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Yarnold secures skeleton bronze

Great Britain's Elizabeth Yarnold wins a bronze medal at the women's skeleton World Championship.




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Pizza a Day Diet: Star Trek Pizza

A few years back, when Cynthia Leitich Smith was off to Vermont for the VCFA residency, I undertook an exploration of Austin pizza joints and pizza blogging: the rules were these: aside from a dinner salad prior to the pizza, my meals were pizza for breakfast, lunch, and dinner.  For ten days.  For the record, the first time I did it, I lost five pounds; the second time, two and a half.

Here's the inaugural post from 2009:  A Pizza a Day and Other Weird Activities.

I tried this again January 2015, but posted only to my Facebook account (I'll be reproducing the posts here along with this edition, with the term "archive" in the header).  I also did it in July 2015.

To view the entire line-ups, just click the "pizza a day" label.

This time, I decided to do something a little different, since I'm on the verge of exhausting Austin's specialty pizza places:  I'm going to see how many pizzas I can make using various techniques.  I'll also take a look at some of the places I've missed or have recently opened.

And, for Christmas, I received this nifty little item:

Yes, it is a starship Enterprise pizza cutter.  So of course I had to make a couple Star Trek-inspired pizzas:
(You can see the Enterprise if you squint real hard).  The saucer section was Canadian bacon with an olive for the bridge.  The nacelles were scallions and the engineering section Belgian endive.  The pizza didn't turn out so great but the cutter worked fantastically.

I also made a pizza in honor of our Klingon allies:

This one sort of drifted apart due to migration of the mozzarella, but it is a Klingon D7 class battlecruiser.  The main hull was a green pepper, while the nacelle supports were red onion.  The nacelles themselves, and the neck section, were scallions, and the bridge was a mushroom slice.

Q'apla!



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Pizza a Day Diet Archive [January 2015 Edition]: Hoboken Pie

This is a post I originally put only on Facebook in January 2015.  Click here for background.

And the first pizza of the January 2015 #PizzaADayDiet comes from Hoboken Pie! A thin crust sausage, mushroom, and green pepper -- all the ingredients were fresh and in abundance. The sausage and sauce were slightly spicy and the crust was really thin. It could have had a tad more body, but I liked the fact that it didn't feel like I was filling up on bread. Delivery was prompt and the pizza was warm out of the box. I will definitely order from them again.



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Pizza a Day Diet: Austin Beer Garden Brewing Co. (The ABGB)

Today's pizza a day diet pizza came from the Austin Beer Garden Brewing Co. at 1305 W. Oltorf (right next to the train tracks).

I hit the place in mid-afternoon, so it was pretty empty (Happy hour is from 3 pm to 7 pm, though, so it filled quickly :-)).  You order food and beer at the bar and they bring it to your table.  Inside are long wooden tables with benches, for social/communal beer-gardening in the Bavarian tradition.  Outside are round tables under the live oaks for beer gardening in the Austin tradition. :-).


I ordered a sausage pizza (boring, I know :-), but I like to try new places out on the basics).  It was delivered hot and fresh; the crust was somewhat soft but firmed up after I let it cool a little.  It had a nice chew and stood up to the ingredients.  The sausage had a more subtle flavor than I was expecting, but I really liked it and its freshness.  The cheese and sauce were also quite good.


One of their "by the slice" choices had also caught my eye, so I ordered it as well.  This was venison, spinach, pesto, white bean, roasted tomato, roasted garlic, and ricotta.  This one was amazing (not that the sausage was bad).  The crust had just the right amount of crispness and chew, but the combination of toppings really made it.  It had a richness from the venison without being gamy or overwhelming, and the remaining ingredients provided a terrifically contrasting texture in every bite.


Oh, and the beer was darn good, too. :-).







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Pizza a Day Diet: Homemade Chicago-style

Today I went back to the Cook's Illustrated Cookbook for their Chicago-style pizza recipe (No, they're not from Chicago, but their recipe is actually pretty close to others I've used in the past.). 

They've got a technique where you "laminate" the crust with butter to make it crispier.  It worked well with the sides, but I'm not sure that it quite worked with the bottom, but the crust did turn out pretty firm and full-bodied.  And rich.  Next time I might let it cook a little longer to see what happens.

The recipe for the sauce and the cheese were a bit different than what I've done before: using shredded mozzarella and diced tomatoes instead of mozzarella slices (or a fresh ball) and crushed tomatoes, but it turned out pretty well.  Next time, though, I think I'll go back to crushed with slices.

And the Star Trek pizza cutter is actually big enough to use on deep dish...

I had Brian Yansky and Frances Yansky over to share the results, so I didn't end up taking too many pictures, but here are a couple:

Pizza! And the Star Trek pizza cutter!
Frances poses with a slice.

The cat inspects the table.






 



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Pizza a Day Diet: Maggiano's Little Italy

Today's Pizza a Day Diet pizza is technically not a pizza.  It's a flatbread. NB: All pizzas are flatbreads but not all flatbreads are pizzas (A flatbread has an unleavened crust).

I happened to be up north during rush hour so I decided to find the closest Italian place and see what they had that resembled a pizza. :-). This happened to be the Maggiano's in the Domain.  The place has sort of a Disney-fied feel of a downtown Italian restaurant, which is not surprising since the first Maggiano's was founded in Chicago by the Lettuce Entertain You chain whose specialty is theme restaurants. 

Anyway, I took a table in the bar and ordered a Caesar salad and the sausage flatbread.  The sausage was removed from the casing but still distributed in large chunks and had that good Italian-sausage flavor.  The cheese was also abundant and flavorful.  And the crust? Nice and crispy at first and then steamed through. 

Here are a couple pics:







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Pizza A Day Diet Archive [January 2015 Edition]: Southside Flying Pizza

Day 8 of ‪#‎PizzaADayDiet‬ is another thin crust, this one from Southside Flying Pizza. They call it “Neapolitan style,” which I guess is a really thin crust. I chose the whole wheat crust and it was pretty good – it stood up to the ingredients but I wouldn't have minded if it had been a tad crisper. The cheese was thoroughly melted and excellent, though, as were the toppings. The sausage had a good flavor and the peppers were nicely al dente. And the side salad was really good, as well.



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Pizza a Day Diet Archive [January 2015 Edition]: Home Slice Pizza

Today's ‪#‎PizzaADayDiet‬ occurred at Home Slice Pizza -- Don Tate joined me for the sausage, mushroom, and green pepper pie! This was the thickest thin crust I've had so far, and was sufficient to be not -floppy, yet not doughy, with a good, chewy texture. The cheese was flavorful and the toppings were each present in every bite.


Altogether, a most excellent pizza -- and they put the leftovers in a tinfoil swan (I've never seen that before in real life :-)).



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To the Moon, Mars, and beyond with the 2024 NASA Authorization

If passed, it would be the first standalone NASA authorization since 2017.




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Super-size it

Europa Clipper is a big spacecraft with big solar panels, all so it can perform a big mission. The galaxy is big too, and a Planetary Society member painted it that way.




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Why the “habitable zone” doesn’t always mean habitable

The habitable zone is a useful concept in astrobiology, but it can sometimes paint an over-simplified picture of planetary habitability.




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Signed and personalized at request!

We just made the decision to ship the remaining copies of Feast to us. There are about 800 left, out of the original 2000 copy print run. Which is a lot of copies, but given that we were originally scheduled to launch March 2020, and had to cancel an entire summer’s worth of scheduled bookstore […]




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The Armies march to Partizan

The last Dwarf base done just in time for the big weekend. It's the Other Partizan show this weekend and I'll be there with my armies. So if you fancy seeing a massive Hobbit battle...pop along.

The battle will be fought using the new Midguard rules by James Morris. It proves to be a great Sunday especially if you're a Tolkien fan.

Today I have collect everything together and pack it as best I can to stop any travel casualties. I have always painted my figures to play at home so have never magnetised them onto metal sheets.

 I'm going to rely on nonslip matting and bubble wrap to get them there...I'm planned for a few accidents by hopefully, touch wood, all will be okay. It's been a lot of last minute painting but I'm looking forward to it.

Most of these Dwarves are old sculpts from Nick Lund.
That Reaper figure jumped the painting que and made the last company to leave the Iron Hills.

A couple of last minute Bolg bodyguard bases. I had planned to do more but time caught up with me. At least all the important stuff is done, like Beorn and the Eagles.
A coat of gloss on weapon edges and armour helps to catch the eye on the metal work. Dwarves are master smiths after all, their armour and weapons would be of high quality.

 Come along on Sunday it would be nice to see you.



Finally the two meet, Bolg and bigger Beorn.
My old Beorn figure is dwarfed by the new addition. The new bear has a lot more presence to him and should look the part on Sunday.



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Partizan set up

well, we made it safe and sound. James Morris has done a fantastic job on the Lonely mountain.
My figures are on the board and will be joined by many others tomorrow from other collections.

 The 'really useful boxes' certainly earned their name today.



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  • lord Of The Rings.

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The Battle of the Five Armies at Partizan.

well...what a bloody marvellous couple of days I've just had. Taking all my figures to a show for the first time was a little nerve racking, but the effort really paid off. I had an excellent time and met some great new friends too in the process.
The board and mountain were excellent too, crafted by the talented James Morris. I had never deployed my whole army in one go before, so what better time to do it than on a set up like this. Everything seemed to come together perfectly.
I started my battle with the orcs at the bottom of the hill advancing across the mountain river. However, due to my terrible dice rolling and the luck of the Elves, I was cut and shot to pieces. It wasn't long before my tattered ranks were tumbling back through the freezing water. The Elves just had time to redress their lines before another dark wave of Goblin folk arrived.
I love the walled up gate that James made, the little gaps in the stonework were perfect. It really reminded me of one of Alan Lees illustrations. Also a very clever use of silver fabric for the river...very effective!

The Eagles arrived later in the game and swept the Goblins from the mountain sides. The game was masterfully run by David Hunter, who made sure the flo was just right.
My Eagles looked very realistic on the slopes of the mountain too, better than I had hoped for. The extra poses were well worth collecting over the last ten years. The flying ones on stands were a very recent purchase and they really stood out.
The game in full flo, it drew a big crowd and it was great to talk figures with people. A lot of people wanted to know where I got my Orcs from and of course the answer was...everywhere. Also the amount of plastic model kits used was very hard to calculate. Just about every Dark age and Fantasy box set all mashed up and mixed together.



I love my Wood elves after lovingly creating each one individually and got a huge buzz from seeing them in action. I didn't really care they were cutting my forces to ribbons, just seeing them used in anger was enough for me.
Hordes of Goblins still plagued the mountainside, their numbers were too much even for the Eagles.
Thorin was cut down by Bolg's bodyguard as he tried to cut through their great shields. Bard of Laketown too, fell to the hacking Goblin blades. Dain of the Iron hills was holding his own but was badly wounded. At last it seemed like the Free people's luck had run out. 
Then with a roar like a thunderclap Beorn burst onto the scene. He tore through the Goblin ranks and made his way to Bolg. Approaching the rear of Bolg's bodyguard he shattered their formation.

It was at this point the Orc's morale was lost and the game was called. The rules were James' new Midguard ones and were perfect for this Dark age epic clash of men and monsters.

I had a great couple of days and it was a real treat to get out and do something exciting like this. To my amazement I didn't suffer any spear snaps of breakages and everything survived intacted. I was expecting a few casualties and had even taken a little repair kit but didn't need it.

Dain's Iron hills Dwarves push the Goblins from the ridge, supported by a group of Lake men.
An earlier shot of the swirl of battle.
The nine Black riders with their Dark lord 
My beloved Silvan elves holding their own against ravaging wolf packs.

I said it once, I'll say it again, what a bloody marvellous couple of days!

 I'm sure I'll have some more pictures soon to post on here of the day...
 




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Eugene Zaikonnikov: Breaking the Kernighan's Law

"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.." — Brian W. Kernighan.

I'm a sucker for sage advice much as anyone else, and Kernighan is certainly right on money in the epigraph. Alas there comes a time in programmer's career when you just end up there despite the warning. It could be that you were indeed too clever for your own good, or maybe the code isn't quite yours anymore after each of your colleague's take on it over the years. Or just sometimes, the problem is indeed so hard that it strains your capacity as a coder.

It would usually start with a reasonable idea made into first iteration code. The solution looks fundamentally sound but then as you explore the problem space further it begins to seep nuance, either as manifestation of some real world complexity or your lack of foresight. When I run into this my first instinct is to instrument the code. If the problem is formidable you got to respect it: flailing around blindly modifying things or ugh, doing a rewrite at this stage is almost guaranteed to be a waste of time. It helps to find a promising spot, chisel it, gain a foothold in the problem, and repeat until you crack it. Comfortable debugging tools here can really help to erode the original Kernighan coefficient from 2 to maybe 1.6 or 1.4 where you can still have a chance.

Lisp users are fortunate with the options of interactive debugging, and one facility I reach often for is the plain BREAK. It's easy enough to wrap it into a conditional for particular matches you want to debug. However sometimes you want it to trigger after a particular sequence of events across different positions in code has taken place. While still doable it quickly becomes cumbersome and this state machine starts to occupy too much mental space which is already scarce. So one day, partly as a displacement activity from being intimidated by a Really Hard Problem I wrote down my debugging patterns as a handful of macros.

Enter BRAKE. Its features reflect my personal preferences so are not necessarily your cup of tea but it could be a starting point to explore in this direction. Things it can do:

  • act as a simple BREAK with no arguments (duh)
  • wrap an s-expression, passing through its values upon continuing
  • trigger sequentially based on the specified position for a common tag
  • allow for marks that don't trigger the break but mark the position as reached
  • provide conditional versions for the expressions above
  • print traces of tagged breakpoints/marks

If you compile functions with debug on you hopefully should be able to see the wrapped sexpr's result values.

(use-package '(brake))

(defun fizzbuzz ()
  (loop for n from 100 downto 0
	for fizz = (zerop (mod n 3))
	for buzz = (zerop (mod n 5)) do
	(format t "~a "
		(if (not (or fizz buzz))
		    (format nil "~d" n)
		  (brake-when (= n 0)
			      (concatenate 'string
					   (if fizz "Fizz" "")
					   (if buzz "Buzz" "")))))))

These macros try to detect common cases for tagged sequences being either aborted via break or completed to the last step, resetting them after to the initial state. However it is possible for a sequence to end up "abandoned", which can be cleaned up by a manual command.

Say in the example below we want to break when the two first branches were triggered in a specific order. The sequence of 1, 3, 4 will reinitialize once the state 4 is reached, allowing to trigger continuously. At the same time if we blow our stack it should reset to initial when aborting.

(defun ack (m n)
  (cond ((zerop m) (mark :ack 3 (1+ n)))
        ((zerop n) (mark :ack 1 (ack (1- m) 1)))
        (t (brake :ack 4 (ack (1- m) (ack m (1- n)))))))

In addition there are a few utility functions to report on the state of brakepoints, enable or disable brakes based on tags and turn tracing on or off. Tracing isn't meant to replace the semantics of TRACE but to provide a souped up version of debug by print statements everyone loves.

CL-USER> (report-brakes)
Tag :M is DISABLED, traced, with 3 defined steps, current state is initial
Tag :F is DISABLED with 2 defined steps, current state is 0
Tag :ACK is ENABLED with 3 defined steps, current state is initial

Disabling breakpoints without recompilation is really handy and something I find using all the time. The ability to wrap a sexpr was often sorely missed when using BREAK in constructs without implicit body.

Sequencing across threads is sketchy as the code isn't guarded but in many cases it can work, and the appeal of it in debugging races is clear. One of those days I hope to make it more robust while avoiding potential deadlocks but it isn't there yet. Where it already shines tho is in debugging complex iterations, mutually recursive functions and state machines.




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"Dragons of Paris" and the Role of Time in the Mongolian Wizard Series

 .

The kind people at Reactor Magazine have posted my two latest Mongolian Wizard stories, one yesterday and the other today. Thursday's "Halcyon Afternoon" took place during a rare moment of peace for Franz-Karl Ritter. But in today's "Dragons of Paris," it's warfare as usual. 

Time has always been a little tricky in this series. The first story was clearly set in the Nineteenth Century but, though only a few years have passed, the series has now reached what is recognizably World War I. Mostly this occurred for reasons explained in "The Phantom in the Maze" and "Murder in the Spook House." (And which I anticipate giving me increasing difficulties in writing the next ten stories.) But also, in a more literary background sense, I wanted to cover the transition from a way of life now alien to us to something more modern, if not contemporary. 

So time may get a bit more slippery in the future. That's if, of course, the stories go in the direction I intend. Sometimes the fiction has its own ideas where it wants to go and the author can only follow along meekly in its wake.

You can read the story here. Or just go to the ezine and poke around. It's a good place to poke around.


Above: The illustration is by Dave Palumbo. I'm grateful for that.


*





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crystal ball gazin

Today on Married To The Sea: crystal ball gazin


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nazi free speech

Today on Married To The Sea: nazi free speech


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amazon porch pirates

Today on Married To The Sea: amazon porch pirates


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2024/10/25_lyzhi - О лыжниках

Дом, семья, любовь и помощь ближним — это и должно быть на уме. Но не может настоящий лыжник не мечтать о ядерной зиме! Это же лыжня длиной в экватор! Это же сезон длиною в год! И прохожих тоже маловато, и подсветка из-под снега прёт. Низкие оплавленные Альпы, навсегда замёрзший океан, и доступны для Елены Вяльбе все лыжни закрытых прежде стран!





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A Warriors Dozen

UK not-for-profit Eggs for Soldiers built a life-size tank out of 5,000 cartons to help raise awareness for its upcoming March Fourth Help for Heroes Campaign.

[youtube=http://www.youtube.com/watch?feature=player_embedded&v=40PXCVBEwAQ&w=500&showinfo=0]




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This Bizarre Instagram Account Inserts Donald Trump Into Your Favorite Movies

Trump In Cinema is dedicated to displaying some of movie history's best moments with Donald Trump at the center of them. Some of these photoshops are too perfect. Others as just... troubling.




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New Zealand Twitch Streamer Casually Gets a Visit From a World Leader

Jacinda Ardern is the prime minister of New Zealand. She decided to drop in and catch up with well known Twitch streamer, Broxh. What ensues is nothing short of a magical, wholesome interaction.