they claim a landmark from one of the tracks, the landmark token is removed, signaling its unavailability. Nice. 

Our game was really close in score as far as everyone could tell for most of its duration. I wasn’t sure I was going to win, but I was having a hell of good time playing the six, count them, SIX, civilizations I’d managed to acquire in the game due to some crafty manipulation of my technology cards in conjunction with track actions. I felt powerful. Very powerful. 

In the end, my husband Christopher won (but not by much) and I came in second. Our newbie players did pretty well at final scoring, especially considering they’d never played before and were playing against veterans.

I loved everything about this expansion. If you haven’t picked up the base game yet, call/email your local game store to reserve a copy (or order online from Stonemaier) and add Tapestry Plans and Ploys  to your order at the same time. You’ll want them both. And if you already own Tapestry, this expansion is calling your name. There’s still time for you to add it to your Christmas wishlist and if no one gifts it to you, you can give yourself a copy (you deserve it after surviving 2020!) when the new year rolls around.

-------------------------------------------------

Publisher: Stonemaier Games
Players: 1-5 (We played with 4)
Actual Playing Time (vs the guideline on the box): About 3 hours per game
Game type: tile placement, hand management, dice rolling, area control
Retail Price: $27 direct from the publisher https://store.stonemaiergames.com/collections/tapestry/products/tapestry-plans-ploys

Rating:

Jenni’s rating scale:
OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.
OUI OUI: I would play this game again; this game is good. I would buy this game.
OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.
NON: I would not play this game again. I would return this game or give it away if it was given to me.



  • area control games
  • board game expansions
  • board game reviews
  • dice rolling games
  • hand management games
  • Stonemaier Games
  • tile placement games

expansion

Board Game Review: Wingspan Oceania Expansion

When Wingspan was released in 2019, it caused quite a stir. It's a compelling board game that detours far far away from the usual themes of conquest or agriculture. The game romanced me with its beauty, mechanics, and unique subject matter (see my review here). Later that same year, the first expansion (Wingspan: European Expansion ; review here) was released. It proved to be more of a subtle change to the footprint of the game versus a turn-everything-upside-down-and-wow-you kind of addition. It took me awhile to warm up to it, and I wasn’t sold on it as a must-have item. More recently, Wingspan: Oceania Expansion, was released in 2020.  After several games, I’ve taken to this expansion much more than the previous one. That might be, at least in part, because my expectations have evolved for the series. Taking a lesson from my experience with the previous expansion, I assumed when opening the box that the designer (Elizabeth Hargrave), wasn’t likely to include any major disruptions in the mechanics that would upend the game as we know it. Instead, I expected another subtle shift in the mechanics and a widening of the bird inventory, both of which we did get.

Oceania  introduces:

  • New bird cards from the Oceania range (some with spiffy game end powers)
  • New round goals
  • New bonus cards
  • Eggs in a new color

As in the base game and previous expansion, the artwork is stunning. Here are some of my favorite new birds, based solely on appearance:

The cute and cuddly Little Penguin

 

The exquisitely beautiful Many-Colored Fruit-Dove

Major Mitchell’s Cockatoo (this badass will totally steal your lunch money)

Guild’s Finch (performing at the Copa Cabana nightly)

The punk rocker Crested Pigeon

Beyond my expectations, this expansion also introduced a new type of food - nectar. Nectar is both more useful than then other types of food (it can be spent as a wild food, substituting for other foods in most cases, and putting spenders in line for end game “biggest spender” point awards in the process) and more restrictive (any nectar left in your supply at the end of a round must be discarded). Along with the nectar comes new dice with nectar depicted and new player boards with spaces to hold spent nectar.  Elizabeth also provided a detailed explanation for the reasoning behind including nectar in the expansion rulebook and I thought that was a nice touch. I found that playing with nectar changed the emphasis of my actions to acquiring and spending nectar as much as possible in order to get the bonus points at end game for most nectar spent per action row.

The new player boards provided with Oceania also make it possible to refresh the dice in the feeder, refresh the cards in the face up draw pile, and have changed the resource quantities harvested when completing actions. There’s been an overall shift to more food and more cards while scaling back egg production. This may have been done to address concerns with egg spamming in the base game– a powerful, late game strategy in which players spend their last few turns laying eggs in order to capitalize on the point value of the eggs and the bonus cards that focus on egg production. We didn’t feel any pain in the reorientation away from egg laying because we played our games with only the new round goals and the new bonus cards (none of which focused on egg laying) to get a good feel for the expansion. But I’m not convinced that weakening the egg laying action row was really a good idea. On the surface, it seems to heavily discourage egg laying at all except as minimally needed for playing more birds. And it feels like a heavy disadvantage if you’re saddled with a bonus card oriented toward egg laying and your opponents aren’t. Oceania  also introduces some birds with egg laying powers, so that might balance out the action row weakening somewhat, but it would probably take hundreds of games across varying player counts to properly evaluate the net effect of these changes.

Despite my reservations about how the egg laying engine seems to have been crippled in this expansion, I still highly recommend it based on the twist in play the nectar brings and the replayability gains from the new card and goal inventory (especially for players who’ve played through the base game a ton and are getting a bit bored with the goals). I understand that the automa mode has also been updated quite a bit with this expansion, although I haven’t played that yet and am not covering the solo mode in this review. 

I’m three games into the Wingspan franchise and as a completist, I'm firmly committed to maintaining a complete collection; it’s certain I’ll be picking up the next expansion when it’s released.

 

-------------------------------------------------

Publisher: Stonemaier Games
Players: 1-5
Actual Playing Time (vs the guideline on the box): About 90 minutes per game
Game type: card drafting, dice rolling, action selection, set collection, solo

Rating:

Jenni’s rating scale:
OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.
OUI OUI: I would play this game again; this game is good. I would buy this game.
OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.
NON: I would not play this game again. I would return this game or give it away if it was given to me.



  • board game expansions
  • board game reviews
  • card drafting games
  • dice rolling games
  • hand management games
  • set collection games
  • solo games
  • Stonemaier Games

expansion

Board Game Review: Between Two Castles of Mad King Ludwig Secrets and Soirees Expansion

Between Two Castles of Mad King Ludwig is one of our board game library essentials. There’s a great puzzle aspect to the game, it plays in under an hour, it’s family friendly, and it keeps analysis paralysis to a minimum. It also plays up to seven players, filling that niche when so many other games are capped at 4 or 5. For all of these reasons, when the Secrets and Soirees expansion debuted, we knew we had to have it.

The expansion offers additional room types for your castle, extra bonus cards, two new solo modes, higher player count (up to 8), and a new variant of head to head castle building where each player builds their own exclusive castle.

My personal favorite bit of the expansion is the puppy room!!! Adorable little corgis, just like we have at home.

We have played the expansion dozens of times. The first few months we had the game, we stuck to standard play, with everyone building two castles, and just focused on the fun of the new room types. These are activity rooms, secret rooms, and ballrooms. The activity rooms are thematically just that – clever little rooms themed around activities that give you points for each other room adjacent or penalize you if the listed prohibited room type is within the radius. The secret rooms are quite innovative. Each one has a little arrow printed on the tile pointing up, down, left, or right and takes on the same identity as the room indicated by the arrow, giving players a lot of flexibility based on placement in the castle. The ballrooms score points for specific room types in your neighbors’ castles. I really enjoyed these plays with the expanded room types and have not ever wanted to go back to playing with just the base game tiles again.


More recently, we’ve explored the new variants provided by the expansion. The Mad King’s Demand variant has players each build a single castle instead of managing two castle builds at once. It solves the problem of weaker players bringing a section of the entire table down in scoring and it plays so much more quickly than the regular game, so it can be a good choice for player counts larger than two. While it’s also easier and smoother in a two player game to play this way versus playing with the 3rd NPC player normally required in a two player game, I’m much less fond of using this variant with two players. I like the extra tiles to choose from when a third castle is in the mix; it helps make it a bit more challenging and feels more interactive.

The Automa solo mode is very easy to learn and it’s the most enjoyable solo game I’ve ever played because it feels like you’re actually playing against other players.  I played on level 3 – normal difficulty – and won 58 to 55/55. I actually found myself wishing for longer rounds. The other solo mode (which is dubbed the Introvert variant and noted by the rulebook as technically not an Automa mode) feels less like a game against peers and more like a game of solitaire puzzling. It’s faster than the Automa solo mode and has the quirky hack of allowing you to force the NPC opponent to take a specific tile you don’t mind it having when there’s only one that meets the selection filter used to draft a tile for them. This is because, in this mode, the NPC follows an algorithm to pick between a tile you’ve marked as favored and desired for yourself and all the other tiles in demand under its selection filter that round. If there’s only one tile that meets the filter and you mark another tile you actually want, there’s a 50/50 chance you’ll lose your coveted tile to the NPC. However, if you mark the tile that meets the filter as if you wanted it for yourself, it’s forced to select it. Then you can choose whatever tile you actually prefer for yourself instead. The introverted solo mode is pretty great if you like that sort of thing, but I prefer the feeling of playing against others, so I’ll stick with the Automa solo mode, or competitive play against real life opponents.

With a retail price of just $15 on the Stonemaier website, and having so much quality content in the box, the Secrets and Soirees expansion is a must-have.

-------------------------------------------------

Publisher: Stonemaier Games
Players: 1-8
Actual Playing Time (vs the guideline on the box): About 45 minutes per game
Game type: card drafting, tile placement, set collection

Rating:

Jenni’s rating scale:
OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.
OUI OUI: I would play this game again; this game is good. I would buy this game.
OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.
NON: I would not play this game again. I would return this game or give it away if it was given to me.



  • board game reviews
  • card drafting games
  • set collection games
  • Stonemaier Games
  • tile placement games

expansion

Board Game Review: Tapestry Arts & Architecture Expansion

The good folks at Stonemaier Games sent us a review copy of the newest expansion for Tapestry recently. We have the base game and the previous expansion, Plans and Ploys, in our game library. Arts & Architecture is designed by Jamey Stegmaier and Mike Young, with artwork by Andrew Bosley and landmark sculptures by Rom Brown. The expansion adds more of the familiar components: five new civilizations, six new capital city mats, 5 new landmark cards with landmarks, twenty new tapestry cards, and eleven new tech cards. Arts & Architecture also adds completely new features to the game, including an arts track with accompanying landmarks, twenty masterpiece cards, twenty inspiration tiles, and an upgraded science die to include iconography referencing the arts track.

The new arts development track is quite useful and thematically blends well with the overall concept of the game.

It gives you the opportunity to place more of your income buildings, score victory points for tech cards and exploration tiles, acquire masterpiece cards which provide benefits during income turns, and place inspiration tiles on your income mat over existing income tracks to improve the rewards gained during income turns. In the first few games I played (2 player), I concentrated heavily on the arts track, progressing to the end of it easily before game end, all the while also making steady progress on two of the base development tracks.

In the most recent game (4 player), I didn’t use the arts track much at all, which was a huge mistake, landing me in third place while the frontrunners leaned on the arts track significantly. I’ve previously noted in my review of Tapestry (https://www.thatswhatjennisaid.com/2020/07/board-game-review-tapestry.html) and Tapestry Plans and Ploys (https://www.thatswhatjennisaid.com/2020/12/board-game-review-tapestry-plans-and.html) that to win the game, you must diversify and progress on at least two tracks simultaneously, but to be careful trying to do much more than that or you’ll spread yourself too thin. With this expansion, I’ll amend that to note you’re unlikely to win the game unless you focus on the arts track as well as two of the base development tracks, as the arts track is really an enhancer for all the other tracks. It will be interesting to see how development track focus will need to be adapted when Stonemaier releases additional expansions for the game (anticipating a religion track at minimum; every civilization has its religious scholars).

The additions to the tapestry deck include a new ability type - continuous. These abilities begin when played and continue for the duration of the game instead of just the current era. There are also new tapestry cards that allow you to place landmarks on them for scoring as an alternative to placing the landmarks on the capital city (or on the map as some civ powers allow you to do). I did not have a chance to play any of the continuous tapestry cards during my recent games (although they look useful), and I passed over playing any of the landmark tapestry cards I acquired as they did not seem as beneficial as the other tapestry cards I had in my hand.  I don’t think I’m a big fan of any of the cards that let you place landmarks on the for points (including the new tech cards with this feature); I prefer to prioritize my city map for landmark placement first. Maybe I’m just doing it wrong, but I haven’t made use of my landmark cards at all, even in the games where I won by a large margin. They seem to be an entirely optional aspect of the game and not necessary for a win.

 

One more change with the Arts & Architecture expansion is another refinement of the civilization adjustments first introduced in the Plans and Ploys expansion. This fine tuning of civilization powers comes as a result of extensive real-world player testing and aims to rebalance the game for greater fairness. I think it might need further refinements because my husband Chris played the Architects civilization in our last game and the adjustment afforded him 30 VPs at the start of the game as some sort of handicap to balance out perceived weakness, but his city mat was so perfectly attuned to his civilization (the mesa) that he won in a landslide (80 points above the second place player).

Overall, I think that the Arts & Architecture expansion is a great addition to the Tapestry portfolio. It adds more variety, layers in additional ways to strategize and score, and provides some new opportunities for player interaction on the map, without causing any additional complexity. While it’s not a must have for the base game, it’s certainly a nice-to-have addition that I’m happy to recommend.

Beyond the details of the new expansion, I did want to take this opportunity to mention that with repeated plays of the base game as well as across the expansions, I’ve noticed that 4 player games are much more competitive than two player games (at least in our household). There isn’t a single time Chris and I have played the game by ourselves that I haven’t walloped him by 100+ points, yet when we play at 4 players, he has won twice or been neck in neck with the winner, whereas my scores are significantly lower. That’s got to be tied to the dynamics of how this game plays at higher player counts because it doesn’t make any sense that all on my own I could go from being a genius at 2 player to just average at 4 player.

--------------------------------------------------------------------------------

Publisher: Stonemaier Games
Players: 1-5 (We played with 2 and 4)
Actual Playing Time (vs the guideline on the box): About 3 hours per game
Game type: tile placement, hand management, dice rolling, area control
Retail Price: $45 direct from the publisher https://store.stonemaiergames.com/products/tapestry-arts-architecture

Rating:

Jenni’s rating scale:
OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.
OUI OUI: I would play this game again; this game is good. I would buy this game.
OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.
NON: I would not play this game again. I would return this game or give it away if it was given to me.




expansion

Tesla's Chinese Battery Supplier CATL 'Open Minded' About US Expansion If Trump Welcomes Chinese Investments

Amid the evolving landscape of U.S.-China trade relations, CATL, one of the world’s largest battery manufacturer, has expressed interest in establishing a manufacturing plant in the United States. What Happened: Robin Zeng, the founder and chairman of CATL, shared this perspective in a recent…





expansion

POSTPONED: Zimbabwe Futures 2025: Financial Sector Expansion and Policy Priorities

POSTPONED: Zimbabwe Futures 2025: Financial Sector Expansion and Policy Priorities 15 November 2017 — 9:00AM TO 11:30AM Anonymous (not verified) 6 November 2017 Harare, Zimbabwe 

This roundtable will draw on current best practice and senior level expertise to identify policy options for financial stability and sector growth. A depoliticized analysis of the development agenda will highlight requisite conditions and prospective policies for a business-driven roadmap to the economic recovery of Zimbabwe, with a specific focus on the financial sector.

Participants will discuss macro-economic policy and stability, retail banking products and services, fintech, mobilizing domestic finance for national infrastructure and balancing consumer price index and inflation.

This event is being held in partnership with the Zimbabwe Business Club.

PLEASE NOTE, THIS EVENT HAS BEEN POSTPONED UNTIL FURTHER NOTICE.




expansion

Zimbabwe Futures 2030: Policy Priorities for Economic Expansion

Zimbabwe Futures 2030: Policy Priorities for Economic Expansion 28 February 2019 — 9:00AM TO 1:00PM Anonymous (not verified) 7 February 2019 Harare, Zimbabwe

This roundtable draws on current best practice and senior level expertise to identify policy options for long term economic expansion in Zimbabwe and pathways for inclusive development.

Participants discuss the necessary policies and business strategies to enable and support the effective implementation of the Transitional Stabilization Programme and longer term national development plans.

The discussions highlight requisite conditions for a business-driven and inclusive process towards Zimbabwe’s long-term economic recovery.

This event was held in partnership with the Zimbabwe Business Club and Konrad Adenauer Stiftung.




expansion

SDSC Leads Expansion of Open Storage Network to More Campus Computing Sites

Oct. 24, 2024 — The San Diego Supercomputer Center (SDSC), part of the School of Computing, Information and Data Sciences at UC San Diego, has been leading the Open Storage Network (OSN) program for years, and along […]

The post SDSC Leads Expansion of Open Storage Network to More Campus Computing Sites appeared first on HPCwire.




expansion

Expansion Planned for Urban-Rural Student Exchange Program

One Montana nonprofit tries to build connections between rural and urban students with exchange program.




expansion

Expansion of the Listing Schedule of the Adjusted Interest Rate S&P 500 Total Return Index (EFFR) Futures Contract




expansion

Expansion of the Listing Schedule of the New Crop Weekly Corn and New Crop Weekly Soybean Option Contracts




expansion

Cosmic Blobs unveils 'Deluxe' Edition plus new collection of expansion packs

New offerings present even more possibilities for powerful and fun 3D graphics software for kids




expansion

Product Modification Summary: Expansion of the Listing Schedule for Certain Commodity Index Futures, Options, and Swaps Contracts - Effective November 18, 2024




expansion

Product Modification Summary: Expansion of the Listing Schedule of the Options on Lean Hog Futures Contract - Effective November 25, 2024




expansion

Product modification Summary: Expansion of the Listing Schedule of the Adjusted Interest Rate S&P 500 Total Return Index (EFFR) Futures Contract - Effective December 9, 2024




expansion

Product Modification Summary: Expansion of the Listing Schedule of the New Crop Weekly Corn and New Crop Weekly Soybean Option Contracts - Effective December 16, 2024




expansion

OWC Thunderbolt 5 Hub offers high-speed port expansion for Apple's newest Macs

OWC's new Thunderbolt 5 Hub aims to provide even more access to the fastest ports, by splitting one off into three more.


OWC Thunderbolt 5 Hub - Image credit: OWC

In 2021, OWC introduced the Thunderbolt Hub, a dock that provided three additional Thunderbolt 4 ports when it was plugged into a Mac's Thunderbolt 4 connections. Three years later, it's doing it again, but for the newest Mac models.

The OWC Thunderbolt 5 Hub is the same concept as before, with one Thunderbolt 5 cable connecting to the host Mac while providing three more Thunderbolt 5 ports to plug devices into. The hub also adds a single USB-A port to the equation too.


Continue Reading on AppleInsider | Discuss on our Forums




expansion

Vouchers Expansion Battle Will Be Fought at Arizona Polls

A ballot measure to expand the state's eligibility for so-called education savings account is contentious and confusing.




expansion

Expansion of School Vouchers Gets Trounced in Arizona

Proposition 305 had become one of the most contentious ballot-box battles over school choice in the 2018 midterm elections. But its loss is not necessarily a defeat for school choice advocates.




expansion

Commissioner Navarro Announces Health Insurance Marketplace Expansion

Consumers to have most options in history of Delaware Marketplace After years of work to increase competition on the Delaware Health Insurance Marketplace, Insurance Commissioner Trinidad Navarro announced today that three health carriers intend to offer plans for the 2023 plan year – the most in the state’s history. AmeriHealth Caritas and Aetna CVS Health […]




expansion

Delaware Public Health Laboratory Breaks Ground on Expansion to Meet Testing, Surveillance Demands

SMYRNA, DE (Jan. 19, 2022) – The Delaware Public Health Laboratory (DPHL) will nearly double in size to increase the capacity for routine and outbreak testing to accommodate advanced technical laboratory staff and the infectious disease epidemiology program. State leaders today held a groundbreaking for the expansion on the property of the Delaware Department of Health and […]





expansion

Milford Project Pop-Up business turns success into expansion

Since its inception in 2012, the Project Pop-Up program has been successful in helping 14 businesses sign long-term leases in once-vacant downtown spaces.




expansion

EBRD president looks to African expansion

The EU is considering a broader mandate for the EBRD, and its president, Sir Suma Chakrabarti, believes its model would work in sub-Saharan Africa.




expansion

Zonamerica looks beyond Latin America for expansion opportunities

Uruguay-based Zonamerica has successfully expanded into Colombia and China, and is now looking to export its model to other parts of Asia and Africa.




expansion

New Findings on Links between Urban Expansion and Viral Disease in Vietnam Offer Lessons for COVID-19

New Findings on Links between Urban Expansion and Viral Disease in Vietnam Offer Lessons for COVID-19 New Findings on Links between Urban Expansion and Viral Disease in Vietnam Offer Lessons for COVID-19
Anonymous (not verified) Mon, 03/30/2020 - 14:07

East-West Wire

Tagline
News, Commentary, and Analysis
East-West Wire

The East-West Wire is a news, commentary, and analysis service provided by the East-West Center in Honolulu. Any part or all of the Wire content may be used by media with attribution to the East-West Center or the person quoted. To receive East-West Center Wire media releases via email, subscribe here.

For links to all East-West Center media programs, fellowships and services, see www.eastwestcenter.org/journalists.

Explore

East-West Wire

Tagline
News, Commentary, and Analysis
East-West Wire

The East-West Wire is a news, commentary, and analysis service provided by the East-West Center in Honolulu. Any part or all of the Wire content may be used by media with attribution to the East-West Center or the person quoted. To receive East-West Center Wire media releases via email, subscribe here.

For links to all East-West Center media programs, fellowships and services, see www.eastwestcenter.org/journalists.

Explore




expansion

Loan No. 2517-VIE: Renewable Energy Development and Network Expansion and Rehabilitation for Remote Communes Sector Project [G04]




expansion

Veyseloglu Modern Retail Expansion Project

The transaction involves a loan of up to $10,000,000 (or the local currency equivalent) to Araz Supermarket LLC (Araz) for the Veyseloglu Modern Retail Expansion Project in Azerbaijan, and technical assistance (TA) of $500,000 for the Building the Capacity of Smallholder Fruit and Vegetable Farmers for Climate-Resilient Farming.




expansion

Geothermal Power Expansion Project

The project will support an expansion of Indonesia's geothermal generating capacity to contribute to the sustainability, resiliency, and sufficiency of the electricity system. The project will support PT Geo Dipa Energi (GDE), a state-owned geothermal company, to commission an additional 110 megawatts (MW) of geothermal electricity generating capacity at the Dieng geothermal field in Central Java.