design The Untold Design Story of the Final WTC Building By www.wired.com Published On :: Mon, 08 Jun 2015 19:55:24 +0000 WHEN BJARKE INGELS set out to create the fourth and final skyscraper at the reborn World Trade Center earlier this year, he faced the same dilemma that has burdened every architect who has ventured onto New York’s most hallowed and expensive construction site. Full Article
design Design FX - Jurassic World: Using Motion-Capture to Create Realistic Dinosaurs By www.wired.com Published On :: Fri, 19 Jun 2015 13:00:00 +0000 “Jurassic World” debuted with a record-shattering opening weekend, netting nearly half a billion dollars. See how Industrial Light & Magic used motion capture to help design the complex dinosaurs, including the genetically modified Indominus rex. Full Article
design Design FX - Terminator Genisys: Creating a Fully Digital Schwarzenegger By www.wired.com Published On :: Thu, 16 Jul 2015 20:27:15 +0000 He's back—this time in a time-traveling standoff. See how Arnold Schwarzenegger faced off against a digitized version of his younger self. Full Article
design Design FX - Game of Thrones: Season 5 Special FX By www.wired.com Published On :: Tue, 04 Aug 2015 13:00:00 +0000 Find out how the visual effects came together for the end of season five on Game of Thrones, including Daenerys' elaborate and cinematic escape with her drogon. Full Article
design 60 Years of Influential Auto Design, Up for Auction By www.wired.com Published On :: Thu, 20 Aug 2015 13:00:00 +0000 These cars introduced new forms of beauty---many of them clever solutions to vexing technological problems---that lived on for years and even decades. Full Article
design Design FX - Maze Runner: Scorch Trials—Building a Post-Apocalyptic City By www.wired.com Published On :: Thu, 17 Sep 2015 16:11:45 +0000 The second installment of “The Maze Runner” takes place in a mythical post-apocalyptic city. Find out how Weta Digital took an unusual approach to creating the vast, ruined landscape by building the entire city first, then destroying it. Full Article
design WIRED October Issue Preview - Cities by Design By www.wired.com Published On :: Tue, 22 Sep 2015 16:00:00 +0000 Cities used to grow (more or less) by accident. Today cities develop more intentionally. From Shanghai to Nairobi, designers, architects, and planners are using better materials, smart science, and big data to make cities better—and even a little magical. Full Article
design Design FX - Find Out How FX Experts Created Mars in "The Martian" By www.wired.com Published On :: Wed, 14 Oct 2015 13:00:00 +0000 Visual effects companies Framestore and MPC were tasked with creating the red planet in “The Martian.” From realistic landscape shots of Mars to simulated gravity differences, see how it all came together with a shorter-than-usual timeframe for post-production. Full Article
design Think Like a Tree - What Termites Can Teach Architects About Skyscraper Design By www.wired.com Published On :: Mon, 16 Nov 2015 17:00:00 +0000 Sure, they’re pesky critters but termites can teach architects a thing or two when it comes building design. When creating giant mounds the insects build channels within them to help with ventilation. See how architects are attempting to replicate that process to create better heating and air conditioning systems in giant skyscrapers. Full Article
design SB 100 - How a 2,000-Year-Old Arena Could Hold the Key to Future Stadium Design By www.wired.com Published On :: Wed, 18 Nov 2015 19:57:02 +0000 Dan Meis explains the challenges of building an iconic building in the back yard of Rome's Colosseum, and how the enduring life of the classic arena should provide a lesson for the future of stadium design. Full Article
design Design FX - How “The Good Dinosaur” Raised the Bar for Natural-World CGI By www.wired.com Published On :: Fri, 04 Dec 2015 19:00:00 +0000 Find out how Pixar raised the CGI bar for ultra-realistic environments and landscapes in “The Good Dinosaur.” Full Article
design Practical Design Dominates 2015 By www.wired.com Published On :: Mon, 28 Dec 2015 12:00:00 +0000 For companies and consumers, 2015 was a big year for practical design. Wired tells you why. Full Article
design Design FX - Inside the Incredible Visual Effects of “Star Wars: The Force Awakens" By www.wired.com Published On :: Thu, 21 Jan 2016 11:00:00 +0000 Mike Seymour goes behind the visual effects that earned “Star Wars: The Force Awakens” an Oscar nod. See how Industrial Light & Magic crafted complex action sequences, detailed environments, and realistic characters with the help of advanced motion-capture technology and performances from actors like Lupita Nyong’o. Full Article
design Design FX - How Designers Created a Nazi-Run World in “The Man in the High Castle” By www.wired.com Published On :: Thu, 11 Feb 2016 11:00:00 +0000 Amazon Studios’ “The Man in the High Castle” take places in an alternate history, set in a post-WWII world where the Axis powers ended up victorious. To create the look of a United States run by Imperial Japan and Nazi Germany, Zoic Studios was tasked with creating difficult visual effects and environment work. Find out how they did it. Full Article
design Design FX - It Took 5 Actors to Create "Deadpool's" Colossus By www.wired.com Published On :: Fri, 19 Feb 2016 11:00:00 +0000 And one was nearly 7 feet tall. Full Article
design Design FX - The Special Effects Behind Zero Matter in "Agent Carter" By www.wired.com Published On :: Tue, 08 Mar 2016 11:00:00 +0000 We go behind the scenes to show you how visual effects company Double Negative created the dark energy Zero Matter in ABC's "Agent Carter." Full Article
design WIRED by Design - Writer and Director Jeff Nichols on Finding a Point of View By www.wired.com Published On :: Thu, 17 Mar 2016 18:00:00 +0000 Jeff Nichols at WIRED by Design, 2014. In partnership with Skywalker Sound, Marin County, CA. To learn more visit: live.wired.com Full Article
design How Oculus Cracked the Impossible Design of VR By www.wired.com Published On :: Mon, 28 Mar 2016 00:00:00 +0000 The Oculus Rift is now shipping. Four years of intense work led to this moment. WIRED got to look at some of the early prototypes that would have never made it to market. Full Article
design Designers Reimagine the Task Light—And It’s Gorgeous By www.wired.com Published On :: Wed, 27 Apr 2016 10:30:00 +0000 You probably don’t give your lamp much thought when you switch it on. But the San Francisco design firm Box Clever recently spent two years thinking about a lamp perfect for designers. Full Article
design The Roots of Dirt | The Design Evolution of the Early Mountain Bike By www.wired.com Published On :: Tue, 07 Jun 2016 11:00:00 +0000 In the 1970's a group of California hippies built a new technology that changed the world. Computers? Nope. They were building the earliest commercial mountain bikes. Full Article
design Design FX - How The Rock Face Swapped with Vine Star Sione in 'Central Intelligence' By www.wired.com Published On :: Thu, 23 Jun 2016 10:00:00 +0000 Mike Seymour goes behind the visual effects in Central Intelligence used to de-age The Rock and Kevin Hart into high school, teenaged versions of themselves. Weta digital puts the The Rock’s face onto Vine star Sione’s body for an amazing locker room shower dance scene you won’t want to miss. Full Article
design Design FX - Roland Emmerich Breaks Down the Visual Effects Used in "Independence Day: Resurgence" By www.wired.com Published On :: Wed, 29 Jun 2016 20:58:00 +0000 Mike Seymour sits down with "Independence Day: Resurgence" director Roland Emmerich and discusses the astonishing visual effects used in his newest picture, as well as the revolutionary new N-Cam system. Full Article
design Clever Design Takes Edibles to the Next Level By www.wired.com Published On :: Tue, 12 Jul 2016 10:05:00 +0000 In a weed market flooded with so many edible options, attention to detail and clever design is paramount. Défoncé Chocolatier has created some of the most user friendly cannabis-infused chocolate bars, that look beautiful too. Full Article
design Design FX - Inside Star Trek Beyond’s Amazing Visual Effects By www.wired.com Published On :: Tue, 26 Jul 2016 14:15:41 +0000 Design FX dives into the incredible special effects of Star Trek Beyond. From the digital construction of the Starship Enterprise all the way down to the extraterrestrials themselves, Mike Seymour takes us into warp drive as he breaks this successful franchise down to its DNA. Full Article
design Design FX - Inside Pete’s Dragon's Amazing Visual Effects By www.wired.com Published On :: Mon, 12 Sep 2016 10:00:00 +0000 Design FX dives into the incredible special effects of Pete's Dragon. How were the team at WETA able to make Elliot (the titular dragon) appear invisible? Mike Seymour breaks down the techniques used to accomplish this spectacular effect. Full Article
design Design FX - How Orphan Black Creates Convincing Clones By www.wired.com Published On :: Fri, 16 Sep 2016 20:40:00 +0000 Design FX dives into the incredible special effects of BBC America's Orphan Black. Mike Seymour breaks down how the team at Intelligent Creatures and Emmy Award nominated actress Tatiana Maslany work together to create convincing clones; with a combination of visual effects, rotoscoping, and incredible acting ability. Full Article
design The Art of Designing Public Transit for Anti-Social Commuters By www.wired.com Published On :: Fri, 04 Nov 2016 10:00:00 +0000 Subway commuters traveling between San Francisco and Oakland got tired of looking each other in eye. So, the Bay Area Rapid Transit agency redesigned their train cars to give commuters more space. Full Article
design This Radical Redesign Could Keep Gas Engines Pumping By www.wired.com Published On :: Thu, 01 Dec 2016 11:00:00 +0000 Achates Power is reviving the century-old opposed piston layout to make gas-powered cars more efficient. Full Article
design How Oculus Designed Its Touch VR Controllers By www.wired.com Published On :: Tue, 06 Dec 2016 20:00:00 +0000 Oculus Touch controllers are here – finally putting our hands in the same virtual space as our heads. Touch was years and scores of prototypes in the making. Watch to see how the form and function came together. Full Article
design Design FX - The Amazing Visual Effects of "Fantastic Beasts and Where to Find Them" By www.wired.com Published On :: Thu, 08 Dec 2016 11:00:00 +0000 The Harry Potter prequel, Fantastic Beasts and Where to Find Them, finds Eddie Redmayne performing a mating ritual in front of a massive computer-generated beast. Using a combination of puppets and CGI, a slew of effects houses were able to craft convincing monsters to populate J.K. Rowling's imaginative world. Full Article
design WIRED's Top Design Stories of 2016 By www.wired.com Published On :: Fri, 30 Dec 2016 12:00:00 +0000 Designers tackled some of the most pressing issues of our time in 2016. From equality to climate change, here are WIRED's most inspirational design stories of the year. Full Article
design CES 2017 - Car Designers Remake the Steering Wheel for the Age of Autonomy By www.wired.com Published On :: Wed, 18 Jan 2017 11:00:00 +0000 In a world where cars drive themselves, the steering wheel must go way beyond 10 and 2. Full Article
design Design FX - How 'Rogue One' Recreated Grand Moff Tarkin By www.wired.com Published On :: Tue, 21 Feb 2017 20:00:00 +0000 Industrial Light & Magic used "Rogue One: A Star Wars Story" to push the boundaries of visual effects, especially in the area of digital humans. Design FX dives into the incredible techniques used to recreate one of the Star Wars universe's most terrifying figures, Grand Moff Tarkin. Full Article
design This Drone is Designed to Save Lives Then Disappear By www.wired.com Published On :: Wed, 22 Feb 2017 12:00:00 +0000 The Everfly APSARA drone is an origami-like disposable drone made to deliver essential supplies in a humanitarian or disaster situation. Full Article
design Design FX - How They Animated 'The Lego Batman Movie' By www.wired.com Published On :: Thu, 02 Mar 2017 11:00:00 +0000 'The Lego Batman Movie' uses an impressive style of animation that replicates the look of real lego bricks. These digital bricks abide by all the rules of real Lego bricks, so they cannot bend or move in an impractical way. Mike Seymour breaks down a few of the most remarkable scenes, where numerous complex techniques were used to create a believable image. Full Article
design Design FX - 'Kong: Skull Island' - Designing the King of the Jungle By www.wired.com Published On :: Mon, 27 Mar 2017 10:00:00 +0000 King Kong films hold a special distinction in the annals of cinema. Each new entry in the series often sets a new high-water mark for movie making special effects. Mike Seymour breaks down some the techniques used in 'Kong: Skull Island,' one of the most visually impressive films to date. Full Article
design Design FX - Creating Scarlett Johansson's Computer-Generated Body Suit By www.wired.com Published On :: Tue, 18 Apr 2017 10:00:00 +0000 Mike Seymour breaks down the visual effects from the film 'Ghost in the Shell' starring Scarlett Johansson. Full Article
design Robot Love: How Design Studio Elastic Built WIRED's November Cover By www.wired.com Published On :: Tue, 17 Oct 2017 10:00:00 +0000 For WIRED's November cover about love in the time of robots the magazine turned to Elastic, the design firm behind the opening credits for Game of Thrones, True Detective, and Westworld. Full Article
design Driving Design - The Technology Shaping Tomorrow's Innovation By www.wired.com Published On :: Tue, 17 Oct 2017 18:00:00 +0000 Explore the tech moments that redefine what's possible with Designer Thomas Meyerhoffer, from the birth of the Internet to tomorrow's cutting-edge innovations. Full Article
design Why is it so Hard to Design a Better Golf Ball? | WIRED Brand Lab By www.wired.com Published On :: Fri, 07 Sep 2018 12:00:00 +0000 Produced by WIRED Brand Lab for Callaway. How is a Nobel Prize winning material changing the paradigms of golf ball design? Full Article
design WIRED25: Inclusive Design -- Microsoft's Satya Nadella & Jenny Lay-Flurrie Talk Accessibility By www.wired.com Published On :: Tue, 16 Oct 2018 06:22:00 +0000 Microsoft CEO Satya Nadella and Chief Accessibility Officer Jenny Lay-Flurrie spoke with WIRED’s Editor-in-Chief Nicholas Thompson as part of WIRED25, WIRED’s 25th anniversary celebration in San Francisco. Full Article
design Obsessed - How a Harvard Professor Uses Toys and Origami to Transform Design By www.wired.com Published On :: Thu, 29 Nov 2018 17:00:00 +0000 Chuck Hoberman's eponymous sphere is one of the best-loved toys of the last quarter century. But it's only one example of his incredible work in transformable design. From adaptive nanotech to flexible building materials, Hoberman has created surprising and inventive designs at every scale. Full Article
design Can Good Design Save Lives? | WIRED Brand Lab By www.wired.com Published On :: Tue, 23 Jul 2019 12:00:00 +0000 BRANDED CONTENT | Produced by WIRED Brand Lab with American Institute of Architects | How can design transform emergency rooms from one of the most stressful and chaotic places into a place of healing? Dr. Bon Ku and architect Billie Faircloth, AIA, break down the science behind designing a better work environment for hospitals. Full Article
design How To Design A Resilient City For The Future | WIRED Brand Lab By www.wired.com Published On :: Wed, 25 Sep 2019 12:00:00 +0000 BRANDED CONTENT | Produced by WIRED Brand Lab with American Institute of Architects | How can architectural design save cities and prepare us for the future under the threat of climate change? AIA architects in Boston discuss how they are working with community leaders and scientists to build more resilient cities. Full Article
design Service led design [electronic resource] : planning the new HR function / Jane Saunders and Ian Hunter By prospero.murdoch.edu.au Published On :: Saunders, Jane Full Article
design Designing Performance Measurement Systems [electronic resource]: Theory and Practice of Key Performance Indicators By prospero.murdoch.edu.au Published On :: Franceschini, Fiorenzo Full Article
design Designing culture [electronic resource] : behavioral strategy for the workplace / Kristi Woolsey By prospero.murdoch.edu.au Published On :: Woolsey, Kristi, author Full Article
design The design and analysis of computer experiments / Thomas J. Santner, Brian J. Williams, William I. Notz By prospero.murdoch.edu.au Published On :: Santner, Thomas J., 1947- author Full Article
design Design and analysis of experiments / Douglas C. Montgomery (Arizona State University) By prospero.murdoch.edu.au Published On :: Montgomery, Douglas C., author Full Article
design Introduction to statistical methods, design of experiments and statistical quality control / Dharmaraja Selvamuthu, Dipayan Das By prospero.murdoch.edu.au Published On :: Dharmaraja, Selvamuthu, 1972- author Full Article