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Toward a Model of Growth Stages for Knowledge Management Technology in Law Firms




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Toward a Systemic Notion of Information: Practical Consequences




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Role of Information Professionals in Knowledge Management Programs: Empirical Evidence from Canada




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Socio-Economic Factors Affecting Home Internet Usage Patterns in Central Queensland




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A Case Study of Physicians at Work at the University Hospital of Northern Norway




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Information and Communication Technology: Gender Issues in Developing Nations




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Human Services Information Technology: A Shared System




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The Development of Consumer-Driven Human Services Information Technology Initiatives: The Lake County Indiana Experience




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Value Creation through IT-supported Knowledge Management? The Utilisation of a Knowledge Management System in a Global Consulting Company




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Regional IS Knowledge Networks: Elaborating the Theme of Relevance of IS Research




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Improving the Chances of Getting your IT Curriculum Innovation Successfully




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New Approaches to Studying Information Technology: Escaping the Organizational Straightjacket




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Diagnostic and Functional Dependencies of Credibility





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Glossary for the Monograph




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The Culture of Information Systems in Knowledge-Creating Contexts: The Role of User-Centred Design




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Applying Phenomenology and Hermeneutics in IS Design: A Report on Field Experiences




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Double Helix Relationships in Use and Design of Informing Systems: Lessons to Learn from Phenomenology and Hermeneutics




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Using the ASSIST Short Form for Evaluating an Information Technology Application: Validity and Reliability Issues




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Young Women’s Misinformation Concerning IT Careers: Exchanging One Negative Image for Another




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Sharing Tacit Knowledge:




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Picture of the Bibliographical Information of the Planet to the XXI Century by A.V. Kumanova: Book Review




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The Impact of Paradigm Development and Course Level on Performance in Technology-Mediated Learning Environments




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Framework of Problem-Based Research: A Guide for Novice Researchers on the Development of a Research-Worthy Problem




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An Attention Economy Perspective on the Effectiveness of Incomplete Information




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A Model for Mandatory Use of Software Technologies: An Integrative Approach by Applying Multiple Levels of Abstraction of Informing Science




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Organizational Practices That Foster Knowledge Sharing: Validation across Distinct National Cultures




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Backbone or Helping Hand? On the Role of Information Systems and Non-systematic Information in Managers’ Work




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When What is Useful is Not Necessarily True: The Underappreciated Conceptual Scheme




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Understanding the Antecedents of Knowledge Sharing: An Organizational Justice Perspective




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The Helix of Human Cognition: Knowledge Management According to DIKW, E2E, and the Proposed View




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Meanings for Case Protagonists of the Informing Process Occurring During Case Production and Discussion: A Phenomenological Analysis




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Evidence for Addressing the Unsolved through EdGe-ucating or Can Informing Science Promote Democratic Knowledge Production?




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Exploring the Role of Communication Media in the Informing Science Model: An Information Technology Project Management Perspective




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Conceptualization of Various and Conflicting Notions of Information




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Identifying the Knowledge Requirements of a New Project Entrant: An Informing Science Approach




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Disciplinarity and Transdisciplinarity in the Study of Knowledge




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The Knowledge Innovation Matrix (KIM): A Clarifying Lens for Innovation




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Library as a Verb: Technological Change and the Obsolescence of Place in Research




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Information and Knowledge: Combining Justification, Truth, and Belief




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Methodological Approaches for Researching Complex Organizational Phenomena




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Social Networks in which Users are not Small Circles

Understanding of social network structure and user behavior has important implications for site design, applications (e.g., ad placement policies), accurate modeling for social studies, and design of next-generation infrastructure and content distribution systems. Currently, characterizations of social networks have been dominated by topological studies in which graph representations are analyzed in terms of connectivity using techniques such as degree distribution, diameter, average degree, clustering coefficient, average path length, and cycles. The problem is that these parameters are not completely satisfactory in the sense that they cannot account for individual events and have only limited use, since one can produce a set of synthetic graphs that have the exact same metrics or statistics but exhibit fundamentally different connectivity structures. In such an approach, a node drawn as a small circle represents an individual. A small circle reflects a black box model in which the interior of the node is blocked from view. This paper focuses on the node level by considering the structural interiority of a node to provide a more fine-grained understanding of social networks. Node interiors are modeled by use of six generic stages: creation, release, transfer, arrival, acceptance, and processing of the artifacts that flow among and within nodes. The resulting description portrays nodes as comprising mostly creators (e.g., of data), receivers/senders (e.g., bus boys), and processors (re-formatters). Two sample online social networks are analyzed according to these features of nodes. This examination points to the viability of the representational method for characterization of social networks.




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Putting Personal Knowledge Management under the Macroscope of Informing Science

The paper introduces a novel Personal Knowledge Management (PKM) concept and prototype system. The system’s objective is to aid life-long-learning, resourcefulness, creativity, and teamwork of individuals throughout their academic and professional life and as contributors and beneficiaries of organizational and societal performance. Such a scope offers appealing and viable opportunities for stakeholders in the educational, professional, and developmental context. To further validate the underlying PKM application design, the systems thinking techniques of the transdiscipline of Informing Science (IS) are employed. By applying Cohen’s IS-Framework, Leavitt’s Diamond Model, the IS-Meta Approach, and Gill’s and Murphy’s Three Dimensions of Design Task Complexity, the more specific KM models and methodologies central to the PKMS concept are aligned, introduced, and visualized. The extent of this introduction offers an essential overview, which can be deepened and broadened by using the cited URL and DOI links pointing to the available resources of the author’s prior publications. The paper emphasizes the differences of the proposed meme-based PKM System compared to its traditional organizational document-centric counterparts as well as its inherent complementing synergies. As a result, it shows how the system is closing in on Vannevar Bush’s still unfulfilled vison of the ‘Memex’, an as-close-as-it-gets imaginary ancestor celebrating its 70th anniversary as an inspiring idea never realized. It also addresses the scenario recently put forward by Levy which foresees a decentralizing revolution of knowledge management that gives more power and autonomy to individuals and self-organized groups. Accordingly, it also touches on the PKM potential in terms of Kuhn’s Scientific Revolutions and Disruptive Innovations.




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Design Science Research For Personal Knowledge Management System Development - Revisited

The article presents Personal Knowledge Management (PKM) as an overdue individualized as well as a collaborative approach for knowledge workers. Designing a PKM-supporting system, however, resembles a so-called “wicked” problem (ill-defined; incomplete, contradictory, changing requirements, complex interdependencies) where the information needed to understand the challenges depends on upon one’s idea for solving them. Accordingly, three main areas are attended to. Firstly, in dealing with a range of growing complexities, the notion of Popper’s Worlds is applied as three distinct spheres of reality and further expanded into six digital ecosystems (technologies, extelligence, society, knowledge worker, institutions, and ideosphere) that not only form the basis for the PKM System Concept named ‘Knowcations’ but also form a closely related Personal Knowledge Management for Development (PKM4D) framework detailed in a separate dedicated paper. Reflecting back on a United Nations scenario of knowledge mass production (KMP) over time, the complexities closely related to the digital ecosystems and the inherent risks of today’s accelerating attention-consuming over-abundance of redundant information are scrutinized, concluding in a chain of meta-arguments favoring the idea of the PKM concept and system put forward. Secondly, in light of the digital ecosystems and complexities introduced, the findings of a prior article are further refined in order to assess the PKM concept and system as a potential General-Purpose-Technology. Thirdly, the development process and resulting prototype are verified against accepted general design science research (DSR) guidelines. DSR aims at creating innovative IT artifacts (that extend human and social capabilities and meet desired outcomes) and at validating design processes (as evidence of their relevance, utility, rigor, resonance, and publishability). Together with the incorporated references to around thirty prior publications covering technical and methodological details, a kind of ‘Long Discussion Case’ emerges aiming to potentially assist IT researchers and entrepreneurs engaged in similar projects.




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The X-Factor of Cultivating Successful Entrepreneurial Technology-Enabled Start-Ups

In the fast changing global economic landscape, the cultivation of sustainable entrepreneurial ventures is seen as a vital mechanism that will enable businesses to introduce new innovative products to the market faster and more effectively than their competitors. This research paper investigated phenomena that may play a significant role when entrepreneurs implement creative ideas resulting in successful technology enabled start-ups within the South African market place. Constant and significant changes in technology provide several challenges for entrepreneurship. Various themes such as innovation, work experience, idea generation, education and partnership formation have been explored to assess their impact on entrepreneurship. Reflection and a design thinking approach underpinned a rigorous analysis process to distill themes from the data gathered through semi structured interviews. From the findings it was evident that the primary success influencers include the formation of partnership, iterative cycles, and certain types of education. The secondary influencers included the origination of an idea, the use of innovation. and organizational culture as well as work experience. This research illustrates how Informing Science as a transdisicpline can provide a philosophical underpinning to communicate and synthesise ideas from constituent disciplines in an attempt to create a more cohesive whole. This diverse environment, comprising people, technology, and business, requires blending different elements from across diverse fields to yield better science. With this backdrop, this preliminary study provides an important foundation for further research in the context of a developing country where entrepreneurial ventures may have a socio-economical impact. The themes that emerged through this study could provide avenues for further research.




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Predicting the Use of Twitter in Developing Countries: Integrating Innovation Attributes, Uses and Gratifications, and Trust Approaches

Based on the diffusion of innovation (DOI) theory (Rogers, 2003), the uses and gratifications (U&G) theory, and trust theory, this study investigated the factors that influence the use of Twitter among the Kuwaiti community. The study surveyed Twitter users in Kuwait. A structured online questionnaire was used to collect data, and 463 respondents who provided complete answers participated. Multiple regression analysis was used to examine the effect of three theoretical perspectives on Twitter usage. The result of the analysis showed that Twitter usage is better explained by DOI constructs than by U&G constructs. The findings indicated that the perceived relative advantage from DOI, and the need for information, need to pass time, and need for interpersonal utility from the U&G approach, have a direct positive significant effect on the use of Twitter. None of the trust theory constructs was found to be significant in predicting the general use of Twitter. The study results help Twitter providers and users in individual or organizational contexts to understand what factors generally affect the usage of the Twitter service.




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Genetic-linked Inattentiveness Protects Individuals from Internet Overuse: A Genetic Study of Internet Overuse Evaluating Hypotheses Based on Addiction, Inattention, Novelty-seeking and Harm-avoidance

The all-pervasive Internet has created serious problems, such as Internet overuse, which has triggered considerable debate over its relationship with addiction. To further explore its genetic susceptibilities and alternative explanations for Internet overuse, we proposed and evaluated four hypotheses, each based on existing knowledge of the biological bases of addiction, inattention, novelty-seeking, and harm-avoidance. Four genetic loci including DRD4 VNTR, DRD2 Taq1A, COMT Val158Met and 5-HTTLPR length polymorphisms were screened from seventy-three individuals. Our results showed that the DRD4 4R/4R individuals scored significantly higher than the 2R or 7R carriers in Internet Addiction Test (IAT). The 5-HTTLPR short/short males scored significantly higher in IAT than the long variant carriers. Bayesian analysis showed the most compatible hypothesis with the observed genetic results was based on attention (69.8%), whereas hypotheses based harm-avoidance (21.6%), novelty-seeking (7.8%) and addiction (0.9%) received little support. Our study suggests that carriers of alleles (DRD4 2R and 7R, 5-HTTLPR long) associated with inattentiveness are more likely to experience disrupted patterns and reduced durations of Internet use, protecting them from Internet overuse. Furthermore, our study suggests that Internet overuse should be categorized differently from addiction due to the lack of shared genetic contributions.




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KnoWare: A System for Citizen-based Environmental Monitoring

Non-expert scientists are frequently involved in research requiring data acquisition over large geographic areas. Despite mutual benefits for such “citizen science”, barriers also exist, including 1) difficulty maintaining user engagement with timely feedback, and 2) the challenge of providing non-experts with the means to generate reliable data. We have developed a system that addresses these barriers. Our technologies, KnoWare and InSpector, allow users to: collect reliable scientific measurements, map geo-tagged data, and intuitively visualize the results in real-time. KnoWare comprises a web portal and an iOS app with two core functions. First, users can generate scientific ‘queries’ that entail a call for information posed to a crowd with customized options for participant responses and viewing data. Second, users can respond to queries with their GPS-enabled mobile device, which results in their geo- and time-stamped responses populating a web-accessible map in real time. KnoWare can also interface with additional applications to diversify the types of data that can be reported. We demonstrate this capability with a second iOS app called InSpector that performs quantitative water quality measurements. When used in combina-tion, these technologies create a workflow to facilitate the collection, sharing and interpretation of scientific data by non-expert scientists.




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Technology Addiction: How Social Network Sites Impact our Lives

Aim/Purpose: The media and research have made significant noise about young people’s addictions to technology, however the American Psychological Association (APA) has reserved judgment on the clinical diagnosis of technology addiction. Research to understand technology addiction is important to the future of information systems development and behavioral usage understanding. Background: Addiction implies that there is a problem from which an IS client needs to try to recover, further implying a negative impact on life. Multiple defini-tions and outcomes of addictions have been studied in the information systems discipline, with virtually no focus on quality of life of the IS client. Methodology: This research employs a survey of students at a large southwestern United States university. Measures were adopted from previously validated sources. The final sample includes 413 usable responses analyzed using PLS. Contribution: This research broadens theoretical and practical understanding of SNS IS client perceptions by relating technology addiction to a broader impact on an individual’s life. By doing so, it provides guidance on society’s understanding of frequent technology use, as well as the development of new systems that are highly used. Findings: This research indicates diminished impulse control, distraction, social influence and satisfaction are all highly correlated with technology addiction; specifically, 55% of the variance in addiction is explained by these four indicators. However, the model further shows addiction has no significant relationship with overall satisfaction of life, indicating that IS clients do not correlate the two ideas. Recommendations for Practitioners: Heavy technology use may indicate a paradigm shift in how people inter-act, instead of a concern to be addressed by the APA. Recommendation for Researchers: Research needs to clearly define technology dependence, addiction, and overuse so that there is a strong understanding of what is meant. These findings help guide assumptions about the dark side of Information Technology. Impact on Society: While technology use is increasing, younger generations may find the use to be acceptable and less of a problem then older generations. Future Research: Future research should replicate these findings on other technology artifacts and other technology addiction definitions. In the future, there is also opportunity to delve deeper into the outcome variable of satisfaction with life.




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Improving Information Technology Curriculum Learning Outcomes

Aim/Purpose Information Technology students’ learning outcomes improve when teaching methodology moves away from didactic behaviorist-based pedagogy toward a more heuristic constructivist-based version of andragogy. Background There is a distinctive difference, a notable gap, between the academic community and the business community in their views of the level of preparedness of recent information technology program graduates. Understanding how Information Technology curriculum is developed and taught along with the underpinning learning theory is needed to address the deficient attainment of learning outcomes at the heart of this matter. Methodology The case study research methodology has been selected to conduct the inquiry into this phenomenon. This empirical inquiry facilitates exploration of a contemporary phenomenon in depth within its real-life context using a variety of data sources. The subject of analysis will be two Information Technology classes composed of a combination of second year and third year students; both classes have six students, the same six students. Contribution It is the purpose of this research to show that the use of improved approaches to learning will produce more desirable learning outcomes. Findings The results of this inquiry clearly show that the use of the traditional behaviorist based pedagogic model to achieve college and university IT program learning outcomes is not as effective as a more constructivist based andragogic model. Recommendations Instruction based purely on either of these does a disservice to the typical college and university level learner. The correct approach lies somewhere in between them; the most successful outcome attainment would be the product of incorporating the best of both. Impact on Society Instructional strategies produce learning outcomes; learning outcomes demonstrate what knowledge has been acquired. Acquired knowledge is used by students as they pursue professional careers and other ventures in life. Future Research Learning and teaching approaches are not “one-size-fits-all” propositions; different strategies are appropriate for different circumstances and situations. Additional research should seek to introduce vehicles that will move learners away from one the traditional methodology that has been used throughout much of their educational careers to an approach that is better suited to equip them with the skills necessary to meet the challenges awaiting them in the professional world.