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Intel XDK Update - HTML5 Games, Sublime Text* & Easier to Get Started

  We are gearing up for two of the biggest shows of the year: Game Developers Conference (GDC) in San Francisco and Mobile World Conference (MWC) in Barcelona, Spain - both the week of March 2. Come loo...




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How to use Intel XDK plugins for Sublime Text

  Rejoice Sublime Text* users, you can now automate Intel® XDK tasks directly from Sublime Text. With the new plugin for the Intel XDK, you can edit your code in Sublime Text and launch the editor,...




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A Specman/e Syntax for Sublime Text 3

We're happy to have guest blogger Thorsten Dworzak, Principal Consultant at Verilab GmbH, describe how he added Specman/e syntax to Sublime Text 3:

According to the 2018 StackOverflow Developer Survey, the popularity of development environments (IDEs, Text Editors) among software developers shows the following ranking:

  1. Visual Studio Code 34.9%
  2. Visual Studio 34.3%
  3. Notepad++ 34.2%
  4. Sublime Text 28.9%
  5. Vim 25.8%
  6. IntelliJ 24.9%
  7. Android Studio 19.3%
  8. (DVT) Eclipse 18.9%
  1. Emacs 4.1%

Of these, only Vim, (DVT) Eclipse, and Emacs support editing in e-language (at least, last time I checked). Kate, which comes with KDE and also has a Specman mode, is not on this list.

I started using Sublime Text 3 some time ago. It offers packages that support a number of programming languages.

Though there is an e-language syntax available from Tsvi Mostovicz, it is unfinished work, and there are many syntactic constructs are missing. So, I created a fork of his project and finished it (it will eventually be merged back here).

It is a never-ending task because my code base for testing is limited and e is still undergoing development. The project is available through ST3's Package Control and you can contribute to it via Github.

I am eagerly waiting for your pull requests and/or comments and contributions!