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Remy Belleau et l'art de guérir / Jean Braybrook

Online Resource




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The order of the day / Éric Vuillard ; translated from the French by Mark Polizzotti

Dewey Library - PQ2682.U45 O7313 2018




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The perfect nanny: a novel / Leila Slimani ; translated from the French by Sam Taylor

Hayden Library - PQ2719.L56 C4313 2018




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Race on display in 20th- and 21st-century France / Katelyn E. Knox

Online Resource




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The next loves / by Stéphane Bouquet ; translated by Lindsay Turner

Dewey Library - PQ2702.O95 A2 2019




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The living days / Ananda Devi ; translated by Jeffrey Zuckerman

Dewey Library - PQ3989.2.N547 J6813 2019




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The cheffe: a cook's novel / Marie NDiaye ; translated from the French by Jordan Stump

Dewey Library - PQ2674.D53 C4613 2019




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Patron Services: Saturday Research Orientation: Researching Old Companies

Join the Business Reference Section of the Science, Technology & Business Division for a focused research orientation to resources for researching old companies. Whether you are trying to find out more about your great grandfather's small business, the value of that old stock certificate in your attic, or just curious about a company from the past, learn how to find materials both at the Library of Congress and in your local public library and historical society to help answer your questions. The session covers both print and electronic sources. All researchers are welcome.

 Date: Saturday, November 30, 2019, 10:00 AM – 11:30 AM EST

 Location: Library of Congress Thomas Jefferson Building, Room LJ-139B

 Click here for more information and to register.

 Request ADA accommodations five days in advance at (202) 707-6362 or ADA@loc.gov.

 

Click here for more information.




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Patron Services: Saturday Research Orientation: Manuscript Division

Join Manuscript Reference Librarian Lara Szypszak for a focused orientation to resources located in the Manuscript Reading Room. This session will share the letters of love from members of congress to their spouses, writers to their paramours, artists to their muses, and more. Celebrate Valentine’s Day (better late than never) with notes of romance found in the Manuscript Division’s collections, and also learn how to find materials for your research projects utilizing the Manuscript Reading Room’s resources in-person and remotely. The session includes general information on conducting research in the Manuscript Reading Room and time for Q&A about research strategies or steps on specific research projects. All researchers are welcome. See the following link for Maps and Floor Plans in the Jefferson Building: https://www.loc.gov/visit/maps-and-floor-plans/thomas-jefferson-building/first-floor/

Date: Saturday, February 15, 10:00 am - 11:30 am EST

Location: Library of Congress Jefferson Building, Room 139B

Click here for more information and to register.

Request ADA accommodations five business days in advance at (202) 707-6362 or email ADA@loc.gov.

 

Click here for more information.




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How Learning Collaboratives Can Help Address Today’s Pressing Policy Challenges

Researchers and policymakers across a number of fields have long understood the power of peer-to-peer learning.




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Celebrating International Literacy Day 2019

Mathematica and EDI Global staff share insights and read passages from The Little Prince to help call attention to the importance of embracing linguistic diversity in education and literacy interventions.




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How Can We Help Workers with Medical Conditions Stay Employed?

In this episode of On the Evidence, University of Rhode Island's Annette Bourbonniere, Webility Corporation's Jennifer Christian, and Mathematica's Yonatan Ben-Shalom discuss research on workers who miss work because of an injury or illness and how to help them remain in the labor force.




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The Most Comprehensive Study of Soda Taxes Says a Lot About Consumption, Prices, and the Future of Nudges

For this episode of On the Evidence, we spoke with the principal investigators for the project: Dave Jones, an associate director in the Health Unit at Mathematica, and Dave Frisvold, an associate professor in the Department of Economics at the University of Iowa.




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10 Ways to Extend the Reach of Your Work

We can’t expect policymakers, program administrators, and practitioners to stumble upon new evidence (let alone slog their way through multiple field-specific academic journals). As an evidence community, we have to do more to show them the way to research-based insights.




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Learning in the Midst of a Pandemic: Four Key Education Takeaways

We are living in unprecedented times. To reduce the spread of COVID-19, more than 130 countries have closed schools entirely, impacting 80 percent of the world’s student population.




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Echoes of the Past, Lessons for Today

In echoes of the past lie lessons for today: our country’s confrontation with AIDS can inform our battle against COVID-19.




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Beyond choices: the design of ethical gameplay / by Miguel Sicart

Barker Library - GV1469.34.C67 S52 2013




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Online gaming and playful organization / Harald Warmelink

Hayden Library - GV1469.15.W37 2014




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Children's virtual play worlds: culture, learning, and participation / edited by Anne Burke & Jackie Marsh

Hayden Library - GV1469.17.S63 C45 2013




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Portable play in everyday life: the Nintendo DS / Samuel Tobin

Hayden Library - GV1469.17.S63 T63 2013




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Gaming globally: production, play, and place / edited by Nina B. Huntemann and Ben Aslinger

Hayden Library - GV1469.3.G428 2013




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The art of failure: an essay on the pain of playing video games / Jesper Juul

Barker Library - GV1469.3.J87 2013




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Understanding Minecraft: essays on play, community and possibilities / edited by Nate Garrelts

Hayden Library - GV1469.35.M535 U73 2014




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Playing to win: sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates ; [introduction by Thomas P. Oates and Robert Alan Brookey]

Hayden Library - GV1469.17.S63 P53 2015




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Multiplayer: the social aspects of digital gaming / edited by Thorsten Quandt and Sonja Kröger

Dewey Library - GV1469.17.S63 M85 2014




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Game love: essays on play and affection / edited by Jessica Enevold and Esther MacCallum-Stewart

Hayden Library - GV1469.34.P79 G36 2015




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Online game pioneers at work: interviews with some of the top online game pioneers of our times / Morgan Ramsay ; foreword by Richard Bartle

Online Resource




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Gameworlds: virtual media and children's everyday play / Seth Giddings

Hayden Library - GV1469.34.S52 G53 2014




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Game play: paratextuality in contemporary board games / Paul Booth

Hayden Library - GV1469.6.B66 2015




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Players and their pets: gaming communities from Beta to Sunset / Mia Consalvo and Jason Begy

Hayden Library - GV1469.34.S52 C66 2015




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Video game narrative and criticism: playing the story / Tamer Thabet

Hayden Library - GV1469.34.P79 T48 2015




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Video games and storytelling: reading games and playing books / Souvik Mukherjee

Online Resource




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War/play: video games and the militarization of society / John Martino

Hayden Library - GV1469.34.S52 M375 2015




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Parables of the posthuman: digital realities, gaming, and the player experience / Johathan Boulter

Hayden Library - GV1469.34 .P79 B68 2015




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MMOs from the inside out: the history, design, fun, and art of massively-multiplayer online role-playing games / Richard A. Bartle

Online Resource




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MMOs from the outside in: the massively-multiplayer online role-playing games of psychology, law, government, and real life / Richard A. Bartle

Online Resource




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Getting gamers: the psychology of video games and their impact on the people who play them / Jamie Madigan

Hayden Library - GV1469.34.P79 M33 2016




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Values at play in digital games / Mary Flanagan and Helen Nissenbaum

Hayden Library - GV1469.17.S63 F63 2014




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Computer games: fourth Workshop on Computer Games, CGW 2015 and the fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires,

Online Resource




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Retrogame archeology: exploring old computer games / John Aycock

Online Resource




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Race, gender, and deviance in Xbox live: theoretical perspectives from the virtual margins / Kishonna L. Gray

Hayden Library - GV1469.34.V56 G73 2014




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Learning Swift: building an iOS game / Jocelyn Harrington, Christoffer Hallas, Clayton McIlrath, Paul Nettle, Ankur Patel

Online Resource




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MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life / Richard A. Bartle

Online Resource




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Building a 2D game physics engine: using HTML5 and JavaScript / Michael Tanaya, Huaming Chen, Jebediah Pavleas, Kelvin Sung

Online Resource




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Video games and storytelling: reading games and playing books / Souvik Mukherjee, Presidency University, Kolkata, India

Hayden Library - GV1469.34.A97 M85 2015




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The play versus story divide in game studies: critical essays / edited by Matthew Wilhelm Kapell

Hayden Library - GV1469.3.P4827 2016




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Video games and the mind: essays on cognition, affect and emotion / edited by Bernard Perron and Felix Schröter

Hayden Library - GV1469.34.P79 V52 2016




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The role-playing society: essays on the cultural influence of RPGs / edited by Andrew Byers and Francesco Crocco

Hayden Library - GV1469.6.R65 2016




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Playback: a genealogy of 1980s British videogames / Alex Wade

Hayden Library - GV1469.3.W36 2016




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Retrogame archeology: exploring old computer games / John Aycock

Hayden Library - GV1469.15.A93 2016