game development

Pikuma: The Impact of Jungle Music in 90s Video Game Development

Jungle music was found in countless games from the early 90s. This article goes over what jungle is, where it comes from, and why it was the perfect match for PlayStation & Nintendo 64 games.




game development

Bryan Ruben Venzen Demonstrates Excellence in Video Game Development

Bryan Ruben Venzen is the Founder and Chief Executive Officer of Let's Make FX LLC




game development

Episode 92: Introduction to Game Development

In this Episode, Arno talks with Oliver Jucknath about the art of writing computer games. A lot of myth is attached to this area of computing, and while a game technically is just another program, it is written in a different context than typical business applications. This is true at the code level, where aggressive optimization is a focus throughout development. It also applies at the team level, where collaboration between specialists is pronounced. And the business context is different as well, which in turn influences the development effort as a whole.




game development

Episode 175: Game Development with Andrew Brownsword

We discuss characteristics and performance properties of modern games and outline the challenges for software development.




game development

How the MGA is Shaping the Future of Game Development

The gaming industry is fast developing, and regulatory bodies are crucial in its trajectory. There are several regulatory bodies; however, only a few are known to stand for fairness and player security. A stamp of approval from these regulators means... Tagged as:




game development

Amir Blum: Bringing video game development to Jerusalem


Jerusalemite of the Week: MakeGamesJLM is a community of indie video game developers operating out of Jerusalem, and Amir Blum is at the center of this community.




game development

632: Adam Coster on Game Development and Crashlands 2

Adam Coster talks with us about working with his family in game development, how they get started making games, what all is involved with publishing games, deciding to go Steam and Netflix only for Crashlands 2, how web tech is involved in game development, and the fun of testing and doing Q&A for games.




game development

Basic math for game development with Unity 3D [Electronic book] : a beginner's guide to mathematical foundations / Kelvin Sung, Gregory Smith.

Berkeley, CA : Apress, 2019.




game development

3D math primer for graphics and game development / Fletcher Dunn, Ian Parberry

Dunn, Fletcher




game development

Beginning Java game development with LibGDX / Lee Stemkoski ; technical reviewer, Garry Patchett

Online Resource




game development

Polished game development: from first steps to final release / Steven Goodwin

Online Resource




game development

Game development with Construct 2: from design to realization / Lee Stemkoski, Evan Leider

Online Resource




game development

Mostly codeless game development: new school game engines / Robert Ciesla

Online Resource




game development

Learn Unity for Android game development: a guide to game design, development, and marketing / Adam Sinicki

Online Resource




game development

Learn unity 2017 for iOS game development: create amazing 3D games for iphone and ipad / Allan Fowler, Philip Chu

Online Resource




game development

Cross over to HTML5 game development: use your programming experience to create mobile games / Zarrar Chishti

Online Resource




game development

Introducing JavaScript game development: build a 2D game from the ground up / Graeme Stuart

Online Resource




game development

Java game development with LibGDX: from beginner to professional / Lee Stemkoski

Online Resource




game development

Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# / Allan Fowler

Online Resource




game development

Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language / Sebastiano M. Cossu

Online Resource




game development

Unity game development cookbook: essentials for every game / Paris Buttfield-Addison, Jon Manning, and Tim Nugent

Online Resource




game development

ZBrush 4 sculpting for games [electronic resource] : beginner's guide : sculpt machines, environments, and creatures for your game development projects / Manuel Scherer

Scherer, Manual