volume

Oct US container import volumes strain maritime logistics: Descartes

October US container imports were 2,494,635 TEUs, marking the fourth month in a row of volumes exceeding 2.4 million TEUs, a threshold that has historically strained US maritime logistics, the November Global Shipping Report by Descartes Systems Group noted. For the first ten months of 2024, volumes grew by 13.1 per cent YoY. At seven of the top 10 US ports, transit time delays rose in October.




volume

Games blog: PAX Aus 2014 turns up the volume on games in Australia

For the second year in a row, the Penny Arcade Expo Australia (PAX Aus) was held in Melbourne from 31 October 2014 to 2 November 2014. It opened to the news that Melbourne had secured the right to continue to host the event for the next five years, a huge coup for Victoria and for all Australian digital gaming fans. The announcement meant that Melbourne would host the iconic event, which attracts the world’s biggest and most influential digital games developers, publishers, and enthusiastic players, until at least 2019.




volume

Yugata Tanabe's Tantei no Shikigami Manga Ends With 3rd Volume

Manga about supernatural detective launched in September 2023




volume

Synduality: Ellie Spinoff Manga Ends With 2nd Volume

Second volume ships on January 28




volume

Self-accelerating volumetric dolomite-for-calcite replacement: a possible mechanism for high-temperature dolomitization?

Morrow, D W. Carbonates and Evaporites vol. 35, issue 2, 33, 2020 p. 1-13, https://doi.org/10.1007/s13146-020-00565-w
<a href="https://geoscan.nrcan.gc.ca/images/geoscan/20210052.jpg"><img src="https://geoscan.nrcan.gc.ca/images/geoscan/20210052.jpg" title="Carbonates and Evaporites vol. 35, issue 2, 33, 2020 p. 1-13, https://doi.org/10.1007/s13146-020-00565-w" height="150" border="1" /></a>




volume

New considerations on the marine delta-18O record as an indicator of continental ice volume

Dalton, A; Pico, T; Gowan, E J; Clague, J J; Forman, S L; McMartin, I; Sarala, P; Helmens, K F. American Geophysical Union Fall Meeting 2021, abstracts; PP52B-01, 2021 p. 1
<a href="https://geoscan.nrcan.gc.ca/images/geoscan/20210237.jpg"><img src="https://geoscan.nrcan.gc.ca/images/geoscan/20210237.jpg" title="American Geophysical Union Fall Meeting 2021, abstracts; PP52B-01, 2021 p. 1" height="150" border="1" /></a>




volume

The marine d18O record overestimates continental ice volume during Marine Isotope Stage 3

Dalton, A S; Pico, T; Gowan, E J; Clague, J; Forman, S L; McMartin, I; Roy, M; Sarala, P; Helmens, K F. Global and Planetary Change vol. 212, 103814, 2022 p. 1-15, https://doi.org/10.1016/j.gloplacha.2022.103814
<a href="https://geoscan.nrcan.gc.ca/images/geoscan/20210064.jpg"><img src="https://geoscan.nrcan.gc.ca/images/geoscan/20210064.jpg" title="Global and Planetary Change vol. 212, 103814, 2022 p. 1-15, https://doi.org/10.1016/j.gloplacha.2022.103814" height="150" border="1" /></a>




volume

Yodel: we are excited to take on increasing international volumes

Yodel has expanded its international offering to deliver an estimated 50 million additional parcels annually for Chinese logistics and e-commerce powerhouses.




volume

Aramex Q3: Domestic express gained volumes and significantly improved profitability

Aramex announced its financial results for the third quarter  and first nine months of the year ending 30 September 2024, revealing double-digit revenue growth across all product lines.




volume

Irem Collection Volume 2 (NS)

It's time for more Irem. Approximately one year after the launch of the first volume, publisher ININ and developers Tozai Games & Ratalaika Games have produced Irem Collection Volume 2, the second installment of a five-part anthology. Like the last one, this collection includes three Irem arcade games from yesteryear. In this instance, the games are the vertically-scrolling shoot-'em-up Air Duel, the side-scrolling run-and-gun game GunForce, and its direct sequel GunForce II. And just like the coin-op games from the first volume, these titles arrive with a few bells and whistles, although fewer than you'd like.

The first game on offer is Air Duel, a middle-of-the-pack shoot-'em-up from 1990. For the most part the game is hopelessly generic, but it does benefit from a couple of interesting ideas. The first is that it allows players to change their aircraft at the start of each level; you can choose between a forward-firing jet fighter or a helicopter that turns and fires at an angle. The second is the bomb, which extends outward in several horizontal blasts that can actually be directed left, right, and center by the player. Even with these wrinkles, though, the game fails to leave a strong impression. The scoring system is rudimentary, the backgrounds are mostly boring, and the action is rather basic.

Things improve with GunForce, also known by the amazingly bonkers subtitle Battle Fire Engulfed Terror Island. A precursor of sorts to Metal Slug, GunForce is a bit rough around the edges but undeniably fun to play. The action is fast-moving, there are many different weapon types to collect, and, best of all, almost every stage has an assortment of vehicles and turrets to occupy. At various points, you can jump inside a cable car, a raft, a helicopter, a jeep, a mech, you name it. In the fourth stage, you actually start inside a tank. The game suffers from a couple of nagging problems, including a floaty jump and not enough enemy diversity, but overall it's a competent shooter.

Its sequel, GunForce II, is much more than competent. In fact, it's downright great. Developed by the team that would eventually leave Irem and form Nazca, the studio responsible for Metal Slug, it's a high-octane run-and-gun game with explosive action, spectacular boss fights, and lots of exciting vehicle sections. Everything from the premier GunForce has been dialed up to 11. The graphics are more vibrant and detailed; the explosions more fiery; the bosses far more unusual, dynamic, and dangerous; and the set-pieces more inspired. At one point, you'll scream down train tracks on a motorcycle while a mechanical centipede gives chase; at another point, in the beginning of the final stage, you'll pilot a hovercraft above the clouds and shoot down enemy missiles. The only downside: significant slowdown at times, when there are simply too many bullets, explosions, and bad guys on screen.

In addition to the three main games, all of which support two player local co-op, Irem Collection Volume 2 includes the SNES and Super Famicom ports of GunForce. While it's always nice to have extra games, the home console versions in this instance are inferior, due to frame rate issues and downgraded graphics & animations.

Unfortunately, the developers didn't go the extra mile to remove the slowdown, either from GunForce II or from the SNES/Super Famicom version of GunForce. Nor did they include any instruction manuals or bonus materials, although that was to be expected based on Volume 1.

This volume would have benefited particularly from some bonus content on Nazca, which seems to be the common denominator connecting all three games. Although it's difficult to tell due to the use of pseudonyms at the time, it's generally accepted that the team that would one day develop Metal Slug started its career within Irem with Air Duel and finished with GunForce II. Profiles of the developers and/or interviews with the people involved would certainly enhance this collection and help explain the theme.

While there's no bonus content to speak of, there are multiple quality-of-life features, including rewind, cheats, save states, control mapping, and auto-fire, plus plenty of display, shader, and wallpaper options. There are also online leaderboards for each game, as long as you play in "classic" mode.

Irem Collection Volume 2 is very much like the first volume — an uneven collection of old-school coin-op shooters ideal for collectors and arcade enthusiasts. The games here are arguably better overall than those in Volume 1, mostly due to the greatness of GunForce II, but they've received fewer upgrades. Hopefully future installments will include more refinements, more bonus content, and more ways to appreciate and celebrate each game. 

Full Article - https://www.vgchartz.com/article/463017/irem-collection-volume-2-ns/




volume

The Dick Cavett Show: Inside the Minds of... Volume 3

Recommended

In 10 Words or Less

Dick Cavett interviews a quartet of great black comedians

The Show

Though the box makes no mention of it, the theme of this collection of episodes of The Dick Cavett Show, is obviously iconic black comedians, delivering five ...Read the entire review




volume

Gunsmoke: The Fifteenth Season, Volume Two

Highly Recommended

It's been fits and starts but it now appears that CBS/Paramount is fully committed to releasing the final seasons of the 20-season Gunsmoke. Through the grapevine this critic is hearing that the label is planning on combining later seasons into single, rather than two-volume sets, which might be a little easier on everyone's pocketbook.

I've been reviewing Gunsmoke sets since the First Season was released in July 2007. The program was so prolific, upwards of 40 episodes per season in its early days, it's been impossible to watch everything in broadcast order. As new sets have been released, I typically watch 7-8 representative episodes then return to where I left off which, at present, is still Gunsmoke during its prime, black-and-white years. Reviewing the later, color (and hour-long episodes) I initially expressed mild disappointment that they weren't as taut as the 30-...Read the entire review




volume

Gunsmoke: The Fifteenth Season, Volume One

Highly Recommended

It's been fits and starts but it now appears that CBS/Paramount is fully committed to releasing the final seasons of the 20-season Gunsmoke. Through the grapevine this critic is hearing that the label is planning on combining later seasons into single, rather than two-volume sets, which might be a little easier on everyone's pocketbook.

I've been reviewing Gunsmoke sets since the First Season was released in July 2007. The program was so prolific, upwards of 40 episodes per season in its early days, it's been impossible to watch everything in broadcast order. As new sets have been released, I typically watch 7-8 representative episodes then return to where I left off which, at present, is still Gunsmoke during its prime, black-and-white years. Reviewing the later, color (and hour-long episodes) I initially expressed mild disappointment that they weren't as taut as the 30-...Read the entire review




volume

I Got You Babe: The Best of Sonny and Cher Volume 1

Recommended

I can never get enough of old musical and comedy variety shows these days. I remember them being rather cheesy from what I can remember of their original airings, but they are yet another thing that gets better with age. There were many of these throughout the 1960s and 70s, anchored by star hosts with a never-ending parade of different guest stars every week to do their own musical numbers and join in the comedy sketches. Sonny and Cher were two of the biggest stars in this genre- in 1971 they were set to take up residency for a live show in Las Vegas when they had to cancel because CBS offered them a weekly TV show, five episodes of which are featured here.

...Read the entire review




volume

Tales of the Tendo Family Volume 1

Masato, a son of the Tendo family, is meant to marry Hojo Ran, the daughter of a baron. There's just one problem: she's a fake. The real Ran...




volume

Hero Without a Class: Who Even Needs Skills?! Volume 1

In a world where everyone receives a Class and Skills at the age of ten, and where such revelations have a huge impact on one's life, Arel, ...




volume

Cluter Puzzle Magazine Volume 17 - Flower Power

Hidden Object fans, especially those with a more twisted sense of enjoyment, have a treat to look forward to with this next product.




volume

Volume 15




volume

Volume 16

 




volume

Volume 17

 




volume

Volume 18




volume

Volume 19




volume

Volume 20




volume

Printable Table of Contents. JITE: IIP, Volume 17, 2018

Table of Contents of the Journal of Information Technology Education: Innovations in Practice, Volume 17, 2018




volume

Printable Table of Contents. JITE: IIP, Volume 18, 2019

Table of Contents of the Journal of Information Technology Education: Innovations in Practice, Volume 18, 2019




volume

Printable Table of Contents. JITE: IIP, Volume 19, 2020

Table of Contents of the Journal of Information Technology Education: Innovations in Practice, Volume 19, 2020




volume

Printable Table of Contents. JITE: IIP, Volume 20, 2021

Table of Contents of the Journal of Information Technology Education: Innovations in Practice, Volume 20, 2021




volume

Printable Table of Contents. JITE: IIP, Volume 21, 2022

Table of Contents of the Journal of Information Technology Education: Innovations in Practice, Volume 21, 2022




volume

Printable Table of Contents. JITE: IIP, Volume 22, 2023

Table of Contents of the Journal of Information Technology Education: Innovations in Practice, Volume 22, 2023




volume

Printable Table of Contents. JITE: IIP, Volume 23, 2024

Table of Contents of the Journal of Information Technology Education: Innovations in Practice, Volume 23, 2024




volume

Printable Table of Contents IISIT Volume 7 (2010)




volume

Table of Contents Volume 8, 2011




volume

Printable Table of Contents: IISIT Volume 9, 2012




volume

Issues in Informing Science and Information Technology - Table of Contents Volume 15, 2018

Table of Contents for IISIT Volume 15, 2018




volume

Issues in Informing Science and Information Technology - Table of Contents Volume 16, 2019

Table of Contents for IISIT Volume 16, 2019




volume

Table of Contents: Issues in Informing Science and Informing Technology. Volume 17, 2020

Table of Contents for IISIT Volume 17, 2020




volume

Table of Contents: Issues in Informing Science and Informing Technology. Volume 19, 2022

Table of Contents for IISIT Volume 19, 2022




volume

Table of Contents: Issues in Informing Science and Informing Technology. Volume 19, 2022

Table of Contents for IISIT Volume 19, 2022




volume

Table of Contents: Issues in Informing Science and Informing Technology. Volume 20, 2023

Table of Contents for IISIT Volume 20, 2023




volume

Table of Contents: Issues in Informing Science and Informing Technology. Volume 21, 2024

Table of Contents for IISIT Volume 21, 2024




volume

Printable Table of Contents: IJIKM, Volume 1, 2006




volume

Printable Table of Contents: IJIKM, Volume 2, 2007




volume

Printable Table of Contents: IJIKM, Volume 3, 2008




volume

Printable Table of Contents: IJIKM, Volume 4, 2009




volume

Printable Table of Contents: IJIKM, Volume 5, 2010




volume

Printable Table of Contents: IJIKM, Volume 6, 2011




volume

IJIKM Volume 13, 2018 – Table of Contents




volume

IJIKM Volume 14, 2019 – Table of Contents




volume

IJIKM Volume 15, 2020 – Table of Contents

Table of Contents for Volume 15, 2020, of the Interdisciplinary Journal of Information, Knowledge, and Management




volume

IJIKM Volume 16, 2021 – Table of Contents

Table of Contents for Volume 16, 2021, of the Interdisciplinary Journal of Information, Knowledge, and Management