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Starloop Studios Announces Rebrand

Starloop Studios announced today that it has completed a major rebranding. Along with it is their new logo, brand-new website, and new service offerings focusing on providing AAA-quality results across the board.




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Renaissance BioScience Partners with Vaccine and Infectious Disease Organization for Innovative Development in Animal Health

Targeting two global pig diseases, and improving health and immune support in newly weaned piglets




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Sivoo and FuriosaAI Implement Inference & Rendering Capabilities

Implemented across the globe, Sivoo and FuriosaAI will offer users video inference and LLM rendering capabilities




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Renaissance BioScience's novel RNAi biopesticide technology receives Canadian regulatory approval for 2023 field studies

Update on Yeast-based Precision Biopesticide Technology 2023 Plans -- Invitation for Joint Development Partners to Accelerate Development of Multiple Products Using Sustainable Bio-based Precision Crop Protection Technology




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Renaissance BioScience Corp adds a Key Strategic Board Advisor

Kenneth P. Judge Brings Strong Strategic Commercial Development and Global M&A Experience to Renaissance




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Curiosity Channel Launches into FreeCast's Value Channels Package

The documentary channel joins FreeCast's pay channel bundle, with more content on the horizon.




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Get Your Free Ticket To The 3-Day "The Game Has Changed Event" With Tony Robbins, Dean Graziosi And Special Surprise Guests

Free virtual live event "The Game Has Changed" hosted by mastermind.com starting Thursday, June 13 through Saturday, June 15 will provide attendees with a new set of rules, tools and strategies to realize success in 2024 and beyond.




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Catching Up with Org Junkie #19 ~ October 2021 Favorites: Pistachios, Maid & Countdown to Christmas

Welcome to my October 2021 Favorites! Hi there! I hope you are all doing well and staying on top of the daily clutter that requires constant maintenance. It’s a lot sometimes. But don’t you worry, I’ve got so many resources on my site to help you. And with the holidays coming up, I’ve got the ... Read More about Catching Up with Org Junkie #19 ~ October 2021 Favorites: Pistachios, Maid & Countdown to Christmas

The post Catching Up with Org Junkie #19 ~ October 2021 Favorites: Pistachios, Maid & Countdown to Christmas appeared first on I'm an Organizing Junkie.




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Modern Uprising Studios Announces Reboot

Pioneering Animation Studio to Leverage AI and Machine Learning Under New Leadership




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Model Act Studios Talent Asher Joins General Hospital

"Seeing Asher grow from their beginnings at Model Act Studios to this incredible achievement is a profound joy for all of us"




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La Gala de Premios de Audiodescripción 2024 del Consejo Americano de Ciegos se transmite este 14 de noviembre

Se anunciarán los ganadores de los Premios de Audiodescripción elegidos por el público




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Staff Core Software Engineer: Cryptic Studios

  Cryptic Studios is an industry leader in the development of free-to-play massively multiplayer role-playing games on PC and console including Champions Online, Star Trek Online, and Neverwinter.  We bring these popular properties to life with innovative gameplay mechanics, gorgeous graphics, and impressive sound to create an engaging and immersive player experience.  We have adopted a flexible work policy that allows options for onsite work in our Los Gatos, CA studio or fully remotely from anywhere throughout the US. Come and join us! Cryptic Studios is currently seeking a Staff Core Software Engineer.  The creation and operation of massive multiplayer online games requires a wide range of innovative technologies.  As a Core Software Engineer, you can help define and drive improved workflows and engine features for Cryptic’s game development teams.   Every day you could be: * Collaborating with world-class artists, designers, and engineers to build game systems and powerful tools for the creation of fantastic virtual worlds and gameplay. * Extending systems to meet the ever-changing needs of a massively multiplayer online game. * Upgrading our workflows to improve team productivity and enhance content for customers. * Analyzing performance of key systems and refactoring or re-implementing them to perform and scale better under load. * Working in a custom, state of the art, client-server game engine and tool suite. * Researching and introducing new technologies to all engineers and management.     Systems you might work on     * Core components of Cryptic's game client/server architecture, including simulation technologies (AI, cloth, movement, physics), and audio/visual technologies (animation, audio, visual effects). * The many in-engine tools used to build content for our games. * Integration with platforms such as Xbox Live, PlayStation Network, Steam, and Epic. * Internal improvements to keep up with the latest software development tools * Graphics team support   What we need to see: * 5+ years of experience programming and debugging. * 1+ year of professional experience programming and debugging with C/C++. * Solid understanding of pointers and memory management. * Working knowledge of asynchronous systems such as multi-threaded or multi-process systems. * Ability to work comfortably within a large pre-existing code base * A passion for delivering great work. * Clear and concise communication skills. * Bachelor's degree in Computer Science or related field (or equivalent experience). * Must be eligible to work in the United States.   What we’d like to see: * Experience in the video game industry and with MMO’s is a huge plus! * Worked on a team developing software that shipped in a finished product. * 2+ years of game development experience. * In-depth knowledge of and experience with games.   C/C++ Programming Cryptic’s software engineers work almost exclusively in a high performance, cross-platform C/C++ code base.  In addition to problem solving skills, this job requires a high degree of proficiency with pointers and memory management and the interview process will test for these skills. (Java and C# are not utilized in this job.)   What Cryptic Offers * Remote Work Options - Anywhere Within The US * A fun tight-knit team where your contributions will have a major impact * Full-Time role * Paid Holiday, Sick Time & Paid Time off * Health Insurance & Perks: Medical, Dental, Vision * Company social events  * Pet-Friendly Environment  




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UI Technical Artist: Xbox Game Studios

Turn 10 Studios, the creators of the top selling and critically acclaimed Forza Motorsport franchise, has an exciting opportunity for a UI Technical Artist to join our team. Forza Motorsport boasts a robust UI screen count across many different new and legacy features. This is an exciting and rare opportunity to impact the future of one of the industry’s most successful franchises through your talent, creativity, technical ability and knowledge.    IDEAL CANDIDATE IS:  A detail-oriented art content troubleshooter and problem solver who will help deliver industry-leading HUD and front-end UI. While this is not an engineering role, creating real-time UI can be technically complex and we do expect a technically adept artist who can quickly adapt to in-house tools and script environments.    Turn 10 Studios is located in Redmond (Washington), just outside of Seattle. The Seattle area is a major hub for the tech and gaming industries. With beautiful mountain ranges, diverse wildlife, great hiking/biking trails, and a thriving arts culture, Seattle offers a variety of options to enjoy your life outside of work.     Required Experience: Implement complex UI screens for interactive game features including data driven dynamic layouts, animations and transitions  Troubleshoot UI artist issues with tooling and content authoring pipelines  Contribute to and maintain a visual library of Sketch components for application to UI screens  Work in a dynamic team environment with a mix of developers, designers and other technical UI artists to deliver in-game UI screens  Recommend improvements to UI content workflows through acquiring deep knowledge of our UI content data flow, tooling and rendering techniques  Benchmark, debut and optimize UI content assets, balancing visuals and performance  3+ years of related experience  Experience with one or more major UI creation platforms such as HTML5, Flash, Sketch, Blend, Unity/Unreal  Portfolio that demonstrates examples of problem solving and content creation across a variety of projects, preferably with a UI leaning  Experience shipping content with limited performance budget  Interest in accessibility and multi-platform scalable UI preferred  Preferred: BS/BA in Graphic Design, User Interface, Art, Computer Science or a related field  Passion and experience in AAA gaming  Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.  We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form. 




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Lead Concept Artist: Xbox Game Studios

Turn 10 Studios, creators of the award-winning Forza franchise based in Redmond, WA, are looking for the right person to join our high-caliber team. At Turn 10 we make genre-leading racing games for Xbox and Windows that are known for consistent quality, innovation, and authenticity. Our vision is to grow Forza into the world’s leading brand for automotive entertainment. Come play a key role on our team and help us achieve this ambitious goal.    This job involves leveraging advanced artistic abilities to design solutions for a broad host of visual needs, such as: environments, characters, automotive livery and product designs.  Work directly with Art Director and collaborate with other discipline leads to drive visuals for entire product  Create inspirational digital paintings that communicate mood, tone, and direction  Aid multiple departments in problem solving for various visual/graphical needs  Ability to quickly learn basics of proprietary tool sets for in-house engine and technologies  Effectively manage multiple assignments with varying end dates simultaneously  Collaborate with all members of the Concept depart including sharing ideas, receiving and providing critique, and mentorship (when practical)  BA or BFA in Fine Art, Concept Art, or similar  5 years Concept artist role or similar on AAA titles or in film  Strong understanding of visual story-telling and composition  Proficiency in Photoshop  3D modeling, 3D painting (Substance Painter), Adobe After Effects experience a plus  Excellent communication skills, both verbal and written  Up to date with the latest concept production techniques (utilizing 3D models and photo manipulation, etc)    Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.  We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form. 




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Staff Infrastructure Software Engineer: Cryptic Studios

  Cryptic Studios is an industry leader in the development of free-to-play massively multiplayer role-playing games on PC and console including Champions Online, Star Trek Online, and Neverwinter.  We bring these popular properties to life with innovative gameplay mechanics, gorgeous graphics, and impressive sound to create an engaging and immersive player experience. We have fully embraced a flexible work policy that allows options for onsite work in our Los Gatos, CA studio or fully remotely from anywhere throughout the US. Come and join us! Cryptic Studios is currently seeking a Staff Infrastructure Software Engineer. The creation and operation of massive multiplayer online games requires a wide range of innovative technologies. As an Infrastructure Software Engineer, you can contribute to advancing the state of the art in back-end systems for online games.   Every day you could be * Working in a team of very talented software engineers to architect, build and maintain exceptional game play systems. * Analyzing game systems to improve game play experiences for players. * Working with operations staff to design and implement new features that will improve the reliability and efficiency of operating Cryptic's games. * Working with game development teams and game engine teams to bring their ideas to live in high performance back-end systems. * Analyzing performance of key systems and refactoring or re-implementing them to perform and scale better under load. * Working in a custom, state of the art, client-server game engine and tool suite. * Developing and extending systems to meet the ever-changing needs of a massively multiplayer online game. * Upgrading our workflows to improve team productivity and enhance content for customers. * Researching and introducing new technologies to all engineers and management.   Systems you might work on * Core components of Cryptic's game server architecture, ranging from gameplay servers, to social systems (such as friends management, chat, and teaming) to economic systems (such as auction). * Integration with platforms such as Xbox Live, PlayStation Network, and Steam. * Entitlement management systems, ranging from designing micro-transactions, through the purchase flows, to tracking and reporting on game monetization. * Management tools for Cryptic's private server cloud, ranging from deployment tools to operational telemetry. * Asset management ranging from internal tracking of game assets to large scale cloud deployment of the game to customers. * Cryptic's custom built NoSQL object database that optimizes for write-mostly, read-rarely use patterns.   What we need to see * 5+ years of experience programming and debugging. * 1+ year of professional experience programming and debugging with C/C++. * Solid understanding of pointers and memory management. * Working knowledge of asynchronous systems such as multi-threaded or multi-process systems. * Ability to work comfortably within a large pre-existing code base * A passion for delivering great work. * Clear and concise communication skills. * Bachelor's degree in Computer Science or related field (or equivalent experience). * Must be eligible to work in the United States.   What we’d like to see * 2+ years of experience with networking, including sockets, ports, firewalls, packet capture, etc. * Familiarity with web services mechanics such as REST, JSON-RPC, etc. * In-depth knowledge of and experience with games. * Experience in the video game industry and with MMO’s is a huge plus!   C/C++ Programming * Cryptic’s software engineers work almost exclusively in a high performance, cross-platform C/C++ code base.  In addition to problem solving skills, this job requires a high degree of proficiency with pointers, memory management, and performance optimization. The interview process will be testing you for these skills. (Java, C# and other high-level languages will not be utilized in this job.)   What Cryptic Offers * Remote Work Options - Anywhere Within The US * A fun tight-knit team where your contributions will have a major impact * Full-Time role * Paid Holiday, Sick Time & Paid Time off * Health Insurance & Perks: Medical, Dental, Vision * Company social events  * Pet-Friendly Environment      




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Senior Environment Artist: Xbox Game Studios

Turn 10 Studios, creators of the award-winning Forza franchise based in Redmond, WA, are looking for the right person to join our high-caliber team. At Turn 10 we make genre-leading racing games for Xbox and Windows that are known for consistent quality, innovation, and authenticity. Our vision is to grow Forza into the world’s leading brand for automotive entertainment. Come play a key role on our team and help us achieve this ambitious goal.  Critically acclaimed Forza Motorsport franchise are seeking a Senior Environment Artist with an exceptional eye for detail and a passion for creating stunning photorealistic environments, You will partner with the Environment Lead and other disciplines and apply your artistic and technical abilities to drive quality set out by our Directors and Leads through research and benchmarking to meet the visual goals of the project to create rich, beautiful and stunning environments that delight our players.   Responsibilities Create stunning photorealistic organic and hard surface content for environments Strong art and technical background and eager to prototype content and drive up visual quality Collaborate and work closely with Art Director/Lead to deliver or exceed established visual bar Research and contribute to processes, workflows and production pipeline improvements Work well within the environment team and able to help educate and guide other team members Document processes for creation of environment art Work collaboratively with internal teams and external partners Review and provide feedback on outsourced content Troubleshoot and problem solve production challenges through collaboration and creative solutions Strong and effective communicator and collaborator Proactively research and stay up to date on new software, industry trends and processes Qualifications 8+ years of industry experiencing building AAA quality game environments. Experience shipping multiple AAA video game titles on consoles and PC (full-cycle) Relevant software proficiencies: 3DSMAX, Substance Designer, Substance Painter, Zbrush, Photoshop Portfolio demonstrating strong examples of photoreal environments and assets Knowledge of natural scenery and composition Experience adapting easily to change and a excellent multi-tasker  Bonus Points Knowledge and experience working with Houdini Experience working with remote teams Foundation in traditional arts   Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.  We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.




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Technical Lighting Artist: Xbox Game Studios

Turn 10 Studios has an exciting opportunity for a technical lighting artist to work alongside the team responsible for creating the top-selling and critically acclaimed Forza Motorsport franchise. A technical lighting artist is a key production conduit between our content lighting artists and our rendering engineers. We are looking for a passionate team member who will work closely with those two teams to help us build cutting-edge visuals that are driven through real-time graphics and technologies that lead our industry. This is an important role that provides the ideal candidate with an opportunity to be responsible for the technical implementation of lighting techniques to help us create a state-of-the-art product   Responsibilities Implement real-time game lighting using a variety of lighting techniques (pre-baked, dynamic real-time, light probe transfer / PRT) Primary support agent for the content team members; support for all core production lighting tasks from pre-production to final polish Lead the development of lighting tools and workflow in collaboration with lighting lead and engineering teams Continuously assess and clearly communicate potential concerns and blockers with engineering, tools and other development teams Work with engineering and tools team to optimize for scalable performance, simplify lighting workflows while still pushing the boundaries of visual quality Collaborate with a mix of production disciplines throughout the studio to (Tools, Gameplay, Design, Concept, VFX, and Environment) to collaboratively help develop areas of our game from early prototype, through to final polish and optimization Help to build our internal technical arts community by encouraging artistic development, showcasing workflows, artistic techniques, providing quality feedback, and mentoring other artists on the team Actively improve skillset by staying on top of industry trends and techniques, new software, and product evaluation Qualifications  Should have 3-5 years of professional experience in a lighting/look development role in games Experience with physically based lighting and shading strategies is required Experience with Autodesk 3DS Max required, other modeling packages also desired. Experience working with lighting elements, emissives, materials, shaders, and luminance values in a game environment required Experience with core applications such as Lightroom, Resolve, Photoshop, Substance Designer, Unreal Engine is highly preferred Experience with offline renderers such as V-Ray, MentalRay, Blender, or Renderman required Demo reel/portfolio must demonstrate a firm understanding of lighting and color theory Must be responsive to deadlines and work well under pressure Demo reel should include samples of work and an exact breakdown of your specific contribution to the material submitted along with resume featuring references.   Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.  We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.




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Court Upholds Causal Connection Between Coal Worker's Employment, Pneumoconiosis

A federal appellate court upheld a finding that a worker’s coal mine employment caused his pneumoconiosis. Case: Lance Coal Corp. v. OWCP, No. 23-3779, 05/09/2024, unpublished. Facts: Virgil Combs worked for Lance…




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Court Overturns Black Lung Award, Clarifies Burden of Proof for Legal Pneumoconiosis Claims

A divided federal appellate court overturned an award of black lung benefits to a coal miner based on an administrative law judge’s misapplication of the burden of proof for a legal…




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No Benefits for Widow of Man Who Had Occupational Pneumoconiosis

West Virginia’s Intermediate Court of Appeals upheld the denial of a widow’s claim for benefits, finding her late husband’s occupational pneumoconiosis had not materially contributed to his death. Sherman Bailey received…




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Supreme Court Upholds Denial of Worker's Occupational Pneumoconiosis Claim

The West Virginia Supreme Court upheld the denial of a worker’s occupational pneumoconiosis claim. Case: Lewis v. Columbia West Virginia Corp., No. 23-616, 09/23/2024, published. Facts: Jackie W. Lewis Sr. worked for…




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No Increase in Worker's PPD Award for Occupational Pneumoconiosis

West Virginia’s Intermediate Court of Appeals upheld a determination that a worker was not entitled to an increase in his permanent partial disability award for occupational pneumoconiosis. Case: Lucey v. Murray…




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Worker Gets 0% Award for Occupational Pneumconiosis

West Virginia’s Intermediate Court of Appeals upheld an award of 0% permanent partial disability for a worker’s occupational pneumoconiosis. Case: Foster v. Kingston Mining Inc., No. 24-ICA-172, 10/28/2024, published. Facts: Nelson Foster…




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Los cuidados paliativos son beneficiosos para tratar los síntomas y mejorar la calidad de vida de las personas con ECV

Aspectos destacados de la declaración: El manejo de los medicamentos paliativos se enfoca en el alivio de los síntomas y en la mejora de la calidad de vida de las personas con enfermedades cardiovasculares en las distintas etapas de la enfermedad. La...




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Los premios Paul “Bear” Bryant anuncian la lista de entrenadores de fútbol americano universitario para 2024

HOUSTON, 16 de octubre de 2024 — Veintisiete entrenadores de fútbol americano universitario integran la lista de candidatos al premio Paul “Bear” Bryant al Entrenador del Año 2024 de la American Heart Association (la Asociación Americana del Corazón), un...




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Nueva guía: Prevenir un primer derrame cerebral puede ser posible con una prueba de detección y cambios en el estilo de vida

Aspectos destacados de la guía: Cada año en los EE. UU., más de medio millón de personas sufren un primer ataque o derrame cerebral; sin embargo, hasta el 80% de ellos podrían prevenirse. La nueva guía de prevención primaria de derrame cerebral de la...




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La American Heart Association proporciona kits comunitarios para medición de la presión arterial y monitores en las ubicaciones de la biblioteca Stark Library

STARK COUNTY, 28 DE OCTUBRE DE 2024 – La American Heart Association (la Asociación Americana del Corazón), que es la principal organización sin ánimo de lucro del mundo dedicada a la salud del corazón y el cerebro para todos, cuenta ahora con centros de...




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Get Large with iOS 6

Operating system is the software that helps computers or mobile devices to run smoothly. iOS on the other hand is the mobile operating system that has been made particularly by Apple and it is applicable only for the iPhone, iPad and other related devices. It was first introduced in 2007 and with time Apple kept […]

The post Get Large with iOS 6 appeared first on WPCult.




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Sappho Overseas with Barbara Graziosi (Princeton)

Nov 15, 2024, 12pm EST

All are welcome to come to Sophia Gordon Hall, Room 100 (15 Talbot Avenue, Medford), on Friday, November 15 at noon to hear Professor Barbara Graziosi from Princeton University discuss the impact and interpretation of Sappho. This event will be moderated by Gregory Crane, chair of the Tufts Department of Classical Studies.

Graziosi is the Ewing Professor of Greek Language and Literature and the department chair of the Department of Classics at Princeton University. Her research focuses on ancient Greek literature and the ways in which different readers, through time and across the globe, make it their own.

This event is available in person and on Zoom. All are welcome. Refreshments will be served.

BuildingSophia Gordon Hall
Campus Location: Medford/Somerville campus
City: Somerville, MA 02144
Campus: Medford/Somerville campus
Location Details: Room 100
Open to Public: Yes
Primary Audience(s): Faculty, Postdoctoral Fellows, Staff, Students (Graduate), Students (Postdoctoral)
Event Type: Lecture/Presentation/Seminar/Talk
Subject: Humanities, Innovation
Event Sponsor: School of Arts and Sciences
Event Sponsor Details: Tufts University
Event Contact Name: Amanda Pepper
Event Contact Emailamanada.pepper@tufts.edu
Event Contact Phone: 2037639353
RSVP Information: No RSVP needed
Event Admission: Free
More infohumanities.tufts.edu…



  • 2024/11/15 (Fri)

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Large Language Models and the Classics with Barbara Graziosi (Princeton)

Nov 14, 2024, 4pm EST

All are welcome to come to the Fung House (48 Professors Row, Medford) on Thursday, November 14, at 4 p.m. to hear Professor Barbara Graziosi from Princeton University discuss how AI can be used in the reconstruction of ancient texts. This event will be moderated by Gregory Crane, chair of the Tufts Department of Classical Studies.

Graziosi is the Ewing Professor of Greek Language and Literature, and the department chair of the Department of Classics at Princeton University. Her research focuses on ancient Greek literature and the ways in which different readers, through time and across the globe, make it their own.

This event is available in person and on Zoom. All are welcome. Refreshments will be served.

BuildingFung House 48 Professors Row
Campus Location: Medford/Somerville campus
City: Somerville, MA 02144
Campus: Medford/Somerville campus
Open to Public: Yes
Primary Audience(s): Faculty, Postdoctoral Fellows, Staff, Students (Graduate), Students (Postdoctoral)
Event Type: Lecture/Presentation/Seminar/Talk
Subject: Humanities, Innovation
Event Sponsor: School of Arts and Sciences
Event Sponsor Details: Tufts University
Event Contact Name: Amanda Pepper
Event Contact Emailamanada.pepper@tufts.edu
Event Contact Phone: 2037639353
RSVP Information: No RSVP needed
Event Admission: Free
More infohumanities.tufts.edu…



  • 2024/11/14 (Thu)

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Profit sharing 2022: everything you need to know about the scenarios for outsourcing reform

Jorge Sales Boyoli talks about the outsourcing law came into force last year, who will receive profits and the new challenges that have come with it. 

El Heraldo de México

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The Count of Monte Cristo / Alexandre Dumas ; art by: Nokman Poon ; story adaptation by: Crystal S. Chan ; lettering by Morpheus Studios ; lettering assist: Jeannie Lee.

On the very day of his wedding to the beautiful Mercedes, a young merchant sailor named Edmond Dantès is falsely imprisoned for life, laying to waste his plans of marriage and hard-earned fortune. Following several long years in prison he has managed to escape and reinvent himself as the mysterious Count of Monte Cristo. It is the reign of Napoleon Bonaparte and the Count has been plotting his revenge on the three men who had him falsely imprisoned. With a new identity, an incredible education abroad and a vast fortune, he has returned completely unrecognizable to those who had committed their crimes against him.




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Martin Luther King, Jr. : voice for equality! / by James Buckley Jr. ; illustrated by Youneek Studios ; lettering & design by Comicraft: John Rosell [and four others] ; cover art by Ian Churchill.

"A graphic biography of civil rights leader and American icon Martin Luther King Jr. This graphical biography tells the story of the most prominent leader of the American civil rights movement. With full-color illustrations and a historically accurate narrative, Martin Luther King Jr.: Voice for Equality! will inform and entertain readers of all ages. From his childhood in Atlanta to his rise as an international icon of human rights and a fiery orator who refused to back down in the face of adversity, King's life story serves as an ongoing source of inspiration." -- Provided by publisher.




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Síntesis de evidencia: Lineamientos para el diseño de programas crediticios agropecuarios condicionados para el fomento de prácticas agropecuarias sostenibles

Síntesis de evidencia: Lineamientos para el diseño de programas crediticios agropecuarios condicionados para el fomento de prácticas agropecuarias sostenibles

Enfoques para el desarrollo de políticas del sistema alimentario.

The post Síntesis de evidencia: Lineamientos para el diseño de programas crediticios agropecuarios condicionados para el fomento de prácticas agropecuarias sostenibles appeared first on IFPRI.




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Ruthless river : love & survival by raft on the Amazon's relentless Madre de Dios / Holly Conklin FitzGerald.

The author describes how her honeymoon was cut short when her plane crashed in the jungles of Peru, forcing her and her husband to try to survive aboard a makeshift raft as they made their way down the Amazon River to civilization.




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Curiosity & Learning: Putting Wonder to Work (November 13, 2024 12:00pm)

Event Begins: Wednesday, November 13, 2024 12:00pm
Location: Tribute Room, 1322
Organized By: Sessions @ Michigan


Join us for an engaging "Lunch and Learn" event hosted by the Eileen Lappin Weiser Center for the Learning Sciences. As part of our inaugural series celebrating the theme of curiosity, we invite you to a thought-provoking conversation featuring Kishonna L. Gray, Professor of Information and Matthew Solomon, Professor of Film, Television, and Media, facilitated by Professors Natalie Davis and Jon Wargo.

In this session, each of our panelists will delve into how curiosity intersects with learning in their fields, from curiosity-driven research to innovative teaching practices. Panelists will briefly share multimedia examples to complement the storytelling and discussion.
Then we’ll open up the conversation, asking how fostering curiosity can lead to deeper knowledge and broader perspectives? How can these insights be applied to create more equitable and dynamic learning environments?

Bring your lunch, your questions, and your curiosity! Please register due to limited space.

Presentations:

Kishonna L. Gray - “We got next!” Getting Curious with Others in Gaming

This interactive experience centers on what we’ve learned from youth cultures in gaming. Youth are full of curiosity and imagination and engage gaming in truly innovative ways. So by exploring how they play, make, and create, we can develop better tools for gaming.


Matthew Solomon - Getting Curious and Collaborative with the Canon: From Archival Research to New Media

Sometimes, there can be a sense that there’s “nothing more to be said or done” with certain works that have prominent places in the canon of the arts and humanities. The film Citizen Kane (Orson Welles, 1941) is one such canonical work, but my feeling has been that there is always more work to be done, although inevitably new approaches are needed. In my presentation, I will discuss the collaborative and pedagogical work I’ve done since 2017 at the University of Michigan examining Citizen Kane through the Welles papers in the Mavericks & Makers collections in the UM Special Collections Research Center; co-creating the “VR Citizen Kane” teaching and learning tool with Dr. Vincent Longo (Western Michigan University) in collaboration with the Emerging Technologies Group at the UM Duderstadt Center with generous grant support from LSA Technology Services; and teaching a course exclusively devoted to Citizen Kane, FTVM 307 (Film Analysis for Filmmakers), in which students have examined archival sources while rethinking the film from the inside out through virtual reality, virtual production, and reenactment.





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Marcone Appoints Asterios Satrazemis to CEO of Marcone Group

With a proven track record of driving transformational growth, Satrazemis spearheads Marcone’s next chapter of expansion and customer-centric innovation.




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The Formula for a Sustainable Workforce: Curiosity, Care, and Commitment

It is time again for KnowHow’s monthly Case Study! This month we learn Tony Scott’s Formula for a Sustainable Workforce: Curiosity, Care, and Commitment.




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New Crystal Restoration Appoints Diosel Pineda Ocampo as Operations Manager

New Crystal Restoration proudly announces the addition of Diosel Pineda Ocampo as Operations Manager. With 25 years in construction and 5 years specializing in restoration, Diosel brings a wealth of expertise to the team.




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What's In a Number?: A Guide to Aspect Ratios

Ever wonder why there are so many different display aspect ratios in use today and what they're for? This Tech Talk explains it all.



  • Home Theater Projectors

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KPS Capital Partners to Sell Eviosys to Sonoco for €3.615 Billion

Eviosys is a leading global supplier of metal packaging, producing food cans and ends, aerosol cans, metal closures and promotional packaging to preserve the products of hundreds of consumer brands.  




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Wonderful® Pistachios Unveils Get Crackin’ Packaging Refresh

The updated In-Shell packaging design showcases the Wonderful Pistachios brand logo more prominently, while the addition of a new “Protein Power” logo reinforces the health benefits of pistachios. 




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Polkadot and SP Negócios Collaborate to Enhance Crypto Economy Development

SP Negócios, São Paulo’s investment and export promotion agency, has partnered with Polkadot to foster innovation among companies in São Paulo.

Driven by the growing market demand, Polkadot is increasingly positioning itself as an ally for businesses looking to grow in an innovative, secure, and transparent way. It has been sponsoring educational initiatives through Código Brazuca. Thanks to this, companies and citizens in São Paulo will have access to blockchain programming training through Código Brazuca's content starting in December. This will be possible through the partnership established with Polkadot / Sunset Labs and São Paulo’s investment and export promotion agency, SP Negócios.

“The partnership between Polkadot and SP Negócios will contribute to the training of Blockchain Programmers and is open to bringing technology to companies in São Paulo, whether they are startups, small and medium-sized enterprises, or large corporations seeking to invest in or adopt the technology,” says Gustavo J. Massena, Decentralized Business Developer at Polkadot.

The program is free and will be available online, open to companies in São Paulo. Registrations will soon be available through SP Negócios, and no prior qualifications are required.

The partnership with Polkadot is part of SP Negócios’s strategy to boost the business environment within the crypto economy sector, reinforcing São Paulo as a hub of technology and innovation. Blockchain plays a transformative role in various areas, including decentralized finance, asset tokenization, NFTs, and more. By promoting the training of qualified professionals, SP Negócios seeks to attract investments, foster new startups, and solidify the city as a reference in adopting and developing blockchain-based solutions.

About SP Negócios

SP Negócios (https://spnegocios.com/) is an autonomous social service aimed at boosting investments and business in São Paulo. It is linked to the Municipal Secretariat of Economic Development and Employment. The goal is to help São Paulo-based companies conduct more business through exports, innovation and technology, public sector engagement, and improvement of the business environment.

About Polkadot

Polkadot is an open-source, multichain sharing protocol that facilitates the transfer of any type of data or asset, not just tokens, between networks, making a wide range of blockchains interoperable.

This article was written by FL Contributors at www.forexlive.com.




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