adventure games The Best Switch Visual Novels and Adventure Games in 2024 – From Fata Morgana and VA-11 Hall-A to Famicom Detective Club and Gnosia By toucharcade.com Published On :: Wed, 04 Sep 2024 23:38:08 +0000 After tackling the best party games on Switch in 2024, the recent release of Emio – The Smiling Man: Famicom … Continue reading "The Best Switch Visual Novels and Adventure Games in 2024 – From Fata Morgana and VA-11 Hall-A to Famicom Detective Club and Gnosia" Full Article Featured News SwitchArcade
adventure games Talking Adventure Games with Dave Gilbert By feedproxy.google.com Published On :: Sat, 09 May 2020 08:40:00 PDT Game designer and publisher Dave Gilbert founded Wadjet Eye Games in 2006. This interview features conversation about point and click adventure games; digital game development, marketing and publishing; and the relationship between art, passion and real world commerce. Jeffery Klaehn: How did you first become interested in point and click adventure games? Dave Gilbert: I played King’s Quest at a very impressionable age! I typed the word “jump” and I saw Graham actually jump, and I was so blown away that I’ve been playing them ever since. JK: You founded Wadjet Eye Games in 2006 to sell your game, The Shivah, commercially, then moved to pursue game design on a full-time basis and released The Blackwell Legacy, the first in what would become a series of five games. What are your thoughts on these games and on the market then compared to now? Dave Gilbert: I am Blackwell Legacy’s biggest critic. It was the first game I wrote with the intention of selling commercially – The Shivah was originally freeware, so I don’t count it – and it shows every inch of my inexperience. The gameplay is clunky, the story is told in three giant infodumps, and the main characters weren’t very likable. But that said, I know with absolute certainty that it was the very best game I could have made with the experience, resources and time I had available. So I stand by it. As for the market, everything is different. Back in 2006, indie games in general were a very new thing. Read the rest Full Article Post game design videogames
adventure games What is your quest?: from adventure games to interactive books / Anastasia Salter By library.mit.edu Published On :: Sun, 8 Mar 2015 06:07:43 EDT Hayden Library - GV1469.34.S52 S336 2014 Full Article
adventure games Jane Jensen: Gabriel Knight, adventure games, hidden objects / Anastasia Salter By library.mit.edu Published On :: Sun, 8 Jul 2018 06:18:28 EDT Hayden Library - GV1469.3.S214 2017 Full Article