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RetroGrade - Before Snapchat People Took Videos on This JVC Camcorder

The color is striking, but beauty is more than skin-deep with the JVC GR-C7U camcorder. You can record picture and sound in one unit and watch your masterpiece immediately on instant-playback. Watch out, John Hughes—there’s a new era of filmmakers on the horizon.




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WIRED Live - Creating Video Games That Are Easy to Learn, but Difficult to Master

Atari founder Nolan Bushnell and game developer Dong Nguyen join author David Kushner to talk about the ingredients for a successful video game and how the industry has transitioned from being a hobby to a full-blown business.




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Game|Life - The Best Video Games of ALL Time

WIRED editor Chris Kohler goes head-to-head with SMOSH Games to settle the age-old debate: what are the best video games of all time? From first-person shooters to 2D platforms, see which games are named the best of the best.




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Battle Damage - Video Game Console Wars

From Sega Genesis to Playstation 3, Justin and Erik rounded up the most beloved video game consoles of our youth. Everyone has a favorite, but which one is the toughest when it comes to Sega, Nintendo, PlayStation, and Xbox?




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Unnecessarily Rushed Explanations - The Funniest Video Game of All Time

WIRED editor Chris Kohler breaks down why Sam & Max Hit the Road is the funniest video game of all time. What’s not to love about a duo of anthropomorphic “freelance police”?




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Unnecessarily Rushed Explanations - The Most Important Video Game of All Time: Super Mario Bros.

WIRED editor Chris Kohler explains why Super Mario Bros. is the most important video game in history. From rich graphics to expertly composed music to innovative game design, Super Mario Bros. set the standard for what makes a great video game.




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Unnecessarily Rushed Explanations - The Most Disgusting Video Game of All Time: Hotline Miami

It’s reminiscent of old Grand Theft Auto games, but Hotline Miami is in a league of its own. It tricks you into thinking it’s cute, but don’t be fooled, it's one of the most gruesome and bloody video games of all time.




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Gadget Lab - Video Recap: Apple’s Biggest Announcements From WWDC

THE BIGGEST APPLE developer event of the year kicked off this morning at Moscone Center in San Francisco. WIRED’s David Pierce attended the WWDC keynote, and he gives us a quick recap on all the news. There are enhancements coming to Apple’s desktop OS, it’s iOS software, and a big update to the three-months-old Apple Watch that includes support for native apps.




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Unnecessarily Rushed Explanations - The Most Difficult Video Game of All Time: Super Hexagon

Super Hexagon is not a video game for the easily discouraged. You die early and often until eventually (hopefully) you get into the swing of things. WIRED editor Chris Kohler explains why it’s the most difficult video game of all time.




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One Minute of Stunning Ultra HD Video From Space

This week NASA released a first look of ultra-high definition video shot on and from the International Space Station. Here, 60 seconds of the most breathtaking new footage.




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Facebook Rolls Out 360 Video with Star Wars Clip

You’ll now be able to see immersive videos in your Facebook feed. As part of the rollout, you can speed across the Jakku desert of the upcoming Star Wars: The Force Awakens in a 360 video created by Disney exclusively for Facebook.




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How to Make Your Facebook Profile Picture Into A Looping Video

Facebook has a new feature for some users that lets them turn their profile picture into a GIF-like video. WIRED's Dellea Chew demonstrates how she made a clip of her dog Dude into her Facebook looping video.




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You'll Never Believe How We Got You to Click on This Video

Clickbait isn't art, it's a science. Click and find out how it works.




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Watch This Timelapse Video of Us Setting Up an HTC Vive

The HTC Vive system is meant to deliver what HTC and Valve call “room-size experiences”— that means you’ll need an entire room, and a chunk of time, to get your VR playpen set up.




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Absurd Creatures | This Fly Is So Horrifying We Had to Put Cute Baby Goats in This Video

Fair warning. This video is about the botfly's horrific larvae, which grow and feed in human flesh. Don't say we didn't warn you.




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Talking Pictures | Joel Strong's Satirical Stop-Motion Videos

Photographer Joel Strong discusses his satirical stop-motion technique used in "Heads of State," which imagines the presidential front-runners as everyday New Yorkers.




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Out of Office with Brent Rose - The Ultimate Liquid Nitrogen Destruction Video

Armed with 20 gallons of liquid nitrogen, Brent Rose super freezes objects the Internet has never seen frozen and uses a Phantom high-speed camera to record their destruction in super slo-motion.




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Review: We Filmed This Entire Video Using the iPhone 7

The iPhone 7 Plus is touted as *the* mobile low-light camera. It’s got dual lenses, an f/1.8 aperture, image stabilization, and an even brighter flash. But how much better is it? We tested it out by filming this entire video with iPhone 7.




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Take a 360-Video Tour of a Magnus Walker's Sweet Porsches

Magnus Walker doesn't just collect Porsches, he reinterprets them. Tuning their engines, modifying their bodies, painting them in vivid racing livery, and installing bespoke tartan seat panels. So what's stopping you? Immerse yourself into his garage.




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The Psychology Behind Video Game Sounds (1972-1998)

Four video game sound designers explain the thinking behind some of the world's most recognizable video game sounds. Featuring sounds from Pac-Man, Sonic the Hedgehog, Donkey Kong, Mario Kart, Contra, Street Fighter II, Doom and more!




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The Psychology Behind Video Game Sounds (1998-2017)

Four video game sound designers explain the thinking behind some of the world's most recognizable video game sounds. Featuring sounds from the Legend of Zelda, Half-Life, The Sims, Minecraft, Dota 2 and more!




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Video Game Sounds Explained By Experts

Four video game sound designers explain the thinking behind some of the world's most recognizable video game sounds.




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The Full Video of a Robot Cracking a Safe

Watch this safe-cracking robot open a safe in 15 minutes.




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Each and Every - Every Video Game in 'Ready Player One' Explained By Author Ernest Cline

Ernest Cline, author of the best-selling novel 'Ready Player One,' and one of the screenwriters behind the upcoming film, deep dives into his book and explains the stories behind every video game referenced in 'Ready Player One.' From Yars' Revenge to Asteroids to Quake, Ernest goes into the history of each game and reveals why he included it in the book. 'Ready Player One' is in theaters now




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Tech Effects: How Video Games Impact You

Can video games help improve hand-eye coordination? Can they help train your brain and improve your cognitive abilities? WIRED Senior Editor Peter Rubin tests his skills against a pro sports gamer to find out if gaming can improve your brain and body.




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The Slow Mo Guys Break Down Slow Motion Videos

Gav and Dan, also known as The Slow Mo Guys, react to some of the internet's most incredible slow motion videos. As true experts on the subject, Gav and Dan give their insights on how some of these videos may have been made, as well as what makes them so compelling. Their current YouTube Original, Planet Slow Mo, is currently airing on their channel.




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Scientist Explains Viral Fish Cannon Video

Fisheries researcher Alison Colotelo talks with WIRED's Robbie Gonzalez about the viral fish tube, and why fish transportation isn't as easy as you might think.




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Researcher Explains Deepfake Videos

Sam Gregory, program director at the human rights nonprofit WITNESS, talks with WIRED senior writer Tom Simonite about the implications of Deepfake videos and how we can adjust to this new and improving technology.




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Out from the shadows [videorecording] / produced by Rosemarie Reed Productions, Ltd. ; producer/director, Rosemarie Reed ; writers, Rosemarie Reed, Michael Wachholz




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Queens of Syria [videorecording]




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Agency and media reception: experiencing video games, film, and television / Susanne Eichner

Online Resource




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Early modernity and video games / edited by Tobias Winnerling and Florian Kerschbaumer

Hayden Library - GV1469.3.E27 2014




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The art of failure: an essay on the pain of playing video games / Jesper Juul

Barker Library - GV1469.3.J87 2013




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Virtual ascendance: video games and the remaking of reality / Devin C. Griffiths

Hayden Library - GV1469.3.G74 2013




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Playing to win: sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates ; [introduction by Thomas P. Oates and Robert Alan Brookey]

Hayden Library - GV1469.17.S63 P53 2015




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Empathy and violent video games: aggression and prosocial behavior / Christian Happ and André Melzer

Hayden Library - GV1469.34.V56 H367 2014




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Translation and localisation in video games: making entertainment software global / Miguel Á. Bernal-Merino

Hayden Library - GV1469.3.B47 2015




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Video games and social competence / Rachel Kowert

Hayden Library - GV1469.17.S63 K68 2015




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Video game narrative and criticism: playing the story / Tamer Thabet

Hayden Library - GV1469.34.P79 T48 2015




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Video games and storytelling: reading games and playing books / Souvik Mukherjee

Online Resource




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War/play: video games and the militarization of society / John Martino

Hayden Library - GV1469.34.S52 M375 2015




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Exploring videogames with Deleuze and Guattari: towards an affective theory of form / by Colin Cremin

Hayden Library - GV1469.34.S52 C74 2015




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Video games and creativity / volume editor, Garo Green, James C. Kaufman

Online Resource




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Video games and creativity / edited by Garo P. Green and James C. Kaufman

Hayden Library - GV1469.34.P79 V53 2015




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The video game debate: unravelling the physical, social, and psychological effects of digital games / edited by Rachel Kowert and Thorsten Quandt

Hayden Library - GV1469.3.V5225 2016




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Getting gamers: the psychology of video games and their impact on the people who play them / Jamie Madigan

Hayden Library - GV1469.34.P79 M33 2016




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Coin-operated Americans: rebooting boyhood at the video game arcade / Carly A. Kocurek

Hayden Library - GV1469.3.K6 2015




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Video games around the world / edited by Mark J. P. Wolf ; foreword by Toru Iwatani

Hayden Library - GV1469.3.V565 2015




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How to talk about videogames / Ian Bogost

Hayden Library - GV1469.3.B62 2015




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Cultural code: video games and Latin America / Phillip Penix-Tadsen

Hayden Library - GV1469.17.S63 P46 2016