ces The biological resources of model organisms / edited by Robert L. Jarret, Kevin McCluskey By library.mit.edu Published On :: Sun, 5 Jan 2020 07:51:58 EST Online Resource Full Article
ces Everything flows: towards a processual philosophy of biology / edited by Daniel J. Nicholson and John Dupré By library.mit.edu Published On :: Sun, 19 Jan 2020 07:42:04 EST Dewey Library - QH331.E85 2018 Full Article
ces Advances in biometrics: modern methods and implementation strategies / editor, G.R. Sinha By library.mit.edu Published On :: Sun, 19 Jan 2020 07:42:04 EST Online Resource Full Article
ces Mathematical models in developmental biology / Jerome K. Percus, Courant Institute of Mathematical Sciences and Department of Physics, New York University, Stephen Childress, Courant Institute of Mathematical Sciences By library.mit.edu Published On :: Sun, 26 Jan 2020 07:44:32 EST Online Resource Full Article
ces The microflow cytometer / [edited by] Frances S. Ligler, Jason S. Kim By library.mit.edu Published On :: Sun, 15 Mar 2020 07:45:28 EDT Online Resource Full Article
ces The future of low dose radiation research in the United States: proceedings of a symposium / Ourania Kosti, rapporteur ; Nuclear and Radiation Studies Board, Division on Earth and Life Studies, the National Academies of Sciences, Engineering, Medicine By library.mit.edu Published On :: Sun, 29 Mar 2020 07:25:05 EDT Online Resource Full Article
ces Conversions: PWAs, Payment Experiences and More By feedproxy.google.com Published On :: Tue, 06 Nov 2018 00:00:00 +0000 In her PWAs, Payment Experiences and More presentation at Google Conversions 2018 in Dublin Ireland, Jenny Gove talked through the new capabilities available on the Web to build fast and engaging products. Here's my notes from her talk: The Web was built for desktop devices, not mobile. Native apps, in contrast, were built from the ground up for mobile. So it's no surprise that Web sites are still catching up in terms of experience. While there are great mobile Web experiences, most have a lot of work to do. To help incentivize people to improve mobile Web experiences, Google added the "mobile-friendly" label to search results. When 85% of results in mobile search met this criteria, the label was removed. Progressive Web apps bring richer experiences to the Web through a set of technologies that enable fast, installable, reliable, and engaging. They're the next step in making great Web experiences. Speed is critical for mobile Web sites but it takes a mobile Web page a median time of 9.3 seconds to load on 3G. Pinterest reduced their time for interactive from 23 seconds to 5.6 seconds with their PWA. This resulted in a 60% increase in engagement and a 2-3% improvement over their native app. You can improve speed with technical changes and design (to manage perception). Lighthouse is a tool from Google that shows time to meaningful paint and other relevant metrics for improving technical performance. You can manage user perception of speed using skeletong screens and gradual loading of content. PWAs allow you to add mobile Web pages to your phone's home screens. On Android these apps show up in app switchers and setting screens. Service workers in PWAs enable reliable experiences when there is no network or slow and intermittent network connections. Even in developed markets, slow network conditions often exist. Service workers are now available in all major Web browsers. PWAs make use of Web technologies at the right time and place like app permissions, push notifications, payment request APIs, and better form interactions (autocomplete, input types, etc.) 42% of top sites in Europe don't show the appropriate keyboard for specific input types. 27% of the top site in Europe didn't identify which form fields are optional. Google Search uses a PWA to enable offline queries and send results when people are back online using notifications. With a PWA they were able to use 50% fewer external JavaScript requests. In the Starbucks PWA, daily & monthly active users have nearly doubled (compared ot the previous Web experience) and orders placed in the PWA are growing by more than 12% week over week. While mobile has really driven PWA requirements, desktop devices also benefit from PWA app switching and integration. Service workers, push notifications, and other new Web technologies work on desktop as well. It's possible to run PWAs on the desktop in app windows which can be themed. These apps need to use responsive design to adapt from small sized windows to full-sized screens. What's next for PWAs? Support for Windows, macOS and Linux, Keyboard Shortcuts, Badging the launch icon, and Link capturing. Watch the full video of Jenny's: PWAs, Payment Experiences and More talk Full Article
ces HDFC Bank's advances rise 21% in March quarter; deposits go up 24% By www.business-standard.com Published On :: Sat, 04 Apr 2020 23:34:00 +0530 The deposit base of the private sector lender stood at Rs 11.46 trillion in Q4FY20 compared to Rs 9.23 trillion in the same period last year Full Article
ces RIL consolidated Q4 PAT at Rs 6,348 cr; announces Rs 53,125 cr rights issue By www.business-standard.com Published On :: Thu, 30 Apr 2020 18:47:00 +0530 Revenue from operations stood at Rs 139,283 crore, down 2.30 per cent from Rs 142,565 crore in the year-ago period. Full Article
ces HCL Tech Q4 net up 22.8% yoy at Rs 3,154 crore; announces dividend of Rs 2 By www.business-standard.com Published On :: Thu, 07 May 2020 09:32:00 +0530 Earnings before interest and taxes (EBIT) stood at Rs 3,881 crore while EBIT margin came in at 20.9 per cent. Full Article
ces Inclusivity for all: How to make your research group accessible By www.sciencemag.org Published On :: Thu, 23 Jan 2020 02:00:00 -0500 Crafting a crafting a lab policy towards accessibility for all is an on-going process. It might be time to refresh yours. Full Article
ces Cross national policies and practices on computers in education [electronic resource] / edited by Tjeerd Plomp and Ronald E. Anderson and Georgia Kontogiannopoulou-Polydorides By darius.uleth.ca Published On :: Dordrecht ; Boston : Kluwer Academic Publishers, [1996] Full Article
ces [ASAP] Interindividual Differences in DNA Adduct Formation and Detoxification of 1,3-Butadiene-Derived Epoxide in Human HapMap Cell Lines By feedproxy.google.com Published On :: Wed, 15 Apr 2020 04:00:00 GMT Chemical Research in ToxicologyDOI: 10.1021/acs.chemrestox.9b00517 Full Article
ces [ASAP] Arsenite Exposure Displaces Zinc from ZRANB2 Leading to Altered Splicing By feedproxy.google.com Published On :: Mon, 27 Apr 2020 04:00:00 GMT Chemical Research in ToxicologyDOI: 10.1021/acs.chemrestox.9b00515 Full Article
ces The saga of Hacon : and a fragment of the saga of Magnus, with appendices / translated by Sir G.W. Dasent. By encore.st-andrews.ac.uk Published On :: Felin Fach : Llanerch, 1997. Full Article
ces Poetry & Literature: News & Events: National Ambassador Tour Proposal Process Now Open By guides.loc.gov Published On :: Mon, 02 Mar 2020 12:39:37 -0600 The Library of Congress' partner, Every Child a Reader, is currently accepting proposal submissions from libraries, schools, community centers, and organizations interested in hosting an event with Jason Reynolds, the 7th National Ambassador for Young People's Literature. Reynolds will travel to rural/small underserved communities across the country during his two-year term to have meaningful discussions with young people. Through his platform, “GRAB THE MIC: Tell Your Story,” he will connect with, listen to, and empower students to share their stories and start their journey as storytellers. Organizations are encouraged to put together proposals that support and align with Jason's platform and the mission of the program. To learn more about the National Ambassador for Young People's Literature program click here. To learn more about Reynolds’ tenure as Ambassador click here. Submit your proposal here: https://everychildareader.net/ambassador/ Full Article
ces CES 2012: Ion Audio's iPad-Integrated Musical Instruments By www.wired.com Published On :: Mon, 09 Jan 2012 00:00:00 +0000 Ion Audio shows off the Piano Apprentice and Guitar Apprentice at CES Unveiled. These instruments feature an iPad dock and light up keys (or frets) that allow even a tone-deaf novice to learn piano, guitar or even drums. Full Article
ces CES 2012: The $30,000 iPod Dock By www.wired.com Published On :: Wed, 11 Jan 2012 00:00:00 +0000 The iNuke Boom from Behringer weighs 700 pounds and can pump out an almost illegal amount of decibels. Full Article
ces CES 2012: 50 Cent Touts SMS Audio's Sync Headphones By www.wired.com Published On :: Tue, 17 Jan 2012 00:00:00 +0000 We talk to 50 Cent about his latest line of headphones, the wireless SMS Syncs. These cans feature a built-in EQ and utilize Kleer technology for wireless audio. Full Article
ces CES 2012 Reflections By www.wired.com Published On :: Tue, 17 Jan 2012 00:00:00 +0000 As Wired's Gadget Lab reporters prepare for one final day of CES coverage, they take time to reflect on the most noteworthy trends and products they’ve covered at the show so far. Full Article
ces CES 2013: Eye-Catching Tech at 'Digital Experience' By www.wired.com Published On :: Tue, 08 Jan 2013 00:00:00 +0000 The Gadget Lab staff scoured each jam-packed aisle to discover some of the best gems of 2013, including a gigantic Huawei phone, new LEGO Mindstorms, and a music-controlled back massager. Watch the video above to check it out! Full Article
ces CES 2013: Mist-Powered Interactive Display By www.wired.com Published On :: Wed, 09 Jan 2013 00:00:00 +0000 Water mist shoots out of a stand to create a moving, unique display. Your computer or tablet screen is projected onto the display, and you interact with it just as you would with a touchscreen. Full Article
ces CES 2013: The Fuji X100S Is Faster Than Your Toddler By www.wired.com Published On :: Fri, 11 Jan 2013 00:00:00 +0000 The "S" stands, appropriately, for speed because this camera is fast. Crazy fast. And while the camera's internals got a boost, the X100S still carries the classic body of the X100. Full Article
ces CES 2013: Tactus Technology Tactile Touchscreen By www.wired.com Published On :: Mon, 14 Jan 2013 00:00:00 +0000 Tactus Technology has created a haptic touchscreen panel that "rises" to create a three-dimensional keyboard. Writing an e-mail on your tablet? Individual letter keys form small bumps for easier typing. Full Article
ces CES 2013: Samsung T9000 Four-Door Refrigerator By www.wired.com Published On :: Mon, 14 Jan 2013 00:00:00 +0000 The built-in 10-inch tablet, the brain of the appliance, is fun to play with and comes packed with apps. If you're a neat freak, the on-board software can definitely help you keep your fridge organized. Full Article
ces CES 2013: Curved OLED TV By www.wired.com Published On :: Tue, 15 Jan 2013 00:00:00 +0000 Wired finds a curved OLED TV at CES 2013. Full Article
ces CES 2013: Canon PowerShot N By www.wired.com Published On :: Tue, 15 Jan 2013 00:00:00 +0000 Canon's new Powershot N is a point and shoot camera that lets you share your images with your smartphone. Full Article
ces CES 2013: Philips uWand By www.wired.com Published On :: Tue, 15 Jan 2013 00:00:00 +0000 An IR camera paired with an accelerometer offer pinpoint precision for selecting onscreen items on your TV set, and also lets you use gestures to swipe through menus. Full Article
ces CES 2013: Orpheus Headphones By www.wired.com Published On :: Wed, 16 Jan 2013 00:00:00 +0000 The Sennheiser Orpheus originally debuted back in 1991. It was designed and sold as a complete system: a table-top stereo tube amplifier, the power supply, an internal DAC, all the cabling, and of course the headphones themselves. Full Article
ces Process: How Tubes of Tofu Become Tofurky By www.wired.com Published On :: Fri, 19 Apr 2013 21:15:08 +0000 Wired gets a private tour of Turtle Island's wind-powered factory, where it cranks out a hero of the vegetarian holiday meal;Tofurky Roast. Full Article
ces The Window - NYC Eastside Access Part 1: Most Expensive Transportation Project in US History By www.wired.com Published On :: Wed, 08 May 2013 19:01:48 +0000 Deep under New York City, the Metropolitan Transit Authority is working on the country’s largest and most expensive transportation project. Over 50 years in the making, this $8.24 billion railway will connect the Long Island Rail Road to Grand Central Terminal. Follow Engineer Bill Ury, on an inspection of this massive subterranean project from beneath 38th Street in Manhattan to Sunnyside Yards in Queens. Full Article
ces The Window - NYC Eastside Access Part 2: Most Expensive Transportation Project in US History By www.wired.com Published On :: Tue, 28 May 2013 14:00:00 +0000 Stirring images of an underground city set the stage for this subterranean journey through East Side Access, the country's largest transportation project. Get a detailed look at the bold vision for this massive railway expansion and learn why it could only happen in New York. Full Article
ces Angry Nerd - The Unraveling of Secret Societies in Pop Cultural References By www.wired.com Published On :: Thu, 14 Nov 2013 11:30:00 +0000 Long gone are the days when secret societies were, in fact, secret. Now, hacks use underground organizations as shorthand for evil in their pop culture products and Angry Nerd demands an end to it. Is a mention of the Templars in Assassin’s Creed IV: Black Flag and Jay Z rapping about the Illuminati worth taking away from the power of the actual conspiracy theories? Full Article
ces Angry Nerd - Can Ben Affleck Successfully Suit Up as the Dark Knight? By www.wired.com Published On :: Thu, 05 Dec 2013 11:30:00 +0000 Has everyone finished panicking about Ben Affleck being cast as the Dark Knight in Batman vs. Superman? Because the Angry Nerd thinks you should chill—Affleck could totally pull this off. (Just think of Daredevil as a…starter superhero movie.) Full Article
ces WIRED Live - Online Education: Expanding and Personalizing Access By www.wired.com Published On :: Tue, 04 Feb 2014 11:30:00 +0000 Is the education system ready for a revolution? In this World Economic Forum discussion Jose Ferreira, CEO and founder of Knewton, explains how a more personalized, adaptive program would increase access to education and improve the quality of teaching. Full Article
ces Angry Nerd - The Unnecessary RoboCop Remake By www.wired.com Published On :: Thu, 13 Feb 2014 11:30:00 +0000 They’ve resurrected RoboCop and we can’t figure out why. Actor Joel Kinnaman has a big helmet to fill, and considering all of the outrageous changes that have been made to the reboot, Angry Nerd is doubtful that the new cyborg will live up to the task. Full Article
ces Inside Innovation - Floored: Reimagining 3D Experiences for the Real World [Sponsored Content] By www.wired.com Published On :: Wed, 19 Feb 2014 11:30:00 +0000 David Eisenberg, co-founder and CEO of Floored, explains how his company transforms real estate floor plans into 3D experiences using Intel's agile technology, allowing consumers to skip the walkthrough and take a virtual 3D tour instead. Brought to you by Intel. Full Article
ces Inside Innovation - Brass Monkey: Reinventing Multiscreen Gaming Experiences [Sponsored Content] By www.wired.com Published On :: Fri, 28 Feb 2014 11:30:00 +0000 Infrared5 co-founders Chris and Rebecca Allen are revolutionizing the multi-screen experience. With their popular computer game Brass Monkey they’re bringing people together with socially, multi-screen experiences that turn smart phones into game controllers and PC/Tablets into consoles. Brought to you by Intel. Full Article
ces Angry Nerd - Fox News’ Abundant & Unnecessary Use of Big-Area Touch Screens By www.wired.com Published On :: Thu, 20 Mar 2014 10:30:00 +0000 Hollywood is always trying to sell us crazy computer interfaces. Wavy hands and holograms? Never gonna happen. But now Fox News is in on the game, too—and the Angry Nerd is unfairly unbalanced about the network's giant, newsgathering touch screens. Full Article
ces Teen Technorati - The Thiel Fellows Visit TechShop in SF & Gain Access to Innovative Equipment & Technology By www.wired.com Published On :: Mon, 30 Jun 2014 10:30:00 +0000 Back in San Francisco, fellows Shantanu Bala and Kaushik Tiwari visit the community workshop and prototyping studio TechShop. As they tour the space and check out equipment, Shantanu develops new ideas that he can apply to his project of building new computer interfaces that use a sense of touch to get information. Full Article
ces Design FX - Dawn of the Planet of the Apes: Transforming Human Motion-Capture Performances Into Realistic-Looking Apes By www.wired.com Published On :: Mon, 21 Jul 2014 14:00:00 +0000 In the latest incarnation of Dawn of the Planet of the Apes Andy Serkis and Toby Kebbell deliver human motion-capture performances to help bring the realistic apes to life. Shot with a combination of high-speed cameras, Mike Seymour breaks down the tech behind shooting the motion-capture scenes on location versus on a sound stage. Full Article
ces WIRED Live - Making Sustainable Housing Better, More Accessible & More Affordable By www.wired.com Published On :: Wed, 27 Aug 2014 10:30:00 +0000 Architect Michelle Kaufmann explains the convergence of technology and building design, and the importance of using software and data to create green, affordable homes for the global population. Full Article
ces WIRED by Design - David Chang Shares the Secrets Behind Momofuku's Delicious Success By www.wired.com Published On :: Thu, 20 Nov 2014 00:30:00 +0000 David Chang at WIRED by Design, 2014. In partnership with Skywalker Sound, Marin County, CA. To learn more visit: live.wired.com Full Article
ces WIRED by Design - Golden Rules for Successful Collaborations, From Star Hotel Designers By www.wired.com Published On :: Wed, 03 Dec 2014 11:30:00 +0000 Commune at WIRED by Design, 2014. In partnership with Skywalker Sound, Marin County, CA. To learn more visit: live.wired.com Full Article
ces Unnecessarily Rushed Explanations - The Funniest Video Game of All Time By www.wired.com Published On :: Wed, 08 Apr 2015 16:00:00 +0000 WIRED editor Chris Kohler breaks down why Sam & Max Hit the Road is the funniest video game of all time. What’s not to love about a duo of anthropomorphic “freelance police”? Full Article
ces Unnecessarily Rushed Explanations - The Most Important Video Game of All Time: Super Mario Bros. By www.wired.com Published On :: Tue, 05 May 2015 13:00:00 +0000 WIRED editor Chris Kohler explains why Super Mario Bros. is the most important video game in history. From rich graphics to expertly composed music to innovative game design, Super Mario Bros. set the standard for what makes a great video game. Full Article
ces Unnecessarily Rushed Explanations - Best Music Game of All Time: Elite Beat Agents By www.wired.com Published On :: Tue, 12 May 2015 13:00:00 +0000 Elite Beat Agents is based off a Japanese video game for Nintendo DS. But instead of male cheerleaders and Japanese pop songs, the U.S. version relies on “Men In Black”-like agents and good ol’ fashioned American hits from the Jackson 5 and Madonna. Chris Kohler explains why the stateside edition is the best music game of all time. Full Article
ces WIRED Business Conference - The Best Pieces of Fan Art Dedicated to Breakout Wattpad Writer Anna Todd By www.wired.com Published On :: Fri, 15 May 2015 17:20:00 +0000 At the 2015 Wired Business conference, WIRED editor-at-large Jason Tanz interviews breakout fanfic author Anna Todd, who writes novels entirely on her smartphone then uploads them to Wattpad, a wildly popular digital publishing platform and writers community. Full Article
ces Unnecessarily Rushed Explanations - The Most Disgusting Video Game of All Time: Hotline Miami By www.wired.com Published On :: Thu, 21 May 2015 13:00:00 +0000 It’s reminiscent of old Grand Theft Auto games, but Hotline Miami is in a league of its own. It tricks you into thinking it’s cute, but don’t be fooled, it's one of the most gruesome and bloody video games of all time. Full Article
ces Unnecessarily Rushed Explanations - The Most Difficult Video Game of All Time: Super Hexagon By www.wired.com Published On :: Thu, 11 Jun 2015 13:00:00 +0000 Super Hexagon is not a video game for the easily discouraged. You die early and often until eventually (hopefully) you get into the swing of things. WIRED editor Chris Kohler explains why it’s the most difficult video game of all time. Full Article