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Theatre, exhibition, and curation : displayed & performed / Georgina Guy

Guy, Georgina, author




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Thinking through theatre and performance / edited by Maaike Bleeker, Adrian Kear, Joe Kelleher and Heike Roms




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Theory/theatre : an introduction / Mark Fortier

Fortier, Mark, 1953- author




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Musical imaginations : multidisciplinary perspectives on creativity, performance, and perception / edited by David J. Hargreaves, Dorothy Miell, Raymond A.R. MacDonald




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Theatre, performance and cognition : languages, bodies and ecologies / edited by Rhonda Blair and Amy Cook




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An introduction to theatre, performance and the cognitive sciences / John Lutterbie

Lutterbie, John Harry, 1948- author




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Trailer for “Navy Blue”

We’re excited to announce the trailer for Steve Meagher’s Navy Blue! Broken hymns. Desperate prayers. Tales of first heroes. Stories of the street. The poems in Navy Blue walk the middle ground between sorrow and salvation, tackling themes of devotion, regret, innocence lost and mortality through an array of dark landscapes and narratives of the dispossessed. Written in […]




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An Essential Tool for Capturing Your Career Accomplishments

Imagine you’re ready to apply for your next job. Like most busy professionals, you probably haven’t updated your résumé or your portfolio since you looked for your current job. 

Now you need to update both, and you can’t remember what work you’ve done over the past few years. (In fact, you can barely remember what you’ve done over the past few months!)

So you scramble to update your résumé with new content. Then you spend all weekend scraping together a new portfolio using screenshots of whatever work evidence you can find on your laptop. You submit the résumé and portfolio with your application, hoping you didn’t forget to include any major career milestones you achieved over the last few years. 

This is the process most of us use to approach our job search. We wait until we’re ready to find a job, panic at our lack of résumé and portfolio, and pull together a “good enough” version of each for the job application. (Trust me, I’ve done this many times myself.)

This is a stressful and ineffective way to approach a job search. There’s a much better approach you can take—and you can start working on it now, even if you’re not on the job market.

The Career Management Document

A Career Management Document (CMD) is a comprehensive collection of your résumé and portfolio content. It’s a document you update regularly, over time, with all the work you’ve done. 

When you’re ready to apply for your next job, you’ll have all the résumé and portfolio pieces available in your CMD. All you need to do is assemble those pieces into résumé and portfolio documents, then send the documents off with your job application.

I update my CMD about once a week. I start by reviewing evidence of my recent work. I review Slack messages, Basecamp posts, emails, and any other current work-related content. I write my accomplishments in the format of résumé bullets, using the framework of responsibilities and accomplishments from this Manager Tools podcast. Then I add those bullets to the CMD. 

Here are some examples from my CMD:

  • Coached a student on writing a stronger portfolio story to showcase their advanced UX skills, resulting in the student getting a job interview.
  • Facilitated an end-of-study analysis in under 90 minutes to help the team synthesize user research data from 12 participants.
  • Led a remote retrospective with teams in two offices, developed actionable takeaways, and ended on time despite a delayed start.

My CMD has several hundred résumé bullets, and it continues to grow. I organize content by year and by project. Within each project are responsibilities and accomplishments.

I add any content to the CMD that might go into my résumé someday. I include everything I can think of, even if it seems insignificant or trivial at the time. 

For example, I sometimes help with social media marketing at Center Centre, the UX design school where I’m a faculty member. I include it in my CMD. I don’t plan to pursue social media marketing as a career, but it may be relevant to a future job. Who knows—I may apply to work for an organization that makes social media marketing software someday. In that case, my social media experience could be relevant.

Include portfolio artifacts with your CMD

In addition to capturing bullets for my résumé, I capture content for my portfolio. Each week, I gather screenshots of my work, photos of me working with the team, and any other artifacts I can find. I store them in an organized system I can reference later. 

I also take brief notes about the work I did and store them with the artifacts. That way, if I look back at these materials a year from now, I’ll have notes about what I did during the project, reminding me of the details.

For example, after I facilitated a user research analysis session late last year, I captured evidence of it for my portfolio. I included photos of the whiteboard where I recorded public notes during the session. I also captured brief notes about who attended the session, the date, and when it took place during the project. 

You can use whatever tools you’d like to gather evidence of your work. I use Google Docs for the résumé portion of my CMD. I use Dropbox to store my portfolio artifacts. I create Dropbox folders with dates and project names that correspond to the contents of my CMD.


Résumé content from my CMD. I wrote about coaching a student on crafting a presentation for her job interview. The highlighted areas are where I left comments reminding me of the details of the work. Note that some of the résumé bullets seem redundant, which is OK. When I create my next résumé, I’ll choose the most appropriate bullets.

I took notes on a whiteboard while coaching the student. I stored a photo of the whiteboard in Dropbox in a folder named with the date of the work and a description of what I did.

The key is to collect the evidence regularly and store it in an accessible, organized way that works for you. To know if you’re storing work evidence effectively, ask yourself, “Will I understand this CMD content a year from now based on how I’m capturing and storing it today?” If the answer is “yes,” you’re in good shape.

Update your CMD regularly

For the CMD to work when you need it, it needs to be comprehensive and up-to-date. As I mentioned before, I update my CMD once a week. I schedule thirty minutes on my calendar each week so I remember to do it. 

Sometimes I have a busy week, and I can’t spend thirty minutes on my CMD. So I spend whatever amount of time I have. Some weeks, I only spend ten minutes. Ten minutes per week is better than zero minutes per week. 

Occasionally, I don’t get a chance to update it because my week is so hectic. That’s OK because I’ll probably get to it the following week. 

I recommend updating your CMD once a week and not once a month or once a quarter. If you wait even a month, you’ll have trouble remembering what you did three and a half weeks ago. Even worse, if you schedule a CMD update once a month and then miss it, you won’t get to it until the next month. That means you have to think back and remember two months of work, which is hard to do. 

Updating your CMD every week, while the work is fresh in your mind, gets the best results.

The CMD benefits you in additional ways

The CMD can help you prepare for your job search beyond your résumé and your portfolio. 

You can use it to prepare for a job interview. Since you’re capturing work evidence from each stage of the process in your CMD, you can use that evidence to remember what you did throughout a project. Then, you can craft a story about your role on that project. 

Hiring managers love to hear stories about your work during job interviews. For instance, if you’re a designer, they want to know the journey you took during your design process, from the start of a project to the end. A detailed CMD will help you remember this process so you can share it in an interview. 

I’ve even used my CMD to write blog posts. I’ve been blogging regularly for the past two years, and I often refer to my CMD to remember work experience I had that’s relevant to what I’m writing. When I wrote the article “How to Tell Compelling Stories During a UX Job Interview,” I used my CMD to remember interview preparation exercises I did with students. 

The CMD can also help you track work accomplishments for your quarterly or annual performance reviews. Additionally, you can use it to write job ads when hiring for related roles on your team.

Lastly, I find it rewarding to peruse my CMD now and then, especially when I look back at work I did over a year ago. The CMD serves as a record of all my professional accomplishments. This record helps me appreciate my professional growth because I see how far my skills have come over time.

Learn more about the CMD from Manager Tools

At Center Centre, we originally learned about the Career Management Document through the Manager Tools podcast series.

Manager Tools’ podcasts explain how to use a CMD for your résumé. We expanded their approach to include portfolio work as well. I recommend listening to their podcasts about creating and maintaining your CMD:

Prepare for your next job search now

We tell our students at Center Centre that preparing for your next job search is a process that starts early. It’s like saving for retirement—the sooner you start saving money, the more likely you are to be prepared when the time comes. 

Similarly, collecting résumé and portfolio content ahead of time will prepare you to find your next job whenever you’re ready to do so. It also prepares you for a sudden job termination like an unexpected layoff. If you lose your job without warning, you’ll likely be under a lot of stress to find a new position. Having a CMD ready will relieve the additional stress of building a résumé and portfolio from scratch. 

If you don’t have a CMD yet, now is a great time to start one. Schedule 30 minutes this week to begin crafting your repository of work accomplishments. You’ll be glad you did when you seek your next job.




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Making Room for Variation

Making a brand feel unified, cohesive, and harmonious while also leaving room for experimentation is a tough balancing act. It’s one of the most challenging aspects of a design system.

Graphic designer and Pentagram partner Paula Scher faced this challenge with the visual identity for the Public Theater in New York. As she explained in a talk at Beyond Tellerrand:

I began to realize that if you made everything the same, it was boring after the first year. If you changed it individually for each play, the theater lost recognizability. The thing to do, which I totally got for the first time after working there at this point for 17 years, is what they needed to have were seasons.

You could take the typography and the color system for the summer festival, the Shakespeare in the Park Festival, and you could begin to translate it into posters by flopping the colors, but using some of the same motifs, and you could create entire seasons out of the graphics. That would become its own standards manual where I have about six different people making these all year (http://bkaprt.com/eds/04-01/).

Scher’s strategy was to retain the Public Theater’s visual language every year, but to vary some of its elements (Fig 4.1–2). Colors would be swapped. Text would skew in different directions. New visual motifs would be introduced. The result is that each season coheres in its own way, but so does the identity of the Public Theater as a whole.

Fig 4.1: The posters for the 2014/15 season featured the wood type style the Public Theater is known for, but the typography was skewed. The color palette was restrained to yellow, black, and white, which led to a dynamic look when coupled with the skewed type (http://bkaprt.com/eds/04-02/).
Fig 4.2: For the 2018 season, the wood type letterforms were extended on a field of gradated color. The grayscale cut-out photos we saw in the 2014/15 season persisted, but this time in lower contrast to fit better with the softer color tones (http://bkaprt.com/eds/04-03/).

Even the most robust or thoroughly planned systems will need to account for variation at some point. As soon as you release a design system, people will ask you how to deviate from it, and you’ll want to be armed with persuasive answers. In this chapter, I’m going to talk about what variation means for a design system, how to know when you need it, and how to manage it in a scalable way.

What Is Variation?

We’ve spent most of this book talking about the importance of unity, cohesion, and harmony in a design system. So why are we talking about variation? Isn’t that at odds with all of the goals we’ve set until now?

Variation is a deviation from established patterns, and it can exist at every level of the system. At the component level, for instance, a team may discover that they need a component to behave in a slightly different way; maybe this particular component needs to appear without a photo, for example. At a design-language level, you may have a team that has a different audience, so they want to adjust their brand identity to serve that audience better. You can even have variation at the level of design principles: if a team is working on a product that is functionally different from your core product, they may need to adjust their principles to suit that context.

There are three kinds of deviations that come up in a design system:

  • Unintentional divergence typically happens when designers can’t find the information they’re looking for. They may not know that a certain solution exists within a system, so they create their own style. Clear, easy-to-find documentation and usage guidelines can help your team avoid unintentional variation.
  • Intentional but unnecessary divergence usually results from designers not wanting to feel constrained by the system, or believing they have a better solution. Making sure your team knows how to push back on and contribute to the system can help mitigate this kind of variation.
  • Intentional, meaningful divergence is the goal of an expressive design system. In this case, the divergence is meaningful because it solves a very specific user problem that no existing pattern solves.

We want to enable intentional, meaningful variation. To do this, we need to understand the needs and contexts for variation.

Contexts for Variation

Every variation we add makes our design system more complicated. Therefore, we need to take care to find the right moments for variation. Three big contextual changes are served by variation: brand, audience, and environment.

Brand

If you’re creating a system for multiple brands, each with its own brand language, then your system needs to support variations to reflect those brands.

The key here is to find the common core elements and then set some criteria for how you should deviate. When we were creating the design system for our websites at Vox Media, we constantly debated which elements should feel more expressive. Should a footer be standardized, or should we allow for tons of customization? We went back to our core goals: our users were ultimately visiting our websites to consume editorial content. So the variations should be in service of the content, writing style, and tone of voice for each brand.

The newsletter modules across Vox Media brands were an example of unnecessary variation. They were consistent in functionality and layout, but had variations in type, color, and visual treatments like borders (Fig 4.3). There was quite a bit of custom design within a very small area: Curbed’s newsletter component had a skewed background, for example, while Eater’s had a background image. Because these modules were so consistent in their user goals, we decided to unify their design and create less variation (Fig 4.4).

Fig 4.3: Older versions of Vox Media’s newsletter modules contained lots of unnecessary visual variation.
Fig 4.4: The new, unified newsletter modules.

The unified design cleaned up some technical debt. In the previous design, each newsletter module had CSS overrides to achieve distinct styling. Some modules even had overrides on the primary button color so it would work better with the background color. Little CSS overrides like this add up over time. Whenever we released a new change, we’d have to manually update the spots containing CSS overrides.

The streamlined design also placed a more appropriate emphasis on the newsletter module. While important, this module isn’t the star of the page. It doesn’t need loud backgrounds or fancy shapes to command attention, especially since it’s placed around article content. Variation in this module wasn’t necessary for expressing the brands.

On the other hand, consider the variation in Vox Media’s global header components. When we were redesigning the Verge, its editorial teams were vocal about wanting more latitude to art-direct the page, guide attention toward big features, and showcase custom illustrations. We addressed this by creating a masthead component (Fig 4.5) that sits on top of the global header on homepages. It contains a logo, tagline, date, and customizable background image. Though at the time this was a one-off component, we felt that the variation was valuable because it would strengthen the Verge’s brand voice.

Fig 4.5: Examples of the Verge's masthead component

The Verge team commissions or makes original art that changes throughout the day. The most exciting part is that they can use the masthead and a one-up hero when they drop a big feature and use these flexible components to art-direct the page (Fig 4.6). Soon after launch, the Verge masthead even got a Twitter fan account (@VergeTaglines) that tweets every time the image changes.

Fig 4.6: The Verge uses two generic components, the masthead and one-up hero, to art-direct its homepages.

Though this component was built specifically for the Verge, it soon gained broader application with other brands that share Vox’s publishing platform, Chorus. The McElroy Family website, for example, needed to convey its sense of humor and Appalachian roots; the masthead component shines with an original illustration featuring an adorable squirrel (Fig 4.7).

Fig 4.7: The McElroy Family site uses the same masthead component as the Verge to display a custom illustration.
Fig 4.8: The same masthead component on the Chicago Sun-Times site.

The Chicago Sun-Times—another Chorus platform site—is very different in content, tone, and audience from The McElroy Family, but the masthead component is just as valuable in conveying the tone of the organization’s high-quality investigative journalism and breaking news coverage (Fig 4.8).

Why did the masthead variation work well while the newsletter variation didn’t? The variations on the newsletter design were purely visual. When we created them, we didn’t have a strategy for how variation should work; instead, we were looking for any opportunity to make the brands feel distinct. The masthead variation, by contrast, tied directly into the brand strategy. Even though it began as a one-off for the Verge, it was flexible and purposeful enough to migrate to other brands.

Audience

The next contextual variation comes from audience. If your products serve different audiences who all need different things, then your system may need to adapt to fit those needs.

A good example of this is Airbnb’s listing pages. In addition to their standard listings, they also have Airbnb Plus—one-of-a-kind, high quality rentals at higher price points. Audiences booking a Plus listing are probably looking for exceptional quality and attention to detail.

Both Airbnb’s standard listing page and Plus listing page are immediately recognizable as belonging to the same family because they use many consistent elements (Fig 4.9). They both use Airbnb’s custom font, Cereal. They both highlight photography. They both use many of the same components, like the date picker. The iconography is the same.

Fig 4.9: The same brand elements in Airbnb’s standard listings (above) are used in their Plus listings (below), but with variations that make the listing styles distinct.

However, some of the design choices convey a different attitude. Airbnb Plus uses larger typography, airier vertical space, and a lighter weight of Cereal. It has a more understated color palette, with a deeper color on the call to action. These choices make Airbnb Plus feel like a more premium experience. You can see they’ve adjusted the density, weight, and scale levers to achieve a more elegant and sophisticated aesthetic.

The standard listing page, on the other hand, is more functional, with the booking module front and center. The Plus design pulls the density and weight levers in a lighter, airier direction. The standard listing page has less size contrast between elements, making it feel more functional.

Because they use the same core building blocks—the same typography, iconography, and components—both experiences feel like Airbnb. However, the variations in spacing, typographic weights, and color help distinguish the standard listing from the premium listing.

Environment

I’ve mainly been talking about adding variation to a system to allow for a range of content tones, but you may also need your system to scale based on environmental contexts. “Environment” in this context asks: Where will your products be used? Will that have an impact on the experience? Environments are the various constraints and pressures that surround and inform an experience. That can include lighting, ambient noise, passive or active engagement, expected focus level, or devices.

Shopify’s Polaris design system initially grew out of Shopify’s Store Management product. When the Shopify Retail team kicked off a project to design the next generation point-of-sale (POS) system, they realized that the patterns in Polaris didn’t exactly fit their needs. The POS system needed to work well in a retail space, often under bright lighting. The app needed to be used at arm’s length, twenty-four to thirty-six inches away from the merchant. And unlike the core admin, where the primary interaction is between the merchant and the UI, merchants using the POS system needed to prioritize their interactions with their customers instead of the UI. The Retail team wanted merchants to achieve an “eyes-closed” level of mastery over the UI so they could maintain eye contact with their customers.

The Retail team decided that the existing color palette, which only worked on a light background, would not be clear enough under the bright lights of a retail shop. The type scale was also too small to be used at arm’s length. And in order for merchants to use the POS system without breaking eye contact with customers, the buttons and other UI elements would need to be much larger.

The Retail team recognized that the current design system didn’t support a variety of environmental scenarios. But after talking with the Polaris team, they realized that other teams would benefit from the solutions they created. The Warehouse team, for example, was also developing an app that needed to be used at arm’s length under bright lights. This work inspired the Polaris team to create a dark mode for the system (Fig 4.10).

Fig 4.10: Polaris light mode (left) and dark mode (right).

This feedback loop between product team and design system team is a great example of how to build the right variation into your system. Build your system around helping your users navigate your product more clearly and serving content needs and you’ll unlock scalable expression.




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Standards for Writing Accessibly

Writing to meet WCAG2 standards can be a challenge, but it’s worthwhile. Albert Einstein, the archetypical genius and physicist, once said, “Any fool can make things bigger, more complex, and more violent. It takes a touch of genius—and a lot of courage—to move in the opposite direction.”

Hopefully, this entire book will help you better write for accessibility. So far, you’ve learned:

  • Why clarity is important
  • How to structure messages for error states and stress cases
  • How to test the effectiveness of the words you write

All that should help your writing be better for screen readers, give additional context to users who may need it, and be easier to parse.

But there are a few specific points that you may not otherwise think about, even after reading these pages.

Writing for Screen Readers

People with little or no sight interact with apps and websites in a much different way than sighted people do. Screen readers parse the elements on the screen (to the best of their abilities) and read it back to the user. And along the way, there are many ways this could go wrong. As the interface writer, your role is perhaps most important in giving screen reader users the best context.

Here are a few things to keep in mind about screen readers:

  • The average reading time for sighted readers is two to five words per second. Screen-reader users can comprehend text being read at an average of 35 syllables per second, which is significantly faster. Don’t be afraid to sacrifice brevity for clarity, especially when extra context is needed or useful.
  • People want to be able to skim long blocks of text, regardless of sight or audio, so it’s extremely important to structure your longform writing with headers, short paragraphs, and other content design best practices.

Write Chronologically, Not Spatially

Writing chronologically is about describing the order of things, rather than where they appear spatially in the interface. There are so many good reasons to do this (devices and browsers will render interfaces differently), but screen readers show you the most valuable reason. You’ll often be faced with writing tooltips or onboarding elements that say something like, “Click the OK button below to continue.” Or “See the instructions above to save your document.”

Screen readers will do their job and read those instructions aloud to someone who can’t see the spatial relationships between words and objects. While many times, they can cope with that, they shouldn’t have to. Consider screen reader users in your language. Embrace the universal experience shared by humans and rely on their intrinsic understanding of the top is first, bottom is last paradigm. Write chronologically, as in Figure 5.5.

FIGURE 5.5 Password hint microcopy below the password field won’t help someone using a screen reader who hasn’t made it there yet.

Rather than saying:

  • Click the OK button below to continue.
  • (A button that scrolls you to the top of a page): Go to top.

Instead, say:

  • Next, select OK to continue.
  • Go to beginning.

Write Left to Right, Top to Bottom

While you don’t want to convey spatial meaning in your writing, you still want to keep that spatial order in mind.

Have you ever purchased a service or a product, only to find out later that there were conditions you didn’t know about before you paid for it? Maybe you didn’t realize batteries weren’t included in that gadget, or that signing up for that social network, you were implicitly agreeing to provide data to third-party advertisers.

People who use screen readers face this all the time.

Most screen readers will parse information from left to write, from top to bottom.1 Think about a few things when reviewing the order and placement of your words. Is there information critical to performing an action, or making a decision, that appears after (to the right or below) an action item, like in Figure 5.5? If so, consider moving it up in the interface.

Instead, if there’s information critical to an action (rules around setting a password, for example, or accepting terms of service before proceeding), place it before the text field or action button. Even if it’s hidden in a tooltip or info button, it should be presented before a user arrives at a decision point.

Don’t Use Colors and Icons Alone

If you are a sighted American user of digital products, there’s a pretty good chance that if you see a message in red, you’ll interpret it as a warning message or think something’s wrong. And if you see a message in green, you’ll likely associate that with success. But while colors aid in conveying meaning to this type of user, they don’t necessarily mean the same thing to those from other cultures.

For example, although red might indicate excitement, or danger in the U.S. (broadly speaking), in other cultures it means something entirely different:

  • In China, it represents good luck.
  • In some former-Soviet, eastern European countries it’s the color strongly associated with Communism.
  • In India, it represents purity.

Yellow, which we in the U.S. often use to mean “caution” (because we’re borrowing a mental model from traffic lights), might convey another meaning for people in other cultures:

  • In Latin America, yellow is associated with death.
  • In Eastern and Asian cultures, it’s a royal color—sacred and often imperial.

And what about users with color-blindness or low to no vision? And what about screen readers? Intrinsic meaning from the interface color means nothing for them. Be sure to add words that bear context so that if you heard the message being read aloud, you would understand what was being said, as in Figure 5.6.

FIGURE 5.6 While a simple in-app message warning a user to save their work before proceeding is more effective, visually, if it is red and has a warning icon, as seen on the left, you should provide more context when possible. The example on the right explicitly says that a user won’t be able to proceed to the next step before saving their work.

Describe the Action, Not the Behavior

Touch-first interfaces have been steadily growing and replacing keyboard/mouse interfaces for years, so no longer are users “clicking” a link or a button. But they’re not necessarily “tapping” it either, especially if they’re using a voice interface or an adaptive device.

Instead of microcopy that includes behavioral actions like:

  • Click
  • Tap
  • Press
  • See

Try device-agnostic words that describe the action, irrespective of the interface, like:

  • Choose
  • Select
  • View

There are plenty of exceptions to this rule. If your interface requires a certain action to execute a particular function, and you need to teach the user how their gesture affects the interface (“Pinch to zoom out,” for example), then of course you need to describe the behavior. But generally, the copy you’re writing will be simpler and more consistent if you stick with the action in the context of the interface itself.




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Usability Testing for Voice Content

It’s an important time to be in voice design. Many of us are turning to voice assistants in these times, whether for comfort, recreation, or staying informed. As the interest in interfaces driven by voice continues to reach new heights around the world, so too will users’ expectations and the best practices that guide their design.

Voice interfaces (also known as voice user interfaces or VUIs) have been reinventing how we approach, evaluate, and interact with user interfaces. The impact of conscious efforts to reduce close contact between people will continue to increase users’ expectations for the availability of a voice component on all devices, whether that entails a microphone icon indicating voice-enabled search or a full-fledged voice assistant waiting patiently in the wings for an invocation.

But voice interfaces present inherent challenges and surprises. In this relatively new realm of design, the intrinsic twists and turns in spoken language can make things difficult for even the most carefully considered voice interfaces. After all, spoken language is littered with fillers (in the linguistic sense of utterances like hmm and um), hesitations and pauses, and other interruptions and speech disfluencies that present puzzling problems for designers and implementers alike.

Once you’ve built a voice interface that introduces information or permits transactions in a rich way for spoken language users, the easy part is done. Nonetheless, voice interfaces also surface unique challenges when it comes to usability testing and robust evaluation of your end result. But there are advantages, too, especially when it comes to accessibility and cross-channel content strategy. The fact that voice-driven content lies on the opposite extreme of the spectrum from the traditional website confers it an additional benefit: it’s an effective way to analyze and stress-test just how channel-agnostic your content truly is.

The quandary of voice usability

Several years ago, I led a talented team at Acquia Labs to design and build a voice interface for Digital Services Georgia called Ask GeorgiaGov, which allowed citizens of the state of Georgia to access content about key civic tasks, like registering to vote, renewing a driver’s license, and filing complaints against businesses. Based on copy drawn directly from the frequently asked questions section of the Georgia.gov website, it was the first Amazon Alexa interface integrated with the Drupal content management system ever built for public consumption. Built by my former colleague Chris Hamper, it also offered a host of impressive features, like allowing users to request the phone number of individual government agencies for each query on a topic.

Designing and building web experiences for the public sector is a uniquely challenging endeavor due to requirements surrounding accessibility and frequent budgetary challenges. Out of necessity, governments need to be exacting and methodical not only in how they engage their citizens and spend money on projects but also how they incorporate new technologies into the mix. For most government entities, voice is a completely different world, with many potential pitfalls.

At the outset of the project, the Digital Services Georgia team, led by Nikhil Deshpande, expressed their most important need: a single content model across all their content irrespective of delivery channel, as they only had resources to maintain a single rendition of each content item. Despite this editorial challenge, Georgia saw Alexa as an exciting opportunity to open new doors to accessible solutions for citizens with disabilities. And finally, because there were relatively few examples of voice usability testing at the time, we knew we would have to learn on the fly and experiment to find the right solution.

Eventually, we discovered that all the traditional approaches to usability testing that we’d executed for other projects were ill-suited to the unique problems of voice usability. And this was only the beginning of our problems.

How voice interfaces improve accessibility outcomes

Any discussion of voice usability must consider some of the most experienced voice interface users: people who use assistive devices. After all, accessibility has long been a bastion of web experiences, but it has only recently become a focus of those implementing voice interfaces. In a world where refreshable Braille displays and screen readers prize the rendering of web-based content into synthesized speech above all, the voice interface seems like an anomaly. But in fact, the exciting potential of Amazon Alexa for disabled citizens represented one of the primary motivations for Georgia’s interest in making their content available through a voice assistant.

Questions surrounding accessibility with voice have surfaced in recent years due to the perceived user experience benefits that voice interfaces can offer over more established assistive devices. Because screen readers make no exceptions when they recite the contents of a page, they can occasionally present superfluous information and force the user to wait longer than they’re willing. In addition, with an effective content schema, it can often be the case that voice interfaces facilitate pointed interactions with content at a more granular level than the page itself.

Though it can be difficult to convince even the most forward-looking clients of accessibility’s value, Georgia has been not only a trailblazer but also a committed proponent of content accessibility beyond the web. The state was among the first jurisdictions to offer a text-to-speech (TTS) phone hotline that read web pages aloud. After all, state governments must serve all citizens equally—no ifs, ands, or buts. And while these are still early days, I can see voice assistants becoming new conduits, and perhaps more efficient channels, by which disabled users can access the content they need.

Managing content destined for discrete channels

Whereas voice can improve accessibility of content, it’s seldom the case that web and voice are the only channels through which we must expose information. For this reason, one piece of advice I often give to content strategists and architects at organizations interested in pursuing voice-driven content is to never think of voice content in isolation. Siloing it is the same misguided approach that has led to mobile applications and other discrete experiences delivering orphaned or outdated content to a user expecting that all content on the website should be up-to-date and accessible through other channels as well.

After all, we’ve trained ourselves for many years to think of content in the web-only context rather than across channels. Our closely held assumptions about links, file downloads, images, and other web-based marginalia and miscellany are all aspects of web content that translate poorly to the conversational context—and particularly the voice context. Increasingly, we all need to concern ourselves with an omnichannel content strategy that straddles all those channels in existence today and others that will doubtlessly surface over the horizon.

With the advantages of structured content in Drupal 7, Georgia.gov already had a content model amenable to interlocution in the form of frequently asked questions (FAQs). While question-and-answer formats are convenient for voice assistants because queries for content tend to come in the form of questions, the returned responses likewise need to be as voice-optimized as possible.

For Georgia.gov, the need to preserve a single rendition of all content across all channels led us to perform a conversational content audit, in which we read aloud all of the FAQ pages, putting ourselves in the shoes of a voice user, and identified key differences between how a user would interpret the written form and how they would parse the spoken form of that same content. After some discussion with the editorial team at Georgia, we opted to limit calls to action (e.g., “Read more”), links lacking clear context in surrounding text, and other situations confusing to voice users who cannot visualize the content they are listening to.

Here’s a table containing examples of how we converted certain text on FAQ pages to counterparts more appropriate for voice. Reading each sentence aloud, one by one, helped us identify cases where users might scratch their heads and say “Huh?” in a voice context.

Before After
Learn how to change your name on your Social Security card. The Social Security Administration can help you change your name on your Social Security card.
You can receive payments through either a debit card or direct deposit. Learn more about payments. You can receive payments through either a debit card or direct deposit.
Read more about this. In Georgia, the Family Support Registry typically pulls payments directly from your paycheck. However, you can send your own payments online through your bank account, your credit card, or Western Union. You may also send your payments by mail to the address provided in your court order.

In areas like content strategy and content governance, content audits have long been key to understanding the full picture of your content, but it doesn’t end there. Successful content audits can run the gamut from automated checks for orphaned content or overly wordy articles to more qualitative analyses of how content adheres to a specific brand voice or certain design standards. For a content strategy truly prepared for channels both here and still to come, a holistic understanding of how users will interact with your content in a variety of situations is a baseline requirement today.

Other conversational interfaces have it easier

Spoken language is inherently hard. Even the most gifted orators can have trouble with it. It’s littered with mistakes, starts and stops, interruptions, hesitations, and a vertiginous range of other uniquely human transgressions. The written word, because it’s committed instantly to a mostly permanent record, is tame, staid, and carefully considered in comparison.

When we talk about conversational interfaces, we need to draw a clear distinction between the range of user experiences that traffic in written language rather than spoken language. As we know from the relative solidity of written language and literature versus the comparative transience of spoken language and oral traditions, in many ways the two couldn’t be more different from one another. The implications for designers are significant because spoken language, from the user’s perspective, lacks a graphical equivalent to which those scratching their head can readily refer. We’re dealing with the spoken word and aural affordances, not pixels, written help text, or visual affordances.

Why written conversational interfaces are easier to evaluate

One of the privileges that chatbots and textbots enjoy over voice interfaces is the fact that by design, they can’t hide the previous steps users have taken. Any conversational interface user working in the written medium has access to their previous history of interactions, which can stretch back days, weeks, or months: the so-called backscroll. A flight passenger communicating with an airline through Facebook Messenger, for example, knows that they can merely scroll up in the chat history to confirm that they’ve already provided the company with their e-ticket number or frequent flyer account information.

This has outsize implications for information architecture and conversational wayfinding. Since chatbot users can consult their own written record, it’s much harder for things to go completely awry when they make a move they didn’t intend. Recollection is much more difficult when you have to remember what you said a few minutes ago off the top of your head rather than scrolling up to the information you provided a few hours or weeks ago. An effective chatbot interface may, for example, enable a user to jump back to a much earlier, specific place in a conversation’s history.An effective chatbot interface may, for example, enable a user to jump back to a much earlier, specific place in a conversation’s history. Voice interfaces that live perpetually in the moment have no such luxury.

Eye tracking only works for visual components

In many cases, those who work with chatbots and messaging bots (especially those leveraging text messages or other messaging services like Facebook Messenger, Slack, or WhatsApp) have the unique privilege of benefiting from a visual component. Some conversational interfaces now insert other elements into the conversational flow between a machine and a person, such as embedded conversational forms (like SPACE10’s Conversational Form) that allow users to enter rich input or select from a range of possible responses.

The success of eye tracking in more traditional usability testing scenarios highlights its appropriateness for visual interfaces such as websites, mobile applications, and others. However, from the standpoint of evaluating voice interfaces that are entirely aural, eye tracking serves only the limited (but still interesting from a research perspective) purpose of assessing where the test subject is looking while speaking with an invisible interlocutor—not whether they are able to use the interface successfully. Indeed, eye tracking is only a viable option for voice interfaces that have some visual component, like the Amazon Echo Show.

Think-aloud and concurrent probing interrupt the conversational flow

A well-worn approach for usability testing is think-aloud, which allows for users working with interfaces to present their frequently qualitative impressions of interfaces verbally while interacting with the user experience in question. Paired with eye tracking, think-aloud adds considerable dimension to a usability test for visual interfaces such as websites and web applications, as well as other visually or physically oriented devices.

Another is concurrent probing (CP). Probing involves the use of questions to gather insights about the interface from users, and Usability.gov describes two types: concurrent, in which the researcher asks questions during interactions, and retrospective, in which questions only come once the interaction is complete.

Conversational interfaces that utilize written language rather than spoken language can still be well-suited to think-aloud and concurrent probing approaches, especially for the components in the interface that require manual input, like conversational forms and other traditional UI elements interspersed throughout the conversation itself.

But for voice interfaces, think-aloud and concurrent probing are highly questionable approaches and can catalyze a variety of unintended consequences, including accidental invocations of trigger words (such as Alexa mishearing “selected” as “Alexa”) and introduction of bad data (such as speech transcription registering both the voice interface and test subject). After all, in a hypothetical think-aloud or CP test of a voice interface, the user would be responsible for conversing with the chatbot while simultaneously offering up their impressions to the evaluator overseeing the test.

Voice usability tests with retrospective probing

Retrospective probing (RP), a lesser-known approach for usability testing, is seldom seen in web usability testing due to its chief weakness: the fact that we have awful memories and rarely remember what occurred mere moments earlier with anything that approaches total accuracy. (This might explain why the backscroll has joined the pantheon of rigid recordkeeping currently occupied by cuneiform, the printing press, and other means of concretizing information.)

For users of voice assistants lacking scrollable chat histories, retrospective probing introduces the potential for subjects to include false recollections in their assessments or to misinterpret the conclusion of their conversations. That said, retrospective probing permits the participant to take some time to form their impressions of an interface rather than dole out incremental tidbits in a stream of consciousness, as would more likely occur in concurrent probing.

What makes voice usability tests unique

Voice usability tests have several unique characteristics that distinguish them from web usability tests or other conversational usability tests, but some of the same principles unify both visual interfaces and their aural counterparts. As always, “test early, test often” is a mantra that applies here, as the earlier you can begin testing, the more robust your results will be. Having an individual to administer a test and another to transcribe results or watch for signs of trouble is also an effective best practice in settings beyond just voice usability.

Interference from poor soundproofing or external disruptions can derail a voice usability test even before it begins. Many large organizations will have soundproof rooms or recording studios available for voice usability researchers. For the vast majority of others, a mostly silent room will suffice, though absolute silence is optimal. In addition, many subjects, even those well-versed in web usability tests, may be unaccustomed to voice usability tests in which long periods of silence are the norm to establish a baseline for data.

How we used retrospective probing to test Ask GeorgiaGov

For Ask GeorgiaGov, we used the retrospective probing approach almost exclusively to gather a range of insights about how our users were interacting with voice-driven content. We endeavored to evaluate interactions with the interface early and diachronically. In the process, we asked each of our subjects to complete two distinct tasks that would require them to traverse the entirety of the interface by asking questions (conducting a search), drilling down into further questions, and requesting the phone number for a related agency. Though this would be a significant ask of any user working with a visual interface, the unidirectional focus of voice interface flows, by contrast, reduced the likelihood of lengthy accidental detours.

Here are a couple of example scenarios:

You have a business license in Georgia, but you’re not sure if you have to register on an annual basis. Talk with Alexa to find out the information you need. At the end, ask for a phone number for more information.

You’ve just moved to Georgia and you know you need to transfer your driver’s license, but you’re not sure what to do. Talk with Alexa to find out the information you need. At the end, ask for a phone number for more information.

We also peppered users with questions after the test concluded to learn about their impressions through retrospective probing:

  • “On a scale of 1–5, based on the scenario, was the information you received helpful? Why or why not?”
  • “On a scale of 1–5, based on the scenario, was the content presented clear and easy to follow? Why or why not?”
  • “What’s the answer to the question that you were tasked with asking?”

Because state governments also routinely deal with citizen questions having to do with potentially traumatic issues such as divorce and sexual harassment, we also offered the choice for participants to opt out of certain categories of tasks.

While this testing procedure yielded compelling results that indicated our voice interface was performing at the level it needed to despite its experimental nature, we also ran into considerable challenges during the usability testing process. Restoring Amazon Alexa to its initial state and troubleshooting issues on the fly proved difficult during the initial stages of the implementation, when bugs were still common.

In the end, we found that many of the same lessons that apply to more storied examples of usability testing were also relevant to Ask GeorgiaGov: the importance of testing early and testing often, the need for faithful yet efficient transcription, and the surprising staying power of bugs when integrating disparate technologies. Despite Ask GeorgiaGov’s many similarities to other interface implementations in terms of technical debt and the role of usability testing, we were overjoyed to hear from real Georgians whose engagement with their state government could not be more different from before.

Conclusion

Many of us may be building interfaces for voice content to experiment with newfangled channels, or to build for disabled people and people newer to the web. Now, they are necessities for many others, especially as social distancing practices continue to take hold worldwide. Nonetheless, it’s crucial to keep in mind that voice should be only one component of a channel-agnostic strategy equipped for content ripped away from its usual contexts. Building usable voice-driven content experiences can teach us a great deal about how we should envisage our milieu of content and its future in the first place.

Gone are the days when we could write a page in HTML and call it a day; content now needs to be rendered through synthesized speech, augmented reality overlays, digital signage, and other environments where users will never even touch a personal computer. By focusing on structured content first and foremost with an eye toward moving past our web-based biases in developing our content for voice and others, we can better ensure the effectiveness of our content on any device and in any form factor.

Eight months after we finished building Ask GeorgiaGov in 2017, we conducted a retrospective to inspect the logs amassed over the past year. The results were striking. Vehicle registration, driver’s licenses, and the state sales tax comprised the most commonly searched topics. 79.2% of all interactions were successful, an achievement for one of the first content-driven Alexa skills in production, and 71.2% of all interactions led to the issuance of a phone number that users could call for further information.

But deep in the logs we implemented for the Georgia team’s convenience, we found a number of perplexing 404 Not Found errors related to a search term that kept being recorded over and over again as “Lawson’s.” After some digging and consulting the native Georgians in the room, we discovered that one of our dear users with a particularly strong drawl was repeatedly pronouncing “license” in her native dialect to no avail.

As this anecdote highlights, just as no user experience can be truly perfect for everyone, voice content is an environment where imperfections can highlight considerations we missed in developing cross-channel content. And just as we have much to learn when it comes to the new shapes content can take as it jumps off the screen and out the window, it seems our voice interfaces still have a ways to go before they take over the world too.

Special thanks to Nikhil Deshpande for his feedback during the writing process.




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