academic libraries

The Utilisation of Smartphones Apps as a Service Tool at Kuwaiti Academic Libraries

Aim/Purpose: This paper aims to investigate how Kuwaiti Academic Libraries (KALs) have responded to the rapidly evolving Smartphone-Apps (SP-Apps) environment, as well as exploring the level of electronic services provided in these libraries. Background: This study can illustrate whether the governmental, academic libraries in the State of Kuwait have already benefited from the mobile services provided by smart phones or not. Methodology: In this study, the researchers use both qualitative and quantitative methods. Therefore, questionnaires and interviews are used in order to collect in-depth data in this field. The questionnaire sample was 400 respondents. They divided in two KALs: Kuwait University Library (KUL) and Public Authority of Applied Education Training Library (PAAETL), while eight individual interviews were conducted one-to-one in this research. Contribution: This paper may be important for academic libraries to identify shortcomings in the smartphones’ content and services they provide and in highlighting efforts by libraries to address their users’ needs in this area. Findings: The findings show that most participants expressed the need to introduce an SP-App to their library. They also confirmed that there are many difficulties in creating an SP-App including lack of budget, lack of awareness of library management, lack of clarity about library management strategic objectives, and vision for an SP-App. Recommendations for Practitioners: Designing SP-Apps that have reliable content and user interface that is easy to use is a considerable challenge. For this reason, the study highly recommends introducing SP-Apps for KALs as soon as possible. Future Research: The recommendations proposed are relevant to Kuwait. Further research may be useful in this field in other developing countries, in order to test or develop the suggested strategy.




academic libraries

New from ACRL - “Games and Gamification in Academic Libraries”

CHICAGO – The Association of College and Research Libraries (ACRL) announces the publication of “Games and Gamification in Academic Libraries,” edited by Stephanie Crowe and Eva Sclippa. The title explores the ways in which today’s array of games and gaming techniques can be used in academic library instruction, programming, and outreach initiatives. 




academic libraries

Strategic human resource planning for academic libraries [electronic resource] : information, technology and organization / Michael A. Crumpton

Crumpton, Michael A., author