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Mixed realism: videogames and the violence of fiction / Timothy J. Welsh

Online Resource




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Video games and storytelling: reading games and playing books / Souvik Mukherjee, Presidency University, Kolkata, India

Hayden Library - GV1469.34.A97 M85 2015




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The play versus story divide in game studies: critical essays / edited by Matthew Wilhelm Kapell

Hayden Library - GV1469.3.P4827 2016




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Video games and the mind: essays on cognition, affect and emotion / edited by Bernard Perron and Felix Schröter

Hayden Library - GV1469.34.P79 V52 2016




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Game development with Construct 2: from design to realization / Lee Stemkoski, Evan Leider

Online Resource




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The advanced game developer's toolkit: create amazing Web-based games with JavaScript and HTML5 / Rex van der Spuy

Online Resource




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Mostly codeless game development: new school game engines / Robert Ciesla

Online Resource




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Learn Unity for Android game development: a guide to game design, development, and marketing / Adam Sinicki

Online Resource




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Social, casual and mobile games: the changing gaming landscape / edited by Tama Leaver, Michele Willson

Hayden Library - GV1469.15.S63 2016




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Playful identities: the ludification of digital media cultures / edited by Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul, Joost Raessens

Hayden Library - GV1469.17.S63.P52 2015




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Dangerous games: what the moral panic over role-playing games says about play, religion, and imagined worlds / Joseph P. Laycock

Hayden Library - GV1469.6.L395 2015




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Learn unity 2017 for iOS game development: create amazing 3D games for iphone and ipad / Allan Fowler, Philip Chu

Online Resource




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Pro Java 9 games development: leveraging the JavaFX APIs / Wallace Jackson

Online Resource




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Cross over to HTML5 game development: use your programming experience to create mobile games / Zarrar Chishti

Online Resource




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Introducing JavaScript game development: build a 2D game from the ground up / Graeme Stuart

Online Resource




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Java game development with LibGDX: from beginner to professional / Lee Stemkoski

Online Resource




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Computer games: 6th Workshop, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised selected papers / Tristan Cazenave, Mark H.M. Winands, Abdallah

Online Resource




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Artificial intelligence and games / Georgios N. Yannakakis, Julian Togelius

Online Resource




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Transnational contexts of development history, sociality, and society of play: video games in East Asia / S. Austin Lee, Alexis Pulos, editors

Hayden Library - GV1469.34.S52 T74 2016




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Blood, sweat, and pixels: the triumphant, turbulent stories behind how video games are made / Jason Schreier

Hayden Library - GV1469.3.S37 2017




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Fans and videogames: histories, fandom, archives / edited by Melanie Swalwell, Helen Stuckey and Angela Ndalianis

Hayden Library - GV1469.3.F36 2017




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Jane Jensen: Gabriel Knight, adventure games, hidden objects / Anastasia Salter

Hayden Library - GV1469.3.S214 2017




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Brenda Laurel: pioneering games for girls / Carly A. Kocurek

Hayden Library - GV1469.3.L38 K58 2017




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Interactive stories and video game art: a storytelling framework for game design / Chris Solarski

Hayden Library - GV1469.34.A97 S65 2017




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Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# / Allan Fowler

Online Resource




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Developing 2D games with Unity: independent game programming with C# / Jared Halpern

Online Resource




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Developing games on the Raspberry Pi: app programming with Lua and LÖVE / Seth Kenlon

Online Resource




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Understanding Game Application Development: With Xamarin. Forms and ASP. NET.

Online Resource




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Dungeons & Dragons art & arcana: a visual history / Michael Witwer, Kyle Newman, Jon Peterson, and Sam Witwer ; foreword by Joe Manganiello

Hayden Library - GV1469.62.D84 W57 2018




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Playing smart: on games, intelligence and Artificial Intelligence / Julian Togelius

Online Resource




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Gaming the Iron Curtain: how teenagers and amateurs in communist Czechoslovakia claimed the medium of computer games / Jaroslav Ć velch

Online Resource




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Practical shader development: vertex and fragment shaders for game developers / Kyle Halladay

Online Resource




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Gaming the system: deconstructing video games, games studies, and virtual worlds / David J. Gunkel

Hayden Library - GV1469.3.G86 2018




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Game design: next level / chief editor, Wang Shaoqiang

Hayden Library - GV1469.3.G363 2018




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Exploring the cognitive, social, cultural, and psychological aspects of gaming and simulations / Brock R. Dubbels, editor

Hayden Library - GV1469.34.P79 E97 2019




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Families at play: connecting and learning through video games / Sinem Siyahhan and Elisabeth Gee

Hayden Library - GV1469.34.S52 S59 2018




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Atari age: the emergence of video games in America / Michael Z. Newman

Dewey Library - GV1469.3.N484 2017




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Computer games: 7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers / Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant

Online Resource




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Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language / Sebastiano M. Cossu

Online Resource




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General video game artificial intelligence / Diego Pérez Liébana, Simon M. Lucas, and Raluca D. Gaina, Julian Togelius and Ahmed Khalifa, Jialin Liu

Online Resource




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Playing smart: on games, intelligence and Artificial Intelligence / Julian Togelius

Hayden Library - GV1469.34.P79 T64 2018




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Videogame sciences and arts: 11th International Conference, VJ 2019, Aveiro, Portugal, November 27-29, 2019, Proceedings / Nelson Zagalo, Ana Isabel Veloso, Liliana Costa, Óscar Mealha (eds.)

Online Resource




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Handmade pixels: independent video games and the quest for authenticity / Jesper Juul

Dewey Library - GV1469.3.J89 2019




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Playing with feelings: video games and affect / Aubrey Anable

Barker Library - GV1469.34.P79 A53 2018




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Nielsen slashes FMCG growth forecast by half to 5-6% for 2020

Market research firm Nielsen revised its outlook for the growth of the FMCG segment, downgrading it from 9-10% to 5-6% for this year as a consequence of Covid-19 outbreak.




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GSK selling $3.45 bln stake in Hindustan Unilever: Source

GlaxoSmithKline is selling $3.45 billion worth of shares in Unilever's Indian business on the open market, one of the bookrunners organising the transaction said. The 5.7% stake in Hindustan Unilever, now put on the market, was accepted by GSK as payment for the sale of malted drink brand Horlicks and other nutrition brands to Unilever, agreed in late 2018.




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[ASAP] Screened Range-Separated Hybrid Functional with Polarizable Continuum Model Overcomes Challenges in Describing Triplet Excitations in the Condensed Phase Using TDDFT

Journal of Chemical Theory and Computation
DOI: 10.1021/acs.jctc.0c00086




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[ASAP] Relativistic Two-Component Multireference Configuration Interaction Method with Tunable Correlation Space

Journal of Chemical Theory and Computation
DOI: 10.1021/acs.jctc.9b01290




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[ASAP] The ONIOM/PMM Model for Effective Yet Accurate Simulation of Optical and Chiroptical Spectra in Solution: Camphorquinone in Methanol as a Case Study

Journal of Chemical Theory and Computation
DOI: 10.1021/acs.jctc.0c00124




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[ASAP] Utilizing Essential Symmetry Breaking in Auxiliary-Field Quantum Monte Carlo: Application to the Spin Gaps of the C<sub>36</sub> Fullerene and an Iron Porphyrin Model Complex

Journal of Chemical Theory and Computation
DOI: 10.1021/acs.jctc.0c00055