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The Cultural Impact of Information Systems – Through the Eyes of Hofstede – A Critical Journey




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On the Relationship between Warranty and the Risk of Information Asymmetry




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An Information System for a Bauxite Mine




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The Need for and Contents of a Course in Forensic Information Systems & Computer Science at the University of Cape Town




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Intelligent System for Information Security Management: Architecture and Design




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Assessment of School Information System Utilization in the UAE Primary Schools




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The Social Cost of the Integration of Information and Communication Technologies, Information, Education, and Communication on the Young of the Republic of Mauritius




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Interweaving Rubrics in Information Systems Program Assessments- Experiences from Action Research at Two Universities




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The Development of Students Geometrical Thinking through Transformational Processes and Interaction Techniques in a Dynamic Geometry Environment




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Proposal of an Instructional Design for Teaching the Requirement Process for Designing Information Systems




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A Longitudinal Analysis of the Effects of Instructional Strategies on Student Performance in Traditional and E-Learning Formats




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Training Information Brokers: A Curriculum Model




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Improving Information Security Risk Analysis Practices for Small- and Medium-Sized Enterprises:  A Research Agenda




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A Framework for Information Security Management Based on Guiding Standards: A United States Perspective




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Compiler-Aided Run-Time Performance Speed-Up in Super-Scalar Processor




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Usability Issues in Mobile-Wireless Information Systems




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Will Information-Communications Systems Survive? Web 2.x and SocNet as Placebos or Real Internet Survival Kit




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Risk Assessment of Information Technology Systems




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Informing Clients through Information Communication Technology in Health Care Systems




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The LIS Discipline or Retrieval Of Information: A Theoretical Viewpoint




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Managing Information Systems Textbooks: Assessing their Orientation toward Potential General Managers




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The Information Society Development Strategy on a Regional Level




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How Generic is I(nformation) T(echnology)?




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The Work Readiness of Master of Information Systems International Students at an Australian University: A Pilot Study




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The Effects of Student Syndrome, Stress, and Slack on Information Systems Development Projects




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Data Modeling for Better Performance in a Bulletin Board Application




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Mental Health and Wellbeing: Converging HCI with Human Informatics in Higher Education




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Evaluation of Web Based Information Systems: Users’ Informing Criteria




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Investment in Intelligent Transport Aid Systems and Final Performance




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Information System and Risk Reassessment




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WWW Image Searching Delivers High Precision and No Misinformation: Reality or Ideal?




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The Communication System in Project Teams: Problems of Transfer of Knowledge and Information for the Management of IT Projects




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Chinese SMEs and Information Technology Adoption




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Library Web/Online Information Services to the Needs and Behavior of Students




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Improving Teaching and Learning in an Information Systems Subject: A Work in Progress




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Building a Regional Structure of an Information Society on the Basis of e-Administration




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Twitter as a Platform for an Israeli Community of Information Science Professionals




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Exploring the Impact of Decision Making Culture on the Information Quality – Information Use Relationship: An Empirical Investigation of Two Industries




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How Business Departments Manage the Requirements Engineering Process in Information Systems Projects in Small and Medium Enterprises




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Securing the Information and Communications Technology Global Supply Chain from Exploitation: Developing a Strategy for Education, Training, and Awareness




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Web-based Tutorials and Traditional Face-to-Face Lectures: A Comparative Analysis of Student Performance




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Planning and Financing Continuing and Non-Formal Education in Nigeria




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An Overview of Information Tools and Technologies for Competitive Intelligence Building: Theoretical Approach




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The Use of Computer Simulation to Compare Student performance in Traditional versus Distance Learning Environments

Simulations have been shown to be an effective tool in traditional learning environments; however, as distance learning grows in popularity, the need to examine simulation effectiveness in this environment has become paramount. A casual-comparative design was chosen for this study to determine whether students using a computer-based instructional simulation in hybrid and fully online environments learned better than traditional classroom learners. The study spans a period of 6 years beginning fall 2008 through spring 2014. The population studied was 281 undergraduate business students self-enrolled in a 200-level microcomputer application course. The overall results support previous studies in that computer simulations are most effective when used as a supplement to face-to-face lectures and in hybrid environments.




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Evolving Consumption Patterns of Various Information Media via Handheld Mobile Devices

This study examines diverse information media in order to identify those formats that are most suitable for consumption via handheld mobile devices, namely, smartphones and tablets. The preferences of the users are measured objectively by analyzing actual data of their relative use of handheld mobile devices and personal computing (PC) desktop devices, including laptops and notebooks, for consumption of information presented in various formats. Our findings are based on Google Analytics pageview data of five course Websites during a period of three semesters, by 11,557 undergraduate students. M-learning contexts were chosen, since in a learning environment the interests of information providers (i.e., the instructors) are in accord with those of the information consumers (i.e., the students), whereas in commercial settings there may be conflicts of interests. Our findings demonstrate that although about 90% of the pageviews were via PC devices, the rate of smartphone use for consuming learning content in diverse information media is gradually increasing as time goes by, whereas the rate of tablet use for these purposes is stagnant. The most promising direction for smartphone development, emanating from the findings, is online video content.




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Information Security in Education: Are We Continually Improving?

This paper will shed light on the lack of the development of appropriate monitoring systems in the field of education. Test banks can be easily purchased. Smart phones can take and share pictures of exams. A video of an exam given through Blackboard can easily be made. A survey to determine the extent of cheating using technology was given to several university students. Evidence is provided that shows security is lacking as evidenced by the number of students who have made use of technological advances to cheat on exams. The findings and conclusion may serve as evidence for administrators and policy makers to re-assess efforts being made to increase security in online testing.




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Technological Entrepreneurship Framework for University Commercialization of Information Technology

One effective way of accelerating the commercialization of university innovations (inventions) is to execute a “Technological Entrepreneurship” framework that helps the execution of agreements between universities and industry for commercialization. Academics have been encouraged to commercialize their research and findings yet the level of success of commercialization of inventions (innovations) in industry is questionable. As there is no agreed commercialization framework to guide the execution of processes to support inventions moving from laboratories to the right market. The lack of capabilities of appropriate processes have undermined the turning of innovation and products into wealth. The research questions are designed to identify the constraints and hindrances of commercialization and the characteristics of successful processes built from framework based on selected case studies of incubation capabilities within universities commercialization program.




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Blending Audience Response Systems into an Information Systems Professional Course

Many higher education institutions are moving towards blended learning environments that seek to move towards a student-centred ethos, where students are stakeholders in the learning process. This often involves multi-modal learner-support technologies capable of operating in a range of time and place settings. This article considers the impact of an Audience Response System (ARS) upon the ongoing development of an Information Systems Professional course at the Masters level in the College of Business at Victoria University in Melbourne, Australia. The course allows students to consider ethical issues faced by an Information Systems Professional. Given the sensitivity of some of the topics explored within this area, an ARS offers an ideal vehicle for allowing students to respond to potentially contentious questions without revealing their identity to the rest of the group. The paper reports the findings of a pilot scheme designed to explore the efficacy of the technology. Use of a blended learning framework to frame the discussion allowed the authors to consider the readiness of institution, lecturers, and students to use ARS. From a usage viewpoint, multiple choice questions lead to further discussion of student responses related to important issues in the unit. From an impact viewpoint the use of ARS in the class appeared to be successful, but some limitations were reported.




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University Procurement Officers’ Use of Technology When Seeking Information

The transition from printed to electronic sources of information has resulted in a profound change to the way procurement officers seek information. Furthermore, in the past decade there have been additional technological revolutions that are expected to further affect the procurement process. In this paper, we conduct a survey among forty nine university procurement officers in Israel to examine to what extent procurement officers have adapted to smartphones and tablets by testing how frequently officers use notebooks, smartphones, and tablets for work-related and leisure purposes. We find that while officers prefer electronic sources of information over printed sources of information, officers have not yet adapted to the later technological advances (i.e., smartphones and tablets). Notebooks are more frequently used than either smartphones or tablets for work-related and leisure purposes. One explanation behind this result is that officers are not skilled in using smartphone and tablets applications. This implies that training officers in the use of these devices may improve their performance.




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Student Preferences and Performance in Online and Face-to-Face Classes Using Myers-Briggs Indicator: A Longitudinal Quasi-Experimental Study

This longitudinal, quasi-experimental study investigated students’ cognitive personality type using the Myers-Briggs personality Type Indicator (MBTI) in Internet-based Online and Face-to-Face (F2F) modalities. A total of 1154 students enrolled in 28 Online and 32 F2F sections taught concurrently over a period of fourteen years. The study measured whether the sample is similar to the national average percentage frequency of all 16 different personality types; whether specific personality type students preferred a specific modality of instructions and if this preference changed over time; whether learning occurred in both class modalities; and whether specific personality type students learned more from a specific modality. Data was analyzed using regression, t-test, frequency, and Chi-Squared. The study concluded that data used in the study was similar to the national statistics; that no major differences in preference occurred over time; and that learning did occur in all modalities, with more statistically significant learning found in the Online modality versus F2F for Sensing, Thinking, and Perceiving types. Finally, Sensing and Thinking (ST) and Sensing and Perceiving (SP) group types learned significantly more in Online modality versus F2F.