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Undergraduate Teacher Education Info Session (November 14, 2024 7:00pm)

Event Begins: Thursday, November 14, 2024 7:00pm
Location: Museum of Art
Organized By: School of Education


Please join us in person to learn more about how Marsal Education can help you reach your education goals through our teacher certification program!




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Info Session: Amgen Undergrad Finance Internship Summer 2025 (November 14, 2024 4:00pm)

Event Begins: Thursday, November 14, 2024 4:00pm
Location:
Organized By: University Career Center


Info Session: Amgen Undergrad Finance Internship Summer 2025 Please join the Amgen corporate finance team for a virtual presentation to learn more about our undergraduate finance internship and biotechnology company. Our summer internship gives students the opportunity to own business-critical projects, participate in a case competition with fellow interns, network with company executives,and much more. Please see event details below. We look forward to meetingyou! Info Session: Amgen Corporate Finance Internship Summer 2025Where: via Teams linkWhen: Thursday, Nov. 14th at 4:00-5:00pm PSTTo apply or to learn more about the internship, search Job ID #R-195767 at careers.amgen.com. Amgen is one of the world’s leading biotechnology companies. With a foundation of strong values, Amgen uses science and innovation to transform insights into medicines for patients with serious illnesses. Our mission is to serve patients and we embody this in every initiative, goal and task. When you join our team, you’ll make a positive impact in the world.




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Penn State undergraduate Nate Carey named Marshall Scholarship finalist

Penn State student Nate Carey, of Chesapeake Beach, Maryland, has been nominated as a finalist for the 2025 Marshall Scholarship. 




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Undergraduates Hard at Work




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Realizing Learning in the Workplace in an Undergraduate IT Program




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A Study on the Effectiveness of an Undergraduate Online Teaching Laboratory With Semantic Mechanism From a Student Perspective

Aim/Purpose: The current study was conducted to investigate the students’ perceived satisfaction with the use of a semantic-based online laboratory, which provides students with a search mechanism for laboratory resources, such as instruments and devices. Background: The increasing popularity of using online teaching labs, as an important element of experiential learning in STEM education, is because they represent a collection of integrated tools that allow students and teachers to interact and work collaboratively, whereas they provide an enriched learning content delivery mechanism. Moreover, several research studies have proposed various approaches for online teaching laboratories. However, there are hardly any studies that examine the student satisfaction provided by online laboratories based on students’ experiential learning. Methodology: To measure the effectiveness of the laboratory, we performed a case study in a Computer Fundamentals online course in which undergraduate students were able to manage devices and instruments remotely. Participants were a sample of 50 third semester students of Bachelor’s degree in Information Technology Administration who were divided in experimental and control groups (online laboratory vs. traditional manner). Given a laboratory assignment, students were able to carry out the management of devices and instruments through a LabView virtual environment and web services. The data of the experiment were collected through two questionnaires from both groups. The first is a system usability score (SUS) questionnaire concerning lab usability and the second one students’ cognitive load. Contribution: The results of the study showed a high correlation between usability and cognitive load-satisfaction of students who used the online teaching laboratory compared to the students who did not use it. Findings: On the one hand, the online laboratory provided students with an easy way to share and deploy instruments and devices, thus enhancing system usability. On the other hand, it offered important facilities which enabled students to customize the search for instruments and devices, which certainly had a positive impact on the relationship between cognitive load and satisfaction. Recommendations for Practitioners: In this work we propose an intuitive laboratory interface as well as easiness to use but challenging and capable of providing similar experiences to the traditional laboratory. Recommendation for Researchers: This study is one of the first to analyze the cognitive load-satisfaction relationship and compare it with usability scores. Impact on Society: Our analyses make an important contribution to the literature by suggesting a correlation analysis comparing the results of experimental and control groups that participated in this research work, in terms of usability and cognitive load-satisfaction. Future Research: Future work will also investigate other methodological aspects of instructional design with the aim to improve personalized learning and reinforce collaborative experiences, as well as to deal with problems related to laboratory access, such as authentication, scheduling, and interoperability.




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Generating a Template for an Educational Software Development Methodology for Novice Computing Undergraduates: An Integrative Review

Aim/Purpose: The teaching of appropriate problem-solving techniques to novice learners in undergraduate software development education is often poorly defined when compared to the delivery of programming techniques. Given the global need for qualified designers of information technology, the purpose of this research is to produce a foundational template for an educational software development methodology grounded in the established literature. This template can be used by third-level educators and researchers to develop robust educational methodologies to cultivate structured problem solving and software development habits in their students while systematically teaching the intricacies of software creation. Background: While software development methodologies are a standard approach to structured and traceable problem solving in commercial software development, educational methodologies for inexperienced learners remain a neglected area of research due to their assumption of prior programming knowledge. This research aims to address this deficit by conducting an integrative review to produce a template for such a methodology. Methodology: An integrative review was conducted on the key components of Teaching Software Development Education, Problem Solving, Threshold Concepts, and Computational Thinking. Systematic reviews were conducted on Computational Thinking and Software Development Education by employing the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) process. Narrative reviews were conducted on Problem Solving and Threshold Concepts. Contribution: This research provides a comprehensive analysis of problem solving, software development education, computational thinking, and threshold concepts in computing in the context of undergraduate software development education. It also synthesizes review findings from these four areas and combines them to form a research-based foundational template methodology for use by educators and researchers interested in software development undergraduate education. Findings: This review identifies seven skills and four concepts required by novice learners. The skills include the ability to perform abstraction, data representation, decomposition, evaluation, mental modeling, pattern recognition, and writing algorithms. The concepts include state and sequential flow, non-sequential flow control, modularity, and object interaction. The teaching of these skills and concepts is combined into a spiral learning framework and is joined by four development stages to guide software problem solving: understanding the problem, breaking into tasks, designing, coding, testing, and integrating, and final evaluation and reflection. This produces the principal finding, which is a research-based foundational template for educational software development methodologies. Recommendations for Practitioners: Focusing introductory undergraduate computing courses on a programming syllabus without giving adequate support to problem solving may hinder students in their attainment of development skills. Therefore, providing a structured methodology is necessary as it equips students with essential problem-solving skills and ensures they develop good development practices from the start, which is crucial to ensuring undergraduate success in their studies and beyond. Recommendation for Researchers: The creation of educational software development methodologies with tool support is an under-researched area in undergraduate education. The template produced by this research can serve as a foundational conceptual model for researchers to create concrete tools to better support computing undergraduates. Impact on Society: Improving the educational value and experience of software development undergraduates is crucial for society once they graduate. They drive innovation and economic growth by creating new technologies, improving efficiency in various industries, and solving complex problems. Future Research: Future research should concentrate on using the template produced by this research to create a concrete educational methodology adapted to suit a specific programming paradigm, with an associated learning tool that can be used with first-year computing undergraduates.




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Investigating Factors Contributing to Student Disengagement and Ownership in Learning: A Case Study of Undergraduate Engineering Students

Aim/Purpose: Despite playing a critical role in shaping the future, 70% of undergraduate engineers report low levels of motivation. Student disengagement and a lack of ownership of their learning are significant challenges in higher education, specifically engineering students in the computer science department. This study investigates the various causes of these problems among first-year undergraduate engineers. Background: Student disengagement has become a significant problem, especially in higher education, leading to reduced academic performance, lower graduation rates, and less satisfaction with learning. The study intends to develop approaches that encourage a more interesting and learner-motivated educational environment. Methodology: This research uses a mixed methods approach by combining quantitative data from a survey-based questionnaire with qualitative insights from focus groups to explore intrinsic and extrinsic motivators, instructional practices, and student perceptions of relevance and application of course content. The aim of this method is to make an all-inclusive exploration into undergraduate engineering students’ perspectives on factors contributing to this disengagement and the need for more ownership. Contribution: Inculcating passion for engineering among learners seems demanding, with numerous educational programs struggling with issues such as a lack of interest by students and no personal investment in learning. Understanding the causes is of paramount importance. The study gives suggestions to help teachers or institutions create a more engaged and ownership-based learning environment for engineering students. Findings: The findings revealed a tangled web influencing monotonous teaching styles, limited opportunities and applications, and a perceived gap between theoretical knowledge and real-world engineering problems. It emphasized the need to implement more active learning strategies that could increase autonomy and a stronger sense of purpose in their learning journey. It also highlights the potential use of technology in promoting student engagement and ownership. Further research is needed to explore optimal implementation strategies for online simulations, interactive learning platforms, and gamification elements in the engineering curriculum. Recommendations for Practitioners: It highlights the complex interplay of intrinsic and extrinsic motivation factors and the need to re-look at instructional practice and emphasize faculty training to develop a more student-centered approach. It also stresses the need to look into the relevance and application of the course content. Recommendation for Researchers: More work needs to be done with a larger, more diverse sample population across multiple institutions and varied sociocultural and economic backgrounds. Impact on Society: Enhancing learners’ educational experience can result in creating a passionate and competent team of engineers who can face future obstacles fearlessly and reduce the production of half-baked graduates unprepared for the profession’s challenges. Future Research: Conduct long-term studies to assess the impact of active learning and technology use on student outcomes and career readiness. Investigate scaling up successful strategies across diverse engineering programs. See if promising practices work well everywhere.




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Retrofitting Generic Graduate Attributes: A Case-Study of Information Systems Undergraduate Programs




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Restructuring an Undergraduate Database Management Course for Business Students




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Talking Past Each Other - Staff and Student Reflection in Undergraduate Software Projects




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Preparing Undergraduate Students for IT Certification




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The Discovery Camp: A Talent Fostering Initiative for Developing Research Capabilities among Undergraduate Students




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The Need for Qualitative Methods in Undergraduate IS Education




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Teaching Undergraduate Software Engineering Using Open Source Development Tools




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(SNTL #2) Social Networking in Undergraduate Education




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(SNTL #1) Costs and Benefits of Facebook for Undergraduate Students




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The Potential for Facebook Application in Undergraduate Learning: A Study of Jordanian Students

The purpose of this paper was to explore the current and potential use of Facebook for learning purposes by Jordanian university students. The paper attempted to compare such use with other uses of Facebook. Further, the paper investigated Jordanian university students’ attitudes towards using Facebook as a formal academic tool, through the use of course-specific Facebook groups. To that end, quantitative data were collected from a sample of 451 students from three Jordanian public universities. Findings indicated that the vast majority of Jordanian students had Facebook accounts, which echoes its popularity amongst Jordanian youth compared to other types of online social networking sites. While both “social activities” and “entertainment” were the primary motivators for Jordanian students to create and use Facebook accounts, a growing number of them were using Facebook for academic purposes too. Further, Jordanian students had a positive attitude toward the use of “Facebook groups” as an educational tool for specific courses, and under specific conditions. Based on its findings, the paper provides suggestions for Jordanian higher institutions to invest in the application of Facebook as a formal academic tool.




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Quantitative Aspects about the Interactions of Professors in the Learning Management System during a Final Undergraduate Project Distance Discipline




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An Examination of Undergraduate Student’s Perceptions and Predilections of the Use of YouTube in the Teaching and Learning Process




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Undergraduate Haredi Students Studying Computer Science: Is Their Prior Education Merely a Barrier?

Aim/Purpose: Our research focuses on a unique group a students, who study CS: ultra-orthodox Jewish men. Their previous education is based mostly on studying Talmud and hence they lacked a conventional high-school education. Our research goal was to examine whether their prior education is merely a barrier to their CS studies or whether it can be recruited to leverage academic learning. Background: This work is in line with the growing interest in extending the diversity of students studying computer science (CS). Methodology: We employed a mixed-methods approach. We compared the scores in CS courses of two groups of students who started their studies in the same college in 2015: 58 ultraorthodox men and 139 men with a conventional background of Israeli K-12 schooling. We also traced the solution processes of ultraorthodox men in tasks involving Logic, in which their group scored significantly better than the other group. Contribution: The main contribution of this work lies in challenging the idea that the knowledge of unique cultures is merely a barrier and in illustrating the importance of further mapping such knowledge. Findings: The ultraorthodox group’s grades in the courses never fell below the grades of the other group for the duration of the five semesters. Due to their intensive Talmud studies (which embeds Logic), we hypothesized they would have leverage in subjects relating to Logic; however this hypothesis was refuted. Nevertheless, we found that the ultraorthodox students tended to recruit conceptual knowledge rather than merely recalling a procedure to solve the task, as novices often do. Recommendations for Practitioners: We concluded that these students’ unique knowledge should not be viewed merely as a barrier. Rather, it can and should be considered in terms of what and how it can anchor and leverage learning; this could facilitate the education of this unique population. Impact on Society: This conclusion has an important implication, given the growing interest in diversifying higher education and CS in particular, to include representatives of groups in society that come from different, unique cultures. Future Research: Students’ unique previous knowledge can and should be mapped, not only to foresee weaknesses that are an outcome of “fragile knowledge” , but also in terms of possible strengths, knowledge, values, and practices that can be used to anchor and expand the new knowledge.




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Making Sense of the Information Seeking Process of Undergraduates in a Specialised University: Revelations from Dialogue Journaling on WhatsApp Messenger

Aim/Purpose: The research work investigated the information seeking process of undergraduates in a specialised university in Nigeria, in the course of a group assignment. Background: Kuhlthau’s Information Search Process (ISP) model is used as lens to reveal how students interact with information in the affective, cognitive and physical realms. Methodology: Qualitative research methods were employed. The entire seventy-seven third year students in the Department of Petroleum and Natural Gas and their course lecturer were the participants. Group assignment question was analysed using Bloom’s Taxonomy while the information seeking process of the students was garnered through dialogue journaling on WhatsApp Messenger. Contribution: The research explicates how students’ information seeking behaviour can be captured beyond the four walls of a classroom by using a Web 2.0 tool such as WhatsApp Messenger. Findings: The apparent level of uncertainty, optimism, and confusion/doubt common in the initiation, selection, and exploration phases of the ISP model and low confidence levels were not markedly evident in the students. Consequently, Kuhlthau’s ISP model could not be applied in its entirety to the study’s particular context of teaching and learning due to the nature of the assignment. Recommendations for Practitioners: The study recommends that the Academic Planning Unit (APU) should set a benchmark for all faculties and, by extension, the departments in terms of the type/scope and number of assignments per semester, including learning outcomes. Recommendation for Researchers: Where elements of a guided approach to learning are missing, Kuhlthau’s ISP may not be employed. Therefore, alternative theory, such as Theory of Change could explain the poor quality of education and the type of intervention that could enhance students’ learning. Impact on Society: The ability to use emerging technologies is a form of literacy that is required by the 21st century work place. Hence, the study demonstrates students’ adaptation to emerging technology. Future Research: The study is limited to only one case site. It would be more helpful to the Nigerian society to have this study extended to other universities for the purpose of generalisation and appropriate intervention.




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Changing Multitasking Intention with Course-Based Undergraduate Research Experiences (CUREs)

Aim/Purpose: This article aimed to design and evaluate a pedagogical technique for altering students’ classroom digital multitasking behaviors. The technique we designed and evaluated is called course-based undergraduate research experience (CURE). With this technique, the students wrote a research article based on a multitasking experiment that the instructor conducted with the students. The students conducted a literature review, developed their own research questions, they analyzed experiment data, and presented results. This study evaluated the how the CURE contributed to student multitasking behavior change. Background: Multitasking is defined as doing more than one thing at a time. Multitasking is really the engagement in individual and discrete tasks that are performed in succession. Research showed that students multitasked very often during courses. Researchers indicated that this was a problem especially for online teaching, because when students went online, they tended to multitask. Extant research indicated that digital multitasking in class harmed student performance. Multiple studies suggested that students who multitasked spent more time finishing their tasks and made more mistakes. Regardless of students’ gender or GPA, students who multitasked in class performed worse and got a lower grade than those who did not. However, little is known about how to change students’ digital multitasking behaviors. In this study, we used the transtheoretical model of behavior change to investigate how our pedagogical technique (CURE) changed students’ digital multitasking behaviors. Methodology: Using a course-based undergraduate research experience design, a new classroom intervention was designed and evaluated through a content analysis of pre- and post-intervention student reflections. As part of the course-based undergraduate research experience design, the students conducted a literature review, developed their own research questions, they analyzed experiment data, and presented results. This study evaluated the how teaching using a course-based undergraduate research experience contributed to student multitasking behavior change. Transtheoretical model of behavior change was used to investigate how our pedagogical technique changed students’ digital multitasking behaviors. Contribution: The paper described how teaching using a course-based undergraduate research experience can be used in practice. Further, it demonstrated the utility of this technique in changing student digital multitasking behaviors. This study contributed to constructivist approaches in education. Other unwanted student attitudes and behaviors can be changed using this approach to learning. Findings: As a result of CURE teaching, a majority of students observed the negative aspects of multitasking and intended to change their digital multitasking behaviors. Sixty-one percent of the participants experienced attitude changes, namely increased negative attitude towards multitasking in class. This is important because research found that while both students and instructors believed off-task technology use hinders learning, their views differed significantly, with more instructors than students feeling strongly that students’ use of technology in class is a problem. Moreover, our study showed that with teaching using CURE, it is possible to move the students on the ladder of change as quickly as within one semester (13 weeks). Seventy-one percent of the students reported moving to a higher stage of change post-intervention. Recommendations for Practitioners: Faculty wishing to curb student digital multitasking behaviors may conduct in-class experimentation with multitasking and have their students write a research report on their findings. Course-based undergraduate research experiences may make the effects of digital multitasking more apparent to the students. The students may become more aware of their own multitasking behaviors rather than doing them habitually. This technique is also recommended for those instructors who would like to introduce academic careers as a potential career option to their students. Recommendation for Researchers: Researchers should explore changing other unwanted undergraduate student behaviors with course-based undergraduate experiences. Researchers may use the transtheoretical model of change to evaluate the effectiveness of techniques used to change behaviors. Impact on Society: The negative outcomes of digital multitasking are not confined to the classroom. Digital multitasking impacts productivity in many domains. If techniques such as those used in this article become more common, changes in multitasking intentions could show broad improvements in productivity across many fields. Future Research: This paper constitutes a pilot study due to the small convenience sample that is used for the study. Future research should replicate this study with larger and randomized samples. Further investigation of the CURE technique can improve its effectiveness or reduce the instructor input while attaining the same behavioral changes.




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Teaching Information Quality in Information Systems Undergraduate Education




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Technical Writer Part Time Undergraduate, Part-time Undergraduate, Cambridge, UK, Technical Writing

Perhaps you've heard of us, perhaps not. Look at your smartphone, digital camera, smart TV, gaming console, or your saved images in the cloud. Guess what, you’ve already got an Arm-based device or are connected to one!

Get a buzz out of learning new technologies? Do you enjoy writing? Arm’s Information Developers and Technical writers work with exciting and results-oriented projects that really impact the technological world. The fresh ideas of undergraduates and people early in their careers can help shape these technologies. People at Arm are diverse, dedicated, and innovative. We'd like you to bring your passion and curiosity to our company, and share your ideas! In return, we'll provide training, coaching, and a challenging environment to start your career. You'll be exposed to technologies that will be the foundation for innovative products for years to come! At Arm, we encourage our undergraduates to strengthen their proficiencies while advancing their education. You can build a career as unique as you are, with your team mates and leaders right there supporting you, even when the world throws us curveballs. 


Arm Information Developers and Technical Writers create different types of technical content, including web content, specifications, tutorials, and multimedia. This content helps our customers and ecosystems to design and develop with Arm products and solutions.

Arm has a range of vacancies for enthusiastic undergraduates with ambitions in writing and technology. You will be part of a larger community of writers, who can guide, train, and give suggestions. We nurture our people, we provide one-to-ones, and a collaborative and friendly working environment. Our leaders are open to sharing their career experiences and also giving feedback for your development.




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Project Manager Part-Time Undergraduate, Part-time Undergraduate, Cambridge, UK, Project Management

You know us. Or maybe not, but that doesn’t change the fact we’re with you, morning, noon and night. If you have a smartphone, digital camera, digital TV, gaming console or a smart meter at home, you’ve already used an Arm powered product.  

Our advanced processor designs play a substantial part in optimising the performance of 95% of all connected devices!  

This means we’ve teamed up with almost all the big names in tech. Over 35 billion Arm technology-based chips (that’s 125 shipped every second) and the software driving them are in everything from the world’s fastest supercomputer to driverless car controls to ground-breaking healthcare equipment.  

The sheer number of applications is why we’re one of the world’s biggest technology companies. Even if you don’t know our name, over 70% of the global population is using our tech every day through the ones you do know.   

So, what? What can we give you no one else can? Well, just because you’re joining a business of 7,000 truly talented innovators, either starting in one of our sleek and creative offices or working from home, to us you’re an individual.  

 We have a ‘we, not I’ approach in terms of collaboration, but when it comes to your training, development and progression, Arm have a plan just for you. You can carve out a career as unique as you are, with our mentors right there supporting you, even when the world throws us a curveball.   

Dreaming of becoming a world-class Software Engineer, Hardware Engineer, Data Analyst, Marketing master or HR specialist? Don’t worry, we're here with you all the way.  

Arm has a range of vacancies for enthusiastic undergraduates with a passion for Project Management. With the right background and a willingness to learn, you will be considered for a career in our Central Technology department.  

Within CT you will work closely with our team of highly skilled project managers, engineers and researchers to deliver core technologies into our IP groups. Typically this could involve planning, scheduling, task tracking, monitoring and control, conducting and facilitating risk management activities, reviews, assessments and lessons learned activities. The team will be able to guide you, enabling you to grow your skills and gain valuable experience to ultimately lead delivery by leading technical teams for both agile and schedule driven projects. You will also benefit from gaining formal project management qualifications to underpin your experience if you wish.  You do not need prior specific product or technical knowledge to apply for this role, but you will need to be willing to learn and a keen interest in Project Management or Engineering.  

The Automotive & IoT Line of Business is responsible for customer and partner engagement activities at all levels of the value chain for these market segments. In Automotive our solutions range from Autonomous drive to IVI and Powertrain and in IoT extending to Industrial, Storage and Endpoint AI solutions. The Line of Business is responsible for developing and executing strategies to grow the business, defining the right products and solutions, and ensuring our customers are successful. Our mission is to grow demand for Arm’s products & services and win new silicon designs whilst maintaining our excellent standards that enable our partners to shape future technology. 

The Arm Project Management Office (PMO) is responsible for enabling Arm to deliver projects and programs though strong governance, technology, and business intelligence. The role will provide you with the opportunity to develop a deep understanding of how projects are delivered across Arm globally. You can expect:  

  • To be involved in in and ultimately lead change initiatives that mature the way Arm delivers projects. 

  •  To develop skills around requirements gathering, scoping, planning, controlling projects, dealing with a wide variety of partners across Arm globally and developing skills in a variety of technologies that support project delivery.  

  • To develop a pathway into a deeper PMO specialism or into project management in Arm. 




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Part Time Undergraduate - Software, Part-time Undergraduate, Manchester, UK, Cambridge, UK, Software Engineering

Arm is seeking highly motivated and creative undergraduates to join our Cambridge, Manchester, and Sheffield-based teams working on state-of-the-art software.


In your cover letter please specify which year you will be graduating.


Our software supports a whole ecosystem, from embedded firmware through operating system kernels, compilers, libraries, developer tools, applications, and web technologies. We work in the open-source community, build tools to support our internal processes, and create commercial software products. Whatever your focus in software engineering, Arm will help you to grow your skills whilst working on projects that drive technology forward for our billions of end-users.[




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Part Time Undergraduate - Education and Research Enablement Development Engineer, Part-time Undergraduate, Cambridge, UK, Research

Part Time Undergraduate (with first year as full-time placement) - Arm Education and Research Enablement Development Engineer

Arm has fuelled the smartphone revolution by creating clever compute power that fits in your pocket. Would you like to be part of the next revolution? Our programme is now open for applications! We want to hear from curious and enthusiastic candidates interested in working with us on the future generations of compute.

About Arm and Arm Education

As the industry's leading supplier of microprocessor technology, Arm provides efficient, low-power chip intelligence making affordable, easy-to-use electronic innovations come to life. Our engineers design and develop CPUs, graphics processors, complex system IP, supporting software development tools, and physical libraries.

The Arm Education and Research Enablement offers high quality teaching and training materials to universities worldwide, and we are now seeking a Part Time Undergraduate to work with us in developing our offer. Your work will involve creating courseware to aid teaching based on Arm and partner technologies, as well as supporting technical customer inquiries. You will also develop software tools for automation, and work with internal and external partners to guarantee accurate legal and quality standards.




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HW/SW Part-Time Undergraduate, Part-time Undergraduate, Cambridge, UK, Software Engineering

Introduction 

Arm is the world's leading semiconductor intellectual property (IP) supplier and as such is at the heart of the development of digital electronic products. Arm’s ecosystem includes many of the biggest names in consumer electronics and semiconductor manufacturing.  

What are we searching for? 

We are seeking an outstanding, highly motivated intern to join one of our hardware and software related teams. You will possibly work within the  

  • Central Engineering Methodology team, to creatively improve processes that drive efficient CPU development.  
  • Central Technology Solutions Functional Safety team to use a wide variety of techniques to analyse and verify newly developed solutions 

  • Automotive and IoT Functional Safety team to develop and improve processes to derive development of safe products and solutions.    

What could I be contributing to? 

Central Engineering Methodology group you will be working closely with design teams to resolve issues and automate processes that help standardize the way we develop and deliver CPU products to our internal and external customers.  Your work will focus on impacting the verification effectiveness and efficiencies of the design teams.  

Central Technology Solutions team, you will join a growing and highly motivated team responsible to develop Functionally Safe architectures for state of the art projects within autonomous drive systems, digital cockpit and robotics.  

Automotive and IoT teamyou will be working with a fast growing and strong team to resolve issues, automate processes and define management systems to help standardize the way we develop and deliver our Automotive & IoT products to achieve the toughest certification requirements in functional safety.  

 




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New Report Examines the Impact of Undergraduate Research Experiences for STEM Students

The call for expanding undergraduates’ access to research experiences in science, technology, engineering, and mathematics (STEM) raises questions about their use and potential to increase students’ interest and persistence in these disciplines.




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Report Offers Guidance on How to Monitor the Quality of STEM Undergraduate Education

Monitoring the quality and impact of undergraduate science, technology, engineering, and mathematics (STEM) education will require the collection of new national data on changing student demographics, instructors’ use of evidence-based teaching approaches, student transfer patterns, and other dimensions of STEM education, says a new report from the National Academies of Sciences, Engineering, and Medicine.




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Academic Institutions Should Prepare Undergraduates for a Data-Driven Workplace, New Report Recommends

All U.S. undergraduate students should develop a basic understanding of data science to prepare them adequately for the workforce, says a new report from the National Academies of Sciences, Engineering, and Medicine.




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Gulf Research Program Launches Gulf Scholars — Its First Initiative Focused on Undergraduate Education

The Gulf Research Program has launched its first undergraduate education initiative, the Gulf Scholars Program. The five-year, $12.7 million pilot program will prepare undergraduates to address the Gulf of Mexico’s most pressing environmental, health, resilience, and infrastructure challenges.




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Poets&Quants for Undergrads™ Names Best Undergraduate Business Schools for 2024 in Exclusive Rankings

Comprehensive study ranks top 91 business programs based on admissions standards, academic experience, and employment outcomes




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Program in Biology & Undergraduate Program in Neuroscience Events 2024 - 2025 (November 13, 2024 11:00am)

Event Begins: Wednesday, November 13, 2024 11:00am
Location: Biological Sciences Building Atrium (BSB)
Organized By: Sessions @ Michigan


Events in this track are open to all current and prospective PiB and UPiN students. We hope to see you!




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Undergraduate students provided speech and audiology support to youth in Belize

Undergraduate students in the Penn State Department of Communication Sciences and Disorders traveled to Belize during spring break 2024 to help provide speech and audiology support to children and teens in the middle-income nation.




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Commonwealth Campus Undergraduate Community-Engaged Research Awards announced

Penn State announced the recipients of the inaugural Commonwealth Campus Undergraduate Community-Engaged Research Awards, a new program designed for faculty who specifically support undergraduate student participation in research that aims to improve community well-being.




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Penn State ranked in top 50 nationally for undergraduate entrepreneurship

Penn State has been ranked as the No. 28 school for undergraduate entrepreneurship studies by the Princeton Review and Entrepreneurship magazine in the partnership's annual ratings released Nov. 12, moving up five spots from the previous year. Among schools in the Mid-Atlantic region, Penn State came in at No. 4.




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A fresh brew in academia as China’s 1st coffee undergraduate program kicks off

IN a country with a rich tea-drinking tradition spanning thousands of years, China saw its first cohort of university students majoring in coffee science and engineering start the new semester this month. This




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Summer Institute 2024: Infusing Korean Studies in American Undergraduate Higher Education

Summer Institute 2024: Infusing Korean Studies in American Undergraduate Higher Education

watanabe




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Undergraduate algebra [electronic resource] / Serge Lang

New York : Springer, 2005




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Sathyabama Institute of Science and Technology holds 33rd convocation; 3,508 undergraduate students, 644 postgraduate students, and 122 Ph.D. scholars receive degrees

45 students awarded gold medals for their academic performance




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How To Get A Rs 50,000 Undergrad Scholarship

The Foundation for Excellence Scholarship for Technical Courses 2024-25 programme provides financial assistance to meritorious students from economically disadvantaged backgrounds who aspire to pursue undergraduate degrees in engineering, medicine or law.




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How To Get A Rs 50,000 Undergrad Scholarship

The Foundation for Excellence Scholarship for Technical Courses 2024-25 programme provides financial assistance to meritorious students from economically disadvantaged backgrounds who aspire to pursue undergraduate degrees in engineering, medicine or law.




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Altoona student recognized at Penn State Undergraduate Exhibition

Andrea Regalbuto was awarded second place in the oral presentation category for Arts and Humanities at the Penn State Undergraduate Exhibition, held virtually April 15-17.




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New Report Examines the Impact of Undergraduate Research Experiences for STEM Students

The call for expanding undergraduates’ access to research experiences in science, technology, engineering, and mathematics (STEM) raises questions about their use and potential to increase students’ interest and persistence in these disciplines.




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Report Offers Guidance on How to Monitor the Quality of STEM Undergraduate Education

Monitoring the quality and impact of undergraduate science, technology, engineering, and mathematics (STEM) education will require the collection of new national data on changing student demographics, instructors’ use of evidence-based teaching approaches, student transfer patterns, and other dimensions of STEM education, says a new report from the National Academies of Sciences, Engineering, and Medicine.




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Academic Institutions Should Prepare Undergraduates for a Data-Driven Workplace, New Report Recommends

All U.S. undergraduate students should develop a basic understanding of data science to prepare them adequately for the workforce, says a new report from the National Academies of Sciences, Engineering, and Medicine.




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​NTU Singapore launches new measures aimed at boosting job prospects for undergraduate Class of 2020

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undergrad

​NTU Singapore launches new measures aimed at boosting job prospects for undergraduate Class of 2020

NTU has announced the second part of its COVID-19 Relief Package aimed at supporting final-year undergraduates as they enter a tight job market amid the pandemic....