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Adobe Illustrator 2025 Splash Screen Illustration: TRÜF’s “Weird Fishes”

Adobe Illustrator 2025 Splash Screen Illustration: TRÜF’s “Weird Fishes”

abduzeedo

Discover how TRÜF’s “Weird Fishes” splash screen for Adobe Illustrator 2025 celebrates creativity with vibrant, minimalist illustration.

The Adobe Illustrator 2025 splash screen opens with a statement: creativity meets minimalism. Designed by TRÜF Studio, the “Weird Fishes” artwork that greets users embodies Adobe’s tools while making an instant visual impact. This splash screen not only excites users about the app but also showcases Illustrator’s dynamic possibilities, creating a memorable start to the creative process. Here’s a look at the creative vision, tools, and collaboration behind this unique splash screen update.

“Weird Fishes”: A Showcase of Creative Tools

TRÜF’s “Weird Fishes” centers on playfully stylized fish, created using Adobe Illustrator’s updated typography and 3D tools, which highlight the 2025 release’s expanded capabilities. This splash screen is a celebration of how Illustrator can bring out unique textures, gradients, and typographic designs, making it feel like a blend of traditional and digital artistry. The design follows Adam G’s distinctive style—minimal yet quirky, with each element purposefully crafted to show off Adobe’s creative potential.

The splash screen, as Adobe intended, isn’t just a loading screen. It’s a reminder of what Illustrator users can “Dream Up.” As Alex Fernald and Gleren Meneghin, Adobe’s staff designers, emphasized, the splash screens are not only entry points into the app but connections to Adobe’s creative community. They bring in commissioned art, linking Illustrator users to other creators while inviting exploration of the software’s capabilities.

Balancing Art and Function in the Design

This splash screen’s journey began the old-fashioned way—on paper. This initial sketching phase gave TRÜF the freedom to experiment with the composition, exploring the balance of shapes and lines. Once refined, the concept moved into Illustrator, where TRÜF fully explored the software’s features to enhance the digital version. In a brief, 90-second process video, TRÜF showcased their workflow from sketch to the finished splash screen, a rare peek into how minimalist, impactful design comes together.

A User-Centric Approach to Illustration

Adobe’s splash screens, including “Weird Fishes,” are a result of ongoing feedback from users. Through surveys sent to product teams, Adobe designers Alex and Gleren learned the nuances that users valued in the loading screen—like minimal launch delays and artist recognition. This feedback shaped the design, ensuring the new splash screens would spotlight the artist while maintaining the program’s efficiency.

To make the splash screen visually immersive, Adobe made adjustments based on past feedback. The artwork was enlarged, and the artist’s name appears in a larger, bold typeface, creating a clearer hierarchy that celebrates both the art and artist. As the Adobe Spectrum design system evolved, so did the splash screens, aligning with modern standards while preserving Adobe’s commitment to showcasing diverse creative voices.

Reflecting Adobe’s Evolution with Modern Minimalism

Historically, Illustrator splash screens have evolved alongside the Adobe brand. From early versions in the 1980s, featuring iconic art references, to today’s community-focused pieces, these screens highlight a shift from static visuals to dynamic creative introductions. Adobe’s recent redesign, led by Fernald and Meneghin, reimagined this format to center both the artist and the Adobe brand, using clean type and colors while expanding the visual space for the artwork. This shift reaffirms Adobe’s mission to foster connections within its creative ecosystem.

The splash screens across Adobe products are meant to offer a consistent brand experience, but each one also tells a unique story, showcasing the latest in illustration and design through collaboration with Studio team artists. Adobe’s team expanded the artwork’s size, adjusting its specs back to 2019 dimensions to create a more immersive user experience. The Adobe wordmark in red stands beside the product name in black, emphasizing the connection between Adobe and its creative community.

The Legacy and Future of Adobe Splash Screens

“What’s next?” is a question Adobe’s designers are always answering. With the 2025 Illustrator splash screen’s debut at Adobe MAX 2024, Adobe introduced the latest evolution in Creative Cloud. These splash screens remain essential touchpoints, showcasing new work, enhancing user experience, and connecting each user to Adobe’s creative network.

TRÜF’s “Weird Fishes” invites Illustrator users to think beyond the ordinary. It’s a nod to the creative possibilities the software enables, a tribute to digital and analog techniques, and a reminder that every creative journey begins with opening Adobe Illustrator.

This splash screen illustration is a subtle invitation for creatives to make the most of Illustrator’s tools and capabilities, setting the stage for inspired design from the moment they open the app.

Illustration artifacts

Pillow manufactured by Adobe. Photo courtesy of Adobe




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Illustration for Impact: HART Curatorship Incubation Programme Visuals

Illustration for Impact: HART Curatorship Incubation Programme Visuals

abduzeedo

Discover Anthony Lam’s captivating illustration work for the HART Curatorship Incubation Programme 2024, blending art with purpose.

HART Collective Limited’s 2024 Curatorship Incubation Programme comes alive through a series of vibrant visuals and social media collaterals designed by Anthony Lam. This illustration project, aimed at amplifying the HART initiative’s reach, seamlessly combines creativity and purpose. Let’s dive into the thought process, design elements, and impact of these compelling illustrations.

Bringing Artful Storytelling to HART

The HART Curatorship Incubation Programme is more than just an event; it’s a platform that nurtures emerging curators and fosters artistic engagement in Hong Kong. For this initiative, HART Haus collaborated with Anthony Lam to create visuals that encapsulate the spirit of innovation and community central to the programme. With a focus on vibrant, eye-catching design, Lam’s illustrations breathe life into the promotional material, making the programme’s message resonate visually.

One of the striking features of this project is the careful choice of typography. The primary typeface used is Degular Display by James Edmondson from OH no Type Co. This choice lends a contemporary and approachable vibe to the design, complementing the modern and energetic illustrations. The type’s bold and clean lines create a sense of structure amidst the dynamic visuals.

Lam’s illustrations use a playful yet sophisticated color palette, striking a balance between the avant-garde and the accessible. The design approach draws heavily from art movements that emphasize form and rhythm, mirroring the essence of a programme that curates art as an experience. Each piece incorporates abstract shapes and flowing patterns that evoke a sense of motion, representing the evolving journey of curatorship and the fluid nature of artistic collaboration.

Illustration isn’t just about static visuals; it’s about telling a story that connects with an audience. For this project, Lam crafted designs meant to adapt seamlessly across multiple platforms, from print to digital media. The social media assets, in particular, utilize animations and interactive elements to capture the attention of a fast-scrolling audience. These designs ensure that the HART Curatorship Incubation Programme stands out in the crowded digital space.

The use of illustration as a core element of the visual identity allows for more flexibility and engagement. It provides a canvas where abstract concepts about art and curatorship can be expressed in a way that feels both authentic and exciting. Whether seen on a poster, a website, or a social post, each visual invites viewers to explore and learn more about the programme.

Illustration plays a crucial role in making art initiatives accessible to a broader audience. By employing a visually striking yet relatable design language, Anthony Lam’s work for HART bridges the gap between curators and the community. The visuals don’t just inform; they inspire curiosity and engagement, which is essential for an incubation programme that seeks to elevate emerging curators.

This collaboration also highlights the impact of thoughtful design in the arts sector. By leveraging illustration, HART Collective can convey complex ideas in a way that is immediately understandable and appealing. The choice of colors, the movement within the compositions, and the bold typography all work together to create a cohesive narrative that draws people in.

The HART Curatorship Incubation Programme’s visual identity showcases how illustration can elevate an arts initiative, making it more engaging and impactful. Anthony Lam’s designs prove that illustration, when done thoughtfully, can serve as a bridge between art and the public, turning viewers into participants and supporters.

This project is a reminder that effective visual identity goes beyond aesthetics; it tells a story that connects and captivates. As HART continues to grow its curatorship programme, the illustrations created for this year’s campaign will undoubtedly leave a lasting impression, drawing more people into the world of art and collaboration.

Graphic design and illustration artifacts

Credits




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Alternatives To Typical Technical Illustrations And Data Visualisations

Thomas Bohm rethinks technical illustrations and data visualizations, sharing interesting and uncommon examples of how to present data and information. Bar graphs and pie charts are great, but there’s so much more to explore!




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Further information about the Museum of Science and Industry in Manchester now available

Further information about the Museum of Science and Industry in Manchester, where the reception on day 2 of the workshop will take place, is now available. [2005-05-24]




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The Fashion Industry Meets Human Rights Due Diligence: New York’s Proposed “Fashion Sustainability and Social Accountability Act”

In January 2022, the New York State Senate introduced a bill that seeks to impose significant human rights and environmental due diligence and disclosure obligations on fashion retail sellers and manufacturers operating in the state of New York.  As we reported previously, 2021 saw a number of international and regional legislative efforts to impose human rights due diligence and disclosure obligations on multinational employers.




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Are Your Compliance Training Efforts Keeping Pace With Industry Standards?

As 2017 winds down, and the window closes to complete any mandatory training, Kevin O’Neill, Senior Director of Littler Learning Group, chats with Dawn McKenney-Maxwell of Littler’s Knowledge Management team about employer training initiatives. Kevin identifies hot topics – social media and bystander training, for example – and reviews employer anti-harassment training duties, particularly in California. Kevin discusses how training approaches continue to evolve and how employers can embrace new trends and technology to make employee training more effective.
 




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California Adopts Statewide “Right to Recall” Law for Certain Industries

Just about a year ago, in the early weeks of the COVID-19 pandemic, economic activity in many sectors went from red hot to nearly frozen, seemingly overnight.  The hospitality industry was particularly hard hit, as business and leisure travel evaporated.  Many businesses were forced to lay off workers, and California’s unemployment soared.




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Financial Services Roundtable: Update on Compensation Trends in the Financial Services Industry




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Senior living industry celebrates decision overruling FTC’s noncompete ban

Melissa McDonagh said employers should continue to be thoughtful with their approach to noncompete agreements, ensuring compliance with existing state laws and monitoring the status of the FTC noncompete rule as it winds its way through the appellate process.

McKnights Senior Living

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A Case Study on the First Amendment Defense for Entertainment Industry Employers

  • The Ninth Circuit might consider whether an entertainment employer’s First Amendment rights provides a strong enough defense in an employment dispute involving off-duty social media posts.
  • This case highlights the conflict between an employee’s lawful, off-duty political expression and an employer’s brand integrity.




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New Amendments to California Bill Clarify Scope of Prohibition on Junk Fees for Restaurant Industry

On June 29, 2024, Governor Newsom signed into law an amendment to California Code 1770, clarifying the scope of SB 478. Under SB 478 and previously published guidance from the attorney general, California restaurants were effectively prohibited from charging service fees or other surcharges, which many restaurants have implemented to offset rising costs, unless the amount of the service fee was specifically identified as part of the listed prices.




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Cal/OSHA Completes Fast-Track Adoption of Emergency Silica Standard Aimed at Engineered Stone Industry

  • On December 14, 2023, the Cal/OSHA Standards Board approved an emergency temporary standard to enhance existing standards regarding the hazards of respirable crystalline silica. The ETS became effective on December 29, 2023.
  • The ETS is of interest to all employers insofar as it marks the fifth time in only three years that Cal/OSHA has approved a rule using its emergency powers.




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Managing Legal Compliance and Workplace Culture in the Nevada Cannabis Industry




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Post 80/20/30 Landscape? What is Next for the Hospitality Industry?




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U.S. Department of Labor Targets Connecticut and Rhode Island Construction Industry Employers

Connecticut and Rhode Island construction industry employers are facing a significant increase in government scrutiny of their labor and employment practices over the next several years. On November 30, 2011, the Hartford office of the U.S Department of Labor's Wage and Hour Division ("U.S. DOL") issued a press release announcing a "multiyear enforcement initiative" aimed at improving what it sees as "widespread noncompliance with minimum wage, overtime and record-keeping provisions of the Fair Labor Standards Act" in the construction industry in both Connecticut and Rhode Island.




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Littler Appoints New Practice and Industry Group Chairs

(October 14, 2020) – Littler, the world’s largest employment and labor law practice representing management, has announced a number of leadership changes throughout its various practice and industry groups.

“We congratulate this talented and diverse group of co-chairs,” said Tom Bender and Jeremy Roth, Littler co-managing directors, in a joint statement. “Their deep knowledge and extensive experience in their respective practice areas will continue to enhance the firm’s ability to advise and defend clients on myriad employment and labor law matters across all industries.”




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New amendments to California bill clarify scope of prohibition on junk fees for restaurant industry

Stacey James and Jamie L. Santos discuss a California amendment that seeks to allow restaurants to support higher wages and benefits while clearly disclosing service fees to consumers upfront.

Wolters Kluwer

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Australia Aims to Give Employees the Right to Disconnect

Australia’s Senate on Thursday, February 8, 2024, passed a bill that would prevent an employer from contacting employees outside of work hours. The bill gives the employee the right to refuse to monitor, read or respond to contact, or attempted contact, from an employer outside of the employee’s working hours without fear of being penalized, unless the employee’s refusal is unreasonable.




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Important Changes for Businesses in Australia – What Employers Should Know

  • Several new employment law changes in Australia have or will soon become enforceable.
  • Employers may need to review and revise their policies and procedures governing wage theft, the right to disconnect, shut-down notices, privacy, sexual harassment, and independent contractors.




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ETSI and the Linux Foundation sign Memorandum of Understanding enabling industry standards and Open Source collaboration

ETSI and the Linux Foundation sign Memorandum of Understanding enabling industry standards and Open Source collaboration

San Francisco, US, and Sophia Antipolis, France, 26 April 2019

Today, the Linux Foundation, the nonprofit organization enabling mass innovation through sustainable open source, signed a Memorandum of Understanding with ETSI, the independent organization providing global standards for ICT services across all sectors of industry, to bring open source and standards closer and foster synergies between them.

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ETSI releases 3 new ontology specifications for Smart Cities, Industry 4.0 and Smart Agriculture

ETSI releases 3 new ontology specifications for Smart Cities, Industry 4.0 and Smart Agriculture

Sophia Antipolis, 24 June 2019

Following the first three SAREF (Smart Applications REFerence ontology) specifications for energy, environment and buildings, the ETSI SmartM2M Technical Committee has just released three new specifications for smart cities, industry and manufacturing, and smart agriculture and food chain domains.

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ETSI specifications on licensed shared spectrum successfully implemented in the Netherlands for the entertainment industry

ETSI specifications on licensed shared spectrum successfully implemented in the Netherlands for the entertainment industry

Sophia Antipolis, 8 July 2019

After a successful pilot in 2017, the Dutch administration (Radiocommunications Agency Netherlands) has decided to implement Licensed Shared Access (LSA) technology, based on ETSI specifications.

Read More...




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ETSI unveils Augmented Reality Framework enabling multi-vendor ecosystem for industry and consumers

ETSI unveils Augmented Reality Framework enabling multi-vendor ecosystem for industry and consumers

Sophia Antipolis, 24 March 2020

The ETSI Industry Specification Group on the Augmented Reality Framework (ISG ARF) unveils ETSI GS ARF 003, a key specification towards the interoperability of AR components. Today industrial and end users tend to frequently depend on a single provider to deploy AR applications and services. Compliance with the ETSI framework will allow components from different providers to interoperate via the defined interfaces, allowing broader and quicker adoption of AR technology. It will also take account of a growing and dynamic AR market.

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The Agricultural Industry Electronics Foundation signs MoU with ETSI

The Agricultural Industry Electronics Foundation signs MoU with ETSI

Sophia Antipolis, 20 January 2021

On 7 January, the Agricultural Industry Electronics Foundation (AEF) signed a Memorandum for Understanding (MoU) with ETSI.

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ETSI blockchain group releases first Reports, targeting industry and governmental bodies

ETSI blockchain group releases first Reports, targeting industry and governmental bodies

Sophia Antipolis, 15 February 2021

The ETSI Industry Specification Group on Permissioned Distributed Ledger (ISG PDL) has recently released a number of Reports to support industry and government institutions needs for what is commonly known as blockchain. These Reports cover data record compliance to regulation, application scenarios and smart contracts.  

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ETSI releases IoT testing specifications for MQTT, CoAP and industrial automation and control systems

ETSI releases IoT testing specifications for MQTT, CoAP and industrial automation and control systems

Sophia Antipolis, 25 June 2021

The ETSI committee on Methods for Testing and Specifications (TC MTS) has recently completed a first set of seven standards addressing the testing of the IoT MQTT and CoAP protocols, and the foundational security IoT-Profile.

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CEN, CENELEC and ETSI held a workshop on standards in support of the industrial data value chain

CEN, CENELEC AND ETSI HELD A WORKSHOP ON STANDARDS IN SUPPORT OF THE INDUSTRIAL DATA VALUE CHAIN

Sophia Antipolis, 29 September 2021

Industrial data has become one of the top strategic priorities for European and international industry in the recent years. Well managed and duly exploited, industrial data bring a significant competitive edge to businesses and can greatly improve overall efficiency, be it by supporting core processes or by providing a new source of insights.

In this data-driven era, industrial data play an essential role in building the foundation of the next wave of digitization in Europe. For this reason, it is key to the success of a harmonized Single Market and European competitiveness in the global market, but also for the success of the twin transition (green and digital) at the heart of the EU policy agenda.

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ETSI IPE releases the first IPv6 Enhanced Innovation Report, helping global industry players to reach consensus

ETSI IPE releases the first IPv6 Enhanced Innovation Report, helping global industry players to reach consensus

Sophia Antipolis, 15 October 2021

ETSI is pleased to announce the first ETSI IPv6 Enhanced Innovation (IPE) report ETSI GR IPE 001 “IPv6 Enhanced Innovation: Gap Analysis”. Jointly compiled by 15 leading IP industry players, this report comprehensively analyzes gaps based on requirements created by the new use cases and services like 5G and the cloud, to accelerate IPv6 deployment and innovations, and identifies recommendations of new features of the IPv6 enhanced innovations, paving the way for a consensus to be reached among global IP industry players.

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ETSI eSignature testing event helps industry to comply with EU regulation

ETSI eSignature testing event helps industry to comply with EU regulation

Sophia Antipolis, 22 July 2022

With the eIDAS Regulation, European Union Member States have put in place the necessary technical means to process electronically signed documents that are required when using an online service offered by, or on behalf of, a public sector body. In order to ensure that the cross-border dimension works in practice, testing needs to be done to mutually check Member States’ signatures against their existing digital signature validation applications.

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6G-IA and ETSI sign MoU bridging the gap between European research, standards and industry

Sophia Antipolis, France/Brussels, Belgium 24 January 2023

The 6G-IA brings together a global industry community of telecoms and digital actors such as operators, manufacturers, research institutes, universities, verticals, SMEs and ICT associations. The association carries out a wide range of activities in strategic areas including standardization, frequency spectrum, R&D projects, technology skills, collaboration with key vertical industry sectors, notably the development of trials, and international cooperation.

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Preparing for a secure future: industry and business share plans for quantum era at 10th ETSI/IQC Quantum-Safe Cryptography Conference

Sophia Antipolis, 24 May 2024

Speakers at the 10th ETSI/IQC Quantum Safe Cryptography Conference have called on organizations to prepare their cybersecurity infrastructures to address the challenges of a post-quantum world.

Organized by ETSI and the Institute for Quantum Computing, this year’s conference was hosted from 14-16 May by the Centre for Quantum Technologies (CQT), National University of Singapore (NUS), in partnership with the Infocomm Media Development Authority (IMDA) and the Cyber Security Agency (CSA) of Singapore. The event attracted an impressive 235 onsite delegates from 27 countries, reflecting fast-growing interest worldwide in the critical importance of quantum-safe cryptography in today’s cybersecurity strategies.

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Something is killing the children. Volume 3 / written by James Tynion IV ; illustrated by Werther Dell'Edera ; colored by Miquel Muerto ; lettered by AndWorld Design ; cover by Werther Dell'Edera with colors by Miquel Muerto.

"As the House of Slaughter arrives to clean up the situation by any means necessary, Erica will find that the true threat to those around her isn't who— or what— she ever expected. And the cost of saving the day may be too high for anyone to pay … ." -- Description provided by publisher.




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Dune. House Atreides. Volume 1 / written by Brian Herbert & Kevin J. Anderson ; illustrated by Dev Pramanik ; lettered by Ed Dukeshire ; colored by Alex Guimarães ; cover by Jae Lee & June Chung.

"Set in the years leading up the Hugo and Nebula Award-winning Dune— 'Dume: House Atreides transports readers to the far future on the desert planet Arrakis where Pardot Kynes seeks its secrets. Meanwhile, a violent coup is planned by the son of Emperor Elrood; an eight-year-old slave Duncan Idaho seeks to escape his cruel masters; and a young man named Leto Atreides begins a fateful journey. These unlikely souls are drawn together first as renegades and then as something more, as they discover their true fate— to change the very shape of history!" -- Description provided by publisher.




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Firefly. Blue Sun rising. Part 1 / created by Joss Whedon ; written by Greg Pak ; illustrated by Dan McDaid, Lalit Kumar Sharma, Daniel Bayliss ; colored by Marcelo Costa ; lettered by Jim Campbell.

"Sheriff Mal Reynolds has a new partner— a law enforcing robot from the Blue Sun corporation, who doesn't care about motives, about mercy, about anything other than enforcing the law— no matter the cost. The Blue Sun Corporation has helped to run the universe from the shadows for years, but they're ready to step into the light and take over. If Mal wants to keep his job and protect his sector, the smart move would be to play by their rulebook. But for Mal, there's really one choice— reunite the crew of the Serenity for one last impossible job to save the 'verse. Greg Pak and artist Dan McDaid launch Mal & the crew of Serenity into their biggest war yet, officially continuing Joss Whedon's acclaimed series." -- Provided by publisher.




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Firefly. Blue Sun rising. Part 2 / created by Joss Whedon ; written by Greg Pak ; illustrated by Dan McDaid, Lalit Kumar Sharma, Daniel Bayliss ; inks by Vincenzo Federici ; colored by Marcelo Costa ; lettered by Jim Campbell.

"The stage is set for the final battle as the first ever Firefly event concludes, with Sheriff Mal Reynolds— yeah, he's still getting used to it too— making a choice that may cost him those he loves most, whether he knows it or not … Shocking losses lead to stunning decisions as Mal and the crew of Serenity must face the consequences of their choices in war against the Blue Sun Corporation. The 'Verse is changing in ways no one ever expected— and a new chapter of Firefly begins here." -- Provided by publisher.




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A hiss before dying : a Mrs. Murphy mystery / Rita Mae Brown & Sneaky Pie Brown ; illustrated by Michael Gellatly.

"Rita Mae Brown and her feline co-author Sneaky Pie Brown are back chasing mystery with their unique circle of Southern sleuths. And though the changing colors of fall are a beauty to behold, this year the scattered leaves hide a grim surprise. Autumn is in the air in the Blue Ridge Mountain community of Crozet, Virginia--and all the traditions of the changing seasons are under way. Mary Minor "Harry" Haristeen cleans her cupboards, her husband, Fair, prepares the horses for the shorter days ahead, and the clamorous barking of beagles signals the annual rabbit chase through the central Virginia hills. But the last thing the local beaglers and their hounds expect to flush out is a dead body. Disturbingly, it's the second corpse to turn up, after that of a missing truck driver too disfigured to identify. The deaths seem unrelated--until Harry picks up a trail of clues dating back to the state's post-Revolutionary past. The echoes of the Shot Heard Round the World pale in comparison to the dangerous shootout Harry narrowly escapes unscathed. Next time, it may be the killer who gets lucky. But not if Harry's furry friends Mrs. Murphy, Pewter, and Tucker can help it. Lending their sharp-nosed talents to the hunt, they'll help their mistress keep more lives from being lost--and right an injustice buried since the early days of America's independence. "As feline collaborators go, you couldn't ask for better than Sneaky Pie Brown."--The New York Times Book Review"-- Provided by publisher.




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Five nights at Freddy's. [2], The twisted ones : the graphic novel / by Scott Cawthon and Kira Breed-Wrisley ; adapted by Christopher Hastings ; illustrated by Claudia Aguirre ; colors by Laurie Smith and Eva de la Cruz.

"It's been a year since the horrific events at Freddy Fazbear's Pizza, and Charlie is just trying to move on. Even with the excitement of a new school and a fresh start, she's still haunted by nightmares of a masked murderer and four gruesome animatronic puppets. Charlie thinks her ordeal is over, but when a series of bodies are discovered near her school bearing wounds that are disturbingly familiar she finds herself drawn back into the world of her father's frightening creations. Something twisted is hunting Charlie, and this time if it finds her, it's not letting her go." -- Publisher's description.




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Catwoman. Soulstealer : the graphic novel / based on the novel written by Sarah J. Maas ; adapted by Louise Simonson ; illustrated by Samantha Dodge with Carl Potts and Brett Ryans ; colors by Shari Chankhamma ; letters by Saida Temofonte.

Selina Kyle returns to Gotham City as new socialite Holly Vanderhees, but she needs to outsmart rival Batwing to rise to the top of the city's criminal underbelly.




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Marvel-verse. Shang-Chi / stories by Fred Van Lente ; illustrated by Sal Buscema.

Wolverine seeks out Shang-Chi to train him in the skills necessary to defeat the savage Sabertooth! A class at Midtown High leads Shang-Chi into a team-up with Spidey against Midnight and his ninja army, and the wall-crawler asks for Shang-Chi's guidance on learning a little Spider-Fu! For years Shang-Chi has stepped in for Avengers missions, but when no one can match your speed or skill, sometimes it's best to work alone. When the Hand resurfaces he will show them why he is the greatest martial artist. But will the legendary Shang-Chi find himself in over his head in his newest adventure against Lady Deathstrike?




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Grumpy monkey. 1, Freshly squeezed / by Suzanne Lang ; illustrated by Max Lang.

"Jim Panzee is out for his usual Wednesday walk when he accidentally squishes his stress orange into orange juice. He and his friends must cross the jungle before all of the fresh oranges are gone." -- Provided by publisher.




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Donner dinner party : a pioneer tale / text and illustrations, Nathan Hale.

The Donner Party expedition is one of the most notorious stories in all of American history. It's also a fascinating snapshot of the westward expansion of the United States, and the families and individuals who sacrificed so much to build new lives in a largely unknown landscape. From the preparation for the journey to each disastrous leg of the trip, this book shows the specific bad decisions that led to the party's predicament in the Sierra Nevada Mountains. The graphic novel focuses on the struggles of the Reed family to tell the true story of the catastrophic journey.




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Cat ninja. [1] / written by Matthew Cody ; illustrated by Yehudi Mercado.

"Raised from a kitten by a kindly old ninja master, Claude now spends his days as the pampered house cat of an eleven-year-old boy. But when trouble arises, Claude dons his mask and springs into action as Cat Ninja— Metro City's secret protector." -- Provided by publisher




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Abraham Lincoln : Defender of the Union! / by Mark Shulman ; illustrated by Tom Martin ;lettering & design by Comicraft ; cover art by Ian Churchill.

"Considered by many historians to be the greatest American president, Abraham Lincoln led the Union at the greatest turning point in the nation's history. Abraham Lincoln: Defender of the Union! tells the story of one of America's most admired figures in graphic novel format. From his childhood on a farm in Kentucky to the battlefields of the Civil War, Abraham Lincoln served the United States with resolve, intelligence, and courage unlike that of any other president. Readers of all ages will be entertained and educated by the full-color illustrations and historically accurate narrative of this graphical biography." -- Provided by publisher.




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Alexander Hamilton : the fighting founding father! / by Mark Shulman ; illustrated by Kelly Tindall ; lettering & design by Comicraft ; cover art by Ian Churchill.

"A fascinating and entertaining biography of Alexander Hamilton, in graphic novel format. Alexander Hamilton: The Fighting Founding Father!tells the story of one of the most ambitious and controversial figures in American history in a graphic novel format. From a rough childhood on the Caribbean island of Nevis to the highest levels of American politics, Alexander Hamilton's life was filled with adventure, conflict, and controversy. Full-color illustrations and an entertaining narrative make this graphical biography of America's first Secretary of the Treasury accessible for readers of all ages." -- Provided by publisher.




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Amelia Earhart : pioneer of the sky! / by James Buckley Jr ; illustrated by Kelly Tindall, lettering & design by Comicraft ; cover art by Ian Churchill.

"When Amelia Earhart became the first woman to make a solo flight across the Atlantic Ocean in 1932, she immediately became an American icon and a subject of endless fascination for generations to come. In Amelia Earhart: Pioneer of the Sky!, the story of the bold and daring aviator's life is presented in graphic novel format, with full-color illustrations and historically accurate details. From her hardscrabble childhood to her final flight— and mysterious disappearance— Earhart's journey will entertain, captivate, and inspire readers of all ages." -- Provided by publisher




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Benjamin Franklin : inventor of the nation! / by Mark Shulman ; illustrated by Kelly Tindall ; lettering & design by Comicraft ; cover art by Ian Churchill.

"Benjamin Franklin has been called one of the most accomplished and influential Americans in history, and his role in shaping the United States has had a lasting impact that is still felt today. Franklin's research into topics as varied as electricity, meteorology, demography, and oceanography were as wide-ranging and important as his travels, which took him across the globe as a diplomat." -- Provided by publisher.




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Martin Luther King, Jr. : voice for equality! / by James Buckley Jr. ; illustrated by Youneek Studios ; lettering & design by Comicraft: John Rosell [and four others] ; cover art by Ian Churchill.

"A graphic biography of civil rights leader and American icon Martin Luther King Jr. This graphical biography tells the story of the most prominent leader of the American civil rights movement. With full-color illustrations and a historically accurate narrative, Martin Luther King Jr.: Voice for Equality! will inform and entertain readers of all ages. From his childhood in Atlanta to his rise as an international icon of human rights and a fiery orator who refused to back down in the face of adversity, King's life story serves as an ongoing source of inspiration." -- Provided by publisher.




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Penguins of America / James & Jack Patterson with Florence Yue ; illustrations by James Madsen.

"Penguins— our lovable, cute, flightless friends who are constantly dressed for a formal occasion— have always fascinated humans. As we shuffle through life one day at a time, it's easy to take things far too seriously, but when we see penguins taking a walk in our shoes it's impossible not to recognize how silly we can actually be. Featuring humorous illustrations with captions that show penguins in the day-to-day situations that we've all experienced— from a relaxing day at the beach to a stressful morning commute— PENGUINS OF AMERICA is a hilarious and charming send-up of daily life." -- from Amazon.com




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The holiday industrial complex (Classic)

Where do holidays like National Potato Chip Day and Argyle Day come from? We trace the roots of one made-up holiday until we find out who is running the global holiday machine. | Subscribe to our weekly newsletter here.

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A 12-year-old girl takes on the video game industry (UPDATE)

When Maddie Messer was 12 years old, she noticed an unfair dynamic in the video games she loved: playing as a man was often free, but she had to pay to play as a woman. So ... she decided to take on the video game industry. | Subscribe to our weekly newsletter here.

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