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Rite in the Rain All Weather Notebook

A peek at 2 all-weather notebooks from Rite in the Rain.




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Young Creature Designers Face Off

The judges from the special-effect make-up reality show Face Off discuss with Wired what's in store in season 3, including a their new judge.




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Sam Raimi on Oz: The Great And Powerful

Sam Raimi latest film Oz: The Great And Powerful is like nothing he's directed before.  He tells us why in this Wired interview.




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August 2013 Issue: Bill Hader Cheats! (and so can you!)

Sneaky tricks! Workarounds! Creative rule-bending! The August 2013 issue of WIRED has BILL HADER and tons of info to outwit the chumps and get what YOU want. PLUS: Inside Neill Blomkamp's incredible new movie Elysium, an eye melting visual guide to Comic-Con Cosplay, and the low down on how to load a massive container ship.




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How to Make a Giant Creature - How to Make a Giant Robot Mech (1/7)

WIRED built a giant robot mech in partnership with YouTube, Stan Winston School and Legacy Effects. And now you get to see how we did it. From design to tech, prototype to insanely detailed finished product, you'll find out how to build your very own. Just bring a lot of friends and a ton of parts.




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How to Make a Giant Creature - How to Design a Giant Robot Mech (2/7)

Check out how the experts at Stan Winston School and Legacy Effects came up with the mind blowing design for WIRED's 9 foot 9 inch giant robot mech that stormed this year's San Diego Comic Con. It's a rare chance to see how the biggest practical effects for Hollywood's blockbusters are built.




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How to Make a Giant Creature - How to Prototype a Giant Robot Mech (3/7)

If you thought our finished 9' 9" Giant Robot Mech that stormed Comic Con was impressive, wait until you see the engineering that was required to make it come "alive." In this amazingly detailed part 2 of our "making-of the giant robot mech" series, Stan Winston School and Legacy Effects research and construct a working prototype exoskeleton.




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How to Make a Giant Creature - How to Build Parts for a Giant Robot Mech (4/7)

It's time to build the armor and weapons for WIRED's giant robot mech and give it a paint job with realistic battle scarring. Watch as Stan Winston School and the artists from Legacy Effects turn our hulking friend into an incredible work of art ... a work of art that you wouldn't want to meet in a dark alley.




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How to Make a Giant Creature - How to Make Tech for a Giant Robot Mech (5/7)

The WIRED giant robot mech is STANDING TALL and looking good after it's assembly and paint job ... now it's time to BRING IT TO LIFE with Arduinos, radio controls, servos, lighting effects, voice modulators, and hidden surprises. Watch as Stan Winston School and Legacy Effects put the finishing touches on the mother of all mechs just days before it's big unveiling ...




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How to Make a Giant Creature - How to Test And Launch your Giant Robot Mech (6/7)

All systems are online and it's time to test WIRED'S Giant Robot Mech ... just days before its big unveiling at the 2013 San Diego Comic-Con by Adam Savage from MythBusters and Tested. Watch as Stan Winston School and Legacy Effects put the finishing touches on the Big Guy in this penultimate episode of our Geek Week exclusive series.




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Trivia Death Match: Angry Nerd vs. Giant Robot Mech

WIRED’s Angry Nerd Chris Baker takes on the WIRED robot at Comic Con for a trivia test about all things robot-related. Find out how many rounds you could go with the robot and who wins.




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How to Make a Giant Creature - How to Build a Giant Robot Mech: Think Big (7/7)

In the CONCLUSION to WIRED's guide to building a 9 foot 9 inch tall walking, talking, mini-cannon totting GIANT ROBOT MECH, the crew from Stan Winston School and Legacy Effects reflect on a job well done. From concept to unveiling at Comic-Con, this was a labor of love, representing 2000+ man hours of work. Rest up guys, because next year ... we are bringing the Mech's BIGGER BROTHER to the show.




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Game|Life - Creating Games with a Purpose

Game designers Mike Mika and Greg Kasavin talk about how they create video games that are fun to play but also meaningful.




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Codefellas - How to Cheat to Win

Nicole accuses Topple of treason and Topple plays the class card. But do average Americans really want to live in world where elites are held to the same standards? We think not.




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Design FX - Ender's Game: Creating a Zero-G Battle Room Effects Exclusive

A signature sequence in Gavin Hood’s newest film Ender’s Game is the zero-G battle room, a place where the titular character played by Asa Butterfield trains in space. Hoping to create a sense of weightlessness, the filmmakers shot actors in a mix of harnesses and on wires against a greenscreen set.




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Design FX - Walking With Dinosaurs: Muscle Simulation and Feathered Effects Exclusive

Find out how animation company Animal Logic used complex feather and muscle simulation systems to depict the prehistoric animals in Walking With Dinosaurs.




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Love Music Again: The WIRED Music Issue featuring Ahmir 'Questlove' Thompson

Digital Edition on sale 2.18.14 On Newsstands 2.25.14




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WIRED Live - Questlove on Technology Killing (and Creating) the DJ Star: Love Music Again

Check out WIRED's music issue featuring Ahmir 'Questlove' Thompson at: http://www.wired.com/listen Music: "Days Passed Me By" Performed by Kooley High Written Napoleon Wright II, Charlie Smarts, Tab-One




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Design FX - The Hobbit: The Desolation of Smaug: Creating a Waterlogged Action Sequence

Director Peter Jackson and FXguide’s Mike Seymour reveal how a pivotal seven-minute action sequence in The Hobbit: The Desolation of Smaug was created with a combined 98 hours of footage from aerial shots, green-screen sets, live-action shoots, and complex CG environments.




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WIRED Live - Creating a Digital Ecology That Works

Should people have the same rights and obligations online as they do in the real world? MIT computer scientist Alex “Sandy” Pentland explains how developing social networks as trusted networks will help establish a sustainable digital ecology for years to come.




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Gadget Lab - A Look at the Netatmo Weather Station App

Sorry Apple, sometimes your standard iPhone weather app just doesn’t cut it. Aside from the expected temperature and humidity metrics, Netatmo’s Weather Station app also offers data on sound pollution and CO2 concentration.




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Angry Nerd - The Greatest Fictional Characters Ever All in One Show? Sign Me Up

Character crossovers and storyline mash-ups are nothing new. But if the premise has been done before, are the character overlaps and reincarnations worth a watch? Angry Nerd makes the case for metaphysical mash-ups, including Showtime’s new “Penny Dreadful.”




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Teen Technorati - The LEGO Challenge: Creative Problem-Solving

In this episode of Teen Technorati, the 40 finalists are split up into teams and tasked with building a bridge made out of LEGO. Only one team emerges as the winner, but during the challenge the finalists’ leadership and problem-solving skills begin to surface. Plus, fellowship hopefuls Ishaan Gulrajani, Lucy Guo, Darby Schumacher, and Catherine Ray explain the concepts behind their individual Thiel projects.




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Design FX - Godzilla: Creating the Animalistic and Masculine Kaiju Monster

After Roland Emmerich missed the mark with Godzilla in 1998, we had reason to be skeptical of Gareth Edwards’ new remake. Fxguide’s Mike Seymour goes inside the special effects behind the latest incarnation, in which effects company MPC designed the largest Godzilla yet, featuring an animalistic appearance with anthropomorphized traits.




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Design FX - Maleficent: Re-creating Fully Digital Characters

Angelina Jolie stars in Disney’s new Maleficent, featuring a forest world of detailed visual effects. Mike Seymour delves into how facial movement experts Digital Domain, worked to re-create realistic, fully digital counterparts to the story’s three fairies.




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Angry Nerd - Why Edge of Tomorrow is of the Greatest Movie About Video Games, Ever

The new sci-fi flick Edge of Tomorrow is basically a sci-fi rip-off of Groundhog Day, but with more Tom Cruise and less Bill Murray. And somehow, it manages to establish itself as one of the best movies about a video game, ever.




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WIRED Live - Tumblr’s David Karp on Why He Doesn’t Regret the Yahoo! Sale & Empowering Creators

At BizCon 2014, Tumblr CEO and co-founder David Karp sat down with WIRED senior writer Steven Levy to talk about why he doesn’t regret the Yahoo! sale, how his platform empowers creators, and the importance of enabling users.




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Angry Nerd - Death to the Superhero Comic-Book Movie … But Not All Comic-Book Movies

It’s hard for him to admit, but Angry Nerd just doesn’t need anymore Marvel or DC comic book movies. Instead of another big budget flick with an oversaturated superhero, why not look elsewhere for solid source material? Case in point: The excellent, new comic-to-silver-screen adaptation, Snowpiercer.




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Angry Nerd - Why Andy Serkis is the Greatest Actor of His Generation

He's the maestro of motion capture performance. From Gollum in Lord of the Rings to Caesar in the new Planet of the Apes movies, Andy Serkis is the greatest actor you've never seen. So where is this man's Oscar? The Angry Nerd has words for the Academy—doesn't he, my Precious?




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Angry Nerd - Give Me a Standalone Comic-Book Movie or Give Me Death

Is it too much to ask for a comic-book flick that doesn't rely on three crappy prequels for the plot to make sense? Let's lose the complicated, interwoven story lines and focus on quality standalone films. Angry Nerd explains why Marvel's new Guardians of the Galaxy gets it just right.




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How to Make a Giant Creature - It’s Back! Watch a Teaser of the Biggest, Baddest Creature Coming to Life for Comic-Con 2014

At San Diego Comic-Con 2013, WIRED debuted a giant robot mech. This year, a new version of the larger-than-life beast will be revealed at the ultimate fan convention. Watch a preview of what’s in store for the colossal creature, created in collaboration with the Stan Winston School, Legacy Effects, Stratasys, and WIRED. From design to tech and prototype to finished product, see how the ultimate cosplay creation came to life.




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How to Make a Giant Creature - See Which Tricked-Out Giant Creature Will Be Brought to Life At San Diego Comic-Con 2014

It's time to choose a concept for this year's giant creature. The only requirements this time around? It needs to be bigger and better, with even more innovative features. Watch as the team at the Stan Winston School and Legacy Effects choose a final design for the massive monster.




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How to Make a Giant Creature - Watch FX Experts Build the Prototype of a 14-Foot Creature

The design phase is over, and now it's time to prove that the 14-foot-tall creature can be built. As the team starts to build the prototype, challenges arise due to the creature's size and scale.




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How to Make a Giant Creature - How Do You Scale Up the Design of a Giant Creature?

Designer Greg Smith walks us through the process of scaling up the massive beast to see how much volume is needed to create it. After taking photos and videos of the rough frame and superimposing it onto an image of the creature, the team is able to get a better idea of what dimensions they'll need to bring it to life.




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How to Make a Giant Creature - Using 3-D Printing to Build a Small-Scale Figure of a Giant Creature

Lead systems engineer Jason Lopes walks us through the process of creating a maquette—a 10 to 18-inch 3-D figure—which gives the team a tangible and highly detailed representation of the creature.




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How to Make a Giant Creature - Find Out What it Takes to Sculpt a Giant Dragon-Inspired Character Head

Now that the prototype is built, it's time to start constructing the full-scale pieces of the giant creature. In this episode, watch the dragon-like head come to life through an advanced sculpting process, after which it's refined, detailed, and painted for a realistic look.




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How to Make a Giant Creature - Watch the Full-Body Mechanics of the 2,000-Pound Giant Creature in Action

Catch a first-look at the giant creature in action as the team tests out the mechanics of the frame.




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How to Make a Giant Creature - EXCLUSIVE: It’s Alive! Watch Jimmy Kimmel Take the Fully Formed Giant Creature for a Ride Down Hollywood Boulevard

Watch Matt Winston and the crew assemble the giant creature on Hollywood Boulevard before its big reveal on Jimmy Kimmel Live. Plus, watch Kimmel and his sidekick Guillermo take the nearly 14-foot tall, 2,000-pound creature for a ride. Watch the Kimmel segment here: https://www.youtube.com/watch?v=plmBWOL5LBw




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How to Make a Giant Creature - See the Giant Creature Get Ready for Jimmy Kimmel Live

How do you transport a 2,000-pound, 14-foot-tall beast? Find out, as the giant creature makes its way from the Stan Winston School facilities to Hollywood for its big debut on Jimmy Kimmel Live.




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How to Make a Giant Creature - Watch the Giant Creature Crash Through San Diego Comic-Con 2014

San Diego Comic-Con 2014 is underway and it's time for Bodock the Giant Creature to make his public debut. Catch a first-look at his #SDCC2014 reveal.




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How to Make a Giant Creature - The Giant Creature vs. Angry Dogs at San Diego Comic-Con 2014

Bodock the Giant Creature tries to make some new friends at #SDCC2014, but ends up making a few enemies instead. Watch what happens when he faces off against two small dogs who aren't afraid of the colossal beast.




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How to Make a Giant Creature - Alien Cop Car Invades San Diego Comic-Con 2014

Why drive a regular cop car when you can patrol the streets in a massive beast? Watch what happens when the San Diego police department upgrades their regular vehicle to Bodock the Giant Creature.




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The Giant Creature Destroys Angry Nerd in Movie Monster Trivia at San Diego Comic-Con 2014

Angry Nerd challenges Bodock the Giant Creature to a round of movie monster trivia. Despite Angry Nerd's best efforts to trick the massive beast, Bodock comes out ahead with a few tricks of his own.




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How to Make a Giant Creature - How to Make Monster Sounds with the Click of a Button

Wonder how Bodock the Giant Creature and his alien sidekick got their voices? In this episode, we take a trip to Anarchy Post to see how the creature's voice came to life with the help of voice actors and Dehumaniser—a real-time vocal processor for monster sound FX.




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How to Make a Giant Creature - Watch the Giant Creature Marry a Couple & More Highlights from San Diego Comic-Con 2014

It's been an eight-week-long marathon to get the Bodock Giant Creature ready for #SDCC2014, and now that the convention is over, it's time to take a look back at the best moments from the event, including the marriage ceremony he officiated.




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Design FX - Game of Thrones: Combining CGI and Live Action to Create the Dragons & Fights Scenes in Season 4

In season four of Game of Thrones a combination of CGI and live character action were used to create impressive fight scenes and stunning visual effects. Mike Seymour breaks down the tech behind the hit HBO show.




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Angry Nerd - What Makes "Doctor Who" Great Are the Sidekicks, Not the Time Lord

Scripts for upcoming episodes of Doctor Who have leaked online, but should you read them before they air? It doesn't matter! The scripts aren't the secret to the Doctor's longevity. It's the companions that make or break any given episode, arc, or season, and Angry Nerd can prove it.




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Design FX - Hercules: Creating Mythical Creatures with Advanced Special Effects

In Brett Ratner's new big-budget flick Hercules, the title star portrayed by Dwayne "The Rock" Johnson battles mythical creatures, including a three-headed dog, giant boars and lions, and multi-headed serpents. Mike Seymour shows how the visual effects experts at Double Negative created the complicated, yet lifelike beasts.




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How to Make a Giant Creature - How to Grow Your Own Monster

It took nearly 4,000 hours to grow the Giant Creature pieces that were created using 3-D printing. Find out how Stratasys—the company behind the expert rapid prototypes—managed to create one of the biggest projects they've ever worked on.




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How to Make a Giant Creature - What's Under the Hood of an Otherworldly Giant Creature?

How do you make a 2,000-pound creature move with fluidity and ease? Find out, as we break down the animatronics and mechanics that control the mobility of the giant beast, including nostril flares, mouth movements, and more.