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Can These Soccer-Playing Robots Kick It? Yes They Can!

The only thing more impressive than these robots’ soccer skills is how they band together as a team.




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Technique Critique - Movie Accent Expert Breaks Down Actors Playing Presidents

Dialect coach Erik Singer once again takes a look at idiolects, better known as the specific way one individual speaks. This time, Erik is focusing on actors's portrayals of US presidents. How close was Josh Brolin to capturing George W. Bush in W.? Is Jay Pharoah's version of Obama true to life? Is it even possible for an actor to accurately portray George Washington? Check out more from Erik here: http://www.eriksinger.com/




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Technique Critique - Accent Expert Breaks Down 17 More Actors Playing Real People

Dialect coach Erik Singer once again takes a look at idiolects, better known as the specific way one individual speaks. Did Rami Malek do a good job speaking through prosthetics to become Freddie Mercury? How accurate was Jennifer Lawrence's Long Island accent in Joy? Did Christian Bale nail former Vice President Dick Cheney? Check out more from Erik here: http://www.eriksinger.com/




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The art of failure: an essay on the pain of playing video games / Jesper Juul

Barker Library - GV1469.3.J87 2013




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Playing to win: sports, video games, and the culture of play / edited by Robert Alan Brookey and Thomas P. Oates ; [introduction by Thomas P. Oates and Robert Alan Brookey]

Hayden Library - GV1469.17.S63 P53 2015




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Video game narrative and criticism: playing the story / Tamer Thabet

Hayden Library - GV1469.34.P79 T48 2015




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Video games and storytelling: reading games and playing books / Souvik Mukherjee

Online Resource




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MMOs from the inside out: the history, design, fun, and art of massively-multiplayer online role-playing games / Richard A. Bartle

Online Resource




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MMOs from the outside in: the massively-multiplayer online role-playing games of psychology, law, government, and real life / Richard A. Bartle

Online Resource




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Computer games: fourth Workshop on Computer Games, CGW 2015 and the fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires,

Online Resource




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MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life / Richard A. Bartle

Online Resource




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Video games and storytelling: reading games and playing books / Souvik Mukherjee, Presidency University, Kolkata, India

Hayden Library - GV1469.34.A97 M85 2015




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The role-playing society: essays on the cultural influence of RPGs / edited by Andrew Byers and Francesco Crocco

Hayden Library - GV1469.6.R65 2016




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Does playing video games make players more violent? / Barrie Gunter

Hayden Library - GV1469.34.V56 G87 2016




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Learn RPGs in GameMaker: Studio: build and design role playing games / Ben Tyers

Online Resource




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Metagaming: playing, competing, spectating, cheating, trading, making, and breaking videogames / Stephanie Boluk and Patrick LeMieux

Hayden Library - GV1469.34.S52 B65 2017




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Dangerous games: what the moral panic over role-playing games says about play, religion, and imagined worlds / Joseph P. Laycock

Hayden Library - GV1469.6.L395 2015




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The postmodern joy of role-playing games: agency, ritual and meaning in the medium / René Reinhold Schallegger

Hayden Library - GV1469.6.S33 2018




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Playing smart: on games, intelligence and Artificial Intelligence / Julian Togelius

Online Resource




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Playing smart: on games, intelligence and Artificial Intelligence / Julian Togelius

Hayden Library - GV1469.34.P79 T64 2018




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Playing dystopia: nightmarish worlds in video games and the player's aesthetic response / Gerald Farca

Hayden Library - GV1469.34.P79 F37 2018




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Tabletop role-playing games and the experience of imagined worlds / Nicholas J. Mizer

Dewey Library - GV1469.6.M59 2019




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Classical antiquity in video games: playing with the ancient world / Christian Rollinger

Dewey Library - GV1469.3.C53 2020




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Playing with feelings: video games and affect / Aubrey Anable

Barker Library - GV1469.34.P79 A53 2018




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'Around The NFL' crew breaks down teams playing in prime time

The "Around The NFL" crew breaks down teams playing in prime time in 2020.




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NFL Network's Jane Slater: Dallas Cowboys owner Jerry Jones 'had a hand in' Dallas Cowboys playing opening game at SoFi Stadium

NFL Network's Jane Slater says Dallas Cowboys owner Jerry Jones "had a hand in" Dallas Cowboys playing opening game at SoFi Stadium.




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Playing board games online

One of the things that keeps me fairly upbeat these days is playing board games and D&D with my friends online. Since others might want to do the same, I thought I’d jot down some notes on how I do it.

I briefly tried Tabletopia but didn"t like it. I understand why they built the interface as they did, but I found it very hard and very confusing to use, and it took us about 45 minutes to even start understanding the system. Granted, we picked Teotihuacan for our test game, which may not have been the best of choices.

So I continued using my homebrew system, and it works great so far.

Technical set-up

I use Whereby (the former appear.in), a WebRTC service that works absolutely GREAT. I totally recommend it to everyone for your online communication needs. The greatest thing about it is that you just go to a URL, ask the people you want to communicate with to go to the same URL, give permissions, enter the room, and start talking. No sign-ups or logins or whatever.

I have a pro account (or whatever it’s called) that allows 12 simultaneous connections to my room. You can also just grab a room name, go there, and start communicating, but these free rooms have a maximum of four simultaneous connections. So I advise you to take a paid account; you will most likely need more than four connections for playing board games online.

Besides, fuck free. The free Internet is slowly coming to an end and you should pay for services you like and use, or they won’t survive (or sell your data; see also Zoom).

Whereby works on modern Chromium-based browsers, and also in Firefox (though I haven’t tried Firefox on Android yet). It does not work in Safari iOS, but an app is available that works as simply as the web client.

Then figure out how many devices you own that you can use. On the whole, I send out three streams: my 'social' stream (my face, basically) from my laptop, the main board stream from my iPad, and a secondary board stream from a Samsung S6 I happened to have lying around. I occasionally use my real Samsung phone (an S7) as a third cam, for instance to make sure that everyone has the same bits and pieces on mirrored player boards.

Plug in all devices you use, and make sure any phones are on at least 25% charge or so before starting. My Samsung phones, especially, tend to spend a lot of juice on keeping the streams running, and even though plugged in all the time they might end up with less battery charge after a gaming session.

Mute Whereby on all devices except for your social stream. One very annoying thing I noticed is that, both on the iPad and on the Samsungs, it is impossible to turn off the sound completely. Therefore you need to do two things:

  1. Disable sound input by clicking on the microphone icon in the bottom bar.
  2. Disable sound output of all connections by clicking the Mute option in the menu you get after clicking on the three bullets icon in the upper right corner. You must repeat this for every connection.

You can only mute the output once everyone else has joined the stream. If someone drops out and re-joins you must mute them again. This is annoying; but it’s caused by idiotic device vendors not allowing you to mute the sound completely by using the provided hardware buttons — don’t ask me why they took this stupid step.

Now ask the others to join you. If possible and necessary they can also add their own cameras, for instance to show their player boards.

Picking the game

With the technical set-up out of the way, you should pick your game. I found that there are two absolute necessities here:

  1. All players must own the game, so that they can copy the moves of the other players.
  2. The game should have little to no hidden information.

So you might need to buy the same game as your friends. If you are in the Amsterdam area, please support your friendly local game store Friends & Foes instead of the big online retailers. Friends & Foes deliver in Amsterdam (I just ordered Tzolkin from them).

The two games I played most often so far are Azul and Alchemists. I am currently gearing up to try Madeira, Istanbul and Tzolkin; they should work as well.

Azul, Madeira, and Tzolkin have no hidden information at all. They have a variable set-up (and in case of Azul this is repeated each round), but that should be no problem.

Appoint one player or group of players as the Master; the other ones have Copies. The Master players draw all the randoms and show them to the other players, who copy them on to their Copy boards. Having the Master set provide all random draws is very important, since usually quite a bit of design thought went in to deciding exactly how many of one type of card or tile are available. These distributions should not be disturbed!

Azul

With Azul it is very important that all players set up copies of all other players’ personal boards. Part of the game is figuring out which tiles other players are likely to want, and for that all players need an overview of who has which tiles in which position.

Wnen I stream Azul, the main camera is on the central part with the available tiles. Other players can copy that if they like, but it’s not really necessary if the stream is clear enough. My secondary camera is on my own player board, so that everyone can see what I’m doing.

During the game all players clearly state their moves; for instance “I take the two blues with the star, and I put them on my three row.” I take the tiles from the central part, and the other players see me doing that, so they can correct me. They don’t see my copy of their playing baords, but that has never been a problem yet, as long as everyone gives clear instructions.

After a round has ended but before scoring I start up my tertiary camera to stream my copies of everyone else’s player boards, just to make sure no mistakes were made. Then I score each player’s board while showing it on camera. We repeat our final scores orally, just to be sure, and then the Master player sets up for the next round by drawing random tiles from my Master bag.

Alchemists

Alchemists does have a little bit of hidden information: random ingredients drawn, and random helper cards we always call Friendly Friends. (I forget their official name.) The Master player draws these cards for me and shows them on their camera without looking. I take the corresponding cards from my own copy of the game. This works fine, and the distribution of ingredients and Friendly Friends remains intact.

Alchemists really only needs a Master main board stream and social streams; there is no reason to add more cameras.

Although Alchemists’ board is pretty big, it doesn’t contain all that much information, which is good for online gaming. I just need to see which artifacts and ingredients are drawn (and copy them to my own board), and where players place their action cubes (and copy them as well). If I can’t see it clearly I just ask, and that works fine.

Part of Alchemists becomes much easier. In real life every player needs a beautifully-designed but sometimes cumbersone player contraption to both visualise their research and hide it from the other players.


Credit: Karel_danek

Online, it’s not necessary, and I find that my research and thinking flows much easier. Other players cannot see my board, and that gives me a lot more space to work with.

Madeira, Istanbul and Tzolkin

I haven’t played Madeira, Istanbul and Tzolkin yet, but they do not contain hidden information; just start-of-game randoms, plus the random buildings that occasionally appear in Tzolkin and the bonus cards in Istanbul. I do not think these will cause a problem.

The bigger problem might be that their boards are much more involved, and there’s a lot of game state to track. I might need to use two cameras to stream them accurately; I’m not sure yet. We’ll figure that out once we do the first session.




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Playing with Sockets and Geolocation

There is a little experiment I've created more than a year ago. It's incomplete and I never got time to make it an official product and finalize it. However, somebody told me it's a freaking cool idea so I've decided to share it with you.

A Dragon Ball Z Spirit Bomb like social App

Full Article


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Kenneth Rogoff: Is the US Fed playing politics?

Central bankers have of course been known to help incumbents before elections, by allowing inflation to drift up and keep employment booming




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They're playing my song [manuscript] / by Donovan O'Malley

O'Malley, Donovan




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Ligand substitution induced single-crystal-to-single-crystal transformations in two Ni(II) coordination compounds displaying consequential changes in proton conductivity

Inorg. Chem. Front., 2020, 7,1880-1891
DOI: 10.1039/D0QI00088D, Research Article
Rong-Yun Li, Hou-Ting Liu, Chuan-Cong Zhou, Zhi-Tong Chu, Jing Lu, Su-Na Wang, Juan Jin, Wen-Fu Yan
Two Ni(II) coordination compounds can reversibly SC–SC transform into each other induced by ligand substitution, causing changes in their proton conductivities.
The content of this RSS Feed (c) The Royal Society of Chemistry




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The politics of evidence and results in international development : playing the game to change the rules? / edited by Rosalind Eyben, Irene Guijt, Chris Roche and Cathy Shutt




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[ASAP] Magnetic Bead-Immobilized Mammalian Cells Are Effective Targets to Enrich Ligand-Displaying Yeast

ACS Combinatorial Science
DOI: 10.1021/acscombsci.0c00036




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Studying human health at 5100 meters, and playing hide and seek with rats

In La Rinconada, Peru, a town 5100 meters up in the Peruvian Andes, residents get by breathing air with 50% less oxygen than at sea level. International News Editor Martin Enserink visited the site with researchers studying chronic mountain sickness—when the body makes excess red blood cells in an effort to cope with oxygen deprivation—in these extreme conditions. Martin talks with host Sarah Crespi about how understanding why this illness occurs in some people and not others could help the residents of La Rinconada and the 140 million people worldwide living above 2500 meters. Read the whole special issue on mountains.  Sarah also talks with Annika Stefanie Reinhold about her work at the Bernstein Center for Computational Neuroscience in Berlin training rats to play hide and seek. Surprisingly, rats learned the game easily and were even able to switch roles—sometimes playing as the seeker, other times the hider. Annika talks with Sarah about why studying play behavior in animals is important for understanding the connections between play and learning in both rats and humans. This week’s episode was edited by Podigy. Ads on this week’s show: MOVA Globes; Kroger’s Zero Hunger, Zero Waste campaign Download a transcript (PDF)  Listen to previous podcasts. About the Science Podcast [Image: Tambako The Jaguar/Flickr; Music: Jeffrey Cook]




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TDP chief Naidu begins fast, says Congress playing 'dirty politics' over Telangana

Naidu slammed the Congress saying it was treating the Telangana issue as an internal matter.




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Dishing on dishwashing for a greener planet and playing games in a glove box




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Mysuru: Playing indoor games a costly affair

As Covid-19 sends millions sheltering in place, Mysureans are increasingly spending their time and money on indoor games like scrabble, ludo, carrom, trump cards and jigsaw puzzles.




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Mysuru: Playing indoor games a costly affair

Mysuru: Playing indoor games a costly affair




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Women still don't have level-playing field at work, says pan-IIM survey

A staggering 49 per cent of the respondents said they did not have equal opportunities for career growth as the men in their organisations.




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[ASAP] Playing with Fire? A Safe and Effective Deactivation of Raney Cobalt using Aqueous Sodium Nitrate

Organic Process Research & Development
DOI: 10.1021/acs.oprd.0c00053




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Marion Rous playing the piano. Inscribed To Miss Frances Sanford with greetings from Les Lone town and Marion Rous 1925. Photo: Mishkin, New York




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Marion Rous playing the piano




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Robert Imandt playing violin




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Count Basie playing billiards in University Center




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USF men's basketball team playing against Stetson University in 1991




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Cesar Gonzmart struts with maracas playing with his band for television




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Esther Stewart Kahn postcard showing Williams Park; a concert in the bandshell with a large audience; writing on back: "This shows the band shell and some of the crowd who go to hear them. The band is playing the Star Spangled Banner and that is the




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Children playing music in a band, adults standing behind them listening; Yacht Club in background




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Children before playing music in a band, adults standing behind them; Yacht Club in background




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Three men on boat displaying dolphin