mad

“Es una alarma, esto viene para Colombia”: Andrés Pastrana sobre reelección de Maduro

En 6AM Hoy por Hoy de Caracol Radio estuvo el expresidente de Colombia, Andrés Pastrana, pata hablar sobre las elecciones en venezuela y la polémica victoria de Nicolás Maduro.




mad

“No entiendo el discurso del presidente frente a los grupos armados”: José Felix Lafaurie

En 6AM Hoy por Hoy de Caracol Radio estuvo José Félix Lafaurie, presidente ejecutivo de la Fedegan y miembro de la mesa de negociaciones del Gobierno con el ELN, para hablar sobre cómo percibe la actitud del grupo armado frente al proceso de paz.




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Petro y mediadores buscan repetición de elecciones en Venezuela: Exministro de Maduro

En el programa 6AM de Caracol Radio, habló Andrés Izarra de las posibles nuevas elecciones en Venezuela




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Maduro intentará repetir las elecciones para ganar tiempo en su dictadura: Iván Duque

En 6AM Hoy por Hoy de Caracol Radio estuvo el expresidente de Colombia, para hablar sobre las polémicas elecciones del pasado 28 de julio en Venezuela.




mad

Hay que desatar las manos a Fuerza Pública para combatir actores armados: Gob Antioquia

En Caracol Radio estuvo Andrés Julián Rendón, gobernador de Antioquia.




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El régimen de Maduro Ya tiene 2500 presos politicos: Miguel Henrique Otero

En Caracol Radio, Habló Miguel Otero, presidente editor del diario El Nacional de Venezuela, de que acciones ha implementado el régimen de Maduro. 




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“Espero que demandas de la pensional avancen, hago un llamado a la corte”: Valencia

En 6AM Hoy por Hoy, la senadora Paloma Valencia, quien habló por qué se opone a la reforma pensional propuesta por el gobierno de Gustavo Petro.




mad

Cargos contra Ramón Jesurún fueron desestimados por juez de Miami

Como lo conoció 6AM Hoy por Hoy de Caracol Radio, el presidente de la Selección Colombia quedó libre de cualquier cargo en Estados Unidos.




mad

Falcao despide con llamada emotiva a Javier Acosta, hincha que recibirá la eutanasia

El gran hincha de Millonarios recibirá el procedimiento este viernes 30 de agosto, tras sufrir por varios años una bacteria que adquirió en una piscina de Melgar.




mad

No se permitirá ningún grupo armado en Páramo de Saturbán: Juvenal Díaz, gobernador

El gobernador de Santander, estuvo en los micrófonos de Caracol Radio, y habló de qué medidas implementará tras la presencia de integrantes del Clan del Golfo en el Páramo de Santurbán




mad

En Colombia buscan 111,640 víctimas del conflicto armado: Luz Forero, directora de UBPD

En el programa 6AM, estuvo Luz janeth Forero, directora de la Unidad de Búsqueda de Personas dadas por Desaparecidas, e hizo hincapié en las cifras de desaparecidos por el conflicto armado




mad

Hacemos un llamado de SOS ante la situación de seguridad en el gremio: Asocaña

En 6AM Hoy por Hoy de Caracol Radio estuvo Claudia Calero, presidenta de Asocaña, para hablar sobre cuál ha sido la respuesta del gobierno ante el incremento de la inseguridad en el gremio azucarero.




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Equipos de Bomberos están arrumados y Gobierno no ordena su entrega: Farfán ante incendios

En 6AM Hoy por Hoy de Caracol Radio estuvo el capitán Álvaro Farfán, delegado del Cuerpo Oficial de Bomberos de Cundinamarca, para hablar sobre algunos equipos que estarían “arrumados” en medio de las emergencias por incendios forestales en Colombia.




mad

“El presidente nunca escuchó nuestro llamado, que no pretenda victimizarse”: Lina Garrido

Durante el programa 6AM de Caracol Radio, Lina Garrido, representante a la Cámara, habló sobre por qué sigue fracasando el intento de proceso de paz con el ELN.




mad

El presidente nunca escuchó el llamado de Arauca, que no pretenda victimizarse: Garrido

Durante el programa 6AM de Caracol Radio, Lina Garrido, representante a la Cámara, habló sobre por qué sigue fracasando el intento de proceso de paz con el ELN.




mad

Grupos armados han querido meterse a Buenaventura, pero no están en área urbana: Monseñor

En Caracol Radio estuvo Monseñor Rubén Darío Jaramillo, obispo de Buenaventura.




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“No podemos ceder ante chantajes y coerciones de los grupos armados”: Laura Sarabia

La directora del Dapre, estuvo en ‘6AM Hoy por Hoy’, abordó el balance de la visita del gobierno Petro en El Plateado.




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Oro no se esconde porque la ministra Muhamad diga que es reserva: Asociación de Mineros

Ivonne González, presidenta de la Asociación de Mineros y Joyeros de Vetas, estuvo en 6AM para abordar la problemática alrededor del decreto 044 del 2024.




mad

She was sterilized without her consent at 14. Now she wants the practice made a crime

Author and activist Morningstar Mercredi is calling for an end to forced and coerced sterilization, in the hopes that women — especially First Nations, Inuit and Métis women — will never suffer the physical and mental trauma it inflicted upon her.



  • Radio/White Coat/ Black Art

mad

Made Smarter powers SME manufacturers to invest £25m in technology

Made Smarter, the movement accelerating the digital transformation of SME manufacturers, recently reached a major milestone - backing North West companies to invest £25m in new technologies.





mad

Inside Aurora apartments made infamous by gang takeover claims, residents wonder what’s next

CBZ Management's representatives have engaged in a public campaign to blame its problems at Aurora apartment complexes on recent gang activity. But reporting by The Denver Post reveal a more complicated collapse.






mad

10 Things Andre 3000 Made Popular (Sort Of)



There's no questioning Three Stacks.




mad

Weekend Movie Marathon: Watch Madea for Halloween



Be very afraid.



  • BET Star Cinema

mad

Muhammad Ali’s Rare Artwork Sells For Nearly $1 Million



“I paint pictures with meanings,” the boxer once said.






mad

Toby Madeiros Wins Georgia State Vault Title

[Written by Stephen Wright] Bermudian Toby Madeiros made a triumphant return to action after two months out through injury to win the vault at the recent USA Gymnastics Georgia Men’s State Championship. Madeiros, 15, competed in all six events at Level 7 and also finished runner-up in the high bar in the competition at the […]




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Video: Madeiros Wins Regional Championships

[Written by Stephen Wright] Bermudian Toby Madeiros has become a regional champion after winning the USA Gymnastics Men’s Region 8 Championships in Duluth, Georgia, at the weekend. Madeiros qualified for the meet after winning the vault at the recent USAG Georgia Men’s State Championships in Lawrenceville, Georgia, and was up against competitors from Florida, South […]




mad

Toby And Isaac Madeiros Compete In Ohio

Bermudian gymnasts Toby and Isaac Madeiros competed at the recent USAG Men’s National Championships in Cleveland, Ohio. The brothers qualified for the event after competing at the USA Gymnastics Men’s Region 8 Championships in Duluth, Georgia, last month. Toby, 15, finished sixth on the vault [11.45], seventh on the floor [11.550], and placed 63rd out […]




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BRFU Mad Hatters Tournament Results

The Bermuda Rugby Football Season got underway at the National Sports Center with the Mad Hatters Tournament. Women’s Division Teachers Ladies were crowned the women’s division Mad Hatters champions after picking up two wins and rookie Sammy Dill earning MVP honors. Teachers Ladies defeated the Police Ladies 7 – 5, the Teachers Ladies got a […]




mad

Made To Fade Promotes Men’s Mental Health

This Movember, Made to Fade Ltd. is “shining a spotlight on men’s mental health by encouraging men to see grooming as a gateway to self-care, confidence, and connection.” A spokesperson said, “Barbershops have historically been one of the first safe spaces for men, where they can unwind and share their thoughts freely, often opening up […]




mad

Made In Bermuda Nights Set For July

Made in Bermuda Nights will take place on three Saturday nights in July, including July 6, July 13, and July 20. A spokesperson said, “Sponsored by the Ministry of Tourism, Culture & Sport, Made in Bermuda Nights returns to the island’s summer entertainment calendar. This year the focus and emphasis on Bermuda, her talent, her […]




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Photos & Video: Taylor Made Peace Concert

[Updated with photos & video] The Ministry of National Security invites everyone to the Taylor Made Peace Concert & Family Funday, which will be held today [Nov 11] at Bernard Park. A spokesperson said, “Join us today, November 11th, from 11 AM to 6 PM at Bernard Park for a day of peace, music, and […]




mad

36 Arrests Made During Cup Match Weekend

“The policing plan implemented over the just concluded Cup Match holiday weekend, was in the main, successful in preventing any major criminal activity,” the police said, adding that there “were thirty-six arrests for various offences, the majority being for outstanding warrants.” A police spokesperson said, “However of particular concern, among them were ten persons arrested for […]




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Vote For Jamie Madison Jacket Collection

The Jamie Madison Collection is marking its sixth year, with the public invited to “shape the future of the collection” by voting for a preferred jacket style. Founder Jaime Ramsay said, “As we reflect on the past six incredible years, the Jamie Madison Collection team is overwhelmed with gratitude for the unwavering support from our […]




mad

Something Different Tonight, Pizza made with a Cauliflower Crust.

Make something special for dinner with this pizza made using cauliflower as the crust. Yes, cauliflower the vegetable.  Cauliflower and Mozzarella cheese are blended, then pre-baked into a crust. Then top with your favorite pizza toppings and bake. This pizza turns out very well and if no-one was watching you, they might not know that they were …




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Homemade Sloppy Joes Recipe

Sloppy Joes are a go to meal around our home when we are looking for a simple, fast meal. You can take a cheat and use a product like Manwich … But that’s not really saving you all that much work as this is a simple dish. So, here is our recipe for a simple …




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36 tweets by Darryl Cooper aka @MartyrMade on July 8 2021 on why Trump supporters believe the 2020 election was fraudulent

Darryl Cooper, AKA @MartyrMade, is a podcaster who had a Twitter thread go viral with 13k retweets and 20k likes of the first Tweet alone. This one is 36-Tweets long. It makes very cogent arguments of not only why millions of Trump supporters believe the 2020 election was stolen, but also why we are justified to believe it. Continue reading




mad

Bantam Tools Acquires Evil Mad Scientist

Bantam Tools Acquires Evil Mad Scientist to Accelerate Development of Next Generation Art and Handwriting Machines Windell Oskay and Lenore Edman of Evil Mad Scientist named CTO and COO of Bantam Tools  PEEKSKILL, N.Y, January 16, 2024 — Bantam Tools, the desktop CNC manufacturer that builds exceptional computer controlled machines for innovators, is excited to … Continue reading Bantam Tools Acquires Evil Mad Scientist





mad

SPIRIT RISER Brings DIY Horror Madness And Queer Fantasy In Spectacular Blu-Ray Release

Dylan Mars Greenberg crafts a homegrown fantasia of magic, action, and anti-conservative provocation.




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Board Game Review: Between Two Castles of Mad King Ludwig

Years ago, on a snowy winter excursion to Bavaria, I took a tour of King Ludwig (Mad King Ludwig) II's  castles. I really feel for the poor chap Ludwig II. He was very excited to be king and wanted to be a *real* king of the old order with power and dominion. Alas, he was born much to late in Germany’s evolution for such things and was reduced constitutionally to being a mere figurehead (such as Queen Elizabeth II is in England today). So he consoled himself by building castles throughout the countryside where he would escape and  fully immerse himself in his pretend kingdom where all subjects worshipped him and did as they were told.  Linderhof was one of the first castles he built and it was pretty modest so the taxpayers didn’t really bat an eye. This was the first stop on our tour.

The same could not be said for his next building project: Castle Neuschwanstein. This grand and glorious castle (just up the hill from his parents’ country castle) was the castle to end all castles. He fancied he’d build himself a castle in medieval style (probably because that was a time when subjects dutifully respected their king or perhaps because it appealed to his alpha-male decorating sense) and he spent his way through a good portion of the national treasury before the impoverished taxpayers had enough and called shenanigans. The castle was never finished, King Ludwig II came to a premature end and within a year the political leadership had turned the castle into a tourist attraction. It was *this* castle, by the way, that Walt Disney held in his mind’s eye when designing the Disney Princess Castles. With the snow falling softly around it, it was truly an amazing site to behold. So beautiful!

With the happy memories of the castle tour, I was drawn to Castles of Mad King Ludwig  when it was released by Bezier Games a few years later.

Another Bezier release – Suburbia – is in my top 10 list, so the positive track record with the publisher was another indicator that I’d probably enjoy Castles. After a bit of research, I found the general consensus in the board game community is that Castles  plays so similar to Suburbia that it feels like a reskin of the game with a castle theme. Players purchase tiles from a market to build a great infrastructure, with various points awarded based on which tiles are used and how they are arranged. After this discovery, I actually didn’t follow through with the purchase, as I’ve never been one who is keen to get every iteration of a game. For example, I rarely keep both the card game and board game version of a given game in my collection – I force myself to pick one and let go of the other. Since Surburbia was so close to my heart, I let go of any ideas to purchase Castles.

A year after Bezier released Castles, Stonemaier Games released Between Two Cities. In BTC, players draft tiles and then use them to build cities collaboratively with other players.  We build one city with the player to our left and a separate city with the player to our right; each of our partners also contributes tiles to our respective cities in common. At the end of the game, all cities are scored and the lower scoring city of the two we helped build is assigned to us as our final score. The player with the highest score at the table wins. It’s a pretty unique approach to scoring and forces you to give both of your cities equal attention throughout the game. I don’t own a copy of this game either, mostly because I only began collecting Stonemaier games after I fell in love with Scythe in 2016, and have focused heavily on acquiring new releases (vs picking up their earlier games). 

In 2018, Stonemaier (in collaboration with Bezier) released Between Two Castles of Mad King Ludwig. This game is designed by Ben Rosset and Matthew O’Malley and it takes the best of Between Two Cities and Castles of Mad King Ludwig and marries it all together. Now we find ourselves at the game table, working to build two castles at once, simultaneously but separately collaborating with our left and right neighbors. At the beginning of each round, each player draws nine tiles, comprised of various indoor and outdoor room types. Each turn, we select 2 tiles to keep (one destined for the castle we are building with the player to our left and the other for the castle we are building with the player to our right).  We pass the rest of the tiles to our neighbor (to the left in round 1 and to the right in round 2). Once everyone has selected their tiles and passed the leftovers, we begin collaborative discussions with each of our neighbors regarding the tiles we selected and where they should be placed within our castles. There are a few straightforward rules governing placement (for example, downstairs rooms can only be placed below the ground level) but generally the selection and placement decisions should be guided by maximizing victory point scoring. Also of note, when the third or fifth regular room tile of the same type is placed, a placement bonus is earned and redeemed immediately. These bonuses provide either additional tiles (including specialty room types) or bonus cards that award conditional victory points at the end of the game. After tile placement, the turns repeat in the same fashion three more times, except that on the last run, there is only 1 tile left after selecting two for placement and that tile is discarded out of the game. Round two begins, and follows the same process as the first round, with the only change being the direction the unselected tiles are passed around the table.

In anticipation of the upcoming Between Two Castles of Mad King Ludwig  expansion release (Secrets and Soirees), I received a review copy of the base game from Stonemaier.

Opening the eye-catching box (with artwork by Agnieszka Dqbrowiecka, Laura Bevon, and Bartlomiej Kordowski), we inventoried the components (cardboard tiles, wooden tokens, plastic coated cards, and score sheets) and set up our first game. The rulebook was easy to follow (as it always is with Stonemaier) and the handy player aids included proved valuable as we worked our way through the game. There were five of us playing that first time, including two teenagers, and I was surprised to see just how varied each team’s castle was from the others.

I worked really hard to give my all to both castles I was constructing, knowing that I would only score for the one that brought in the lower victory point total. I had to to correct my efforts a few times as it started to feel like one castle was building to a much higher score than the other. With both my neighbor on my left and right, I focused on bonus cards and tiles to increase point totals, whereas the competing castle builds leaned more heavily on amassing points directly through the regular room tiles. My strategy worked, and both of the castles I helped build were higher scoring than everyone else’s, giving me the victory even when taking the lower score of the two. In later games, my husband Chris and I played against each other, using the special 2 player rules in which a dummy player (“Ludwig” of course) is controlled by one of the players during the first round and by the other player during the second round. I focused on the same things in these two player games that I had previously at higher player counts. Meanwhile Chris focused almost exclusively on standard room tiles to accumulate points. Every time we played, the castle that Chris and I built together was by far the highest scoring one in the game (scoring highly on regular room tiles thanks to Chris and on bonus tiles and cards thanks to me), and my castle with Ludwig was runner up, giving me the victory again. 

I really really love this game. Much more than I thought I might, given its straightforward and simplistic mechanisms (I usually prefer complex strategy games).  Pick two tiles and arrange, rinse repeat. Sounds like it should get boring fast, but it never does.  I think the real draw of Between Two Castles of Mad King Ludwig,  that keeps engagement and enthusiasm high even among experienced gamers, is the puzzle of having to work both castles at once. Dividing your time between two equally important projects simultaneously that will be scored against each other is a personal challenge, regardless of your skill level, because you’re competing against yourself. That’s genius, and I can’t think of another game I own that implements this kind of scoring. The only drawback to this scoring mechanism is that players who are significantly weaker in strategy or skill than the rest of the group will drag down the scores of their partners, giving a clear advantage to the remaining players who weren’t yoked to the underperformer. Tactfully, since the game scores average in the direction of the weaker player on each team, this is a game to play with a group of your intellectual peers, unless you want to stew in resentment over how irrelevant all of your hard work turned out to be when it came to scoring.

In addition to the puzzle aspect of the game, the quick gameplay (less than an hour), family friendliness, and low level of analysis paralysis all help to make it an excellent go-to game, even on weeknights. 

I’m glad I gave Between Two Castles of Mad King Ludwig  a chance on our game table, and our friends who played with us have already asked when they can come over to play again. I’m quite excited to see what the upcoming Secrets and Soirees expansion adds to the game.

-------------------------------------------------

Publisher: Stonemaier Games
Players: 2-7
Actual Playing Time (vs the guideline on the box): About 45 minutes per game
Game type: card drafting, tile placement, set collection

Rating:

Jenni’s rating scale:
OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.
OUI OUI: I would play this game again; this game is good. I would buy this game.
OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.
NON: I would not play this game again. I would return this game or give it away if it was given to me.



  • board game reviews
  • card drafting games
  • set collection games
  • Stonemaier Games
  • tile placement games

mad

Board Game Review: Between Two Castles of Mad King Ludwig Secrets and Soirees Expansion

Between Two Castles of Mad King Ludwig is one of our board game library essentials. There’s a great puzzle aspect to the game, it plays in under an hour, it’s family friendly, and it keeps analysis paralysis to a minimum. It also plays up to seven players, filling that niche when so many other games are capped at 4 or 5. For all of these reasons, when the Secrets and Soirees expansion debuted, we knew we had to have it.

The expansion offers additional room types for your castle, extra bonus cards, two new solo modes, higher player count (up to 8), and a new variant of head to head castle building where each player builds their own exclusive castle.

My personal favorite bit of the expansion is the puppy room!!! Adorable little corgis, just like we have at home.

We have played the expansion dozens of times. The first few months we had the game, we stuck to standard play, with everyone building two castles, and just focused on the fun of the new room types. These are activity rooms, secret rooms, and ballrooms. The activity rooms are thematically just that – clever little rooms themed around activities that give you points for each other room adjacent or penalize you if the listed prohibited room type is within the radius. The secret rooms are quite innovative. Each one has a little arrow printed on the tile pointing up, down, left, or right and takes on the same identity as the room indicated by the arrow, giving players a lot of flexibility based on placement in the castle. The ballrooms score points for specific room types in your neighbors’ castles. I really enjoyed these plays with the expanded room types and have not ever wanted to go back to playing with just the base game tiles again.


More recently, we’ve explored the new variants provided by the expansion. The Mad King’s Demand variant has players each build a single castle instead of managing two castle builds at once. It solves the problem of weaker players bringing a section of the entire table down in scoring and it plays so much more quickly than the regular game, so it can be a good choice for player counts larger than two. While it’s also easier and smoother in a two player game to play this way versus playing with the 3rd NPC player normally required in a two player game, I’m much less fond of using this variant with two players. I like the extra tiles to choose from when a third castle is in the mix; it helps make it a bit more challenging and feels more interactive.

The Automa solo mode is very easy to learn and it’s the most enjoyable solo game I’ve ever played because it feels like you’re actually playing against other players.  I played on level 3 – normal difficulty – and won 58 to 55/55. I actually found myself wishing for longer rounds. The other solo mode (which is dubbed the Introvert variant and noted by the rulebook as technically not an Automa mode) feels less like a game against peers and more like a game of solitaire puzzling. It’s faster than the Automa solo mode and has the quirky hack of allowing you to force the NPC opponent to take a specific tile you don’t mind it having when there’s only one that meets the selection filter used to draft a tile for them. This is because, in this mode, the NPC follows an algorithm to pick between a tile you’ve marked as favored and desired for yourself and all the other tiles in demand under its selection filter that round. If there’s only one tile that meets the filter and you mark another tile you actually want, there’s a 50/50 chance you’ll lose your coveted tile to the NPC. However, if you mark the tile that meets the filter as if you wanted it for yourself, it’s forced to select it. Then you can choose whatever tile you actually prefer for yourself instead. The introverted solo mode is pretty great if you like that sort of thing, but I prefer the feeling of playing against others, so I’ll stick with the Automa solo mode, or competitive play against real life opponents.

With a retail price of just $15 on the Stonemaier website, and having so much quality content in the box, the Secrets and Soirees expansion is a must-have.

-------------------------------------------------

Publisher: Stonemaier Games
Players: 1-8
Actual Playing Time (vs the guideline on the box): About 45 minutes per game
Game type: card drafting, tile placement, set collection

Rating:

Jenni’s rating scale:
OUI: I would play this game again; this game is ok. I probably would not buy this game myself but I would play it with those who own it and if someone gave it to me I would keep it.
OUI OUI: I would play this game again; this game is good. I would buy this game.
OUI OUI OUI: I LOVE THIS GAME. I MUST HAVE THIS GAME.
NON: I would not play this game again. I would return this game or give it away if it was given to me.



  • board game reviews
  • card drafting games
  • set collection games
  • Stonemaier Games
  • tile placement games

mad

TIFF Day 4: Masterful Performances from Frances McDormand and Mads Mikkelsen

Nomadland [US, Chloé Zhao, 5] When her town closes down in the wake of its gypsum mine’s closure, a self-reliant widow (Frances McDormand) moves into her van and joins the ranks of the nomad subculture, people who rove the US, taking whatever hard work they can get and living out of their vehicles. Rooted in social realist cinema, marked by a triad of transcendent qualities: poetic visual beauty, an indelible central performance and a deep love for the characters from the writer/director.

This is from Searchlight, formerly Fox Searchlight, now part of the Disney empire, so you’ll get a chance to see it. Likely as part of awards season, whatever the heck that’s gonna look like this year. Normally I don’t spend festival slots on titles with distribution but that’s out the window in the COVID-verse.

(At the moment cinemas are open, with distancing, here in Ontario but if you look at the numbers we’re in the early denial phase of a reimposition of lockdown measures. Whatever the deal is I don’t plan to be inside a theater in any foreseeable time frame.)

Her next project is a huge pivot from poetic verite dramas like this and The Rider— Marvel’s The Eternals. 

Memory House [Brazil, João Paulo Miranda Maria, 1] Racist harassment from German co-workers drives dairy worker to vengeance. Blunts the political anger of its subject matter with enervating pacing.

Another Round [Denmark, Thomas Vinterberg, 4.5] Burned out high school teacher (Mads Mikkelsen) embarks with three colleagues on an experiment to enhance their performance by maintaining a blood alcohol level of 0.5% throughout their days at work. Not only an original booze movie, but a big one, full of turns and ambiguities, and an utterly masterful performance from Mikkelsen.

Shadow in the Cloud [New Zealand, Roseanne Liang, 4] When an WWII RAF Flight Officer (Chloe Grace Moretz) boards a Samoa-bound cargo plane bearing a mysterious package, a monstrous gremlin on board is just one of the surprises. Enclosed space horror-action thriller tips an 80s-style hat to Carpenter and Cameron.


Capsule review boilerplate: Ratings are out of 5. I’ll be collecting these reviews in order of preference in a master post the Monday after the fest. Films shown on the festival circuit will appear in theaters, disc and/or streaming over the next year plus.



  • toronto international film festival


mad

This halloween I am dressed as a withered husk, who was made this way by: Satisfactory 1.0

OMG. I can't believe October is over already. I blame Satisfactory which, okay, I do get it now, and it did destroy my body and mind. I am inches from being done now; I just want to make sure that I finish it with enough force that I do actually put it away, as I could imagine tinkering with my saddest factory forever.

The game isn't without flaw, but I think most of those flaws are not interesting to talk about. I do have one petty but important criticism, which is mildly spoilerful and anyway will only be interesting if you played the game. There is an object called the Somersloop ("cool S") which allows you to double the output of a machine. Canonically this item is some kind of "loop" and the flavor text talks about how it is able to create more energy than you put into it. So when I'm out hunting for Korok seeds I have this thought that maybe I could create a loop of factories whereby it would create infinite resources by repeatedly doubling. And I'm thinking about it but the crafting tree doesn't have any notable loops in it, but I remember the "packager" which allows you to put a fluid in a container or the converse, and I'm like: Yes, that's great! So I get back to base and I am doing this, just for fun to create an infinite fuel factory or whatever, and I realize that the packager just doesn't have a slot for a Somersloop. They must just hate fun, elegant twists. It would not break the game to allow this (you can always get infinite resources lots of other ways) or cause any other problem I can think of. Hmph!

The thing about constructing a factory and watching it churn is that it's basically the same thing as a programming project that you invented for yourself, and it's probably better to do the programming project. Here's progress on my mysterious rectangle:


Minusweeper 2


It's good progress if I do say so myself! Anything but black here is a Satisfactory result, which is 90.55% of them at this point. I may need heavy machinery for the remaining 9.45%, but that is part of the fun.

I think that's really it for this month! Please vote in the US Elections if you can (but I guess also vote in any important elections. And obviously, vote for the good guys???). And happy Halloween!




mad

Pizza a Day Diet: Homemade Chicago-style

Today I went back to the Cook's Illustrated Cookbook for their Chicago-style pizza recipe (No, they're not from Chicago, but their recipe is actually pretty close to others I've used in the past.). 

They've got a technique where you "laminate" the crust with butter to make it crispier.  It worked well with the sides, but I'm not sure that it quite worked with the bottom, but the crust did turn out pretty firm and full-bodied.  And rich.  Next time I might let it cook a little longer to see what happens.

The recipe for the sauce and the cheese were a bit different than what I've done before: using shredded mozzarella and diced tomatoes instead of mozzarella slices (or a fresh ball) and crushed tomatoes, but it turned out pretty well.  Next time, though, I think I'll go back to crushed with slices.

And the Star Trek pizza cutter is actually big enough to use on deep dish...

I had Brian Yansky and Frances Yansky over to share the results, so I didn't end up taking too many pictures, but here are a couple:

Pizza! And the Star Trek pizza cutter!
Frances poses with a slice.

The cat inspects the table.






 



  • pizza a day
  • Pizza a Day Diet