being human

The Moth Radio Hour: Surviving Being Human

In this hour, we lean into the moments of rejection, failure, embarrassment, and other stories of the human soul. Hosted by The Moth’s Senior Director, Meg Bowles. The Moth Radio Hour is produced by The Moth and Jay Allison of Atlantic Public Media.

Hosted by: Meg Bowles

Storytellers:

Cynthia Shelby Lane sets her sights on a job that’s out of this world.

Lemn Sissay attempts to uncover a hidden past.

Natasha Guynes desperately tries to hide her past from co-workers on The Hill.

Matt Brown confronts his insecurities in an unconventional way

Daniel Turpin deals with the aftermath of a split second decision.




being human

Being ‘trans’ is being human

It is ‘trans-sceptics’ who are fragmenting the integral human self




being human

Amused of being human

Community is more than just a mere word, it defines our existence




being human

Game review: Being Human is the story of three androids living out human lives

Detroit: Become Human is driven by a melodramatic story set in the US city of Detroit in 2038. The story is told through exploring the day-to-day lives of three androids Kara, Markus and Conrad. How the story unfolds and where it progresses to is all determined by the choices you make while playing these characters. Actions performed affect the people around you and, in turn, affect your interaction with them. There are no wrong or right choices in the game. No matter what you choose, there are people who are going to get disappointed in you.

The story is divided into tiny slices where you play one of the three characters. At the end of the slice you get a story-tree where you can see where the choices you made changes the story and multiple branches where the story could have ended up. The good news is you can replay the game and explore all the different choices. The characters are all-player by actual actors and, needless to say, this game looks amazing, its as close to a real human as a game can probably be right now. The facial movements in the game are well constructed. The world too is carefully crafted with elements of the past integrated with something modern.

It's the way things are now modern integrated with older structures. The three characters you play are also very distinctive and come from different strata of society, giving you a peek of how life might be in the future. Kara for example is an android owned by a violent unemployed man who is bitter about the way his life has turned out, while Markus starts out with a well caring owner that treats him as an equal and Conner is an employee of Cyberlife, the company that makes and sells the Androids and is investigating why the androids are turning into deviants.

The plot is the oldest in the book, which is sad. But the way it plays out and the options you have to make along the way make it more than intriguing. Your choices at times will hurt your soul and that is the object of the game, to make you connect and feel for the choices you make and its consequences. Even the menu narrator doesn't spare you from the emotional drama.

When you start the game, you are greeted by a Cyberlife android that is constantly on screen talking to you. It will make you fill a survey and will slowly and steadily make you feel for it. As mentioned, the core of the game is the story, but there are a few puzzles, some timed single button combat situations also thrown in. But most of the time, especially at the start, you are doing menial tasks: press this to open the door, twist this to wash the dishes and more boring instructions. Even though it was slow and boring, it gave us a window in the life of a robot slave. We wish, however, along with the upgrade in the emotional status they were allowed to do more than just walking to places and activating things.

If we really had to complain about anything, it would probably be the dialogue. It's not bad by any standard, but if it was better, this game could have been something else. Most of the dialogue and reactions are what you would expect someone who just got in to script writing to write. The lines are not crisp and fail to provide a punch, you couldn't or rather wouldn't want to quote any of the characters in the game. If you are looking for a movie experience like no other, Detroit Become Human is perfect for you. It is jam packed with twists turns and is an emotional roller-coaster. Much like a binge worthy series you will want to play this in one go and then repeat till you have explored all options and it doesn't hurt that it looks so good.

Detroit: Become Human
Rating: 4.5/5
Developer: Quantic Dream
Publisher: Sony
Platform: PlayStation 4
Price: Rs 3,999

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