nexus 2006 Brookings Blum Roundtable: The Tangled Web - The Poverty-Insecurity Nexus By webfeeds.brookings.edu Published On :: Wed, 02 Aug 2006 00:00:00 -0400 Event Information Register for the EventIn a world where borders matter less and where seemingly faraway threats can become immediate problems, the fight against poverty is no longer a matter of just doing the right thing – it is a matter of doing the smart thing to ensure security at home and abroad. As seen across the globe, by exhausting institutions, depleting resources, weakening leaders and crushing hope, extreme poverty fuels instability that often leads to armed conflict and can be a breeding ground for terrorists. The reverse is also true: insecurity stemming from conflict and demographic and environmental challenges makes it harder for leaders, institutions and other stakeholders to address poverty. Simply put, poverty is both a cause of insecurity and a product of it. To explore this tangled web, in August 2006 the Brookings Blum roundtable discussed the challenges and possible solutions with a diverse group of leaders, including policymakers, business executives and academics, and developed recommendations for change. 2006 Brookings Blum Roundtable: Related Materials Read the roundtable report - Ending Poverty, Promoting Peace: The Quest for Global Security » View related conference book » Download the participant list » (PDF) Download the scene setter » (PDF) 2006 Brookings Blum Roundtable Agenda: Global Poverty, Conflict and Insecurity Susan Rice, The Brookings Institution, "Global Poverty, Weak States and Insecurity" Edward Miguel, University of California, Berkeley, "Global Poverty, Conflict and Insecurity" Operating in Insecure Environments Jane Nelson, Harvard University, "Operating in Insecure Environments" Keynote Address: "Achieving Peace in an Inequitable World" James D. Wolfensohn, Chairman of Citigroup International Advisory Board and Former President of the World Bank The Role of Leadership in Overcoming Poverty & Security in Africa Chaired by: Mary Robinson, Realizing Rights: The Ethical Globalization Initiative Robert Rotberg, Harvard University, "The Role of Leadership in Overcoming Poverty & Insecurity in Africa" Leadership Presentations: Mohammed Ibrahim, Chairman, Celtel International John Kachamila, Former Minister, Mozambique Ketumile Masire, Former President of Botswana Resource and Environmental Insecurity Colin Kahl, University of Minnesota, "Demography, Environment and Civil Strife" Anthony Nyong, University of Jos, Nigeria, "Resource and Environmental Security" Keynote Address Kemal Dervis, Administrator, United Nations Development Programme Youth and Conflict Henrik Urdal, The International Peace Research Institute, "The Demographics of Political Violence: Youth Bulges, Insecurity and Conflict" Marc Sommers, Tufts University, "Embracing The Margins: Working with Youth Amidst War and Insecurity" Jane Nelson, Harvard University, "Operating in Insecure Environments: The Youth Demographic" Transformational Diplomacy and the Route to Security Jennifer Windsor, Freedom House, "Breaking the Poverty-Insecurity Nexus: Is Democracy the Answer?" Presentations: Philip Zelikow, United States Department of State Madeleine Albright, 64th Secretary of State Mary K. Bush, Chairman, HELP Commission Lael Brainard, The Global Economy and Development Program, The Brookings Institution Full Article
nexus Best in Show: The Nexus eWater recycler saves water and energy By www.treehugger.com Published On :: Mon, 27 Oct 2014 12:24:30 -0400 Waste water and waste heat recovery together at last, perhaps the most interesting new thing at Greenbuild. Full Article Design
nexus Starcom: Nexus, and What It’s Like to Live with an Indie Game Developer By kristincashore.blogspot.com Published On :: Wed, 12 Dec 2018 17:13:00 +0000 Today Kevin’s game, Starcom: Nexus, releases in Early Access on Steam. It’s a thing of beauty, and also a lot of fun. If you like games that take you into outer space where you get to explore mysterious worlds, build a powerful ship, and explode bad guys, you should buy it, and play it, and let your gamer friends know about it. Yes, I’m biased, but reviewers and streamers - who are not his spouse - also love it :o). (FYI those last two links go to youtube streaming vids.)***Conversation at the dinner table:Kevin: How was your day?Me: Okay, I guess. I still can’t figure out how to get this girl to accidentally set her house on fire, then cause an explosion and get stuck in a window grille.Kevin: I believe in you.Me: Thank you. How was your day?Kevin: Okay. When my enemy ships get within a certain distance of each other, they spontaneously explode.Me: Oh!Kevin: It’s not supposed to happen. It’s a bug.Me: Oh.Kevin: I can’t figure it out.Me: I believe in you!*** There are a lot of similarities between the work Kevin and I do. We both create complicated worlds with characters and plots. We’re both entertainers. Meet your commander.We have some processes in common: for example, we both study the books/games we love, then try to learn from them. We both think about the things we don’t like in other books/games, then try to come up with alternatives we prefer. We both know how to wear the creator hat; then switch to the reader/gamer hat, reading/playing our own project with a critical eye; then go back to the creator hat to fix what isn’t working. We’re both extremely familiar with the phenomenon wherein you change one little thing, then a ripple effect passes through the entire work, complicating/breaking things in ways you didn’t anticipate.Meet the Ulooquo, an underwater alien race.We can also get similarly overwhelmed by our own projects. I’ve talked a lot on the blog about how a book has many parts, and writing a book involves many jobs. Well, a game has SO many parts. It has music and art, visual effects, numerous interfaces, plot and character, mysteries and rewards. It must be able to support and absorb the choices of individual gamers, over which the creator has no control. It has SO many (literally) moving parts!We also both work by ourselves for years on self-directed projects… then put our creations out into the world, hoping they’ll find the people who will love them. These similarities are deep. They help us to understand each other’s frustrations and joys, and support each other meaningfully. This is awesome. However, I want to talk a little bit about the differences, which are many. For example, in my writing career, I have an agent. She connects me to an editor who helps me craft the right words. Then, my editor works with my publisher to create a beautiful physical book, publicize and market that book, and sell that book for me. An indie game developer, on the other hand, does everything himself, in an extremely saturated market with a lot of roadblocks. He can hire other people to help. Kevin hired a composer and an artist, to help him with his music and his characters (like the Commander and the Ulooquo above). He hired a marketing consultant to do a few things too. But he worked closely with those people, because he knew exactly what he wanted. And everything else has been the work of his own hands. He’s done SO much marketing and publicity work on his own that’s made me appreciate my own marketing and publicity departments even more than I did before. Self-promotion in a saturated market is really, really hard. It’s also stressful for a guy who happens to be humble and was raised with the good-old New England ethos of not bragging about himself :o). Here’s another big difference: Kevin can release his game while it’s still in production, then use the feedback from early players to shape it and make it better. He can write code into the game that allows him to see how long players play; where they decide to drop out of the game; which options are being chosen more often than others. (He receives this information anonymously, in case you’re starting to worry that he can actually tell what you’re doing inside his game!) As a writer, I definitely don’t know where someone decides to abandon my book. Nor do I want to know, because once people are reading my book, it’s final! If everyone is bailing at a certain point, there’s nothing I can do about it. The words in my book are not going to change. Kevin’s game is more of a living, growing creature, even after it releases, and based on player reactions. Another big difference is that while I am a wordsmith, Kevin is a programmer. A lot of the time, when I step into his office, he’s working with programming language on his many screens, and I don’t understand the smallest bit of it. My readers read my actual words. His gamers play a game built on a framework of programming that looks and feels very different from the actual game. He also works with a lot of complicated software (like, for 3D modeling) and does a lot of math. He uses trigonometry to [I just asked him to explain it and he said something about spaceships shooting at each other, vectors, and cosines. ???]. I can come home and tell him practically everything I struggled with at work that day. A lot of what he does is too technical for me to understand—though he is really good at creating analogies and explaining things to me when I ask (and when I'm not rushing to finish a blog post!). Another difference is that he is a visual artist. For example, he created Entarq's Citadel below, which is one of the worlds his gamers get to explore.Here's another.Another difference: I can do my work anywhere. All I need is my notebook and a pen. Kevin needs his fancy computer and his big monitors. So he works from home. Home office and self-employed means he’s working most of the time. Most mornings, he’s working by the time I get out of bed. By the time I leave for my office, he’s put hours in. I come home and he’s making me dinner; after dinner, he works for a few more hours. I go away on trips without him; he works while I’m gone! I always thought I worked really hard. I have a new standard now. And now his work has created this beautiful, fun game that’s getting really positive attention from gamers and streamers :o). Today, you can buy it in Early Access, and become one of the players who contributes to what it will ultimately become. And that's my little explanation of what it's like to live with an indie game developer. Check out the links if you’re interested! The trailer is below. Full Article games home Kevin mad skillz Starcom: Nexus Wx3 Labs
nexus Bandai Namco Studios Announces Scarlet Nexus Game for Xbox Series X, Xbox One (Updated) By www.animenewsnetwork.com Published On :: Thu, 07 May 2020 14:00:00 -0400 Trailer previews sci-fi action game from Tales of Vesperia team Full Article Games
nexus Scarlet Nexus Game Gets Release for PS5, PS4, PC By www.animenewsnetwork.com Published On :: Fri, 08 May 2020 14:02:49 -0400 RPG to also launch on Xbox Series X, Xbox One Full Article Games
nexus Tax-News.com: Canada Urged To Introduce Digital Tax Nexus Rules By www.tax-news.com Published On :: Fri, 27 Apr 2018 00:00:00 GMT The Canadian Parliament's international trade committee has recommended that the federal Government tax products supplied to Canadian consumers by online platforms. Full Article
nexus Simulating trade-offs in the water-energy-food nexus By www.iwmi.cgiar.org Published On :: Tue, 01 Oct 2019 10:38:01 +0000 In the Omo-Turkana and Zambezi basins in Africa, complex relationships emerge from the balances struck among hydropower generation, irrigated agriculture, water quality and environmental flows. Full Article Africa News Blog Regional News Southern Africa News Z-Featured Content Z-News DAFNE Ethiopia Hydropower Patience Mukuyu transboundary Zambezi Zambezi River Basin Zimbabwe
nexus New ‘nexus’ approach needed to tackle productivity and inequality challenges, says OECD report By www.oecd.org Published On :: Tue, 31 May 2016 18:45:00 GMT Declining productivity growth and rising inequality are two of the biggest obstacles to improved economic performance, according to a new OECD report. Full Article
nexus China-Pakistan nexus exposed on Gujurat Rajasthan border By www.dailymail.co.uk Published On :: Fri, 01 Dec 2017 09:54:32 GMT Pakistan has appeared to set-up more than 350 such dugouts with Chinese help. Officials also pointed a significant rise in the number of Chinese soldiers close to the Indian border with Pakistan. Full Article
nexus Water, sustainable development, and the nexus: response to climate change / editors, Velma I. Grover, Amani Alfarra By library.mit.edu Published On :: Sun, 15 Mar 2020 06:23:26 EDT Barker Library - TD390.W3845 2020 Full Article
nexus Food-energy-water nexus resilience and sustainable development: decision-making methods, planning, and trade-off analysis / Somayeh Asadi, Behnam Mohammadi-Ivatloo, editors By library.mit.edu Published On :: Sun, 3 May 2020 10:24:48 EDT Online Resource Full Article
nexus The ecotourism-extraction nexus : political economies and rural realities of (un)comfortable bedfellows / edited by Bram Büscher and Veronica Davidov By prospero.murdoch.edu.au Published On :: Full Article
nexus Review: Google Nexus 6P By www.wired.com Published On :: Sat, 24 Oct 2015 03:00:00 +0000 How good can an Android phone be? Really, really good. Full Article
nexus The mother-infant nexus in anthropology: small beginnings, significant outcomes / Rebecca Gowland, Siân Halcrow, editors By library.mit.edu Published On :: Sun, 12 Jan 2020 08:36:28 EST Online Resource Full Article
nexus 'Nexus' between Chavan's acts, benefits to his relatives: Panel By archive.indianexpress.com Published On :: Sat, 21 Dec 2013 11:32:54 GMT Three close relatives of Chavan were granted membership of the society during his tenure. Full Article
nexus The water-food-energy nexus : processes, technologies, and challenges / edited by I.M. Mujtaba, R. Srinivasan, N.O. Elbashir By prospero.murdoch.edu.au Published On :: Full Article
nexus Managing a globally unique nexus of acid mine drainage, karst, and world heritage site By digital.lib.usf.edu Published On :: Tue, 26 Apr 2016 09:57:24 -0400 Full Article
nexus Understanding A Globally Unique Nexus Of Acid Mine Drainage, Karst And World Heritage Site By digital.lib.usf.edu Published On :: Tue, 26 Apr 2016 10:42:26 -0400 Full Article
nexus Grey and white hulls: an international analysis of the Navy-Coastguard Nexus / Ian Bowers, Swee Lean Collin Koh, editors By library.mit.edu Published On :: Sun, 13 Oct 2019 07:16:20 EDT Online Resource Full Article
nexus Sarepta acquires five muscular dystrophy gene therapies from Myonexus By feedproxy.google.com Published On :: 13 May 2018 11:44:51 +0000 Full Article
nexus ‘Nexus’ of officials, complainants, claims Kerala vigilance ex-chief By indianexpress.com Published On :: Sat, 29 Oct 2016 20:38:02 +0000 Full Article India India News