games Theatre games : a new approach to drama training / Clive Barker By prospero.murdoch.edu.au Published On :: Barker, Clive, 1931- Full Article
games Original WarGames Trailer By www.wired.com Published On :: Mon, 21 Jul 2008 04:00:00 +0000 Original WarGames Trailer Full Article
games Most Dangerous Object in the Office: Garden Games Outdoor Darts By www.wired.com Published On :: Tue, 19 Apr 2011 00:00:00 +0000 Outdoor Darts isn't for the faint of heart. Full Article
games Behind the Scenes at 'Camp Hunger Games' By www.wired.com Published On :: Mon, 06 Aug 2012 00:00:00 +0000 Filming the 'Hunger Games' wasn't as depressing as you might think. The cast tell us what it was like to be on set and a few embarrsing moments between takes. Full Article
games Angry Nerd - Chris Baker Defends His Disapproval of Zynga Board Games By www.wired.com Published On :: Thu, 25 Jul 2013 10:30:00 +0000 Chris Baker got Angry and Nerdy about Zynga making board games out of online games out of board games. Commenters commented. Baker defends his purchase of said games. And gets Angry. Full Article
games Game|Life - Creating Games with a Purpose By www.wired.com Published On :: Tue, 20 Aug 2013 14:00:00 +0000 Game designers Mike Mika and Greg Kasavin talk about how they create video games that are fun to play but also meaningful. Full Article
games Game|Life - Rare Arcade Games at the National Museum of Play By www.wired.com Published On :: Mon, 14 Oct 2013 10:30:00 +0000 Chris Kohler gets hands on at the National Museum of Play in Rochester, N.Y., by testing out working models of rare arcade games, including a Hercules pinball machine, ActRaiser, and Nintendo Super System. Full Article
games Angry Nerd - The Watered-Down Hunger Games Trilogy By www.wired.com Published On :: Thu, 21 Nov 2013 11:30:00 +0000 People say The Hunger Games is a watered-down Young Adult version of the brilliant Japanese movie Battle Royale, but Angry Nerd completely disagrees. He likens the sci-fi tale to a watered-down version of Running Man, but with a premise that doesn’t actually work. Full Article
games Angry Nerd - Why Edge of Tomorrow is of the Greatest Movie About Video Games, Ever By www.wired.com Published On :: Thu, 05 Jun 2014 14:00:00 +0000 The new sci-fi flick Edge of Tomorrow is basically a sci-fi rip-off of Groundhog Day, but with more Tom Cruise and less Bill Murray. And somehow, it manages to establish itself as one of the best movies about a video game, ever. Full Article
games WIRED Live - Creating Video Games That Are Easy to Learn, but Difficult to Master By www.wired.com Published On :: Wed, 01 Oct 2014 10:30:00 +0000 Atari founder Nolan Bushnell and game developer Dong Nguyen join author David Kushner to talk about the ingredients for a successful video game and how the industry has transitioned from being a hobby to a full-blown business. Full Article
games Angry Nerd - "Hunger Games" and the Terrible Trend of Turning a Book into Two Movies By www.wired.com Published On :: Tue, 18 Nov 2014 11:30:00 +0000 Why turn one book into one movie, when you can turn it into two? Despite “Mockingjay” being the weakest book in “The Hunger Games” series, movie execs have decided to translate it into a two-part film. Angry Nerd explains why the stretch from one to two is a terrible trend that needs to end. Full Article
games Game|Life - 2014's Biggest Gaming News by SMOSH Games By www.wired.com Published On :: Wed, 10 Dec 2014 13:00:00 +0000 It was a big year for gamers. Facebook acquired Oculus VR, the Dota 2 Championship went mainstream with a promo on ESPN, and a handful of other game-changing moments rocked the industry. SMOSH Games and WIRED editor Chris Kohler count down the top 5 gaming wins of 2014. Full Article
games Game|Life - 14 Best Games of 2014 by SMOSH Games By www.wired.com Published On :: Wed, 10 Dec 2014 13:00:00 +0000 WIRED editor Chris Kohler teamed up with SMOSH Games to count down the top 14 video games of 2014. Find out if Titanfall came out ahead of Mario Kart 8, and see which games landed an honorable mention. Full Article
games Game|Life - The Best Video Games of ALL Time By www.wired.com Published On :: Mon, 16 Feb 2015 21:00:00 +0000 WIRED editor Chris Kohler goes head-to-head with SMOSH Games to settle the age-old debate: what are the best video games of all time? From first-person shooters to 2D platforms, see which games are named the best of the best. Full Article
games Building Games For Virtual Reality Storytelling | Breaking Through By www.wired.com Published On :: Mon, 26 Sep 2016 10:00:00 +0000 Virtual Reality is the next frontier in entertainment, but it’s so new that the rules are still being written. No one knows the best way to develop, advertise, or create yet – and that’s what makes it so exciting. Full Article
games Tech Support - Riot Games' Greg Street Answers Even More League of Legends Questions from Twitter By www.wired.com Published On :: Tue, 10 Jul 2018 16:00:00 +0000 Riot Games Lead Designer Greg Street once again uses the power of Twitter to answer some common questions about League of Legends. Which three heroes would Greg crack a cold one with? Is Jhin based on any real life serial killers? Does League of Legends ever ban people? Full Article
games Tech Support - Riot Games' Greg Street Answers League of Legends Questions from Twitter By www.wired.com Published On :: Mon, 18 Jun 2018 21:08:00 +0000 Riot Games Lead Designer Greg Street uses the power of Twitter to answer some common questions about League of Legends. When will teemo get deleted? Why is it taking so long to release another permanent game mode? Why are death timers so long in one for all? Why does the entire team get punished when one player rage quits? How long until a Battle Royale game mode is announced? When is LoL 2 coming? Full Article
games Tech Effects: How Video Games Impact You By www.wired.com Published On :: Thu, 25 Oct 2018 21:23:00 +0000 Can video games help improve hand-eye coordination? Can they help train your brain and improve your cognitive abilities? WIRED Senior Editor Peter Rubin tests his skills against a pro sports gamer to find out if gaming can improve your brain and body. Full Article
games Agency and media reception: experiencing video games, film, and television / Susanne Eichner By library.mit.edu Published On :: Sun, 18 May 2014 06:05:15 EDT Online Resource Full Article
games Handbook of digital games / edited by Marios C. Angelides, Harry Agius By library.mit.edu Published On :: Sun, 18 May 2014 06:05:15 EDT Online Resource Full Article
games The culture of digital fighting games: performance and practice / Todd Harper By library.mit.edu Published On :: Sun, 22 Jun 2014 06:07:54 EDT Hayden Library - GV1469.34.V56 H37 2014 Full Article
games Game invaders: the theory and understanding of computer games / Clive Fencott ... [et al.] By library.mit.edu Published On :: Mon, 21 Jul 2014 13:24:20 EDT Hayden Library - GV1469.3.G365 2012 Full Article
games Early modernity and video games / edited by Tobias Winnerling and Florian Kerschbaumer By library.mit.edu Published On :: Sun, 17 Aug 2014 06:21:02 EDT Hayden Library - GV1469.3.E27 2014 Full Article
games The art of failure: an essay on the pain of playing video games / Jesper Juul By library.mit.edu Published On :: Sun, 2 Nov 2014 06:23:59 EST Barker Library - GV1469.3.J87 2013 Full Article
games Virtual ascendance: video games and the remaking of reality / Devin C. Griffiths By library.mit.edu Published On :: Sun, 21 Dec 2014 06:08:08 EST Hayden Library - GV1469.3.G74 2013 Full Article
games What is your quest?: from adventure games to interactive books / Anastasia Salter By library.mit.edu Published On :: Sun, 8 Mar 2015 06:07:43 EDT Hayden Library - GV1469.34.S52 S336 2014 Full Article
games Playing to win: sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates ; [introduction by Thomas P. Oates and Robert Alan Brookey] By library.mit.edu Published On :: Sun, 24 May 2015 06:15:02 EDT Hayden Library - GV1469.17.S63 P53 2015 Full Article
games Empathy and violent video games: aggression and prosocial behavior / Christian Happ and André Melzer By library.mit.edu Published On :: Sun, 14 Jun 2015 06:15:14 EDT Hayden Library - GV1469.34.V56 H367 2014 Full Article
games Game play: paratextuality in contemporary board games / Paul Booth By library.mit.edu Published On :: Sun, 16 Aug 2015 06:19:54 EDT Hayden Library - GV1469.6.B66 2015 Full Article
games Online games, social narratives / Esther MacCallum-Stewart By library.mit.edu Published On :: Sun, 6 Sep 2015 06:09:43 EDT Hayden Library - GV1469.15.M344 2014 Full Article
games Translation and localisation in video games: making entertainment software global / Miguel Á. Bernal-Merino By library.mit.edu Published On :: Sun, 6 Sep 2015 06:09:43 EDT Hayden Library - GV1469.3.B47 2015 Full Article
games Video games and social competence / Rachel Kowert By library.mit.edu Published On :: Sun, 13 Sep 2015 06:10:00 EDT Hayden Library - GV1469.17.S63 K68 2015 Full Article
games Building HTML5 games with ImpactJS / Jesse Freeman By library.mit.edu Published On :: Sun, 22 Nov 2015 06:09:42 EST Online Resource Full Article
games Video games and storytelling: reading games and playing books / Souvik Mukherjee By library.mit.edu Published On :: Sun, 24 Jan 2016 06:20:51 EST Online Resource Full Article
games Advances in computer games: 14th International Conference, ACG 2015, Leiden, the Netherlands, July 1-3, 2015, Revised selected papers / Aske Plaat, H. Jaap van den Herik, Walter Kosters (eds.) By library.mit.edu Published On :: Sun, 24 Jan 2016 06:20:51 EST Online Resource Full Article
games Virtual character design: for games and interactive media / Robin J.S. Sloan By library.mit.edu Published On :: Sun, 31 Jan 2016 06:21:43 EST Hayden Library - GV1469.34.C48 S56 2015 Full Article
games War/play: video games and the militarization of society / John Martino By library.mit.edu Published On :: Sun, 28 Feb 2016 06:10:02 EST Hayden Library - GV1469.34.S52 M375 2015 Full Article
games MMOs from the inside out: the history, design, fun, and art of massively-multiplayer online role-playing games / Richard A. Bartle By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Online Resource Full Article
games MMOs from the outside in: the massively-multiplayer online role-playing games of psychology, law, government, and real life / Richard A. Bartle By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Online Resource Full Article
games Program arcade games: with Python and Pygame / Paul Vincent Craven By library.mit.edu Published On :: Sun, 6 Mar 2016 06:11:21 EST Online Resource Full Article
games Exploring videogames with Deleuze and Guattari: towards an affective theory of form / by Colin Cremin By library.mit.edu Published On :: Sun, 13 Mar 2016 06:10:17 EDT Hayden Library - GV1469.34.S52 C74 2015 Full Article
games Video games and creativity / volume editor, Garo Green, James C. Kaufman By library.mit.edu Published On :: Sun, 20 Mar 2016 06:12:55 EDT Online Resource Full Article
games Video games and creativity / edited by Garo P. Green and James C. Kaufman By library.mit.edu Published On :: Sun, 20 Mar 2016 06:12:55 EDT Hayden Library - GV1469.34.P79 V53 2015 Full Article
games The video game debate: unravelling the physical, social, and psychological effects of digital games / edited by Rachel Kowert and Thorsten Quandt By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.V5225 2016 Full Article
games Works of game: on the aesthetics of games and art / John Sharp By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Rotch Library - GV1469.3.S527 2015 Full Article
games Getting gamers: the psychology of video games and their impact on the people who play them / Jamie Madigan By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.34.P79 M33 2016 Full Article
games Video games around the world / edited by Mark J. P. Wolf ; foreword by Toru Iwatani By library.mit.edu Published On :: Sun, 27 Mar 2016 06:13:21 EDT Hayden Library - GV1469.3.V565 2015 Full Article
games How to talk about videogames / Ian Bogost By library.mit.edu Published On :: Sun, 17 Apr 2016 06:13:38 EDT Hayden Library - GV1469.3.B62 2015 Full Article
games Cultural code: video games and Latin America / Phillip Penix-Tadsen By library.mit.edu Published On :: Sun, 17 Apr 2016 06:13:38 EDT Hayden Library - GV1469.17.S63 P46 2016 Full Article
games Values at play in digital games / Mary Flanagan and Helen Nissenbaum By library.mit.edu Published On :: Sun, 1 May 2016 06:11:48 EDT Hayden Library - GV1469.17.S63 F63 2014 Full Article